forked from suyu/suyu
glasm: Move implemented instructions from not_implemented.cpp
This commit is contained in:
parent
f32b2bcd20
commit
1e1f7b3234
7 changed files with 220 additions and 169 deletions
|
@ -0,0 +1,22 @@
|
|||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
|
||||
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
|
||||
|
||||
namespace Shader::Backend::GLASM {
|
||||
|
||||
void EmitBarrier(EmitContext& ctx) {
|
||||
ctx.Add("BAR;");
|
||||
}
|
||||
|
||||
void EmitWorkgroupMemoryBarrier(EmitContext& ctx) {
|
||||
ctx.Add("MEMBAR.CTA;");
|
||||
}
|
||||
|
||||
void EmitDeviceMemoryBarrier(EmitContext& ctx) {
|
||||
ctx.Add("MEMBAR;");
|
||||
}
|
||||
|
||||
} // namespace Shader::Backend::GLASM
|
|
@ -335,6 +335,35 @@ void EmitSetFragDepth(EmitContext& ctx, ScalarF32 value) {
|
|||
ctx.Add("MOV.F result.depth.z,{};", value);
|
||||
}
|
||||
|
||||
void EmitWorkgroupId(EmitContext& ctx, IR::Inst& inst) {
|
||||
ctx.Add("MOV.S {},invocation.groupid;", inst);
|
||||
}
|
||||
|
||||
void EmitLocalInvocationId(EmitContext& ctx, IR::Inst& inst) {
|
||||
ctx.Add("MOV.S {},invocation.localid;", inst);
|
||||
}
|
||||
|
||||
void EmitInvocationId(EmitContext& ctx, IR::Inst& inst) {
|
||||
ctx.Add("MOV.S {}.x,primitive_invocation.x;", inst);
|
||||
}
|
||||
|
||||
void EmitSampleId(EmitContext& ctx, IR::Inst& inst) {
|
||||
ctx.Add("MOV.S {}.x,fragment.sampleid.x;", inst);
|
||||
}
|
||||
|
||||
void EmitIsHelperInvocation(EmitContext& ctx, IR::Inst& inst) {
|
||||
ctx.Add("MOV.S {}.x,fragment.helperthread.x;", inst);
|
||||
}
|
||||
|
||||
void EmitYDirection(EmitContext& ctx, IR::Inst& inst) {
|
||||
ctx.uses_y_direction = true;
|
||||
ctx.Add("MOV.F {}.x,y_direction[0].w;", inst);
|
||||
}
|
||||
|
||||
void EmitResolutionDownFactor(EmitContext& ctx, IR::Inst& inst) {
|
||||
ctx.Add("MOV.F {}.x,scaling[0].z;", inst);
|
||||
}
|
||||
|
||||
void EmitLoadLocal(EmitContext& ctx, IR::Inst& inst, ScalarU32 word_offset) {
|
||||
ctx.Add("MOV.U {},lmem[{}].x;", inst, word_offset);
|
||||
}
|
||||
|
|
|
@ -0,0 +1,18 @@
|
|||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
|
||||
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
|
||||
|
||||
namespace Shader::Backend::GLASM {
|
||||
|
||||
void EmitJoin(EmitContext&) {
|
||||
throw NotImplementedException("Join shouldn't be emitted");
|
||||
}
|
||||
|
||||
void EmitDemoteToHelperInvocation(EmitContext& ctx) {
|
||||
ctx.Add("KIL TR.x;");
|
||||
}
|
||||
|
||||
} // namespace Shader::Backend::GLASM
|
|
@ -0,0 +1,26 @@
|
|||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
|
||||
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
|
||||
|
||||
namespace Shader::Backend::GLASM {
|
||||
|
||||
void EmitLogicalOr(EmitContext& ctx, IR::Inst& inst, ScalarS32 a, ScalarS32 b) {
|
||||
ctx.Add("OR.S {},{},{};", inst, a, b);
|
||||
}
|
||||
|
||||
void EmitLogicalAnd(EmitContext& ctx, IR::Inst& inst, ScalarS32 a, ScalarS32 b) {
|
||||
ctx.Add("AND.S {},{},{};", inst, a, b);
|
||||
}
|
||||
|
||||
void EmitLogicalXor(EmitContext& ctx, IR::Inst& inst, ScalarS32 a, ScalarS32 b) {
|
||||
ctx.Add("XOR.S {},{},{};", inst, a, b);
|
||||
}
|
||||
|
||||
void EmitLogicalNot(EmitContext& ctx, IR::Inst& inst, ScalarS32 value) {
|
||||
ctx.Add("SEQ.S {},{},0;", inst, value);
|
||||
}
|
||||
|
||||
} // namespace Shader::Backend::GLASM
|
|
@ -17,110 +17,6 @@ namespace Shader::Backend::GLASM {
|
|||
|
||||
#define NotImplemented() throw NotImplementedException("GLASM instruction {}", __LINE__)
|
||||
|
||||
static void DefinePhi(EmitContext& ctx, IR::Inst& phi) {
|
||||
switch (phi.Type()) {
|
||||
case IR::Type::U1:
|
||||
case IR::Type::U32:
|
||||
case IR::Type::F32:
|
||||
ctx.reg_alloc.Define(phi);
|
||||
break;
|
||||
case IR::Type::U64:
|
||||
case IR::Type::F64:
|
||||
ctx.reg_alloc.LongDefine(phi);
|
||||
break;
|
||||
default:
|
||||
throw NotImplementedException("Phi node type {}", phi.Type());
|
||||
}
|
||||
}
|
||||
|
||||
void EmitPhi(EmitContext& ctx, IR::Inst& phi) {
|
||||
const size_t num_args{phi.NumArgs()};
|
||||
for (size_t i = 0; i < num_args; ++i) {
|
||||
ctx.reg_alloc.Consume(phi.Arg(i));
|
||||
}
|
||||
if (!phi.Definition<Id>().is_valid) {
|
||||
// The phi node wasn't forward defined
|
||||
DefinePhi(ctx, phi);
|
||||
}
|
||||
}
|
||||
|
||||
void EmitVoid(EmitContext&) {}
|
||||
|
||||
void EmitReference(EmitContext& ctx, const IR::Value& value) {
|
||||
ctx.reg_alloc.Consume(value);
|
||||
}
|
||||
|
||||
void EmitPhiMove(EmitContext& ctx, const IR::Value& phi_value, const IR::Value& value) {
|
||||
IR::Inst& phi{RegAlloc::AliasInst(*phi_value.Inst())};
|
||||
if (!phi.Definition<Id>().is_valid) {
|
||||
// The phi node wasn't forward defined
|
||||
DefinePhi(ctx, phi);
|
||||
}
|
||||
const Register phi_reg{ctx.reg_alloc.Consume(IR::Value{&phi})};
|
||||
const Value eval_value{ctx.reg_alloc.Consume(value)};
|
||||
|
||||
if (phi_reg == eval_value) {
|
||||
return;
|
||||
}
|
||||
switch (phi.Flags<IR::Type>()) {
|
||||
case IR::Type::U1:
|
||||
case IR::Type::U32:
|
||||
case IR::Type::F32:
|
||||
ctx.Add("MOV.S {}.x,{};", phi_reg, ScalarS32{eval_value});
|
||||
break;
|
||||
case IR::Type::U64:
|
||||
case IR::Type::F64:
|
||||
ctx.Add("MOV.U64 {}.x,{};", phi_reg, ScalarRegister{eval_value});
|
||||
break;
|
||||
default:
|
||||
throw NotImplementedException("Phi node type {}", phi.Type());
|
||||
}
|
||||
}
|
||||
|
||||
void EmitJoin(EmitContext& ctx) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitDemoteToHelperInvocation(EmitContext& ctx) {
|
||||
ctx.Add("KIL TR.x;");
|
||||
}
|
||||
|
||||
void EmitBarrier(EmitContext& ctx) {
|
||||
ctx.Add("BAR;");
|
||||
}
|
||||
|
||||
void EmitWorkgroupMemoryBarrier(EmitContext& ctx) {
|
||||
ctx.Add("MEMBAR.CTA;");
|
||||
}
|
||||
|
||||
void EmitDeviceMemoryBarrier(EmitContext& ctx) {
|
||||
ctx.Add("MEMBAR;");
|
||||
}
|
||||
|
||||
void EmitPrologue(EmitContext& ctx) {
|
||||
// TODO
|
||||
}
|
||||
|
||||
void EmitEpilogue(EmitContext& ctx) {
|
||||
// TODO
|
||||
}
|
||||
|
||||
void EmitEmitVertex(EmitContext& ctx, ScalarS32 stream) {
|
||||
if (stream.type == Type::U32 && stream.imm_u32 == 0) {
|
||||
ctx.Add("EMIT;");
|
||||
} else {
|
||||
ctx.Add("EMITS {};", stream);
|
||||
}
|
||||
}
|
||||
|
||||
void EmitEndPrimitive(EmitContext& ctx, const IR::Value& stream) {
|
||||
if (!stream.IsImmediate()) {
|
||||
LOG_WARNING(Shader_GLASM, "Stream is not immediate");
|
||||
}
|
||||
ctx.reg_alloc.Consume(stream);
|
||||
ctx.Add("ENDPRIM;");
|
||||
}
|
||||
|
||||
void EmitGetRegister(EmitContext& ctx) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
@ -185,55 +81,6 @@ void EmitSetOFlag(EmitContext& ctx) {
|
|||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitWorkgroupId(EmitContext& ctx, IR::Inst& inst) {
|
||||
ctx.Add("MOV.S {},invocation.groupid;", inst);
|
||||
}
|
||||
|
||||
void EmitLocalInvocationId(EmitContext& ctx, IR::Inst& inst) {
|
||||
ctx.Add("MOV.S {},invocation.localid;", inst);
|
||||
}
|
||||
|
||||
void EmitInvocationId(EmitContext& ctx, IR::Inst& inst) {
|
||||
ctx.Add("MOV.S {}.x,primitive_invocation.x;", inst);
|
||||
}
|
||||
|
||||
void EmitSampleId(EmitContext& ctx, IR::Inst& inst) {
|
||||
ctx.Add("MOV.S {}.x,fragment.sampleid.x;", inst);
|
||||
}
|
||||
|
||||
void EmitIsHelperInvocation(EmitContext& ctx, IR::Inst& inst) {
|
||||
ctx.Add("MOV.S {}.x,fragment.helperthread.x;", inst);
|
||||
}
|
||||
|
||||
void EmitYDirection(EmitContext& ctx, IR::Inst& inst) {
|
||||
ctx.uses_y_direction = true;
|
||||
ctx.Add("MOV.F {}.x,y_direction[0].w;", inst);
|
||||
}
|
||||
|
||||
void EmitResolutionDownFactor(EmitContext& ctx, IR::Inst& inst) {
|
||||
ctx.Add("MOV.F {}.x,scaling[0].z;", inst);
|
||||
}
|
||||
|
||||
void EmitUndefU1(EmitContext& ctx, IR::Inst& inst) {
|
||||
ctx.Add("MOV.S {}.x,0;", inst);
|
||||
}
|
||||
|
||||
void EmitUndefU8(EmitContext& ctx, IR::Inst& inst) {
|
||||
ctx.Add("MOV.S {}.x,0;", inst);
|
||||
}
|
||||
|
||||
void EmitUndefU16(EmitContext& ctx, IR::Inst& inst) {
|
||||
ctx.Add("MOV.S {}.x,0;", inst);
|
||||
}
|
||||
|
||||
void EmitUndefU32(EmitContext& ctx, IR::Inst& inst) {
|
||||
ctx.Add("MOV.S {}.x,0;", inst);
|
||||
}
|
||||
|
||||
void EmitUndefU64(EmitContext& ctx, IR::Inst& inst) {
|
||||
ctx.LongAdd("MOV.S64 {}.x,0;", inst);
|
||||
}
|
||||
|
||||
void EmitGetZeroFromOp(EmitContext& ctx) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
@ -258,20 +105,4 @@ void EmitGetInBoundsFromOp(EmitContext& ctx) {
|
|||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitLogicalOr(EmitContext& ctx, IR::Inst& inst, ScalarS32 a, ScalarS32 b) {
|
||||
ctx.Add("OR.S {},{},{};", inst, a, b);
|
||||
}
|
||||
|
||||
void EmitLogicalAnd(EmitContext& ctx, IR::Inst& inst, ScalarS32 a, ScalarS32 b) {
|
||||
ctx.Add("AND.S {},{},{};", inst, a, b);
|
||||
}
|
||||
|
||||
void EmitLogicalXor(EmitContext& ctx, IR::Inst& inst, ScalarS32 a, ScalarS32 b) {
|
||||
ctx.Add("XOR.S {},{},{};", inst, a, b);
|
||||
}
|
||||
|
||||
void EmitLogicalNot(EmitContext& ctx, IR::Inst& inst, ScalarS32 value) {
|
||||
ctx.Add("SEQ.S {},{},0;", inst, value);
|
||||
}
|
||||
|
||||
} // namespace Shader::Backend::GLASM
|
||||
|
|
|
@ -0,0 +1,95 @@
|
|||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
|
||||
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
|
||||
#include "shader_recompiler/frontend/ir/value.h"
|
||||
|
||||
namespace Shader::Backend::GLASM {
|
||||
|
||||
static void DefinePhi(EmitContext& ctx, IR::Inst& phi) {
|
||||
switch (phi.Type()) {
|
||||
case IR::Type::U1:
|
||||
case IR::Type::U32:
|
||||
case IR::Type::F32:
|
||||
ctx.reg_alloc.Define(phi);
|
||||
break;
|
||||
case IR::Type::U64:
|
||||
case IR::Type::F64:
|
||||
ctx.reg_alloc.LongDefine(phi);
|
||||
break;
|
||||
default:
|
||||
throw NotImplementedException("Phi node type {}", phi.Type());
|
||||
}
|
||||
}
|
||||
|
||||
void EmitPhi(EmitContext& ctx, IR::Inst& phi) {
|
||||
const size_t num_args{phi.NumArgs()};
|
||||
for (size_t i = 0; i < num_args; ++i) {
|
||||
ctx.reg_alloc.Consume(phi.Arg(i));
|
||||
}
|
||||
if (!phi.Definition<Id>().is_valid) {
|
||||
// The phi node wasn't forward defined
|
||||
DefinePhi(ctx, phi);
|
||||
}
|
||||
}
|
||||
|
||||
void EmitVoid(EmitContext&) {}
|
||||
|
||||
void EmitReference(EmitContext& ctx, const IR::Value& value) {
|
||||
ctx.reg_alloc.Consume(value);
|
||||
}
|
||||
|
||||
void EmitPhiMove(EmitContext& ctx, const IR::Value& phi_value, const IR::Value& value) {
|
||||
IR::Inst& phi{RegAlloc::AliasInst(*phi_value.Inst())};
|
||||
if (!phi.Definition<Id>().is_valid) {
|
||||
// The phi node wasn't forward defined
|
||||
DefinePhi(ctx, phi);
|
||||
}
|
||||
const Register phi_reg{ctx.reg_alloc.Consume(IR::Value{&phi})};
|
||||
const Value eval_value{ctx.reg_alloc.Consume(value)};
|
||||
|
||||
if (phi_reg == eval_value) {
|
||||
return;
|
||||
}
|
||||
switch (phi.Flags<IR::Type>()) {
|
||||
case IR::Type::U1:
|
||||
case IR::Type::U32:
|
||||
case IR::Type::F32:
|
||||
ctx.Add("MOV.S {}.x,{};", phi_reg, ScalarS32{eval_value});
|
||||
break;
|
||||
case IR::Type::U64:
|
||||
case IR::Type::F64:
|
||||
ctx.Add("MOV.U64 {}.x,{};", phi_reg, ScalarRegister{eval_value});
|
||||
break;
|
||||
default:
|
||||
throw NotImplementedException("Phi node type {}", phi.Type());
|
||||
}
|
||||
}
|
||||
|
||||
void EmitPrologue(EmitContext&) {
|
||||
// TODO
|
||||
}
|
||||
|
||||
void EmitEpilogue(EmitContext&) {
|
||||
// TODO
|
||||
}
|
||||
|
||||
void EmitEmitVertex(EmitContext& ctx, ScalarS32 stream) {
|
||||
if (stream.type == Type::U32 && stream.imm_u32 == 0) {
|
||||
ctx.Add("EMIT;");
|
||||
} else {
|
||||
ctx.Add("EMITS {};", stream);
|
||||
}
|
||||
}
|
||||
|
||||
void EmitEndPrimitive(EmitContext& ctx, const IR::Value& stream) {
|
||||
if (!stream.IsImmediate()) {
|
||||
LOG_WARNING(Shader_GLASM, "Stream is not immediate");
|
||||
}
|
||||
ctx.reg_alloc.Consume(stream);
|
||||
ctx.Add("ENDPRIM;");
|
||||
}
|
||||
|
||||
} // namespace Shader::Backend::GLASM
|
|
@ -0,0 +1,30 @@
|
|||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
|
||||
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
|
||||
|
||||
namespace Shader::Backend::GLASM {
|
||||
|
||||
void EmitUndefU1(EmitContext& ctx, IR::Inst& inst) {
|
||||
ctx.Add("MOV.S {}.x,0;", inst);
|
||||
}
|
||||
|
||||
void EmitUndefU8(EmitContext& ctx, IR::Inst& inst) {
|
||||
ctx.Add("MOV.S {}.x,0;", inst);
|
||||
}
|
||||
|
||||
void EmitUndefU16(EmitContext& ctx, IR::Inst& inst) {
|
||||
ctx.Add("MOV.S {}.x,0;", inst);
|
||||
}
|
||||
|
||||
void EmitUndefU32(EmitContext& ctx, IR::Inst& inst) {
|
||||
ctx.Add("MOV.S {}.x,0;", inst);
|
||||
}
|
||||
|
||||
void EmitUndefU64(EmitContext& ctx, IR::Inst& inst) {
|
||||
ctx.LongAdd("MOV.S64 {}.x,0;", inst);
|
||||
}
|
||||
|
||||
} // namespace Shader::Backend::GLASM
|
Loading…
Reference in a new issue