diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index c29bf6fc3d..c55210efae 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -378,6 +378,7 @@ if (APPLE) renderer_metal/mtl_buffer_cache.cpp renderer_metal/mtl_buffer_cache_base.cpp renderer_metal/mtl_command_recorder.cpp + renderer_metal/mtl_compute_pipeline.cpp renderer_metal/mtl_device.cpp renderer_metal/mtl_graphics_pipeline.cpp renderer_metal/mtl_rasterizer.cpp diff --git a/src/video_core/renderer_metal/mtl_compute_pipeline.cpp b/src/video_core/renderer_metal/mtl_compute_pipeline.cpp new file mode 100644 index 0000000000..92a25e3410 --- /dev/null +++ b/src/video_core/renderer_metal/mtl_compute_pipeline.cpp @@ -0,0 +1,44 @@ +// SPDX-FileCopyrightText: Copyright 2024 suyu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include +#include + +#include + +#include "video_core/buffer_cache/buffer_cache_base.h" +#include "video_core/renderer_metal/mtl_compute_pipeline.h" +#include "video_core/renderer_metal/mtl_device.h" +#include "video_core/shader_notify.h" +#include "video_core/texture_cache/texture_cache_base.h" + +namespace Metal { + +ComputePipeline::ComputePipeline(const Device& device_, VideoCore::ShaderNotify* shader_notify, + const Shader::Info& info_, MTL::Function* function_) + : device{device_}, info{info_}, function{function_} { + if (shader_notify) { + shader_notify->MarkShaderBuilding(); + } + + MTL::ComputePipelineDescriptor* pipeline_descriptor = + MTL::ComputePipelineDescriptor::alloc()->init(); + pipeline_descriptor->setComputeFunction(function); + // TODO: set other properties + + NS::Error* error = nullptr; + pipeline_state = + device.GetDevice()->newComputePipelineState(pipeline_descriptor, 0, nullptr, &error); + if (error) { + LOG_ERROR(Render_Metal, "failed to create compute pipeline: {}", + error->description()->cString(NS::ASCIIStringEncoding)); + } +} + +void ComputePipeline::Configure(Tegra::Engines::KeplerCompute& kepler_compute, + Tegra::MemoryManager& gpu_memory, CommandRecorder& scheduler, + BufferCache& buffer_cache, TextureCache& texture_cache) { + // TODO: bind resources +} + +} // namespace Metal diff --git a/src/video_core/renderer_metal/mtl_compute_pipeline.h b/src/video_core/renderer_metal/mtl_compute_pipeline.h new file mode 100644 index 0000000000..fc160400b3 --- /dev/null +++ b/src/video_core/renderer_metal/mtl_compute_pipeline.h @@ -0,0 +1,49 @@ +// SPDX-FileCopyrightText: Copyright 2024 suyu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include +#include +#include + +#include "common/common_types.h" +#include "common/thread_worker.h" +#include "shader_recompiler/shader_info.h" +#include "video_core/renderer_metal/mtl_buffer_cache.h" +#include "video_core/renderer_metal/mtl_texture_cache.h" + +namespace VideoCore { +class ShaderNotify; +} + +namespace Metal { + +class Device; +class PipelineStatistics; +class Scheduler; + +class ComputePipeline { +public: + explicit ComputePipeline(const Device& device_, VideoCore::ShaderNotify* shader_notify, + const Shader::Info& info_, MTL::Function* function_); + + ComputePipeline& operator=(ComputePipeline&&) noexcept = delete; + ComputePipeline(ComputePipeline&&) noexcept = delete; + + ComputePipeline& operator=(const ComputePipeline&) = delete; + ComputePipeline(const ComputePipeline&) = delete; + + void Configure(Tegra::Engines::KeplerCompute& kepler_compute, Tegra::MemoryManager& gpu_memory, + CommandRecorder& scheduler, BufferCache& buffer_cache, + TextureCache& texture_cache); + +private: + const Device& device; + Shader::Info info; + + MTL::Function* function; + MTL::ComputePipelineState* pipeline_state; +}; + +} // namespace Metal