forked from suyu/suyu
kernel: Remove old VMManager class.
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3 changed files with 0 additions and 1973 deletions
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@ -209,8 +209,6 @@ add_library(core STATIC
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hle/kernel/time_manager.h
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hle/kernel/transfer_memory.cpp
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hle/kernel/transfer_memory.h
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hle/kernel/vm_manager.cpp
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hle/kernel/vm_manager.h
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hle/kernel/writable_event.cpp
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hle/kernel/writable_event.h
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hle/lock.cpp
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@ -1,796 +0,0 @@
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// Copyright 2015 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <map>
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#include <memory>
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#include <tuple>
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#include <vector>
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#include "common/common_types.h"
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#include "common/memory_hook.h"
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#include "common/page_table.h"
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#include "core/hle/kernel/physical_memory.h"
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#include "core/hle/result.h"
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#include "core/memory.h"
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namespace Core {
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class System;
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}
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namespace FileSys {
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enum class ProgramAddressSpaceType : u8;
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}
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namespace Kernel {
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enum class VMAType : u8 {
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/// VMA represents an unmapped region of the address space.
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Free,
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/// VMA is backed by a ref-counted allocate memory block.
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AllocatedMemoryBlock,
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/// VMA is backed by a raw, unmanaged pointer.
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BackingMemory,
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/// VMA is mapped to MMIO registers at a fixed PAddr.
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MMIO,
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// TODO(yuriks): Implement MemoryAlias to support MAP/UNMAP
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};
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/// Permissions for mapped memory blocks
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enum class VMAPermission : u8 {
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None = 0,
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Read = 1,
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Write = 2,
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Execute = 4,
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ReadWrite = Read | Write,
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ReadExecute = Read | Execute,
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WriteExecute = Write | Execute,
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ReadWriteExecute = Read | Write | Execute,
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// Used as a wildcard when checking permissions across memory ranges
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All = 0xFF,
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};
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constexpr VMAPermission operator|(VMAPermission lhs, VMAPermission rhs) {
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return static_cast<VMAPermission>(u32(lhs) | u32(rhs));
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}
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constexpr VMAPermission operator&(VMAPermission lhs, VMAPermission rhs) {
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return static_cast<VMAPermission>(u32(lhs) & u32(rhs));
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}
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constexpr VMAPermission operator^(VMAPermission lhs, VMAPermission rhs) {
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return static_cast<VMAPermission>(u32(lhs) ^ u32(rhs));
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}
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constexpr VMAPermission operator~(VMAPermission permission) {
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return static_cast<VMAPermission>(~u32(permission));
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}
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constexpr VMAPermission& operator|=(VMAPermission& lhs, VMAPermission rhs) {
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lhs = lhs | rhs;
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return lhs;
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}
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constexpr VMAPermission& operator&=(VMAPermission& lhs, VMAPermission rhs) {
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lhs = lhs & rhs;
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return lhs;
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}
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constexpr VMAPermission& operator^=(VMAPermission& lhs, VMAPermission rhs) {
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lhs = lhs ^ rhs;
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return lhs;
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}
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/// Attribute flags that can be applied to a VMA
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enum class MemoryAttribute : u32 {
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Mask = 0xFF,
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/// No particular qualities
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None = 0,
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/// Memory locked/borrowed for use. e.g. This would be used by transfer memory.
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Locked = 1,
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/// Memory locked for use by IPC-related internals.
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LockedForIPC = 2,
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/// Mapped as part of the device address space.
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DeviceMapped = 4,
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/// Uncached memory
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Uncached = 8,
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IpcAndDeviceMapped = LockedForIPC | DeviceMapped,
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};
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constexpr MemoryAttribute operator|(MemoryAttribute lhs, MemoryAttribute rhs) {
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return static_cast<MemoryAttribute>(u32(lhs) | u32(rhs));
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}
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constexpr MemoryAttribute operator&(MemoryAttribute lhs, MemoryAttribute rhs) {
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return static_cast<MemoryAttribute>(u32(lhs) & u32(rhs));
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}
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constexpr MemoryAttribute operator^(MemoryAttribute lhs, MemoryAttribute rhs) {
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return static_cast<MemoryAttribute>(u32(lhs) ^ u32(rhs));
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}
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constexpr MemoryAttribute operator~(MemoryAttribute attribute) {
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return static_cast<MemoryAttribute>(~u32(attribute));
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}
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constexpr MemoryAttribute& operator|=(MemoryAttribute& lhs, MemoryAttribute rhs) {
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lhs = lhs | rhs;
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return lhs;
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}
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constexpr MemoryAttribute& operator&=(MemoryAttribute& lhs, MemoryAttribute rhs) {
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lhs = lhs & rhs;
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return lhs;
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}
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constexpr MemoryAttribute& operator^=(MemoryAttribute& lhs, MemoryAttribute rhs) {
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lhs = lhs ^ rhs;
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return lhs;
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}
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constexpr u32 ToSvcMemoryAttribute(MemoryAttribute attribute) {
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return static_cast<u32>(attribute & MemoryAttribute::Mask);
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}
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// clang-format off
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/// Represents memory states and any relevant flags, as used by the kernel.
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/// svcQueryMemory interprets these by masking away all but the first eight
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/// bits when storing memory state into a MemoryInfo instance.
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enum class MemoryState : u32 {
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Mask = 0xFF,
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FlagProtect = 1U << 8,
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FlagDebug = 1U << 9,
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FlagIPC0 = 1U << 10,
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FlagIPC3 = 1U << 11,
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FlagIPC1 = 1U << 12,
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FlagMapped = 1U << 13,
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FlagCode = 1U << 14,
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FlagAlias = 1U << 15,
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FlagModule = 1U << 16,
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FlagTransfer = 1U << 17,
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FlagQueryPhysicalAddressAllowed = 1U << 18,
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FlagSharedDevice = 1U << 19,
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FlagSharedDeviceAligned = 1U << 20,
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FlagIPCBuffer = 1U << 21,
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FlagMemoryPoolAllocated = 1U << 22,
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FlagMapProcess = 1U << 23,
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FlagUncached = 1U << 24,
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FlagCodeMemory = 1U << 25,
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// Wildcard used in range checking to indicate all states.
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All = 0xFFFFFFFF,
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// Convenience flag sets to reduce repetition
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IPCFlags = FlagIPC0 | FlagIPC3 | FlagIPC1,
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CodeFlags = FlagDebug | IPCFlags | FlagMapped | FlagCode | FlagQueryPhysicalAddressAllowed |
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FlagSharedDevice | FlagSharedDeviceAligned | FlagMemoryPoolAllocated,
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DataFlags = FlagProtect | IPCFlags | FlagMapped | FlagAlias | FlagTransfer |
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FlagQueryPhysicalAddressAllowed | FlagSharedDevice | FlagSharedDeviceAligned |
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FlagMemoryPoolAllocated | FlagIPCBuffer | FlagUncached,
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Unmapped = 0x00,
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Io = 0x01 | FlagMapped,
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Normal = 0x02 | FlagMapped | FlagQueryPhysicalAddressAllowed,
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Code = 0x03 | CodeFlags | FlagMapProcess,
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CodeData = 0x04 | DataFlags | FlagMapProcess | FlagCodeMemory,
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Heap = 0x05 | DataFlags | FlagCodeMemory,
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Shared = 0x06 | FlagMapped | FlagMemoryPoolAllocated,
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ModuleCode = 0x08 | CodeFlags | FlagModule | FlagMapProcess,
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ModuleCodeData = 0x09 | DataFlags | FlagModule | FlagMapProcess | FlagCodeMemory,
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IpcBuffer0 = 0x0A | FlagMapped | FlagQueryPhysicalAddressAllowed | FlagMemoryPoolAllocated |
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IPCFlags | FlagSharedDevice | FlagSharedDeviceAligned,
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Stack = 0x0B | FlagMapped | IPCFlags | FlagQueryPhysicalAddressAllowed |
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FlagSharedDevice | FlagSharedDeviceAligned | FlagMemoryPoolAllocated,
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ThreadLocal = 0x0C | FlagMapped | FlagMemoryPoolAllocated,
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TransferMemoryIsolated = 0x0D | IPCFlags | FlagMapped | FlagQueryPhysicalAddressAllowed |
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FlagSharedDevice | FlagSharedDeviceAligned | FlagMemoryPoolAllocated |
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FlagUncached,
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TransferMemory = 0x0E | FlagIPC3 | FlagIPC1 | FlagMapped | FlagQueryPhysicalAddressAllowed |
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FlagSharedDevice | FlagSharedDeviceAligned | FlagMemoryPoolAllocated,
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ProcessMemory = 0x0F | FlagIPC3 | FlagIPC1 | FlagMapped | FlagMemoryPoolAllocated,
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// Used to signify an inaccessible or invalid memory region with memory queries
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Inaccessible = 0x10,
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IpcBuffer1 = 0x11 | FlagIPC3 | FlagIPC1 | FlagMapped | FlagQueryPhysicalAddressAllowed |
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FlagSharedDevice | FlagSharedDeviceAligned | FlagMemoryPoolAllocated,
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IpcBuffer3 = 0x12 | FlagIPC3 | FlagMapped | FlagQueryPhysicalAddressAllowed |
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FlagSharedDeviceAligned | FlagMemoryPoolAllocated,
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KernelStack = 0x13 | FlagMapped,
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};
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// clang-format on
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constexpr MemoryState operator|(MemoryState lhs, MemoryState rhs) {
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return static_cast<MemoryState>(u32(lhs) | u32(rhs));
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}
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constexpr MemoryState operator&(MemoryState lhs, MemoryState rhs) {
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return static_cast<MemoryState>(u32(lhs) & u32(rhs));
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}
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constexpr MemoryState operator^(MemoryState lhs, MemoryState rhs) {
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return static_cast<MemoryState>(u32(lhs) ^ u32(rhs));
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}
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constexpr MemoryState operator~(MemoryState lhs) {
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return static_cast<MemoryState>(~u32(lhs));
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}
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constexpr MemoryState& operator|=(MemoryState& lhs, MemoryState rhs) {
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lhs = lhs | rhs;
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return lhs;
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}
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constexpr MemoryState& operator&=(MemoryState& lhs, MemoryState rhs) {
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lhs = lhs & rhs;
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return lhs;
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}
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constexpr MemoryState& operator^=(MemoryState& lhs, MemoryState rhs) {
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lhs = lhs ^ rhs;
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return lhs;
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}
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constexpr u32 ToSvcMemoryState(MemoryState state) {
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return static_cast<u32>(state & MemoryState::Mask);
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}
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struct MemoryInfo {
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u64 base_address;
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u64 size;
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u32 state;
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u32 attributes;
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u32 permission;
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u32 ipc_ref_count;
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u32 device_ref_count;
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};
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static_assert(sizeof(MemoryInfo) == 0x28, "MemoryInfo has incorrect size.");
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struct PageInfo {
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u32 flags;
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};
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/**
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* Represents a VMA in an address space. A VMA is a contiguous region of virtual addressing space
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* with homogeneous attributes across its extents. In this particular implementation each VMA is
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* also backed by a single host memory allocation.
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*/
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struct VirtualMemoryArea {
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/// Gets the starting (base) address of this VMA.
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VAddr StartAddress() const {
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return base;
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}
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/// Gets the ending address of this VMA.
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VAddr EndAddress() const {
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return base + size - 1;
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}
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/// Virtual base address of the region.
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VAddr base = 0;
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/// Size of the region.
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u64 size = 0;
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VMAType type = VMAType::Free;
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VMAPermission permissions = VMAPermission::None;
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MemoryState state = MemoryState::Unmapped;
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MemoryAttribute attribute = MemoryAttribute::None;
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// Settings for type = AllocatedMemoryBlock
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/// Memory block backing this VMA.
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std::shared_ptr<PhysicalMemory> backing_block = nullptr;
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/// Offset into the backing_memory the mapping starts from.
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std::size_t offset = 0;
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// Settings for type = BackingMemory
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/// Pointer backing this VMA. It will not be destroyed or freed when the VMA is removed.
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u8* backing_memory = nullptr;
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// Settings for type = MMIO
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/// Physical address of the register area this VMA maps to.
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PAddr paddr = 0;
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Common::MemoryHookPointer mmio_handler = nullptr;
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/// Tests if this area can be merged to the right with `next`.
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bool CanBeMergedWith(const VirtualMemoryArea& next) const;
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};
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/**
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* Manages a process' virtual addressing space. This class maintains a list of allocated and free
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* regions in the address space, along with their attributes, and allows kernel clients to
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* manipulate it, adjusting the page table to match.
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*
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* This is similar in idea and purpose to the VM manager present in operating system kernels, with
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* the main difference being that it doesn't have to support swapping or memory mapping of files.
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* The implementation is also simplified by not having to allocate page frames. See these articles
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* about the Linux kernel for an explantion of the concept and implementation:
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* - http://duartes.org/gustavo/blog/post/how-the-kernel-manages-your-memory/
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* - http://duartes.org/gustavo/blog/post/page-cache-the-affair-between-memory-and-files/
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*/
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class VMManager final {
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using VMAMap = std::map<VAddr, VirtualMemoryArea>;
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public:
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using VMAHandle = VMAMap::const_iterator;
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explicit VMManager(Core::System& system);
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~VMManager();
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/// Clears the address space map, re-initializing with a single free area.
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void Reset(FileSys::ProgramAddressSpaceType type);
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/// Finds the VMA in which the given address is included in, or `vma_map.end()`.
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VMAHandle FindVMA(VAddr target) const;
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/// Indicates whether or not the given handle is within the VMA map.
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bool IsValidHandle(VMAHandle handle) const;
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// TODO(yuriks): Should these functions actually return the handle?
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/**
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* Maps part of a ref-counted block of memory at a given address.
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*
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* @param target The guest address to start the mapping at.
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* @param block The block to be mapped.
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* @param offset Offset into `block` to map from.
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* @param size Size of the mapping.
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* @param state MemoryState tag to attach to the VMA.
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*/
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ResultVal<VMAHandle> MapMemoryBlock(VAddr target, std::shared_ptr<PhysicalMemory> block,
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std::size_t offset, u64 size, MemoryState state,
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VMAPermission perm = VMAPermission::ReadWrite);
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/**
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* Maps an unmanaged host memory pointer at a given address.
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*
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* @param target The guest address to start the mapping at.
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* @param memory The memory to be mapped.
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* @param size Size of the mapping.
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* @param state MemoryState tag to attach to the VMA.
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*/
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ResultVal<VMAHandle> MapBackingMemory(VAddr target, u8* memory, u64 size, MemoryState state);
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/**
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* Finds the first free memory region of the given size within
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* the user-addressable ASLR memory region.
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*
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* @param size The size of the desired region in bytes.
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*
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* @returns If successful, the base address of the free region with
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* the given size.
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*/
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ResultVal<VAddr> FindFreeRegion(u64 size) const;
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/**
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* Finds the first free address range that can hold a region of the desired size
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*
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* @param begin The starting address of the range.
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* This is treated as an inclusive beginning address.
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*
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* @param end The ending address of the range.
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* This is treated as an exclusive ending address.
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*
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* @param size The size of the free region to attempt to locate,
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* in bytes.
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*
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* @returns If successful, the base address of the free region with
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* the given size.
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*
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* @returns If unsuccessful, a result containing an error code.
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*
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* @pre The starting address must be less than the ending address.
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* @pre The size must not exceed the address range itself.
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*/
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ResultVal<VAddr> FindFreeRegion(VAddr begin, VAddr end, u64 size) const;
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/**
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* Maps a memory-mapped IO region at a given address.
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*
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* @param target The guest address to start the mapping at.
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* @param paddr The physical address where the registers are present.
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* @param size Size of the mapping.
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* @param state MemoryState tag to attach to the VMA.
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* @param mmio_handler The handler that will implement read and write for this MMIO region.
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*/
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ResultVal<VMAHandle> MapMMIO(VAddr target, PAddr paddr, u64 size, MemoryState state,
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Common::MemoryHookPointer mmio_handler);
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/// Unmaps a range of addresses, splitting VMAs as necessary.
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ResultCode UnmapRange(VAddr target, u64 size);
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/// Changes the permissions of the given VMA.
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VMAHandle Reprotect(VMAHandle vma, VMAPermission new_perms);
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/// Changes the permissions of a range of addresses, splitting VMAs as necessary.
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ResultCode ReprotectRange(VAddr target, u64 size, VMAPermission new_perms);
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ResultCode MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size, MemoryState state);
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/// Attempts to allocate a heap with the given size.
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///
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/// @param size The size of the heap to allocate in bytes.
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///
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/// @note If a heap is currently allocated, and this is called
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/// with a size that is equal to the size of the current heap,
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/// then this function will do nothing and return the current
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/// heap's starting address, as there's no need to perform
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/// any additional heap allocation work.
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///
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/// @note If a heap is currently allocated, and this is called
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/// with a size less than the current heap's size, then
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/// this function will attempt to shrink the heap.
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///
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/// @note If a heap is currently allocated, and this is called
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/// with a size larger than the current heap's size, then
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/// this function will attempt to extend the size of the heap.
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///
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/// @returns A result indicating either success or failure.
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/// <p>
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/// If successful, this function will return a result
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/// containing the starting address to the allocated heap.
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/// <p>
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/// If unsuccessful, this function will return a result
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/// containing an error code.
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///
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/// @pre The given size must lie within the allowable heap
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/// memory region managed by this VMManager instance.
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/// Failure to abide by this will result in ERR_OUT_OF_MEMORY
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/// being returned as the result.
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///
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ResultVal<VAddr> SetHeapSize(u64 size);
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/// Maps memory at a given address.
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///
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/// @param target The virtual address to map memory at.
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||||
/// @param size The amount of memory to map.
|
||||
///
|
||||
/// @note The destination address must lie within the Map region.
|
||||
///
|
||||
/// @note This function requires that SystemResourceSize be non-zero,
|
||||
/// however, this is just because if it were not then the
|
||||
/// resulting page tables could be exploited on hardware by
|
||||
/// a malicious program. SystemResource usage does not need
|
||||
/// to be explicitly checked or updated here.
|
||||
ResultCode MapPhysicalMemory(VAddr target, u64 size);
|
||||
|
||||
/// Unmaps memory at a given address.
|
||||
///
|
||||
/// @param target The virtual address to unmap memory at.
|
||||
/// @param size The amount of memory to unmap.
|
||||
///
|
||||
/// @note The destination address must lie within the Map region.
|
||||
///
|
||||
/// @note This function requires that SystemResourceSize be non-zero,
|
||||
/// however, this is just because if it were not then the
|
||||
/// resulting page tables could be exploited on hardware by
|
||||
/// a malicious program. SystemResource usage does not need
|
||||
/// to be explicitly checked or updated here.
|
||||
ResultCode UnmapPhysicalMemory(VAddr target, u64 size);
|
||||
|
||||
/// Maps a region of memory as code memory.
|
||||
///
|
||||
/// @param dst_address The base address of the region to create the aliasing memory region.
|
||||
/// @param src_address The base address of the region to be aliased.
|
||||
/// @param size The total amount of memory to map in bytes.
|
||||
///
|
||||
/// @pre Both memory regions lie within the actual addressable address space.
|
||||
///
|
||||
/// @post After this function finishes execution, assuming success, then the address range
|
||||
/// [dst_address, dst_address+size) will alias the memory region,
|
||||
/// [src_address, src_address+size).
|
||||
/// <p>
|
||||
/// What this also entails is as follows:
|
||||
/// 1. The aliased region gains the Locked memory attribute.
|
||||
/// 2. The aliased region becomes read-only.
|
||||
/// 3. The aliasing region becomes read-only.
|
||||
/// 4. The aliasing region is created with a memory state of MemoryState::CodeModule.
|
||||
///
|
||||
ResultCode MapCodeMemory(VAddr dst_address, VAddr src_address, u64 size);
|
||||
|
||||
/// Unmaps a region of memory designated as code module memory.
|
||||
///
|
||||
/// @param dst_address The base address of the memory region aliasing the source memory region.
|
||||
/// @param src_address The base address of the memory region being aliased.
|
||||
/// @param size The size of the memory region to unmap in bytes.
|
||||
///
|
||||
/// @pre Both memory ranges lie within the actual addressable address space.
|
||||
///
|
||||
/// @pre The memory region being unmapped has been previously been mapped
|
||||
/// by a call to MapCodeMemory.
|
||||
///
|
||||
/// @post After execution of the function, if successful. the aliasing memory region
|
||||
/// will be unmapped and the aliased region will have various traits about it
|
||||
/// restored to what they were prior to the original mapping call preceding
|
||||
/// this function call.
|
||||
/// <p>
|
||||
/// What this also entails is as follows:
|
||||
/// 1. The state of the memory region will now indicate a general heap region.
|
||||
/// 2. All memory attributes for the memory region are cleared.
|
||||
/// 3. Memory permissions for the region are restored to user read/write.
|
||||
///
|
||||
ResultCode UnmapCodeMemory(VAddr dst_address, VAddr src_address, u64 size);
|
||||
|
||||
/// Queries the memory manager for information about the given address.
|
||||
///
|
||||
/// @param address The address to query the memory manager about for information.
|
||||
///
|
||||
/// @return A MemoryInfo instance containing information about the given address.
|
||||
///
|
||||
MemoryInfo QueryMemory(VAddr address) const;
|
||||
|
||||
/// Sets an attribute across the given address range.
|
||||
///
|
||||
/// @param address The starting address
|
||||
/// @param size The size of the range to set the attribute on.
|
||||
/// @param mask The attribute mask
|
||||
/// @param attribute The attribute to set across the given address range
|
||||
///
|
||||
/// @returns RESULT_SUCCESS if successful
|
||||
/// @returns ERR_INVALID_ADDRESS_STATE if the attribute could not be set.
|
||||
///
|
||||
ResultCode SetMemoryAttribute(VAddr address, u64 size, MemoryAttribute mask,
|
||||
MemoryAttribute attribute);
|
||||
|
||||
/**
|
||||
* Scans all VMAs and updates the page table range of any that use the given vector as backing
|
||||
* memory. This should be called after any operation that causes reallocation of the vector.
|
||||
*/
|
||||
void RefreshMemoryBlockMappings(const PhysicalMemory* block);
|
||||
|
||||
/// Dumps the address space layout to the log, for debugging
|
||||
void LogLayout() const;
|
||||
|
||||
/// Gets the total memory usage, used by svcGetInfo
|
||||
u64 GetTotalPhysicalMemoryAvailable() const;
|
||||
|
||||
/// Gets the address space base address
|
||||
VAddr GetAddressSpaceBaseAddress() const;
|
||||
|
||||
/// Gets the address space end address
|
||||
VAddr GetAddressSpaceEndAddress() const;
|
||||
|
||||
/// Gets the total address space address size in bytes
|
||||
u64 GetAddressSpaceSize() const;
|
||||
|
||||
/// Gets the address space width in bits.
|
||||
u64 GetAddressSpaceWidth() const;
|
||||
|
||||
/// Determines whether or not the given address range lies within the address space.
|
||||
bool IsWithinAddressSpace(VAddr address, u64 size) const;
|
||||
|
||||
/// Gets the base address of the ASLR region.
|
||||
VAddr GetASLRRegionBaseAddress() const;
|
||||
|
||||
/// Gets the end address of the ASLR region.
|
||||
VAddr GetASLRRegionEndAddress() const;
|
||||
|
||||
/// Gets the size of the ASLR region
|
||||
u64 GetASLRRegionSize() const;
|
||||
|
||||
/// Determines whether or not the specified address range is within the ASLR region.
|
||||
bool IsWithinASLRRegion(VAddr address, u64 size) const;
|
||||
|
||||
/// Gets the base address of the code region.
|
||||
VAddr GetCodeRegionBaseAddress() const;
|
||||
|
||||
/// Gets the end address of the code region.
|
||||
VAddr GetCodeRegionEndAddress() const;
|
||||
|
||||
/// Gets the total size of the code region in bytes.
|
||||
u64 GetCodeRegionSize() const;
|
||||
|
||||
/// Determines whether or not the specified range is within the code region.
|
||||
bool IsWithinCodeRegion(VAddr address, u64 size) const;
|
||||
|
||||
/// Gets the base address of the heap region.
|
||||
VAddr GetHeapRegionBaseAddress() const;
|
||||
|
||||
/// Gets the end address of the heap region;
|
||||
VAddr GetHeapRegionEndAddress() const;
|
||||
|
||||
/// Gets the total size of the heap region in bytes.
|
||||
u64 GetHeapRegionSize() const;
|
||||
|
||||
/// Gets the total size of the current heap in bytes.
|
||||
///
|
||||
/// @note This is the current allocated heap size, not the size
|
||||
/// of the region it's allowed to exist within.
|
||||
///
|
||||
u64 GetCurrentHeapSize() const;
|
||||
|
||||
/// Determines whether or not the specified range is within the heap region.
|
||||
bool IsWithinHeapRegion(VAddr address, u64 size) const;
|
||||
|
||||
/// Gets the base address of the map region.
|
||||
VAddr GetMapRegionBaseAddress() const;
|
||||
|
||||
/// Gets the end address of the map region.
|
||||
VAddr GetMapRegionEndAddress() const;
|
||||
|
||||
/// Gets the total size of the map region in bytes.
|
||||
u64 GetMapRegionSize() const;
|
||||
|
||||
/// Determines whether or not the specified range is within the map region.
|
||||
bool IsWithinMapRegion(VAddr address, u64 size) const;
|
||||
|
||||
/// Gets the base address of the stack region.
|
||||
VAddr GetStackRegionBaseAddress() const;
|
||||
|
||||
/// Gets the end address of the stack region.
|
||||
VAddr GetStackRegionEndAddress() const;
|
||||
|
||||
/// Gets the total size of the stack region in bytes.
|
||||
u64 GetStackRegionSize() const;
|
||||
|
||||
/// Determines whether or not the given address range is within the stack region
|
||||
bool IsWithinStackRegion(VAddr address, u64 size) const;
|
||||
|
||||
/// Gets the base address of the TLS IO region.
|
||||
VAddr GetTLSIORegionBaseAddress() const;
|
||||
|
||||
/// Gets the end address of the TLS IO region.
|
||||
VAddr GetTLSIORegionEndAddress() const;
|
||||
|
||||
/// Gets the total size of the TLS IO region in bytes.
|
||||
u64 GetTLSIORegionSize() const;
|
||||
|
||||
/// Determines if the given address range is within the TLS IO region.
|
||||
bool IsWithinTLSIORegion(VAddr address, u64 size) const;
|
||||
|
||||
/// Each VMManager has its own page table, which is set as the main one when the owning process
|
||||
/// is scheduled.
|
||||
Common::PageTable page_table{Memory::PAGE_BITS};
|
||||
|
||||
using CheckResults = ResultVal<std::tuple<MemoryState, VMAPermission, MemoryAttribute>>;
|
||||
|
||||
/// Checks if an address range adheres to the specified states provided.
|
||||
///
|
||||
/// @param address The starting address of the address range.
|
||||
/// @param size The size of the address range.
|
||||
/// @param state_mask The memory state mask.
|
||||
/// @param state The state to compare the individual VMA states against,
|
||||
/// which is done in the form of: (vma.state & state_mask) != state.
|
||||
/// @param permission_mask The memory permissions mask.
|
||||
/// @param permissions The permission to compare the individual VMA permissions against,
|
||||
/// which is done in the form of:
|
||||
/// (vma.permission & permission_mask) != permission.
|
||||
/// @param attribute_mask The memory attribute mask.
|
||||
/// @param attribute The memory attributes to compare the individual VMA attributes
|
||||
/// against, which is done in the form of:
|
||||
/// (vma.attributes & attribute_mask) != attribute.
|
||||
/// @param ignore_mask The memory attributes to ignore during the check.
|
||||
///
|
||||
/// @returns If successful, returns a tuple containing the memory attributes
|
||||
/// (with ignored bits specified by ignore_mask unset), memory permissions, and
|
||||
/// memory state across the memory range.
|
||||
/// @returns If not successful, returns ERR_INVALID_ADDRESS_STATE.
|
||||
///
|
||||
CheckResults CheckRangeState(VAddr address, u64 size, MemoryState state_mask, MemoryState state,
|
||||
VMAPermission permission_mask, VMAPermission permissions,
|
||||
MemoryAttribute attribute_mask, MemoryAttribute attribute,
|
||||
MemoryAttribute ignore_mask) const;
|
||||
|
||||
private:
|
||||
using VMAIter = VMAMap::iterator;
|
||||
|
||||
/// Converts a VMAHandle to a mutable VMAIter.
|
||||
VMAIter StripIterConstness(const VMAHandle& iter);
|
||||
|
||||
/// Unmaps the given VMA.
|
||||
VMAIter Unmap(VMAIter vma);
|
||||
|
||||
/**
|
||||
* Carves a VMA of a specific size at the specified address by splitting Free VMAs while doing
|
||||
* the appropriate error checking.
|
||||
*/
|
||||
ResultVal<VMAIter> CarveVMA(VAddr base, u64 size);
|
||||
|
||||
/**
|
||||
* Splits the edges of the given range of non-Free VMAs so that there is a VMA split at each
|
||||
* end of the range.
|
||||
*/
|
||||
ResultVal<VMAIter> CarveVMARange(VAddr base, u64 size);
|
||||
|
||||
/**
|
||||
* Splits a VMA in two, at the specified offset.
|
||||
* @returns the right side of the split, with the original iterator becoming the left side.
|
||||
*/
|
||||
VMAIter SplitVMA(VMAIter vma, u64 offset_in_vma);
|
||||
|
||||
/**
|
||||
* Checks for and merges the specified VMA with adjacent ones if possible.
|
||||
* @returns the merged VMA or the original if no merging was possible.
|
||||
*/
|
||||
VMAIter MergeAdjacent(VMAIter vma);
|
||||
|
||||
/**
|
||||
* Merges two adjacent VMAs.
|
||||
*/
|
||||
void MergeAdjacentVMA(VirtualMemoryArea& left, const VirtualMemoryArea& right);
|
||||
|
||||
/// Updates the pages corresponding to this VMA so they match the VMA's attributes.
|
||||
void UpdatePageTableForVMA(const VirtualMemoryArea& vma);
|
||||
|
||||
/// Initializes memory region ranges to adhere to a given address space type.
|
||||
void InitializeMemoryRegionRanges(FileSys::ProgramAddressSpaceType type);
|
||||
|
||||
/// Clears the underlying map and page table.
|
||||
void Clear();
|
||||
|
||||
/// Clears out the VMA map, unmapping any previously mapped ranges.
|
||||
void ClearVMAMap();
|
||||
|
||||
/// Clears out the page table
|
||||
void ClearPageTable();
|
||||
|
||||
/// Gets the amount of memory currently mapped (state != Unmapped) in a range.
|
||||
ResultVal<std::size_t> SizeOfAllocatedVMAsInRange(VAddr address, std::size_t size) const;
|
||||
|
||||
/// Gets the amount of memory unmappable by UnmapPhysicalMemory in a range.
|
||||
ResultVal<std::size_t> SizeOfUnmappablePhysicalMemoryInRange(VAddr address,
|
||||
std::size_t size) const;
|
||||
|
||||
/**
|
||||
* A map covering the entirety of the managed address space, keyed by the `base` field of each
|
||||
* VMA. It must always be modified by splitting or merging VMAs, so that the invariant
|
||||
* `elem.base + elem.size == next.base` is preserved, and mergeable regions must always be
|
||||
* merged when possible so that no two similar and adjacent regions exist that have not been
|
||||
* merged.
|
||||
*/
|
||||
VMAMap vma_map;
|
||||
|
||||
u32 address_space_width = 0;
|
||||
VAddr address_space_base = 0;
|
||||
VAddr address_space_end = 0;
|
||||
|
||||
VAddr aslr_region_base = 0;
|
||||
VAddr aslr_region_end = 0;
|
||||
|
||||
VAddr code_region_base = 0;
|
||||
VAddr code_region_end = 0;
|
||||
|
||||
VAddr heap_region_base = 0;
|
||||
VAddr heap_region_end = 0;
|
||||
|
||||
VAddr map_region_base = 0;
|
||||
VAddr map_region_end = 0;
|
||||
|
||||
VAddr stack_region_base = 0;
|
||||
VAddr stack_region_end = 0;
|
||||
|
||||
VAddr tls_io_region_base = 0;
|
||||
VAddr tls_io_region_end = 0;
|
||||
|
||||
// Memory used to back the allocations in the regular heap. A single vector is used to cover
|
||||
// the entire virtual address space extents that bound the allocations, including any holes.
|
||||
// This makes deallocation and reallocation of holes fast and keeps process memory contiguous
|
||||
// in the emulator address space, allowing Memory::GetPointer to be reasonably safe.
|
||||
std::shared_ptr<PhysicalMemory> heap_memory;
|
||||
|
||||
// The end of the currently allocated heap. This is not an inclusive
|
||||
// end of the range. This is essentially 'base_address + current_size'.
|
||||
VAddr heap_end = 0;
|
||||
|
||||
// The current amount of memory mapped via MapPhysicalMemory.
|
||||
// This is used here (and in Nintendo's kernel) only for debugging, and does not impact
|
||||
// any behavior.
|
||||
u64 physical_memory_mapped = 0;
|
||||
|
||||
Core::System& system;
|
||||
};
|
||||
} // namespace Kernel
|
Loading…
Reference in a new issue