..
buffer_cache
buffer_cache: Use buffer methods instead of cache virtual methods
2020-06-24 02:36:14 -03:00
engines
Merge pull request #4147 from ReinUsesLisp/hset2-imm
2020-06-26 23:14:56 -04:00
macro
macro: Add support for "middle methods" on the code cache ( #4112 )
2020-06-30 02:32:24 -03:00
renderer_opengl
Merge pull request #4151 from ReinUsesLisp/gl-invalidations
2020-06-25 21:05:27 -03:00
renderer_vulkan
Merge pull request #4140 from ReinUsesLisp/validation-layers
2020-06-29 02:12:38 -03:00
shader
Merge pull request #4147 from ReinUsesLisp/hset2-imm
2020-06-26 23:14:56 -04:00
texture_cache
Merge pull request #4144 from FernandoS27/tt-fix
2020-06-26 19:02:39 -04:00
textures
CMakeLists.txt
Macro HLE support
2020-06-24 12:09:01 +10:00
dirty_flags.cpp
dirty_flags.h
dma_pusher.cpp
DmaPusher: Remove dead code in step
2020-05-16 12:42:27 +10:00
dma_pusher.h
DmaPusher: Remove dead code in step
2020-05-16 12:42:27 +10:00
fence_manager.h
gpu.cpp
General: Recover Prometheus project from harddrive failure
2020-06-27 11:35:06 -04:00
gpu.h
General: Correct rebase, sync gpu and context management.
2020-06-27 11:36:08 -04:00
gpu_asynch.cpp
General: Correct rebase, sync gpu and context management.
2020-06-27 11:36:08 -04:00
gpu_asynch.h
General: Correct rebase, sync gpu and context management.
2020-06-27 11:36:08 -04:00
gpu_synch.cpp
General: Correct rebase, sync gpu and context management.
2020-06-27 11:36:08 -04:00
gpu_synch.h
General: Correct rebase, sync gpu and context management.
2020-06-27 11:36:08 -04:00
gpu_thread.cpp
General: Tune the priority of main emulation threads so they have higher priority than less important helper threads.
2020-06-27 11:36:09 -04:00
gpu_thread.h
guest_driver.cpp
guest_driver.h
memory_manager.cpp
memory_manager: Eliminate variable shadowing
2020-06-19 22:02:58 -04:00
memory_manager.h
memory_manager: Eliminate variable shadowing
2020-06-19 22:02:58 -04:00
morton.cpp
morton.h
query_cache.h
Rename PAGE_SHIFT to PAGE_BITS
2020-06-18 15:47:43 +01:00
rasterizer_accelerated.cpp
rasterizer_accelerated.h
rasterizer_interface.h
renderer_base.cpp
renderer_base.h
sampler_cache.cpp
sampler_cache.h
shader_cache.h
Rename PAGE_SHIFT to PAGE_BITS
2020-06-18 15:47:43 +01:00
surface.cpp
surface.h
video_core.cpp
video_core.h