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suyu/src/yuzu/configuration/input_profiles.cpp
Morph 99ceb03a1c general: Convert source file copyright comments over to SPDX
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00

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C++

// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <fmt/format.h>
#include "common/fs/fs.h"
#include "common/fs/path_util.h"
#include "yuzu/configuration/config.h"
#include "yuzu/configuration/input_profiles.h"
namespace FS = Common::FS;
namespace {
bool ProfileExistsInFilesystem(std::string_view profile_name) {
return FS::Exists(FS::GetYuzuPath(FS::YuzuPath::ConfigDir) / "input" /
fmt::format("{}.ini", profile_name));
}
bool IsINI(const std::filesystem::path& filename) {
return filename.extension() == ".ini";
}
std::filesystem::path GetNameWithoutExtension(std::filesystem::path filename) {
return filename.replace_extension();
}
} // namespace
InputProfiles::InputProfiles(Core::System& system_) : system{system_} {
const auto input_profile_loc = FS::GetYuzuPath(FS::YuzuPath::ConfigDir) / "input";
if (!FS::IsDir(input_profile_loc)) {
return;
}
FS::IterateDirEntries(
input_profile_loc,
[this](const std::filesystem::path& full_path) {
const auto filename = full_path.filename();
const auto name_without_ext =
Common::FS::PathToUTF8String(GetNameWithoutExtension(filename));
if (IsINI(filename) && IsProfileNameValid(name_without_ext)) {
map_profiles.insert_or_assign(
name_without_ext, std::make_unique<Config>(system, name_without_ext,
Config::ConfigType::InputProfile));
}
return true;
},
FS::DirEntryFilter::File);
}
InputProfiles::~InputProfiles() = default;
std::vector<std::string> InputProfiles::GetInputProfileNames() {
std::vector<std::string> profile_names;
profile_names.reserve(map_profiles.size());
for (const auto& [profile_name, config] : map_profiles) {
if (!ProfileExistsInFilesystem(profile_name)) {
DeleteProfile(profile_name);
continue;
}
profile_names.push_back(profile_name);
}
return profile_names;
}
bool InputProfiles::IsProfileNameValid(std::string_view profile_name) {
return profile_name.find_first_of("<>:;\"/\\|,.!?*") == std::string::npos;
}
bool InputProfiles::CreateProfile(const std::string& profile_name, std::size_t player_index) {
if (ProfileExistsInMap(profile_name)) {
return false;
}
map_profiles.insert_or_assign(
profile_name,
std::make_unique<Config>(system, profile_name, Config::ConfigType::InputProfile));
return SaveProfile(profile_name, player_index);
}
bool InputProfiles::DeleteProfile(const std::string& profile_name) {
if (!ProfileExistsInMap(profile_name)) {
return false;
}
if (!ProfileExistsInFilesystem(profile_name) ||
FS::RemoveFile(map_profiles[profile_name]->GetConfigFilePath())) {
map_profiles.erase(profile_name);
}
return !ProfileExistsInMap(profile_name) && !ProfileExistsInFilesystem(profile_name);
}
bool InputProfiles::LoadProfile(const std::string& profile_name, std::size_t player_index) {
if (!ProfileExistsInMap(profile_name)) {
return false;
}
if (!ProfileExistsInFilesystem(profile_name)) {
map_profiles.erase(profile_name);
return false;
}
map_profiles[profile_name]->ReadControlPlayerValue(player_index);
return true;
}
bool InputProfiles::SaveProfile(const std::string& profile_name, std::size_t player_index) {
if (!ProfileExistsInMap(profile_name)) {
return false;
}
map_profiles[profile_name]->SaveControlPlayerValue(player_index);
return true;
}
bool InputProfiles::ProfileExistsInMap(const std::string& profile_name) const {
return map_profiles.find(profile_name) != map_profiles.end();
}