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suyu/src/yuzu/hotkeys.h
Lioncash 8bdef4f951 yuzu/hotkeys: Remove unnecessary constructor
The behavior of the Hotkey constructor is already accomplished via in-class member
initializers, so the constructor is superfluous here.
2019-05-09 02:17:22 -04:00

79 lines
2.6 KiB
C++

// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <map>
class QDialog;
class QKeySequence;
class QSettings;
class QShortcut;
class HotkeyRegistry final {
public:
friend class ConfigureHotkeys;
explicit HotkeyRegistry();
~HotkeyRegistry();
/**
* Loads hotkeys from the settings file.
*
* @note Yet unregistered hotkeys which are present in the settings will automatically be
* registered.
*/
void LoadHotkeys();
/**
* Saves all registered hotkeys to the settings file.
*
* @note Each hotkey group will be stored a settings group; For each hotkey inside that group, a
* settings group will be created to store the key sequence and the hotkey context.
*/
void SaveHotkeys();
/**
* Returns a QShortcut object whose activated() signal can be connected to other QObjects'
* slots.
*
* @param group General group this hotkey belongs to (e.g. "Main Window", "Debugger").
* @param action Name of the action (e.g. "Start Emulation", "Load Image").
* @param widget Parent widget of the returned QShortcut.
* @warning If multiple QWidgets' call this function for the same action, the returned QShortcut
* will be the same. Thus, you shouldn't rely on the caller really being the
* QShortcut's parent.
*/
QShortcut* GetHotkey(const QString& group, const QString& action, QWidget* widget);
/**
* Returns a QKeySequence object whose signal can be connected to QAction::setShortcut.
*
* @param group General group this hotkey belongs to (e.g. "Main Window", "Debugger").
* @param action Name of the action (e.g. "Start Emulation", "Load Image").
*/
QKeySequence GetKeySequence(const QString& group, const QString& action);
/**
* Returns a Qt::ShortcutContext object who can be connected to other
* QAction::setShortcutContext.
*
* @param group General group this shortcut context belongs to (e.g. "Main Window",
* "Debugger").
* @param action Name of the action (e.g. "Start Emulation", "Load Image").
*/
Qt::ShortcutContext GetShortcutContext(const QString& group, const QString& action);
private:
struct Hotkey {
QKeySequence keyseq;
QShortcut* shortcut = nullptr;
Qt::ShortcutContext context = Qt::WindowShortcut;
};
using HotkeyMap = std::map<QString, Hotkey>;
using HotkeyGroupMap = std::map<QString, HotkeyMap>;
HotkeyGroupMap hotkey_groups;
};