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Yuri Kunde Schlesner 630a850d4d Shaders: Fix multiplications between 0.0 and inf
The PICA200 semantics for multiplication are so that when multiplying
inf by exactly 0.0, the result is 0.0, instead of NaN, as defined by
IEEE. This is relied upon by games.

Fixes #1024 (missing OoT interface items)
2015-08-24 01:48:15 -03:00
..
citra Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders. 2015-08-15 18:01:07 -04:00
citra_qt Improvements for MRU 2015-08-19 21:33:34 +02:00
common x64-emitter: add RCPSS SSE instruction 2015-08-23 15:42:58 +02:00
core Fix broken boot introduced by last-minute change in #1025 2015-08-22 18:12:23 -03:00
video_core Shaders: Fix multiplications between 0.0 and inf 2015-08-24 01:48:15 -03:00
CMakeLists.txt CMake cleanup 2014-09-01 18:06:30 -03:00