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ReinUsesLisp 477d616f7d shader_ir: Unify constant buffer offset values
Constant buffer values on the shader IR were using different offsets if
the access direct or indirect. cbuf34 has a non-multiplied offset while
cbuf36 does. On shader decoding this commit multiplies it by four on
cbuf34 queries.
2019-01-30 02:45:50 -03:00
..
fermi_2d.cpp Merge pull request #1792 from bunnei/dma-pusher 2018-11-28 10:12:37 -05:00
fermi_2d.h gpu: Rewrite GPU command list processing with DmaPusher class. 2018-11-26 23:14:01 -05:00
kepler_memory.cpp gpu: Rewrite GPU command list processing with DmaPusher class. 2018-11-26 23:14:01 -05:00
kepler_memory.h gpu: Rewrite GPU command list processing with DmaPusher class. 2018-11-26 23:14:01 -05:00
maxwell_3d.cpp maxwell_3d: Set rt_separate_frag_data to 1 by default 2019-01-22 04:14:29 -03:00
maxwell_3d.h gl_rasterizer_cache: Use dirty flags for the depth buffer 2019-01-07 16:22:28 -03:00
maxwell_compute.cpp gpu: Rewrite GPU command list processing with DmaPusher class. 2018-11-26 23:14:01 -05:00
maxwell_compute.h gpu: Rewrite GPU command list processing with DmaPusher class. 2018-11-26 23:14:01 -05:00
maxwell_dma.cpp gpu: Rewrite GPU command list processing with DmaPusher class. 2018-11-26 23:14:01 -05:00
maxwell_dma.h gpu: Rewrite GPU command list processing with DmaPusher class. 2018-11-26 23:14:01 -05:00
shader_bytecode.h shader_ir: Unify constant buffer offset values 2019-01-30 02:45:50 -03:00
shader_header.h shader_header: Make local memory size getter constant 2019-01-15 17:54:49 -03:00