..
shaders
renderer_vulkan/shader: Add helper GLSL shaders
2019-12-16 17:59:08 -03:00
declarations.h
externals: Update Vulkan-Headers
2019-12-08 22:08:19 -03:00
fixed_pipeline_state.cpp
fixed_pipeline_state: Add depth clamp
2020-01-06 22:02:26 -03:00
fixed_pipeline_state.h
fixed_pipeline_state: Add depth clamp
2020-01-06 22:02:26 -03:00
maxwell_to_vk.cpp
maxwell_to_vk: Improve image format table and add more formats
2019-12-13 03:12:29 -03:00
maxwell_to_vk.h
maxwell_to_vk: Improve image format table and add more formats
2019-12-13 03:12:29 -03:00
vk_buffer_cache.cpp
vk_stream_buffer/vk_buffer_cache: Avoid halting and use generic cache
2020-01-06 18:13:41 -03:00
vk_buffer_cache.h
vk_stream_buffer/vk_buffer_cache: Avoid halting and use generic cache
2020-01-06 18:13:41 -03:00
vk_compute_pipeline.cpp
vk_compute_pipeline: Initial implementation
2020-01-06 22:02:26 -03:00
vk_compute_pipeline.h
vk_compute_pipeline: Initial implementation
2020-01-06 22:02:26 -03:00
vk_descriptor_pool.cpp
Update src/video_core/renderer_vulkan/vk_descriptor_pool.cpp
2020-01-03 17:34:30 -03:00
vk_descriptor_pool.h
vk_descriptor_pool: Initial implementation
2020-01-01 16:44:06 -03:00
vk_device.cpp
vk_device: Add entry to catch device losses
2019-12-19 16:31:33 -03:00
vk_device.h
vk_device: Add entry to catch device losses
2019-12-19 16:31:33 -03:00
vk_graphics_pipeline.cpp
vk_graphics_pipeline: Initial implementation
2020-01-06 22:02:26 -03:00
vk_graphics_pipeline.h
vk_graphics_pipeline: Initial implementation
2020-01-06 22:02:26 -03:00
vk_image.cpp
vk_image: Add an image object abstraction
2019-12-25 18:00:16 -03:00
vk_image.h
vk_image: Avoid unnecesary equals
2019-12-30 13:28:23 -03:00
vk_memory_manager.cpp
vk_memory_manager: Misc changes
2020-01-06 18:13:41 -03:00
vk_memory_manager.h
vk_memory_manager: Misc changes
2020-01-06 18:13:41 -03:00
vk_pipeline_cache.cpp
vk_pipeline_cache: Add file and define descriptor update template filler
2020-01-06 22:02:26 -03:00
vk_pipeline_cache.h
vk_graphics_pipeline: Initial implementation
2020-01-06 22:02:26 -03:00
vk_rasterizer.h
vk_rasterizer: Add placeholder
2020-01-06 22:02:26 -03:00
vk_renderpass_cache.cpp
vk_renderpass_cache: Initial implementation
2020-01-06 18:28:32 -03:00
vk_renderpass_cache.h
vk_renderpass_cache: Initial implementation
2020-01-06 18:28:32 -03:00
vk_resource_manager.cpp
vk_reosurce_manager: Add assert for releasing fences
2019-12-19 16:31:34 -03:00
vk_resource_manager.h
vk_resource_manager: Add entry to VKFence to test its usage
2019-12-19 16:31:34 -03:00
vk_sampler_cache.cpp
maxwell_to_vk: Approach GL_CLAMP closer to the GL spec
2019-12-13 03:12:28 -03:00
vk_sampler_cache.h
vk_sampler_cache: Remove unused includes
2019-07-07 13:40:36 -04:00
vk_scheduler.cpp
vk_scheduler: Delegate commands to a worker thread and state track
2019-12-13 02:24:48 -03:00
vk_scheduler.h
vk_scheduler: Delegate commands to a worker thread and state track
2019-12-13 02:24:48 -03:00
vk_shader_decompiler.cpp
Shader_IR: Address Feedback
2020-01-04 14:40:57 -04:00
vk_shader_decompiler.h
vk_shader_decompiler: Skip NDC correction when it is native
2019-12-19 16:24:45 -03:00
vk_staging_buffer_pool.cpp
vk_staging_buffer_pool: Add a staging pool for temporary operations
2019-12-25 18:12:17 -03:00
vk_staging_buffer_pool.h
vk_staging_buffer_pool: Initialize last epoch to zero
2019-12-29 19:19:43 -03:00
vk_stream_buffer.cpp
vk_stream_buffer/vk_buffer_cache: Avoid halting and use generic cache
2020-01-06 18:13:41 -03:00
vk_stream_buffer.h
vk_stream_buffer/vk_buffer_cache: Avoid halting and use generic cache
2020-01-06 18:13:41 -03:00
vk_swapchain.cpp
vk_swapchain: Add support for swapping sRGB
2019-12-06 22:42:08 -03:00
vk_swapchain.h
vk_swapchain: Add support for swapping sRGB
2019-12-06 22:42:08 -03:00
vk_update_descriptor.cpp
vk_update_descriptor: Initial implementation
2020-01-06 18:28:32 -03:00
vk_update_descriptor.h
vk_update_descriptor: Initial implementation
2020-01-06 18:28:32 -03:00