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Morph 117bdc71e0 sdl_impl: Revert to the "old" method of mapping sticks
Not all controllers have a SDL_GameController binding. This caused controllers not present in the SDL GameController database to have buttons mapped instead of axes.

Furthermore, it was not possible to invert the axes when it could be useful such as emulating a horizontal single joycon or other potential cases. This allows us to invert the axes by reversing the order of mapping (vertical, then horizontal).
2020-11-15 23:33:21 -05:00
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applets applets/controller: Change the input button to create input profiles 2020-11-15 23:33:21 -05:00
configuration sdl_impl: Revert to the "old" method of mapping sticks 2020-11-15 23:33:21 -05:00
debugger yuzu: Make use of qOverload where applicable 2020-08-14 14:12:55 -04:00
util sequence_dialog: Reorganize the constructor 2019-05-25 04:08:02 -04:00
about_dialog.cpp Addressed feedback: switched to snake case and fixed clang-format errors 2020-04-07 22:59:09 +02:00
about_dialog.h qt: Add missing override specifiers where applicable 2018-08-06 13:29:14 -04:00
aboutdialog.ui ui/themes: Cleanup UI 2020-11-15 23:33:19 -05:00
bootmanager.cpp bootmanager: Allow mouse clicks only if touch is disabled 2020-11-15 23:33:19 -05:00
bootmanager.h yuzu/main: Amend lifetime issues with InputSubsystem 2020-08-29 00:58:11 -04:00
CMakeLists.txt applets/controller: Change the input button to create input profiles 2020-11-15 23:33:21 -05:00
compatdb.cpp common/telemetry: Migrate namespace into the Common namespace 2020-08-18 15:08:32 -04:00
compatdb.h compatdb: Use a seperate endpoint for testcase submission 2018-10-28 13:23:02 +01:00
compatdb.ui Port web_service from Citra 2018-10-02 15:30:48 +02:00
compatibility_list.cpp yuzu: Move compatibility list specifics to their own source files 2018-09-09 19:45:25 -04:00
compatibility_list.h yuzu: Move compatibility list specifics to their own source files 2018-09-09 19:45:25 -04:00
discord.h Port web_service from Citra 2018-10-02 15:30:48 +02:00
discord_impl.cpp yuzu/discord_impl: Update the applicationID (#3977) 2020-05-22 18:26:26 +02:00
discord_impl.h Address a bunch of review comments 2018-10-02 15:30:48 +02:00
game_list.cpp qt/game_list: Give GameListSearchField::KeyReleaseEater a parent 2020-09-29 16:23:16 -03:00
game_list.h game_list: Make game list function naming consistent 2020-09-23 11:28:11 -04:00
game_list_p.h qt/game_list: Give GameListSearchField::KeyReleaseEater a parent 2020-09-29 16:23:16 -03:00
game_list_worker.cpp Merge pull request #4535 from lioncash/fileutil 2020-08-17 22:35:30 -04:00
game_list_worker.h yuzu/game_list_worker: Silence warnings 2019-10-04 23:41:22 +00:00
hotkeys.cpp yuzu/CMakeLists: Remove qt5_wrap_ui macro usage 2019-08-09 17:54:08 -04:00
hotkeys.h yuzu/hotkeys: Remove unnecessary constructor 2019-05-09 02:17:22 -04:00
Info.plist macOS: Update Info.plist 2018-01-13 23:11:51 +00:00
install_dialog.cpp Update the install and progress dialogs 2020-07-10 00:38:28 -04:00
install_dialog.h install_dialog: Make use of [[nodiscard]] where applicable 2020-09-23 13:22:04 -04:00
loading_screen.cpp frontend: Set minimum window size to 640x360 instead of 1280x720 (#3413) 2020-05-15 22:22:27 +02:00
loading_screen.h Fix mingw compile error and warnings 2019-01-21 09:39:45 -07:00
loading_screen.ui QT: Fix the loading screen 'H' switch logo to not glitch out 2019-02-05 18:24:15 -07:00
main.cpp input_common: Add VibrationDevice and VibrationDeviceFactory 2020-11-15 23:33:20 -05:00
main.h config: Migrate config files into config/custom 2020-11-15 23:33:19 -05:00
main.ui main: Use three dots to complete the ellipsis 2020-09-02 15:23:15 -04:00
uisettings.cpp Project Mjölnir: Part 1 2020-08-26 02:32:32 -04:00
uisettings.h Address feedback 2020-08-26 02:32:32 -04:00
yuzu.rc Fix: fatal error CVT1100 when compiling manifest file 2020-06-21 03:11:23 +02:00