1
0
Fork 0
forked from suyu/suyu
suyu/src/video_core/dma_pusher.h
Morph 99ceb03a1c general: Convert source file copyright comments over to SPDX
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00

153 lines
4.5 KiB
C++

// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
#include <vector>
#include <queue>
#include "common/bit_field.h"
#include "common/common_types.h"
#include "video_core/engines/engine_interface.h"
namespace Core {
class System;
}
namespace Tegra {
class GPU;
enum class SubmissionMode : u32 {
IncreasingOld = 0,
Increasing = 1,
NonIncreasingOld = 2,
NonIncreasing = 3,
Inline = 4,
IncreaseOnce = 5
};
// Note that, traditionally, methods are treated as 4-byte addressable locations, and hence
// their numbers are written down multiplied by 4 in Docs. Here we are not multiply by 4.
// So the values you see in docs might be multiplied by 4.
enum class BufferMethods : u32 {
BindObject = 0x0,
Nop = 0x2,
SemaphoreAddressHigh = 0x4,
SemaphoreAddressLow = 0x5,
SemaphoreSequence = 0x6,
SemaphoreTrigger = 0x7,
NotifyIntr = 0x8,
WrcacheFlush = 0x9,
Unk28 = 0xA,
UnkCacheFlush = 0xB,
RefCnt = 0x14,
SemaphoreAcquire = 0x1A,
SemaphoreRelease = 0x1B,
FenceValue = 0x1C,
FenceAction = 0x1D,
WaitForInterrupt = 0x1E,
Unk7c = 0x1F,
Yield = 0x20,
NonPullerMethods = 0x40,
};
struct CommandListHeader {
union {
u64 raw;
BitField<0, 40, GPUVAddr> addr;
BitField<41, 1, u64> is_non_main;
BitField<42, 21, u64> size;
};
};
static_assert(sizeof(CommandListHeader) == sizeof(u64), "CommandListHeader is incorrect size");
union CommandHeader {
u32 argument;
BitField<0, 13, u32> method;
BitField<0, 24, u32> method_count_;
BitField<13, 3, u32> subchannel;
BitField<16, 13, u32> arg_count;
BitField<16, 13, u32> method_count;
BitField<29, 3, SubmissionMode> mode;
};
static_assert(std::is_standard_layout_v<CommandHeader>, "CommandHeader is not standard layout");
static_assert(sizeof(CommandHeader) == sizeof(u32), "CommandHeader has incorrect size!");
inline CommandHeader BuildCommandHeader(BufferMethods method, u32 arg_count, SubmissionMode mode) {
CommandHeader result{};
result.method.Assign(static_cast<u32>(method));
result.arg_count.Assign(arg_count);
result.mode.Assign(mode);
return result;
}
struct CommandList final {
CommandList() = default;
explicit CommandList(std::size_t size) : command_lists(size) {}
explicit CommandList(std::vector<CommandHeader>&& prefetch_command_list_)
: prefetch_command_list{std::move(prefetch_command_list_)} {}
std::vector<CommandListHeader> command_lists;
std::vector<CommandHeader> prefetch_command_list;
};
/**
* The DmaPusher class implements DMA submission to FIFOs, providing an area of memory that the
* emulated app fills with commands and tells PFIFO to process. The pushbuffers are then assembled
* into a "command stream" consisting of 32-bit words that make up "commands".
* See https://envytools.readthedocs.io/en/latest/hw/fifo/dma-pusher.html#fifo-dma-pusher for
* details on this implementation.
*/
class DmaPusher final {
public:
explicit DmaPusher(Core::System& system_, GPU& gpu_);
~DmaPusher();
void Push(CommandList&& entries) {
dma_pushbuffer.push(std::move(entries));
}
void DispatchCalls();
void BindSubchannel(Engines::EngineInterface* engine, u32 subchannel_id) {
subchannels[subchannel_id] = engine;
}
private:
static constexpr u32 non_puller_methods = 0x40;
static constexpr u32 max_subchannels = 8;
bool Step();
void SetState(const CommandHeader& command_header);
void CallMethod(u32 argument) const;
void CallMultiMethod(const u32* base_start, u32 num_methods) const;
std::vector<CommandHeader> command_headers; ///< Buffer for list of commands fetched at once
std::queue<CommandList> dma_pushbuffer; ///< Queue of command lists to be processed
std::size_t dma_pushbuffer_subindex{}; ///< Index within a command list within the pushbuffer
struct DmaState {
u32 method; ///< Current method
u32 subchannel; ///< Current subchannel
u32 method_count; ///< Current method count
u32 length_pending; ///< Large NI command length pending
bool non_incrementing; ///< Current command's NI flag
bool is_last_call;
};
DmaState dma_state{};
bool dma_increment_once{};
bool ib_enable{true}; ///< IB mode enabled
std::array<Engines::EngineInterface*, max_subchannels> subchannels{};
GPU& gpu;
Core::System& system;
};
} // namespace Tegra