57 lines
1.4 KiB
C++
57 lines
1.4 KiB
C++
// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "common/common_types.h"
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#include "core/loader/loader.h"
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namespace Core {
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class System;
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}
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namespace FileSys {
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class NCA;
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}
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namespace Loader {
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class AppLoader_DeconstructedRomDirectory;
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/// Loads an NCA file
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class AppLoader_NCA final : public AppLoader {
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public:
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explicit AppLoader_NCA(FileSys::VirtualFile file_);
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~AppLoader_NCA() override;
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/**
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* Identifies whether or not the given file is an NCA file.
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*
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* @param nca_file The file to identify.
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*
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* @return FileType::NCA, or FileType::Error if the file is not an NCA file.
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*/
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static FileType IdentifyType(const FileSys::VirtualFile& nca_file);
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FileType GetFileType() const override {
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return IdentifyType(file);
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}
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LoadResult Load(Kernel::KProcess& process, Core::System& system) override;
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ResultStatus ReadRomFS(FileSys::VirtualFile& dir) override;
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u64 ReadRomFSIVFCOffset() const override;
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ResultStatus ReadProgramId(u64& out_program_id) override;
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ResultStatus ReadBanner(std::vector<u8>& buffer) override;
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ResultStatus ReadLogo(std::vector<u8>& buffer) override;
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ResultStatus ReadNSOModules(Modules& modules) override;
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private:
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std::unique_ptr<FileSys::NCA> nca;
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std::unique_ptr<AppLoader_DeconstructedRomDirectory> directory_loader;
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};
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} // namespace Loader
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