cebce2a93a
- This is an incomplete implementation. It was tested with Super Mario Party.
127 lines
4.1 KiB
C++
127 lines
4.1 KiB
C++
// Copyright 2018 yuzu emulator team
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#include <memory>
|
|
#include <fmt/format.h>
|
|
|
|
#include "core/hle/ipc_helpers.h"
|
|
#include "core/hle/kernel/process.h"
|
|
#include "core/hle/service/ldr/ldr.h"
|
|
#include "core/hle/service/service.h"
|
|
#include "core/loader/nro.h"
|
|
|
|
namespace Service::LDR {
|
|
|
|
class DebugMonitor final : public ServiceFramework<DebugMonitor> {
|
|
public:
|
|
explicit DebugMonitor() : ServiceFramework{"ldr:dmnt"} {
|
|
// clang-format off
|
|
static const FunctionInfo functions[] = {
|
|
{0, nullptr, "AddProcessToDebugLaunchQueue"},
|
|
{1, nullptr, "ClearDebugLaunchQueue"},
|
|
{2, nullptr, "GetNsoInfos"},
|
|
};
|
|
// clang-format on
|
|
|
|
RegisterHandlers(functions);
|
|
}
|
|
};
|
|
|
|
class ProcessManager final : public ServiceFramework<ProcessManager> {
|
|
public:
|
|
explicit ProcessManager() : ServiceFramework{"ldr:pm"} {
|
|
// clang-format off
|
|
static const FunctionInfo functions[] = {
|
|
{0, nullptr, "CreateProcess"},
|
|
{1, nullptr, "GetProgramInfo"},
|
|
{2, nullptr, "RegisterTitle"},
|
|
{3, nullptr, "UnregisterTitle"},
|
|
};
|
|
// clang-format on
|
|
|
|
RegisterHandlers(functions);
|
|
}
|
|
};
|
|
|
|
class Shell final : public ServiceFramework<Shell> {
|
|
public:
|
|
explicit Shell() : ServiceFramework{"ldr:shel"} {
|
|
// clang-format off
|
|
static const FunctionInfo functions[] = {
|
|
{0, nullptr, "AddProcessToLaunchQueue"},
|
|
{1, nullptr, "ClearLaunchQueue"},
|
|
};
|
|
// clang-format on
|
|
|
|
RegisterHandlers(functions);
|
|
}
|
|
};
|
|
|
|
class RelocatableObject final : public ServiceFramework<RelocatableObject> {
|
|
public:
|
|
explicit RelocatableObject() : ServiceFramework{"ldr:ro"} {
|
|
// clang-format off
|
|
static const FunctionInfo functions[] = {
|
|
{0, &RelocatableObject::LoadNro, "LoadNro"},
|
|
{1, nullptr, "UnloadNro"},
|
|
{2, &RelocatableObject::LoadNrr, "LoadNrr"},
|
|
{3, nullptr, "UnloadNrr"},
|
|
{4, &RelocatableObject::Initialize, "Initialize"},
|
|
};
|
|
// clang-format on
|
|
|
|
RegisterHandlers(functions);
|
|
}
|
|
|
|
void LoadNrr(Kernel::HLERequestContext& ctx) {
|
|
IPC::ResponseBuilder rb{ctx, 2};
|
|
rb.Push(RESULT_SUCCESS);
|
|
LOG_WARNING(Service_LDR, "(STUBBED) called");
|
|
}
|
|
|
|
void LoadNro(Kernel::HLERequestContext& ctx) {
|
|
IPC::RequestParser rp{ctx};
|
|
rp.Skip(2, false);
|
|
const VAddr nro_addr{rp.Pop<VAddr>()};
|
|
const u64 nro_size{rp.Pop<u64>()};
|
|
const VAddr bss_addr{rp.Pop<VAddr>()};
|
|
const u64 bss_size{rp.Pop<u64>()};
|
|
|
|
// Read NRO data from memory
|
|
std::vector<u8> nro_data(nro_size);
|
|
Memory::ReadBlock(nro_addr, nro_data.data(), nro_size);
|
|
|
|
// Load NRO as new executable module
|
|
const VAddr addr{*Core::CurrentProcess()->VMManager().FindFreeRegion(nro_size + bss_size)};
|
|
Loader::AppLoader_NRO::LoadNro(nro_data, fmt::format("nro-{:08x}", addr), addr);
|
|
|
|
// TODO(bunnei): This is an incomplete implementation. It was tested with Super Mario Party.
|
|
// It is currently missing:
|
|
// - Signature checks with LoadNRR
|
|
// - Checking if a module has already been loaded
|
|
// - Using/validating BSS, etc. params (these are used from NRO header instead)
|
|
// - Error checking
|
|
// - ...Probably other things
|
|
|
|
IPC::ResponseBuilder rb{ctx, 4};
|
|
rb.Push(RESULT_SUCCESS);
|
|
rb.Push(addr);
|
|
LOG_WARNING(Service_LDR, "(STUBBED) called");
|
|
}
|
|
|
|
void Initialize(Kernel::HLERequestContext& ctx) {
|
|
IPC::ResponseBuilder rb{ctx, 2};
|
|
rb.Push(RESULT_SUCCESS);
|
|
LOG_WARNING(Service_LDR, "(STUBBED) called");
|
|
}
|
|
};
|
|
|
|
void InstallInterfaces(SM::ServiceManager& sm) {
|
|
std::make_shared<DebugMonitor>()->InstallAsService(sm);
|
|
std::make_shared<ProcessManager>()->InstallAsService(sm);
|
|
std::make_shared<Shell>()->InstallAsService(sm);
|
|
std::make_shared<RelocatableObject>()->InstallAsService(sm);
|
|
}
|
|
|
|
} // namespace Service::LDR
|