// Copyright 2019 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include #include #include "common/assert.h" #include "common/bit_field.h" #include "common/common_types.h" #include "common/logging/log.h" #include "video_core/engines/shader_bytecode.h" #include "video_core/shader/node_helper.h" #include "video_core/shader/shader_ir.h" namespace VideoCommon::Shader { using Tegra::Shader::Instruction; using Tegra::Shader::OpCode; using Tegra::Shader::StoreType; namespace { std::size_t GetImageTypeNumCoordinates(Tegra::Shader::ImageType image_type) { switch (image_type) { case Tegra::Shader::ImageType::Texture1D: case Tegra::Shader::ImageType::TextureBuffer: return 1; case Tegra::Shader::ImageType::Texture1DArray: case Tegra::Shader::ImageType::Texture2D: return 2; case Tegra::Shader::ImageType::Texture2DArray: case Tegra::Shader::ImageType::Texture3D: return 3; } UNREACHABLE(); return 1; } } // Anonymous namespace u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) { const Instruction instr = {program_code[pc]}; const auto opcode = OpCode::Decode(instr); const auto GetCoordinates = [this, instr](Tegra::Shader::ImageType image_type) { std::vector coords; const std::size_t num_coords{GetImageTypeNumCoordinates(image_type)}; coords.reserve(num_coords); for (std::size_t i = 0; i < num_coords; ++i) { coords.push_back(GetRegister(instr.gpr8.Value() + i)); } return coords; }; switch (opcode->get().GetId()) { case OpCode::Id::SULD: { UNIMPLEMENTED_IF(instr.suldst.out_of_bounds_store != Tegra::Shader::OutOfBoundsStore::Ignore); const auto type{instr.suldst.image_type}; auto& image{instr.suldst.is_immediate ? GetImage(instr.image, type) : GetBindlessImage(instr.gpr39, type)}; image.MarkRead(); if (instr.suldst.mode == Tegra::Shader::SurfaceDataMode::P) { u32 indexer = 0; for (u32 element = 0; element < 4; ++element) { if (!instr.suldst.IsComponentEnabled(element)) { continue; } MetaImage meta{image, {}, element}; Node value = Operation(OperationCode::ImageLoad, meta, GetCoordinates(type)); SetTemporary(bb, indexer++, std::move(value)); } for (u32 i = 0; i < indexer; ++i) { SetRegister(bb, instr.gpr0.Value() + i, GetTemporary(i)); } } else if (instr.suldst.mode == Tegra::Shader::SurfaceDataMode::D_BA) { UNIMPLEMENTED_IF(instr.suldst.GetStoreDataLayout() != StoreType::Bits32); switch (instr.suldst.GetStoreDataLayout()) { case StoreType::Bits32: { MetaImage meta{image, {}, {}}; Node value = Operation(OperationCode::ImageLoad, meta, GetCoordinates(type)); SetTemporary(bb, 0, std::move(value)); SetRegister(bb, instr.gpr0.Value(), GetTemporary(0)); break; } default: UNREACHABLE(); break; } } break; } case OpCode::Id::SUST: { UNIMPLEMENTED_IF(instr.suldst.mode != Tegra::Shader::SurfaceDataMode::P); UNIMPLEMENTED_IF(instr.suldst.out_of_bounds_store != Tegra::Shader::OutOfBoundsStore::Ignore); UNIMPLEMENTED_IF(instr.suldst.component_mask_selector != 0xf); // Ensure we have RGBA std::vector values; constexpr std::size_t hardcoded_size{4}; for (std::size_t i = 0; i < hardcoded_size; ++i) { values.push_back(GetRegister(instr.gpr0.Value() + i)); } const auto type{instr.suldst.image_type}; auto& image{instr.suldst.is_immediate ? GetImage(instr.image, type) : GetBindlessImage(instr.gpr39, type)}; image.MarkWrite(); MetaImage meta{image, std::move(values)}; bb.push_back(Operation(OperationCode::ImageStore, meta, GetCoordinates(type))); break; } case OpCode::Id::SUATOM: { UNIMPLEMENTED_IF(instr.suatom_d.is_ba != 0); const OperationCode operation_code = [instr] { switch (instr.suatom_d.operation_type) { case Tegra::Shader::ImageAtomicOperationType::S32: case Tegra::Shader::ImageAtomicOperationType::U32: switch (instr.suatom_d.operation) { case Tegra::Shader::ImageAtomicOperation::Add: return OperationCode::AtomicImageAdd; case Tegra::Shader::ImageAtomicOperation::And: return OperationCode::AtomicImageAnd; case Tegra::Shader::ImageAtomicOperation::Or: return OperationCode::AtomicImageOr; case Tegra::Shader::ImageAtomicOperation::Xor: return OperationCode::AtomicImageXor; case Tegra::Shader::ImageAtomicOperation::Exch: return OperationCode::AtomicImageExchange; } default: break; } UNIMPLEMENTED_MSG("Unimplemented operation={} type={}", static_cast(instr.suatom_d.operation.Value()), static_cast(instr.suatom_d.operation_type.Value())); return OperationCode::AtomicImageAdd; }(); Node value = GetRegister(instr.gpr0); const auto type = instr.suatom_d.image_type; auto& image = GetImage(instr.image, type); image.MarkAtomic(); MetaImage meta{image, {std::move(value)}}; SetRegister(bb, instr.gpr0, Operation(operation_code, meta, GetCoordinates(type))); break; } default: UNIMPLEMENTED_MSG("Unhandled image instruction: {}", opcode->get().GetName()); } return pc; } Image& ShaderIR::GetImage(Tegra::Shader::Image image, Tegra::Shader::ImageType type) { const auto offset = static_cast(image.index.Value()); const auto it = std::find_if(std::begin(used_images), std::end(used_images), [offset](const Image& entry) { return entry.GetOffset() == offset; }); if (it != std::end(used_images)) { ASSERT(!it->IsBindless() && it->GetType() == it->GetType()); return *it; } const auto next_index = static_cast(used_images.size()); return used_images.emplace_back(next_index, offset, type); } Image& ShaderIR::GetBindlessImage(Tegra::Shader::Register reg, Tegra::Shader::ImageType type) { const Node image_register = GetRegister(reg); const auto [base_image, buffer, offset] = TrackCbuf(image_register, global_code, static_cast(global_code.size())); const auto it = std::find_if(std::begin(used_images), std::end(used_images), [buffer = buffer, offset = offset](const Image& entry) { return entry.GetBuffer() == buffer && entry.GetOffset() == offset; }); if (it != std::end(used_images)) { ASSERT(it->IsBindless() && it->GetType() == it->GetType()); return *it; } const auto next_index = static_cast(used_images.size()); return used_images.emplace_back(next_index, offset, buffer, type); } } // namespace VideoCommon::Shader