Fernando S
35aa153d6c
Merge pull request #7283 from Morph1984/stub-160
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service: acc: Stub acc:u0 '160'
2021-11-04 16:25:32 +01:00
Morph
f2988ecabc
service: acc: Stub acc:u0 '160'
...
- Used by Animal Crossing: New Horizons v2.0.0
Since the name is currently unknown, '160' is used as a placeholder.
2021-11-04 02:57:13 -04:00
ameerj
b275f2e475
core: Fix transitive include build errors
2021-11-03 21:42:58 -04:00
ameerj
7c4b6aab2e
core: Remove unused includes
2021-11-03 21:42:57 -04:00
f2a4204245
Simply legacy attribute implement
2021-11-04 09:26:16 +08:00
Mai M
863e2e2b4f
Merge pull request #7278 from Morph1984/svc-num-handles
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svc: Correct WaitSynchronization num_handles param type
2021-11-03 06:59:07 -04:00
Morph
b871388a31
svc: Correct WaitSynchronization num_handles param type
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num_handles is a s32
2021-11-02 22:31:04 -04:00
bunnei
7ce29ea74e
Merge pull request #7262 from FernandoS27/Buffalo-buffalo-Buffalo-buffalo-buffalo
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ShaderCache: Order Phi Arguments from farthest away to nearest.
2021-11-02 16:34:03 -07:00
Mai M
43ba9db890
Merge pull request #7265 from Morph1984/gl-rasterizer-unused-include
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gl_rasterizer: Remove unused includes
2021-11-02 18:43:31 -04:00
Mai M
3d1f2bb3aa
Merge pull request #7268 from Morph1984/expected-resultval
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common, result: Implement a subset of std::expected and use it in ResultVal
2021-11-02 18:41:57 -04:00
Morph
cb09ea0f01
general: Remove MakeResult helpers
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This is made obsolete by the presence of implicit constructors.
2021-11-02 17:23:19 -04:00
Morph
98b351758c
hle/result: Amend ResultVal documentation
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This amends the documentation slightly to reflect the updated interface.
2021-11-02 15:20:36 -04:00
Morph
52e52924bb
hle/result: Reimplement ResultVal using Common::Expected
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Common::Expected effectively provides the same functions as ResultVal, so we can implement it with this.
This can be replaced with std::expected with minimal effort should it be standardized in the C++ Standard Template Library.
2021-11-02 15:20:35 -04:00
Morph
a41e9e93dd
common: Implement a subset of P0323 (std::expected)
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This implementation is based on and is a subset of the proposed implementation of std::expected
https://github.com/TartanLlama/expected/blob/master/include/tl/expected.hpp
2021-11-02 15:20:35 -04:00
Fletcher Porter
2b3d66fe69
Move the cmake submodule checkout command to a new line
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Presently, if you forget to initialize the git submodules before
running cmake, there'll be a helpful message that reminds you to do so.
However, on narrow terminals (e.g. 80 wide) there's a word wrap that
includes a new line in the middle of the git command, precluding easy
copy-paste. This moves the entire git command to its own line to avoid
such tragedies.
Before:
```
CMake Error at CMakeLists.txt:59 (message):
Git submodule externals/inih/inih not found. Please run: git submodule
update --init --recursive
```
After:
```
CMake Error at CMakeLists.txt:59 (message):
Git submodule externals/inih/inih not found. Please run:
git submodule update --init --recursive
```
2021-11-02 00:01:39 -07:00
bunnei
b118fa8698
Merge pull request #7227 from vonchenplus/fix_memory_leak_v2
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Fix memory leak v2
2021-11-01 20:11:30 -07:00
Levi Behunin
d6b5f64484
Refactor Logging Impl
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Loop on stop_token and remove final_entry in Entry.
Move Backend thread out of Impl Constructor to its own function.
Add Start function for backend thread.
Use stop token in PopWait and check if entry filename is nullptr before logging.
2021-11-01 18:36:27 -06:00
Fernando Sahmkow
2d4bbd83e6
Shader Cahe: Fix Phi Nodes on GLASM.
2021-11-02 00:59:25 +01:00
Fernando Sahmkow
194579bc4f
ShaderCache: Fix Phi Nodes Type on OGL.
2021-11-01 22:26:17 +01:00
Morph
d607ceacf4
gl_rasterizer: Remove unused includes
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This removes unused includes, especially the core includes which were causing this file to be recompiled every time files included by those headers are modified.
2021-10-31 23:57:51 -04:00
Mai M
f808a30f94
Merge pull request #7264 from zhaobot/tx-update-20211101021628
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Update translations (2021-11-01)
2021-10-31 23:57:26 -04:00
The yuzu Community
02178137c9
Update translations (2021-11-01)
2021-11-01 02:16:50 +00:00
Fernando Sahmkow
c50ad56bf5
ShaderCache: Order Phi Arguments from farthest away to nearest.
2021-10-31 19:34:15 +01:00
49f9a44235
Support gl_FogFragCoord attribute
2021-10-31 23:34:17 +08:00
bunnei
99ba26460d
Merge pull request #7246 from german77/userimage
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profile_manager: Resize any image bigger than 256p
2021-10-31 04:07:34 -07:00
Fernando S
7aa0d97eed
Merge pull request #7201 from ameerj/spirv-depth-sampling
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emit_spirv_image: Fix depth image implicit lod sample in non-fragment stages
2021-10-30 16:45:58 +02:00
bunnei
a3a353edf2
Merge pull request #6702 from lat9nq/disable-screensaver
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yuzu_cmd, yuzu qt: Use SDL to disable the screen saver
2021-10-30 00:29:05 -07:00
bunnei
7c2c72a6d6
Merge pull request #7244 from Morph1984/application-lang-pt-br
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file_sys/ns: Add Brazilian Portuguese to the list of ApplicationLanguage
2021-10-29 22:32:38 -07:00
lat9nq
604b6d1210
yuzu qt: Disable the screensaver with SDL2
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Disables the screen saver when a game boots using SDL2 so that it works
on any supported platform.
2021-10-30 01:23:52 -04:00
bunnei
92159b210e
Merge pull request #7240 from Morph1984/resultval-remove-cv
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hle/result: Remove cv-qualifiers from Arg in MakeResult
2021-10-29 21:35:32 -07:00
german77
f503dbf071
profile_manager: Resize any image bigger than 256p
2021-10-29 17:56:51 -05:00
bunnei
c1b199bd21
Merge pull request #7241 from Morph1984/resultval-move-assignment
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hle/result: Add move assignment operator in ResultVal
2021-10-29 09:14:32 -07:00
bunnei
60e79d50f8
Merge pull request #7243 from lat9nq/nvdrv-warn
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gl_device: Force GLASM on NVIDIA drivers 495-496
2021-10-28 17:57:53 -07:00
Mai M
06d097a18e
Merge pull request #7245 from Morph1984/compile-opt-desc
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CMakeLists: Document the /GT compile option
2021-10-28 20:45:50 -04:00
Morph
3f8d74dec1
CMakeLists: Document the /GT compile option
2021-10-28 20:43:46 -04:00
Morph
cd49907248
Merge pull request #7007 from FernandoS27/intel-options
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Build System: Build with JCC Erratum Mitigation
2021-10-28 20:40:13 -04:00
Morph
baf599c1d3
file_sys: control_metadata: Add BrazilianPortuguese
2021-10-28 20:05:26 -04:00
Morph
e4052a1dab
ns: language: Add BrazilianPortuguese to ApplicationLanguage
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It seems that Nintendo finally filled that last empty spot in ApplicationLanguage for a total of 16 supported languages.
2021-10-28 20:05:05 -04:00
Ameer J
fac2e073a1
Merge pull request #7223 from Moonlacer/geometry_property_removal
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per_game_ui: Geometry Property Removal and Minor Rewording to the Per Game UI
2021-10-28 19:39:00 -04:00
lat9nq
61121d1b22
gl_device: Force GLASM on NVIDIA drivers 495-496
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GLSL shaders currently do not render correctly on the recent NVIDIA
drivers. This adds a check that forces assembly shaders for these
drivers since they seem unaffected and adds a warning informing of the
decision.
Developers can disable the check by enabling graphics debugging.
2021-10-28 19:38:49 -04:00
Morph
1b5c37fa29
hle/result: Declare copy/move constructor/assignment as noexcept
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While we're at it, we can also declare these copy/move constructor/assignment as noexcept.
2021-10-28 04:00:21 -04:00
Morph
189927c237
hle/result: Add move assignment operator in ResultVal
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ResultVal was missing a move assignment operator, add it.
2021-10-28 03:52:21 -04:00
Morph
1ff9ad4e7c
hle/result: Remove cv-qualifiers from Arg in MakeResult
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This removes the const qualification for types when MakeResult(arg) is used in a const member function, allowing for automatic deduction and removing the need to manually specify the non-const type as the template argument.
2021-10-28 03:07:18 -04:00
Ameer J
40c8a8c627
Merge pull request #7186 from MightyCreak/fix-crash-configure-window
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ui: fix crash when closing configure window
2021-10-26 22:15:45 -04:00
dd29285e35
Fix dangling kernel objects when exiting
2021-10-27 09:06:30 +08:00
052017e189
Revert PR7009
2021-10-27 09:06:30 +08:00
a8b0104923
Fix memory leak
2021-10-27 09:06:22 +08:00
36c21ff6cb
Support gl_BackSecondaryColor attribute
2021-10-26 23:14:40 +08:00
92bebecf46
Support gl_FrontSecondaryColor attribute
2021-10-26 23:09:44 +08:00
b04c7b6343
Support gl_BackColor attribute
2021-10-26 23:01:57 +08:00