lat9nq
5c7eef3756
sdl2_sink: Check for null string when loading SDL audio devices
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Attempting to place a null string into a vector of strings causes an
error that closes the application.
Don't.
2022-10-16 03:14:52 -04:00
Morph
ddf5577799
video_core: Fix spelling of "synchronize"
2022-10-16 00:50:53 -04:00
Morph
f706b3bd24
general: Fix spelling of "unknown"
2022-10-16 00:46:22 -04:00
Kyle Kienapfel
0ba03d1b3a
fix a tiny spelling mistake
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Kreato pointed this out over on discord.
2022-10-15 14:58:44 -07:00
liamwhite
ae6dd1143c
Merge pull request #9061 from liamwhite/writable-event
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kernel: remove KWritableEvent
2022-10-14 17:30:38 -04:00
liamwhite
1d38109714
Merge pull request #9055 from liamwhite/hbl
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Preliminary support for nx-hbloader
2022-10-14 17:30:11 -04:00
Narr the Reg
d2170075e6
audio_core: Revert sink name to sdl2
2022-10-14 10:59:33 -05:00
Kyle Kienapfel
40af1111c2
CMake: Try add library "LZ4::lz4_shared" if "lz4::lz4" is unavailable
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Right now this looks like a distro specific problem, but we'll have to see.
Over on Gentoo: with lz4 1.9.3 there is a lz4::lz4 library target, with 1.9.4 it's no longer
mentioned in the cmake files provided by the package. (/usr/lib64/cmake/lz4)
arch and openSUSE have lz4 1.9.4 available so I checked there,
they only have .pc files for pkg-config, so asking for "lz4::lz4" works as usual
MSVC does require "lz4::lz4" to be asked for
2022-10-13 17:23:47 -07:00
liamwhite
553be194f6
Merge pull request #9067 from Morph1984/tess-cw
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renderer_(opengl/vulkan): Fix tessellation clockwise parameter
2022-10-13 20:12:31 -04:00
liamwhite
048d3e2404
Merge pull request #9039 from Kelebek1/auto_backend
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Auto select the SDL audio backend when Cubeb latency is too high
2022-10-13 20:12:22 -04:00
liamwhite
3c925a7282
Merge pull request #9032 from liamwhite/stub-friends
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IFriendService: stub CheckFriendListAvailability
2022-10-13 20:12:08 -04:00
Mai
e37d00332c
Merge pull request #9065 from liamwhite/result-mess
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result: enforce reference check specialization
2022-10-13 19:54:10 +00:00
Morph
d3114c620d
renderer_(opengl/vulkan): Fix tessellation clockwise parameter
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This should be assigned CW only on Triangles_CW rather than not Triangles_CCW, making CCW the default winding order rather than CW.
2022-10-13 15:52:56 -04:00
Morph
e2164f3417
settings: Update aspect_ratio range
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Since 16:10 was added, the maximum value is now 4.
2022-10-13 12:24:04 -04:00
Liam
c0fb5e876d
result: enforce reference check specialization
2022-10-13 12:10:39 -04:00
Liam
a9ace6856d
kernel: remove KWritableEvent
2022-10-12 20:29:29 -04:00
bunnei
64c2ccb0cb
Merge pull request #9034 from liamwhite/result-macros
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kernel: add expanded result macros
2022-10-12 17:11:07 -07:00
bunnei
dbacb31f61
Merge pull request #9027 from yuzu-emu/revert-8987-another-name-for-reinforcement-steel
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Revert "vulkan: automatically use larger staging buffer sizes when possible"
2022-10-12 15:36:56 -07:00
bunnei
0b9f2c2f14
Merge pull request #9040 from liamwhite/woe-thirty-two
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core_timing: use high-precision sleeps on non-Windows targets
2022-10-12 15:35:06 -07:00
bunnei
e158167139
Merge pull request #9024 from liamwhite/async-screenshot
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video_core: don't block rendering on screenshots
2022-10-12 13:26:32 -07:00
bunnei
3da4280e81
Merge pull request #9047 from german77/steam-aspect
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yuzu: Add 16:10 aspect ratio
2022-10-12 12:54:23 -07:00
bunnei
77177a7e33
Merge pull request #9049 from liamwhite/monkeyhawk
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syncpoint_manager: ensure handle is removable before removing
2022-10-12 12:34:22 -07:00
Liam
61a8696510
k_server_session: preliminary support for userspace server sessions
2022-10-11 18:40:40 -04:00
Liam
9b34afa588
Add implementation of svcCreateSession
2022-10-11 18:15:45 -04:00
Liam
6bcd676b61
general: preliminary support for hbl
2022-10-11 18:15:30 -04:00
Liam
b1cd6cec19
syncpoint_manager: ensure handle is removable before removing
2022-10-10 19:22:26 -04:00
Kelebek1
4496030ea9
Fix stencil func registers, make clip control equivalent to how it was before, but surely wrong.
2022-10-10 20:59:57 +01:00
Narr the Reg
eb74ef474b
yuzu: Add 16:10 aspect ratio
2022-10-10 13:32:33 -05:00
liamwhite
c3cae9d992
Merge pull request #9043 from german77/vector_data
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input_common: have an unique vector in callback status
2022-10-09 17:46:45 -04:00
german77
224a19758e
input_common: have an unique vector in callback status
2022-10-09 12:49:18 -05:00
Kelebek1
8c9e238a7b
Choose the SDL audio backend when Cubeb reports too high of a latency
2022-10-09 13:47:59 +01:00
Fernando S
55e6d0dae0
Merge pull request #8766 from Kelebek1/regs
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[video_core] Update 3D registers
2022-10-09 07:04:03 +02:00
Liam
9632434243
core_timing: use high-precision sleeps on non-Windows targets
2022-10-08 18:27:40 -04:00
Liam
47a2efee73
kernel: add expanded result macros
2022-10-08 12:41:27 -04:00
Liam
5b7c0f13d3
fsp_srv: stub GetCacheStorageSize
2022-10-08 12:24:00 -04:00
Liam
ddf64e56af
IFriendService: stub CheckFriendListAvailability
2022-10-07 22:19:41 -04:00
Mai
155213484b
Merge pull request #9016 from liamwhite/drunken-schedule
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vk_scheduler: wait for command processing to complete
2022-10-07 20:27:16 -04:00
Mai
6f101e0f02
Merge pull request #9030 from Morph1984/api-disable
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configure_graphics: Fix graphics API selection when a game is running
2022-10-07 20:25:23 -04:00
liamwhite
972b93bf00
Merge pull request #8807 from Docteh/default_fonts
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Qt: work around Qt5's font choice for Chinese (in Windows)
2022-10-07 17:39:39 -04:00
Liam
a5476541f2
video_core: don't block rendering on screenshots
2022-10-07 17:33:59 -04:00
Morph
1e35ade1ec
configure_graphics: Fix graphics API selection when a game is running
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The graphics API setting should not be changed when a game is running.
2022-10-07 15:11:26 -04:00
Kelebek1
752659aef3
Update 3D regs
2022-10-07 14:13:45 +01:00
Liam
9574429c5f
nfp_types: silence -Wtype-limits
2022-10-07 06:52:28 -04:00
liamwhite
20cf09471a
Revert "vulkan: automatically use larger staging buffer sizes when possible"
2022-10-07 04:49:08 -04:00
bunnei
61883d8820
Merge pull request #6142 from lat9nq/prog_meta_ref_bind_address
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program_metadata: Avoid reference binding to misaligned address
2022-10-06 20:42:15 -07:00
bunnei
bb86fc573f
Merge pull request #8944 from Tachi107/patch-2
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build(room): simplify yuzu-room installation
2022-10-06 16:59:04 -07:00
Byte
df6dffa30b
vulkan_blitter: Fix pool allocation double free.
2022-10-06 21:00:54 +02:00
Liam
aedd739631
maxwell_dma: remove warnings from implemented functionality
2022-10-06 21:00:54 +02:00
Fernando Sahmkow
ca3db0d7c9
General: address feedback
2022-10-06 21:00:54 +02:00
Liam
0d99b7962d
state_tracker: workaround channel setup for homebrew
2022-10-06 21:00:54 +02:00
Liam
c80ed6d81f
general: rework usages of UNREACHABLE macro
2022-10-06 21:00:54 +02:00
Morph
903705043d
nvdisp: End system frame after requesting to swap buffers
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Fixes frametime reporting
2022-10-06 21:00:54 +02:00
Morph
11e1cbbdbd
address_space: Rename va_start to virt_start
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Avoids conflicting with the va_start macro
2022-10-06 21:00:54 +02:00
Morph
fa342cae22
address_space: Address feedback
2022-10-06 21:00:54 +02:00
Morph
fedd983f96
general: Format licenses as per SPDX guidelines
2022-10-06 21:00:54 +02:00
Fernando Sahmkow
d97d409647
NvHostChannels: improve hack for supporting multiple channels.
2022-10-06 21:00:54 +02:00
Fernando Sahmkow
c2b7de66b3
Address Feedback from bylaws.
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
8a372035db
Nvflinger: correct duplication.
2022-10-06 21:00:53 +02:00
9982cff98b
Core: Fix get nvmap object random crash
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
fe24c65153
General: Fix clang format.
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
1a9b71b1c6
Common: Fix variable shadowing.
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
cdce7f781b
Vulkan Swapchain: Overall improvements.
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
8d774e7415
NvDec: Fix regressions.
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
ada09778d9
Vulkan Texture Cache: Limit render area to the max width/height of the targets.
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
8fd1d769fe
ImageBase: Basic fixes.
2022-10-06 21:00:53 +02:00
Liam White
afab6c143c
General: Fix compilation for GCC
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
fd7afda1e8
VideoCore: Implement formats needed for N64 emulation.
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
770e19f51a
Buffer Cache: Deduce vertex array limit from memory layout when limit is the highest possible.
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
8bb604b3be
VideoCore: Add option to dump the macros.
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
a9ca39f859
NVDRV: Further improvements.
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
b59ca4df0c
Buffer Cache: Basic fixes.
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
98317f2b77
Decoders: Improve overall speed.
2022-10-06 21:00:53 +02:00
bunnei
f5fd6b5c86
DMA & InlineToMemory Engines Rework.
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
b2099fbdcc
Maxwell3D: Add small_index_2
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
7cfa28a666
Memory Manager: ensure safety of GPU to CPU address.
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
5a568b1655
MemoryManager: Fix errors popping out.
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
3d02143476
Shader Decompiler: implement better tracking for Vulkan samplers.
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
ba34cf0a69
Shader Decompiler: Check for shift when deriving composite samplers.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
a283eda320
Shader Decompiler: Fix dangerous behavior of invalid iterator insertion.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
359f22b808
MemoryManager: Finish up the initial implementation.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
5caa150e9a
OpenGL: Fix TickWork
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
bc8b3d225e
VideoCore: Refactor fencing system.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
4d60410dd9
MemoryManager: initial multi paging system implementation.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
98b5e236d4
Vulkan: Fix Scissor on Clears
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
920429fde7
NVDRV: Further refactors and eliminate old code.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
2931101e6f
NVDRV: Refactor Host1x
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
668e80a9f4
VideoCore: Refactor syncing.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
e44ac8b821
Texture Cache: Fix GC and GPU Modified on Joins.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
f350c3d74e
Texture cache: Fix the remaining issues with memory mnagement and unmapping.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
9cf4c8831d
Texture cache: Fix dangling references on multichannel.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
e462191482
Refactor VideoCore to use AS sepparate from Channel.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
bb74973bba
General: Rebase fixes.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
6fc4012396
VideoCore: Extra Fixes.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
feb49c822d
NVDRV: Remake ASGPU
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
c6ea0c650e
NVDRV: Update copyright notices.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
0f4ae3cc52
MemoryManager: Temporary Fix for NVDEC.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
835b950f7e
NvHostCtrl: Fix merge of nvflinger.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
cbaf3fb433
VideoCore: Update MemoryManager
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
b617874724
Common: implement MultiLevelPageTable.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
3f8e7a5585
VideoCore: Fix channels with disk pipeline/shader cache.
2022-10-06 21:00:51 +02:00