Tony Wasserka
aeec12dc33
Pica/CommandProcessor: Move default attribute setup to the proper position.
2015-07-15 17:56:38 +02:00
Lectem
d08e9b29e2
VideoCore: Implement the DOT3_RGB combiner
2015-07-14 02:16:10 -03:00
Tony Wasserka
5e79706db2
Pica: Implement stencil testing.
2015-07-13 23:54:39 +02:00
Tony Wasserka
0799b40caa
Clean up command_processor.cpp.
2015-07-13 22:27:21 +02:00
Tony Wasserka
902fa4da52
Add CiTrace recording support.
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This is exposed in the GUI as a new "CiTrace Recording" widget.
Playback is implemented by a standalone 3DS homebrew application (which only runs reliably within Citra currently; on an actual 3DS it will often crash still).
2015-07-13 22:27:20 +02:00
Tony Wasserka
ae7120f5d9
Merge pull request #907 from Lectem/clamp_to_border
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Add GL_CLAMP_TO_BORDER support.
2015-07-12 03:19:46 +02:00
Lectem
58d1c6398e
Added GL_CLAMP_TO_BORDER support
2015-07-09 22:23:26 +02:00
Emmanuel Gil Peyrot
4964a359e1
Core: Cleanup hw includes.
2015-06-28 00:46:39 +01:00
Emmanuel Gil Peyrot
f48b28ad27
Core, VideoCore: Replace or fix exit() calls.
2015-06-28 00:36:55 +01:00
Emmanuel Gil Peyrot
45c4781544
CitraQt: Cleanup includes.
2015-06-28 00:36:54 +01:00
Emmanuel Gil Peyrot
22ae87530b
Common: Cleanup emu_window includes.
2015-06-28 00:36:54 +01:00
Emmanuel Gil Peyrot
596b7c4f63
Common: Cleanup key_map includes.
2015-06-28 00:36:54 +01:00
zawata
92bfec0566
VideoCore: Fix floating point warning
2015-06-26 21:38:04 -07:00
Emmanuel Gil Peyrot
94fc644430
VideoCore: Log the GL driver’s vendor and renderer.
2015-06-16 00:02:23 +01:00
Yuri Kunde Schlesner
9b7d85a4f5
video_core: add extra braces around initializer
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Trivial change and fixes several warnings in the clang build.
2015-06-14 00:33:08 -03:00
tfarley
26bc816d7a
Renderer formatting edits
2015-06-08 19:19:15 -04:00
tfarley
66b0d799ee
Render-to-texture flush, interval math fix
2015-06-08 19:18:20 -04:00
tfarley
5025b35563
Liberal texture unbind (clout menu)
2015-06-08 19:18:19 -04:00
tfarley
fa2c92a3ac
Depth format fix (crush3d intro/black screens)
2015-06-08 19:18:18 -04:00
tfarley
d42275f11c
Implemented glColorMask
2015-06-08 19:18:17 -04:00
archshift
0414ad20cb
Merge pull request #811 from archshift/commonify
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Commonify video_core utility headers
2015-05-31 09:55:29 -07:00
bunnei
33b9abb91e
Pica: Use zero for the SecondaryFragmentColor source.
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- This is a workaround until we support fragment lighting.
2015-05-31 01:52:42 -04:00
bunnei
dcbc653b90
rasterizer: Remove unnecessary 'using' for BlendEquation.
2015-05-31 01:52:42 -04:00
bunnei
e6ace38815
Pica: Implement LogicOp function.
2015-05-31 01:52:41 -04:00
bunnei
3b5ff61201
rasterizer: Implement AddSigned combiner function for alpha channel.
2015-05-31 01:52:40 -04:00
bunnei
1574c44586
vertex_shader: Use address offset on src2 in inverted mode.
2015-05-31 01:52:40 -04:00
bunnei
02c9fe202c
Pica: Implement command buffer execution registers.
2015-05-31 01:52:39 -04:00
bunnei
4ac6c1a3b5
vertex_shader: Implement SLT/SLTI instructions.
2015-05-31 01:27:50 -04:00
bunnei
875bd29766
vertex_shader: Implement MIN instruction.
2015-05-31 01:27:49 -04:00
archshift
76690392bf
Move video_core/color.h to common/color.h
2015-05-30 11:17:37 -07:00
archshift
5df2d1b5f7
Move video_core/math.h to common/vector_math.h
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The file only contained vector manipulation code, and such widely-useable code doesn't belong in video_core.
2015-05-30 11:17:36 -07:00
Emmanuel Gil Peyrot
b1503b2020
Remove every trailing whitespace from the project (but externals).
2015-05-29 21:59:29 +01:00
Lioncash
951353558e
gl_state: Remove unnecessary const specifier on Apply
2015-05-23 00:58:32 -04:00
Lioncash
dc587fa295
video_core/utils: Remove unused variables in GetMortonOffset
2015-05-23 00:38:37 -04:00
bunnei
1b42d55a9d
Pica: Create 'State' structure and move state memory there.
2015-05-22 22:59:42 -04:00
Lioncash
23d5df9d9c
gl_state: Fix a condition typo in Apply
2015-05-22 19:49:12 -04:00
tfarley
05dc633a8c
OpenGL renderer
2015-05-22 15:51:18 -07:00
bunnei
f0365f28c2
Merge pull request #772 from lioncash/warn
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core/video_core: Fix a few warnings when compiling on MSVC.
2015-05-18 08:08:49 -04:00
Subv
24d9416930
GPU/DefaultAttributes: Clear up a comment in command_processor
2015-05-17 14:13:11 -05:00
Subv
658c44af5c
GPU/DefaultAttributes: Let the attribute data from the loaders overwrite the default attributes, if set.
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closes #735
2015-05-17 11:52:17 -05:00
Yuri Kunde Schlesner
7ada357b2d
Memmap: Re-organize memory function in two files
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memory.cpp/h contains definitions related to acessing memory and
configuring the address space
mem_map.cpp/h contains higher-level definitions related to configuring
the address space accoording to the kernel and allocating memory.
2015-05-15 00:04:38 -03:00
Lioncash
497f4bee0c
pica: Add the ULL specifier in IsDefaultAttribute
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This is necessary otherwise there are warnings about a 32-bit result being casted to a 64-bit value.
2015-05-14 14:23:23 -04:00
Yuri Kunde Schlesner
def5913d19
GPU: Add more fine grained profiling for vertex shader and rasterization
2015-05-12 15:59:52 -03:00
archshift
40310e2132
Implement I4 texture format
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@neobrain, could you confirm that this is correct?
It's been tested with various different games and fixes different textures, including in Animal Crossing, Kirby Triple Deluxe, and SMB3D.
2015-05-10 18:59:22 -07:00
bunnei
23e8be573e
rasterizer: Implemented combiner output scaling.
2015-05-09 22:26:17 -04:00
bunnei
ff767eeb40
rasterizer: Implemented AddSigned combiner op.
2015-05-09 22:12:39 -04:00
bunnei
547da374b8
rasterizer: Fixed a depth testing bug.
2015-05-09 22:12:38 -04:00
bunnei
a806b420a6
rasterizer: Implement combiner buffer input.
2015-05-09 22:12:36 -04:00
bunnei
44927f0306
rasterizer: Return zero'd vectors on error conditions.
2015-05-09 22:12:35 -04:00
bunnei
692a74c09e
vertex_shader: Implement FLR instruction.
2015-05-09 22:12:34 -04:00