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157 commits

Author SHA1 Message Date
german77
b564f024f0 Morph review first wave 2021-11-24 20:30:25 -06:00
german77
b5e72de753 kraken: Address comments from review
review fixes
2021-11-24 20:30:25 -06:00
german77
510c7d2953 core/frontend: Update applets 2021-11-24 20:30:24 -06:00
german77
dd62a0187d core: Remove frontend/input 2021-11-24 20:30:24 -06:00
german77
173a6b1e57 core/emu_window: Remove touch input 2021-11-24 20:30:23 -06:00
german77
bf71d18af9 core/hid: Move input_interpreter to hid 2021-11-24 20:30:22 -06:00
ameerj
fe1f06c856 Fix screenshot dimensions when at 1x scale
This was regressed by ART.
Prior to ART, the screenshots were saved at the title's framebuffer resolution. A misunderstanding of the existing logic led to screenshot dimensions becoming dependent on the host render window size.

This changes the behavior to match how it was prior to ART at 1x, with screenshots now always being the title's framebuffer dimensions scaled by the resolution scaling factor.
2021-11-20 17:50:24 -05:00
ameerj
80f8d4989e bootmanager: Fix screenshot resolution factor usage
Fixes screenshots at non integer scaling
2021-11-16 22:11:30 +01:00
Morph
1af499c15b applets/swkbd: Skip text checking if the text has been confirmed
Confirm means that the text has already been checked by the application to be correct, but is asking the user for confirmation.
The confirmation text itself seems to be corrupted though, this needs to be investigated.

Fixes the software keyboard in Famicom Detective Club: The Missing Heir
2021-11-08 13:05:50 -05:00
ameerj
7c4b6aab2e core: Remove unused includes 2021-11-03 21:42:57 -04:00
Lioncash
091e141142 core/profile_select: Avoid uninitialized read in SelectProfile()
The default constructor of UUID doesn't initialize its data members, so
we need to directly initialize it to be invalid.
2021-09-22 18:10:39 -04:00
Morph
79824d7d1b applets: Append applet_ prefix to backend applets 2021-07-14 01:07:09 -04:00
lat9nq
b91b76df4f general: Make most settings a BasicSetting
Creates a new BasicSettings class in common/settings, and forces setting
a default and label for each setting that uses it in common/settings.
Moves defaults and labels from both frontends into common settings.
Creates a helper function in each frontend to facillitate reading the
settings now with the new default and label properties.

Settings::Setting is also now a subclass of Settings::BasicSetting. Also
adds documentation for both Setting and BasicSetting.
2021-06-28 17:32:17 -04:00
Lioncash
d0b1f2bd05 General: Resolve fmt specifiers to adhere to 8.0.0 API where applicable
Also removes some deprecated API usages.
2021-06-23 13:48:21 -04:00
german77
a323bc5af8 input_common: Analog button, use time based position instead of frequent updates 2021-05-30 00:13:51 -05:00
Lioncash
9a07ed53eb core: Make variable shadowing a compile-time error
Now that we have most of core free of shadowing, we can enable the
warning as an error to catch anything that may be remaining and also
eliminate this class of logic bug entirely.
2021-05-16 03:43:16 -04:00
bunnei
fa3ffff8de
Merge pull request #6257 from Morph1984/fix-use-after-free-webapplet
applets/web: Fix a use-after-free when passing in the URL string
2021-04-30 14:48:32 -07:00
bunnei
922b0d9933
Merge pull request #6226 from german77/sevensix
hid: Implement SevenSixAxis and ConsoleSixAxisSensor
2021-04-29 22:06:57 -07:00
Morph
0af182baa2 applets/web: Fix a use-after-free when passing in the URL string
The URL string was being deleted before being used, leading to a use-after-free occurring when it is used afterwards.

Fix this by taking the string by const ref to extend its lifetime, ensuring it doesn't get deleted before use.
2021-04-28 12:34:28 -04:00
german77
c19ad21ae8 hid: Implement SevenSixAxis and ConsoleSixAxisSensor 2021-04-23 22:12:41 -05:00
Lioncash
d363b2c7d2 emu_window: Return pair from ClipToTouchScreen() instead of tuple
This is only a 2-tuple, so it can be converted over to the std::pair
class.
2021-04-23 11:21:02 -04:00
Lioncash
8805233f5e emu_window: unsigned -> u32
This is more concise and consistent with the rest of the codebase.
2021-04-23 11:19:32 -04:00
Morph
aa3adf6c3f input_interpreter: Fix button hold being interpreted incorrectly on init
We reset all the button states to 0 except the first index (which has all the buttons as pressed) to prevent a button hold being interpreted as a button that was pressed once on the first poll.
2021-04-15 01:53:17 -04:00
Morph
578e6c5a57 applets/swkbd: Implement the Default Software Keyboard frontend 2021-04-15 01:53:17 -04:00
Morph
0f40c8c634 applets: Remove the previous software keyboard applet implementation 2021-04-15 01:53:16 -04:00
bunnei
a4c6712a4b common: Move settings to common from core.
- Removes a dependency on core and input_common from common.
2021-04-14 16:24:03 -07:00
german
a994a40467 hid: Implement GC controller 2021-02-07 22:59:46 -06:00
german
481cd86722 Make settings controller image change with controller input 2021-02-06 09:43:41 -06:00
bunnei
a1335d3d51
Merge pull request #5270 from german77/multiTouch
HID: Add multitouch support
2021-01-20 22:39:01 -08:00
Lioncash
ca9afa3293 input_interpreter: Mark two member functions as const
These aren't stateful functions, so we can make use of const.

While we're at, we can resolve some -Wdocumentation warnings.
2021-01-16 16:08:35 -05:00
Morph
3c8f936b31 input_interpreter: Add method to check for a button press state
This allows to check for continuous input for the duration of a button press/hold
2021-01-16 10:34:39 -05:00
german
b483f2d010 Always initialize keyboard input 2021-01-15 09:05:17 -06:00
german
8495e1bd83 Add mutitouch support for touch screens 2021-01-15 09:05:17 -06:00
german
d8df9a16bd Allow to return up to 16 touch inputs per engine 2021-01-15 09:05:17 -06:00
Morph
82fa9f8d56 applets/web: Implement the online web browser applet 2020-12-18 10:33:28 -05:00
Morph
8b95bf041d main, applets/web: Re-add progress dialog for RomFS extraction 2020-12-18 10:33:28 -05:00
Morph
f9653a4417 frontend/input_interpreter: Add InputInterpreter API
The InputInterpreter class interfaces with HID to retrieve button press states. Input is intended to be polled every 50ms so that a button is considered to be held down after 400ms has elapsed since the initial button press and subsequent repeated presses occur every 50ms.

Co-authored-by: Chloe <25727384+ogniK5377@users.noreply.github.com>
2020-12-18 10:33:28 -05:00
Morph
d6d1a8e02c applets/web: Implement the default web browser applet frontend 2020-12-18 10:33:28 -05:00
Morph
ccb439efb0 applets: Remove the previous web browser applet implementation 2020-12-18 10:33:27 -05:00
Lioncash
6b7320add4 core: Remove unnecessary enum casts in log calls
Follows the video core PR. fmt doesn't require casts for enum classes
anymore, so we can remove quite a few casts.
2020-12-07 23:02:23 -05:00
bunnei
7bc3e80399
Merge pull request #4939 from german77/MouseInput
InputCommon: Implement full mouse support
2020-11-29 22:59:50 -08:00
german
e46f0e084c Implement full mouse support 2020-11-25 23:59:30 -06:00
Rodrigo Locatti
0e15c68f54
Merge pull request #4976 from comex/poll-events
Overhaul EmuWindow::PollEvents to fix yuzu-cmd calling SDL_PollEvents off main thread
2020-11-25 20:44:53 -03:00
bunnei
d04abd39eb
Fix warnings in core/frontend/input.h with [[maybe_unused]]
Fixes build break due to #4927
2020-11-23 18:11:21 -08:00
comex
994f497781 Overhaul EmuWindow::PollEvents to fix yuzu-cmd calling SDL_PollEvents off main thread
EmuWindow::PollEvents was called from the GPU thread (or the CPU thread
in sync-GPU mode) when swapping buffers.  It had three implementations:

- In GRenderWindow, it didn't actually poll events, just set a flag and
  emit a signal to indicate that a frame was displayed.

- In EmuWindow_SDL2_Hide, it did nothing.

- In EmuWindow_SDL2, it did call SDL_PollEvents, but this is wrong
  because SDL_PollEvents is supposed to be called on the thread that set
  up video - in this case, the main thread, which was sleeping in a
  busyloop (regardless of whether sync-GPU was enabled).  On macOS this
  causes a crash.

To fix this:

- Rename EmuWindow::PollEvents to OnFrameDisplayed, and give it a
  default implementation that does nothing.

- In EmuWindow_SDL2, do not override OnFrameDisplayed, but instead have
  the main thread call SDL_WaitEvent in a loop.
2020-11-23 17:58:49 -05:00
Lioncash
5c4774e8ce input_common: Treat warnings as errors
Migrates over warnings as errors for input common to match how the
common library treats warnings as errors.
2020-11-22 04:50:03 -05:00
Morph
e9e1876e82 input_common: Add VibrationDevice and VibrationDeviceFactory
A vibration device is an input device that returns an unsigned byte as status.
It represents whether the vibration device supports vibration or not.
If the status returns 1, it supports vibration. Otherwise, it does not support vibration.
2020-11-15 23:33:20 -05:00
Morph
9b501af8e3 controllers/npad: Add heuristics to reduce rumble state changes
Sending too many state changes in a short period of time can cause massive performance issues.
As a result, we have to use several heuristics to reduce the number of state changes to minimize/eliminate this performance impact while maintaining the quality of these vibrations as much as possible.
2020-11-15 23:33:20 -05:00
Morph
e3c2749986 hid: Reorder all HID commands
Reorders all HID commands in command id order.
2020-11-15 23:33:20 -05:00
Morph
8f2959f680 settings: Preparation for per-game input settings 2020-11-15 23:33:20 -05:00