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11 commits

Author SHA1 Message Date
bunnei
642b9b5030 GPU: Refactor "VertexShader" namespace to "Shader".
- Also renames "vertex_shader.*" to "shader_interpreter.*"
2015-08-15 17:33:41 -04:00
Tony Wasserka
33568494af Pica/Shader: Add geometry shader definitions. 2015-07-15 17:31:57 +02:00
Tony Wasserka
5742367341 Pica/PrimitiveAssembly: Fix triangle strips and fans being generated with incorrect winding order. 2015-03-09 21:49:49 +01:00
archshift
ef24e72b26 Asserts: break/crash program, fit to style guide; log.h->assert.h
Involves making asserts use printf instead of the log functions (log functions are asynchronous and, as such, the log won't be printed in time)
As such, the log type argument was removed (printf obviously can't use it, and it's made obsolete by the file and line printing)

Also removed some GEKKO cruft.
2015-02-10 18:30:31 -08:00
bunnei
0de6a08d75 Merge pull request #291 from purpasmart96/license
License change
2014-12-21 16:05:44 -05:00
purpasmart96
ebfd831ccb License change 2014-12-20 21:20:24 -08:00
Tony Wasserka
cd322e328e Pica/PrimitiveAssembly: Implement triangle strips. 2014-12-20 18:06:54 +01:00
Yuri Kunde Schlesner
0600e2d8b5 Convert old logging calls to new logging macros 2014-12-13 02:08:02 -02:00
Tony Wasserka
2f1c129f64 Pica: Consolidate the primitive assembly code in PrimitiveAssembly and GeometryDumper. 2014-08-25 22:03:19 +02:00
Tony Wasserka
94aa9da562 Pica: Add triangle clipper. 2014-08-12 13:49:33 +02:00
Tony Wasserka
9a76a2d061 Pica: Add primitive assembly stage. 2014-08-12 13:48:56 +02:00