bunnei
14430f7df9
Merge pull request #2170 from lioncash/emu-window
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core/frontend/emu_window: Make ClipToTouchScreen a const member function
2019-02-27 11:26:24 -05:00
Lioncash
46b3209abb
core/frontend/emu_window: Make ClipToTouchScreen a const member function
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This member function doesn't modify instance state, so it can have the
const specifier applied to it.
2019-02-27 08:54:42 -05:00
Lioncash
b9238edd0d
common/math_util: Move contents into the Common namespace
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These types are within the common library, so they should be within the
Common namespace.
2019-02-27 03:38:39 -05:00
Lioncash
1b855efd5e
common/vector_math: Move Vec[x] types into the Common namespace
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These types are within the common library, so they should be using the
Common namespace.
2019-02-26 22:38:36 -05:00
bunnei
045b0b70b6
frontend: Refactor ScopeAcquireWindowContext out of renderer_opengl.
2019-01-23 19:19:23 -05:00
James Rowe
c6a0ab9792
QT Frontend: Migrate to QOpenGLWindow
2019-01-21 16:00:01 -07:00
Lioncash
a661025637
core/frontend/applets/web_browser: Make OpenPage() non-const
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This is a function that definitely doesn't always have a non-modifying
behavior across all implementations, so this should be made non-const.
This gets rid of the need to mark data members as mutable to work around
the fact mutating data members needs to occur.
2019-01-17 11:19:52 -05:00
Zach Hilman
85a3368e6d
frontend: Add frontend responder for web browser
2018-12-28 15:32:39 -05:00
bunnei
9a22a94a51
Merge pull request #1886 from FearlessTobi/port-4164
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Port citra-emu/citra#4164 : "citra_qt, video_core: Screenshot functionality"
2018-12-23 14:36:51 -05:00
zhupengfei
a2be49305d
yuzu, video_core: Screenshot functionality
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Allows capturing screenshot at the current internal resolution (native for software renderer), but a setting is available to capture it in other resolutions. The screenshot is saved to a single PNG in the current layout.
2018-12-18 22:54:41 +01:00
Zach Hilman
d17f38494b
frontend: Add frontend applet for ProfileSelect
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Responsible for selecting a profile and firing callback upon completion.
2018-12-03 17:26:26 -05:00
bunnei
b6d2c64f4d
Merge pull request #1667 from DarkLordZach/swkbd
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am: Implement HLE software keyboard applet
2018-11-20 08:24:11 -08:00
Zach Hilman
152422bab1
settings: Add Native type for mouse buttons
2018-11-18 23:21:33 -05:00
Zach Hilman
19b2571aec
applet: Add operation completed callback
2018-11-18 10:53:47 -05:00
Zach Hilman
8b433beff3
software_keyboard: Make GetText asynchronous
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a
2018-11-18 10:53:47 -05:00
Zach Hilman
7cfb29de23
am: Allow applets to push multiple and different channels of data
2018-11-18 10:53:47 -05:00
Zach Hilman
3cf7246e37
am: Implement ILibraryAppletAccessor IsCompleted and GetResult
2018-11-18 10:53:47 -05:00
Zach Hilman
fed6ab14c3
am: Implement text check software keyboard mode
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Allows the game to verify and send a message to the frontend.
2018-11-18 10:53:47 -05:00
Zach Hilman
e696ed1f4d
am: Deglobalize software keyboard applet
2018-11-18 10:53:47 -05:00
Zach Hilman
a81645400f
qt/main: Register Qt Software Keyboard frontend with AM
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Allows using Qt provider over default.
2018-11-18 10:53:47 -05:00
Zach Hilman
ae53b84efd
frontend/applets: Add frontend software keyboard provider and default
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Default implementation will return "yuzu" for any string. GUI clients (or CLI) can implement the Frontend::SoftwareKeyboardApplet class and register an instance to provide functionality.
2018-11-18 10:53:47 -05:00
Lioncash
2e715ef70d
emu_window: Ensure WindowConfig members are always initialized
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Previously we weren't always initializing all members of the struct.
Prevents potentially wonky behavior from occurring.
2018-08-14 19:36:43 -04:00
Lioncash
0a93b45b6a
core: Namespace EmuWindow
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Gets the class out of the global namespace.
2018-08-11 20:20:21 -04:00
James Rowe
638956aa81
Rename logging macro back to LOG_*
2018-07-02 21:45:47 -04:00
Lioncash
c33755e2b9
core: Replace remaining old non-generic logger usages with fmt-capable equivalents
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LOG_GENERIC usages will be amended in a follow-up to keep API changes separate from
interface changes, as it will require removing a parameter from the relevant function
in the VMManager class.
2018-04-26 15:37:16 -04:00
bunnei
1247c53786
yuzu: Update license text to be consistent across project.
2018-01-13 16:22:39 -05:00
bunnei
039fc7f985
core: Fix recent GCC build breaks.
2018-01-11 22:24:09 -05:00
bunnei
482cf8a005
frontend: Update for undocked Switch screen layout.
2018-01-10 23:28:43 -05:00
bunnei
0906de9a14
hle: Remove a large amount of 3ds-specific service code.
2017-10-10 17:32:14 -04:00
bunnei
75cd28a7cc
Merge pull request #2899 from wwylele/touch-refactor
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Refactor touch input into a TouchDevice
2017-08-29 11:29:10 -04:00
ThaMighty90
3cdf854e44
SidebySide Layout ( #2859 )
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* added a SidebySide Layout
* Reworked, so both screen have the same height and cleaned up screen translates.
* added the option in the UI, hope this is the right way to do it. formated framebuffer_layout.cpp
* delete the x64 files
* deleted ui_configure_graphics.h
* added Option for the Layout in the xml
* got rid of SIDE_BY_SIDE_ASPECT_RATIO because it was useless. pulled translate into variables
* changed shift variables to u32 and moved them in their respective branch. remove notr="true" for the Screen layout drop down
* reworked intends :). changed function description for SideFrameLayout
* some description reworking
2017-08-25 17:53:07 -04:00
wwylele
2617de1fe6
EmuWindow: refactor touch input into a TouchDevice
2017-08-24 15:00:56 +03:00
wwylele
c84e60b470
HID: use TouchDevice for touch pad
2017-08-24 13:56:43 +03:00
wwylele
188194908c
move MotionEmu from core/frontend to input_common as a InputDevice
2017-08-11 11:05:08 +03:00
wwylele
867eabd6b7
HID: use MotionDevice for Accelerometer and Gyroscope
2017-08-11 11:03:18 +03:00
Yuri Kunde Schlesner
eb10f25025
Move screen size constants from video_core to core
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video_core didn't even properly use them, and they were the source of
many otherwise-unnecessary dependencies from core to video_core.
2017-05-27 18:41:24 -07:00
Yuri Kunde Schlesner
d1bf7919da
Move framebuffer_layout from Common to Core
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This removes a dependency inversion between core and common. It's also
the proper place for the file since it makes screen layout decisions
specific to the 3DS.
2017-05-27 16:10:25 -07:00
bunnei
ccc3985cc0
Merge pull request #2512 from SonofUgly/custom-layout
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Add custom layout settings.
2017-03-21 22:57:31 -04:00
wwylele
e02c4b7195
Input: remove unused stuff & clean up
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1. removed zl, zr and c-stick from HID::PadState. They are handled by IR, not HID
2. removed button handling in EmuWindow
3. removed key_map
4. cleanup #include
2017-03-01 23:30:57 +02:00
wwylele
38e800f70d
InputCommon: add Keyboard
2017-03-01 23:30:57 +02:00
wwylele
70420272ca
HID: use AnalogDevice
2017-03-01 23:30:57 +02:00
wwylele
1d1329af23
HID: use ButtonDevice
2017-03-01 23:30:57 +02:00
wwylele
3974895e08
Input: add device and factory template
2017-03-01 23:30:57 +02:00
Mat M
0cb52ee74a
Doxygen: Amend minor issues ( #2593 )
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Corrects a few issues with regards to Doxygen documentation, for example:
- Incorrect parameter referencing.
- Missing @param tags.
- Typos in @param tags.
and a few minor other issues.
2017-02-26 17:58:51 -08:00
Yuri Kunde Schlesner
b285c2a4ed
Core: Make PerfStats internally locked
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More ergonomic to use and will be required for upcoming changes.
2017-02-26 17:22:03 -08:00
Yuri Kunde Schlesner
92c8bd4b1f
PerfStats: Add method to get the instantaneous time ratio
2017-02-26 17:22:03 -08:00
SonofUgly
e0a4450bbd
Add custom layout settings.
2017-02-23 10:49:56 -08:00
Weiyi Wang
0dd007e9ba
hid: remove the touch field from PadState ( #2557 )
2017-02-11 01:11:42 -08:00
Yuri Kunde Schlesner
1410aa1824
Merge pull request #2368 from wwylele/camera-2
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CAM: build the service framework with a dummy implementation
2017-01-29 22:16:39 -08:00
Kloen
ff7d68d743
core: emu_window.cpp, fix conversion warnings from float to s16 on MSVC
2017-01-29 16:39:31 +01:00
wwylele
cf3a272332
CAM: implement basic camera functions with a blank camera
2017-01-11 11:46:44 +02:00
wwylele
d7d40b3c56
Frontend: make motion sensor interfaced thread-safe
2016-12-29 21:18:36 +02:00
wwylele
bcf9d20d57
Frontend: emulate motion sensor
2016-12-26 10:52:16 +02:00
MerryMage
64f98f4d0f
core: Move emu_window and key_map into core
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* Removes circular dependences (common should not depend on core)
2016-12-23 13:42:39 +00:00