Mat M
1e4935c3a0
Merge pull request #801 from lioncash/time
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time: Add the time:a service
2018-07-25 15:08:33 -04:00
Lioncash
3c1cb3b11e
time: Add the time:a service
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Given we already have time:s and time:u, we should also have time:a
2018-07-25 14:42:04 -04:00
bunnei
657bd113e3
Merge pull request #803 from MerryMage/core_timing_util
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core_timing: Split off utility functions into core_timing_util
2018-07-25 11:09:31 -07:00
bunnei
5c42cadbc9
Merge pull request #800 from lioncash/set
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set_sys: Implement SetColorSetId()
2018-07-25 10:25:29 -07:00
Lioncash
07c2d057bd
friend: Add friend:m, friend:s, and friend:v services
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Given we already have friend:a and friend:u, we should add the remaining
services as well.
2018-07-24 10:26:01 -04:00
Lioncash
9539a1eadd
friend/interface: Add missing CreateDaemonSuspendSessionService() to the function handler table
2018-07-24 10:24:16 -04:00
Lioncash
77daef44b0
friend: Deduplicate interfaces
2018-07-24 10:21:51 -04:00
bunnei
23e85b6b9f
Merge pull request #797 from lioncash/explicit
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core: Make converting constructors explicit where applicable
2018-07-24 04:47:26 -07:00
Lioncash
a61124a9e7
time: Simplify interface creation
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We can use one instance of the interface instead of duplicating code.
2018-07-24 06:21:27 -04:00
MerryMage
44646e2ea0
core_timing: Split off utility functions into core_timing_util
2018-07-24 11:03:24 +01:00
Lioncash
63c605c04a
set_sys: Implement SetColorSetId()
2018-07-24 00:48:16 -04:00
Lioncash
1d755abce4
core: Make converting constructors explicit where applicable
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Avoids unwanted implicit conversions. Thankfully, given the large amount
of cleanup in past PRs, only this tiny amount is left over to cover.
2018-07-23 23:13:22 -04:00
Lioncash
8b83adfed6
apm/interface: Remove redundant declaration of InstallInterfaces()
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This is already declared in apm/apm.h
2018-07-23 23:01:04 -04:00
Zach Hilman
59cb258409
VFS Regression and Accuracy Fixes ( #776 )
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* Regression and Mode Fixes
* Review Fixes
* string_view correction
* Add operator& for FileSys::Mode
* Return std::string from SanitizePath
* Farming Simulator Fix
* Use != With mode operator&
2018-07-23 19:40:35 -07:00
bunnei
52ec1840f5
Merge pull request #780 from lioncash/move
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vi: Minor changes
2018-07-23 18:29:11 -07:00
Lioncash
1432912ae8
vi: Add std::is_trivially_copyable checks to Read and Write functions
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It's undefined behavior to memcpy an object that isn't considered
trivially copyable, so put a compile-time check in to make sure this
doesn't occur.
2018-07-23 14:53:54 -04:00
Lioncash
344a0c91f2
vi: std::move std::vector in constructors where applicable
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Allows avoiding unnecessary copies of the vector depending on the
calling code.
While we're at it, remove a redundant no-parameter base constructor call
2018-07-23 14:49:54 -04:00
Lioncash
e85308cd90
set: Add missing log call in GetAvailableLanguageCodeCount()
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Forgot to include this in 22f448b632
2018-07-23 12:37:42 -04:00
Lioncash
22f448b632
set: Implement GetAvailableLanguageCodeCount()
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This just returns the size of the language code buffer.
2018-07-23 00:29:40 -04:00
Lioncash
37aeecd29f
set: Correct return code size of value in GetAvailableLanguageCodes()
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The return code should be 32-bit in size.
2018-07-23 00:29:22 -04:00
Lioncash
398444e676
file_util, vfs: Use std::string_view where applicable
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Avoids unnecessary construction of std::string instances where
applicable.
2018-07-22 03:22:21 -04:00
bunnei
9533875eeb
Merge pull request #760 from lioncash/path
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file_util: Use an enum class for GetUserPath()
2018-07-21 18:30:04 -07:00
Subv
5c49e56d41
GPU: Implement the NVGPU_IOCTL_CHANNEL_KICKOFF_PB ioctl2 command.
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This behaves quite similarly to the SubmitGPFIFO command. Referenced from Ryujinx.
Many thanks to @gdkchan for investigating this!
2018-07-21 15:50:02 -05:00
Lioncash
d66b43dadf
file_util: Use an enum class for GetUserPath()
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Instead of using an unsigned int as a parameter and expecting a user to
always pass in the correct values, we can just convert the enum into an
enum class and use that type as the parameter type instead, which makes
the interface more type safe.
We also get rid of the bookkeeping "NUM_" element in the enum by just
using an unordered map. This function is generally low-frequency in
terms of calls (and I'd hope so, considering otherwise would mean we're
slamming the disk with IO all the time) so I'd consider this acceptable
in this case.
2018-07-21 16:21:19 -04:00
bunnei
dffd154d6d
apm: Improve stub for GetPerformanceConfiguration.
2018-07-20 15:20:01 -04:00
bunnei
c1c9ab31e8
Merge pull request #740 from Subv/acc_crash
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HLE/ACC: Stub IManagerForApplication::GetAccountId to return an error.
2018-07-20 09:47:47 -07:00
bunnei
701c7cb85c
Merge pull request #736 from lioncash/null
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audout_u/audren_u: Ensure null terminators are written out in ListAudioOutsImpl(), ListAudioDeviceName(), and GetActiveAudioDeviceName()
2018-07-20 09:17:07 -07:00
Subv
9c7321fe6d
HLE/ACC: Stub IManagerForApplication::GetAccountId to return an error.
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And make IManagerForApplication::CheckAvailability always return false.
Returning a bogus id from GetAccountId causes games to crash on boot.
We should investigate this with a hwtest and either stub it properly or implement it.
2018-07-20 11:02:25 -05:00
Lioncash
40c9c5a55c
audren_u: Use a std::array instead of std::string for holding the audio interface/device name
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std::string doesn't include the null-terminator in its data() + size()
range. This ensures that the null-terminator will also be written to the buffer
2018-07-19 23:15:27 -04:00
Lioncash
c20cea118b
audout_u: Use a std::array instead of std::string for holding the audio interface name
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Uses a type that doesn't potentially dynamically allocate, and ensures
that the name of the interface is properly null-terminated when writing
it to the buffer.
2018-07-19 23:15:00 -04:00
Lioncash
1bdb67440b
pl_u: Simplify WriteBuffer() calls in GetSharedFontInOrderOfPriority()
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With the new overload, we can simply pass the container directly.
2018-07-19 19:50:30 -04:00
bunnei
d3cfaf95c8
Merge pull request #726 from lioncash/overload
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hle_ipc: Introduce generic WriteBuffer overload for multiple container types
2018-07-19 16:18:38 -07:00
bunnei
0b13ce1435
Merge pull request #725 from lioncash/bytes
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pl_u: Specify correct size for buffers in GetSharedFontInOrderOfPriority()
2018-07-19 16:16:30 -07:00
bunnei
af08034c71
Merge pull request #728 from Subv/acc_profile
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HLE/ACC: Change the default user id and small improvements to the way we handle profiles
2018-07-19 16:15:01 -07:00
bunnei
2aeb3355e4
Merge pull request #727 from Subv/acc_users
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HLE/ACC: Write a single whole user id in ListAllUsers and ListOpenUsers.
2018-07-19 16:13:45 -07:00
bunnei
c6352ffc58
Merge pull request #724 from lioncash/printf
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pl_u: Remove printf specifier in log call in a log call in GetSharedFontInOrderOfPriority()
2018-07-19 16:13:07 -07:00
bunnei
f43d8ea523
Merge pull request #722 from lioncash/signed
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hid: Resolve a signed/unsigned comparison warning
2018-07-19 16:12:15 -07:00
bunnei
31413f0d2f
Merge pull request #717 from lioncash/explicit
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hle/service: Make constructors explicit where applicable
2018-07-19 16:08:07 -07:00
Subv
05549e45c5
HLE/ACC: Return an IProfile that is consistent with what was requested.
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The default username for now is "yuzu".
We should eventually allow the creation of users in the emulator and have the ability to modify their parameters.
2018-07-19 16:53:42 -05:00
Subv
50e2777724
HLE/ACC: Change the default user id to be consistent with what we tell games on startup.
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In IApplicationFunctions::PopLaunchParameter we tell the games that they were launched as user id 1.
2018-07-19 16:51:55 -05:00
Subv
b102815f1f
HLE/ACC: Write a single whole user id in ListAllUsers and ListOpenUsers.
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We only emulate a single user id for now.
2018-07-19 16:19:46 -05:00
bunnei
7244671137
Merge pull request #716 from lioncash/construct
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nvflinger: Emplace Display instances directly
2018-07-19 14:18:29 -07:00
Lioncash
ff500a7b68
hle_ipc: Introduce generic WriteBuffer overload for multiple container types
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This introduces a slightly more generic variant of WriteBuffer().
Notably, this variant doesn't constrain the arguments to only accepting
std::vector instances. It accepts whatever adheres to the
ContiguousContainer concept in the C++ standard library.
This essentially means, std::array, std::string, and std::vector can be
used directly with this interface. The interface no longer forces you to
solely use containers that dynamically allocate.
To ensure our overloads play nice with one another, we only enable the
container-based WriteBuffer if the argument is not a pointer, otherwise
we fall back to the pointer-based one.
2018-07-19 17:05:12 -04:00
bunnei
eb9b55eafe
Merge pull request #715 from lioncash/const-ref
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nvdrv: Take std::string by const reference in GetDevice()
2018-07-19 13:27:48 -07:00
Sebastian Valle
78dd1cd441
Merge pull request #720 from Subv/getentrytype_root
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Filesystem: Return EntryType::Directory for the root directory.
2018-07-19 15:23:32 -05:00
Lioncash
df001e83b1
pl_u: Specify correct size for buffers in GetSharedFontInOrderOfPriority()
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This WriteBuffer overload expects its size argument to be in bytes, not
elements.
2018-07-19 15:57:58 -04:00
Lioncash
68c1ffdd1c
pl_u: Remove printf specifier in log call in a log call in GetSharedFontInOrderOfPriority()
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This can just use the fmt specifiers and be type-agnostic.
2018-07-19 15:44:04 -04:00
bunnei
38b35e752b
Merge pull request #712 from lioncash/fsp
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fsp_srv: Misc individual changes
2018-07-19 12:31:33 -07:00
Lioncash
a37a47448d
hid: Use a ranged-for loops in UpdatePadCallback
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Modernizes the loops themselves while also getting rid of a signed/unsigned
comparison in a loop condition.
2018-07-19 15:11:08 -04:00
Lioncash
95103a1b7b
hid: Use HID_NUM_LAYOUTS constant for indicating size of the layouts array
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Gets rid of the use of a magic constant
2018-07-19 15:07:36 -04:00