David Marcec
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380658c21d
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audio_core: Apollo Part 1, AudioRenderer refactor
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2020-07-25 12:39:34 +10:00 |
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bunnei
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1989e1b9ac
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audio_core: interpolate: Improvements to fix audio crackling.
- Fixes audio crackling in Crash Team Racing Nitro-Fueled, Super Mario Odyssey, and others.
- Addresses followup issues from #3310.
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2020-02-22 22:26:16 -05:00 |
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bunnei
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f5cf67140b
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audio_core: interpolate: Fix include for climits (Linux build break).
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2020-02-22 02:29:41 -05:00 |
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FearlessTobi
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e3cad7d49e
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audio_core: Switch to a faster interpolation technique
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2020-01-24 00:38:22 +01:00 |
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heapo
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117b1f3ec1
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Avoid (expensive) audio interpolation when sample rates already match
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2018-12-06 09:46:08 -08:00 |
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fearlessTobi
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63c2e32e20
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Port #4182 from Citra: "Prefix all size_t with std::"
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2018-09-15 15:21:06 +02:00 |
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Lioncash
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0057a47e41
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audio_core/filter: Add explicit cast to assignment in Process()
Previously this would cause warnings about implicit conversions to s16
from a double
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2018-08-21 12:32:37 -04:00 |
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MerryMage
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4b44b8b4fb
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audio_core: Interpolate
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2018-08-13 11:26:50 +01:00 |
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MerryMage
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56300f2928
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audio_core: Implement low-pass filter
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2018-08-13 11:26:50 +01:00 |
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