bunnei
b869439969
Merge pull request #7103 from Morph1984/service-ctx-event
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service: Replace all service event creation with ServiceContext::CreateEvent
2021-10-04 17:20:46 -07:00
Ameer J
01f79d638f
Merge pull request #7091 from vonchenplus/fix_memroy_leak
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core: Fix memory leak
2021-10-04 00:09:08 -04:00
ameerj
71e19153ef
nvflinger: Use jthread and stop_token for VSync thread
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Avoids a destruction data race that may occur on the vsync thread
2021-10-03 00:35:57 -04:00
ameerj
6c0d902373
nvhost_ctrl: Refactor usage of gpu.LockSync()
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This seems to only be used to protect a later gpu function call. So we can move the lock into that call instead.
2021-10-03 00:35:57 -04:00
ameerj
427bf76e62
gpu: Migrate implementation to the cpp file
2021-10-03 00:35:57 -04:00
Morph
2f5808b7ff
service: am: Make use of Exit to exit the currently running application
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This also moves the call to the end to ensure services are properly destructed on exit.
2021-10-01 23:39:55 -04:00
Morph
fadcee14f8
service: Replace service event creation with ServiceContext::CreateEvent
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The service context helps to manage all created events and allows us to close them upon destruction.
2021-10-01 23:38:59 -04:00
bunnei
3a33519598
Merge pull request #7102 from Morph1984/remove-boxcat
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Remove Boxcat BCAT backend
2021-10-01 18:41:41 -07:00
ameerj
579f4ea4bd
common/logging: Reduce scope of fmt include
2021-10-01 20:48:49 -04:00
ameerj
5daf3abe65
common/logging: Move Log::Entry declaration to a separate header
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This reduces the load of requiring to include std::chrono in all files which include log.h
2021-10-01 20:48:49 -04:00
Morph
e29f3b87f1
style: Remove extra space preceding the :: operator
2021-09-29 01:26:01 -04:00
Morph
4acec5283e
service: bcat: Remove BoxCat BCAT implementation
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The current implementation of BoxCat as it stands is non-functional due to the reliance on a server providing BCAT files.
This implementation will eventually be replaced with one that allows the use of local BCAT files dumped from a Nintendo Switch.
2021-09-29 01:21:35 -04:00
Morph
781c1d8df8
Merge pull request #7018 from lat9nq/splat-stubs
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audin_u: stub Start, RegisterBufferEvent, AppendAudioInBufferAuto
2021-09-28 22:06:11 -04:00
5fbfc4c19e
Fix KShareMemory object leak
2021-09-29 09:51:20 +08:00
german77
bc4b4e3f56
service/es: Update to 13.0.0
2021-09-26 20:17:07 -05:00
german77
d780eab357
service/npns: Update to 13.0.0
2021-09-26 20:13:09 -05:00
german77
b0e83f949e
service/vi: Update to 13.0.0
2021-09-26 20:12:02 -05:00
german77
321c64a122
service/am: Update to 13.0.0
2021-09-26 20:00:12 -05:00
german77
d103e2daf9
service/audio: Update to 13.0.0
2021-09-26 19:49:09 -05:00
german77
e401c77351
service/hid: Update to 13.0.0
2021-09-26 19:45:47 -05:00
german77
4b5f0af3fd
service/btdrv: Update to 13.0.0
2021-09-26 19:32:45 -05:00
german77
f5b41068e6
service/usb: Update to 13.0.0
2021-09-26 19:26:52 -05:00
7cd43b139a
Fix KScopedAutoObject object leak when SendSyncRequest
2021-09-25 22:16:21 +08:00
Morph
7dd7c54add
service: bsd: Stub Read
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- Used by Diablo II: Resurrected
2021-09-25 08:04:33 -04:00
Morph
06f22c3d28
service: bsd: Implement Read
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- Used by Diablo II: Resurrected
2021-09-24 16:46:52 -04:00
ameerj
73666fb262
general: Update style to clang-format-12
2021-09-24 15:52:05 -04:00
Lioncash
40314cc586
common/uuid: Add validity checking functions to interface
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Given we have a function to invalidate, we should also have ones to
query the validity. Also makes the code more straightforward to read.
2021-09-22 17:59:00 -04:00
bunnei
d4ee94165f
Merge pull request #7015 from german77/NotGoodForTerra
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ngct: Stub Match
2021-09-17 10:58:55 -07:00
lat9nq
7bc07195c5
audin_u: Return a buffer event in RegisterBufferEvent
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Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
2021-09-15 16:38:12 -04:00
lat9nq
17b0955f9a
audin_u: stub Start, RegisterBufferEvent, AppendAudioInBufferAuto
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This also moves IAudioIn's definition to the header.
Required for Splatoon 2 LAN play.
2021-09-15 15:52:09 -04:00
Narr the Reg
b34b3efbb2
ngct: Stub Match
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Needed for Cruis'n Blast
2021-09-15 00:17:31 -05:00
Morph
8d63ebcb64
vfs: Partially implement GetFileTimeStampRaw
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Gets rid of homebrew warnings using this func
2021-09-14 08:48:01 -04:00
Morph
727f607e00
FS: Mark recursive CreateDirectory as inaccurate and temporary
2021-09-12 14:06:01 -04:00
Morph
4ab549e62a
Merge pull request #6975 from ogniK5377/acc-async-ctx
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account: EnsureTokenIdCacheAsync
2021-09-12 12:03:10 -04:00
Morph
f0f416e85c
Merge pull request #6974 from ogniK5377/fs-recursive-createdir
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FS: Recursively create directories for CreateDirectory
2021-09-12 12:02:39 -04:00
Morph
3428232bca
Merge pull request #6992 from german77/brains
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hid/am: Stub SetTouchScreenConfiguration and implement GetNotificationStorageChannelEvent
2021-09-12 12:01:43 -04:00
Morph
74030eb427
Merge pull request #6987 from Morph1984/common-error
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common: Move error handling functions out of common_funcs
2021-09-12 12:01:23 -04:00
Morph
47b6f522bd
Merge pull request #6986 from Morph1984/version-update
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api_version: Update and add AtmosphereTargetFirmware
2021-09-12 12:01:11 -04:00
Morph
6f307f1521
kernel: Add missing <functional> include
2021-09-11 17:19:15 -04:00
Fernando S
55854c807d
Merge pull request #6981 from ameerj/nvflinger-hb-format
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nvflinger: Use external surface format for framebuffer creation
2021-09-11 22:35:25 +02:00
german77
9bddcdac69
am: Implement GetNotificationStorageChannelEvent
2021-09-10 12:24:50 -05:00
german77
a7bbd37f81
hid: Stub SetTouchScreenConfiguration
2021-09-10 12:24:28 -05:00
Morph
c9710f6c78
api_version: Update and add AtmosphereTargetFirmware
2021-09-10 01:10:47 -04:00
Chloe
005b0e68db
Addressed issues
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Co-authored-by: Mai M. <mathew1800@gmail.com>
2021-09-09 03:00:08 +10:00
Chloe Marcec
543081e4a1
Mark is_complete as atomic
2021-09-09 00:10:52 +10:00
Chloe Marcec
89958e27aa
Addressed issues
2021-09-09 00:09:04 +10:00
ameerj
9e2bf49677
nvflinger: Use external surface format for framebuffer creation
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The format member the IGBPBuffer may not always specify the correct desired format. Using the external format member ensures a valid format is provided when creating the framebuffer.
Fixes homebrew using the wrong framebuffer format.
2021-09-06 23:14:31 -04:00
Chloe Marcec
9141816b10
address name shadowing with system
2021-09-06 22:13:51 +10:00
Chloe Marcec
4e2aa50cef
account: EnsureTokenIdCacheAsync
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Closes #2547 , #6946
2021-09-06 21:16:21 +10:00
Chloe Marcec
0b891c9245
FS: Recursively create directories for CreateDirectory
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Originally we only created the parent directory, this caused issues for creating directories which also contained subdirectories, eg `/Folder1/Folder2`
This allows the ultimate mod manager homebrew to at least boot
2021-09-06 19:35:55 +10:00
bunnei
e05bfd2f54
core: hle: service: buffer_queue: Improve management of KEvent.
2021-09-04 22:25:46 -07:00
bunnei
fb3e9314b9
core: hle: service: nvflinger/vi: Improve management of KEvent.
2021-09-03 21:53:00 -07:00
bunnei
5f19b66189
Merge pull request #6905 from Morph1984/nifm-misc
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nifm/network_interface: Cleanup and populate fields in GetCurrentNetworkProfile
2021-08-29 00:04:58 -07:00
german77
f134a5e56c
ngct: Stub NGCT:U service
2021-08-27 14:15:34 -05:00
Morph
c1e2063c0d
service: nifm: Populate fields in GetCurrentNetworkProfile
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Populates the current_address, subnet_mask, and gateway fields from the selected network interface.
2021-08-27 02:10:59 -04:00
Morph
878d0225c5
service: nifm: Cleanup GetCurrentIpConfigInfo
2021-08-27 02:10:58 -04:00
bunnei
0c8594b225
Revert "kernel: Various improvements to scheduler"
2021-08-25 20:59:28 -07:00
Ameer J
bed0c3c92a
Merge pull request #6878 from BreadFish64/optimize-GetHostThreadID
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kernel: Optimize GetHostThreadID
2021-08-24 00:01:13 -04:00
Morph
9cb376f8c2
applet_error: Fix 64-bit error code conversion
2021-08-19 13:16:48 -04:00
Valeri
ab02addde3
Fix crash in logging in CreateStrayLayer
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It was trying to log value of layer_id which is specifically known not to exist, potentially leading to segfault. Log display_id instead.
2021-08-19 19:33:07 +03:00
Valeri
0b3d12be40
Fix check is thread current in GetThreadContext
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Misplaced break made it only check for the first core.
2021-08-19 16:46:30 +03:00
bunnei
aa40084c24
Merge pull request #6832 from bunnei/scheduler-improvements
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kernel: Various improvements to scheduler
2021-08-18 15:42:46 -07:00
BreadFish64
14e93f133a
kernel: Optimize GetHostThreadID
2021-08-16 07:30:23 -05:00
Sönke Holz
70419f7a17
network: retrieve subnet mask and gateway info
2021-08-16 10:32:25 +02:00
bunnei
aef0ca6f0d
core: hle: kernel: Disable dispatch count tracking on single core.
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- This would have limited value, and would be a mess to handle properly.
2021-08-14 02:14:19 -07:00
Sönke Holz
acca8aca8c
nifm: use operator*() instead of .value() to get value of std::optional
2021-08-13 00:24:33 +02:00
Sönke Holz
970d81abfc
nifm: treat a missing host IP address as a non-critical error
2021-08-13 00:21:54 +02:00
spholz
1e98e73828
configuration: add option to select network interface
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This commit renames the "Services" tab to "Network" and adds a combobox that allows the user to select the network interface that yuzu should use. This new setting is now used to get the local IP address in Network::GetHostIPv4Address. This prevents yuzu from selecting the wrong network interface and thus using the wrong IP address. The return type of Network::GetHostIPv4Adress has also been changed.
2021-08-12 21:32:53 +02:00
bunnei
5060a97210
core: hle: kernel: k_thread: Mark KScopedDisableDispatch as nodiscard.
2021-08-07 12:33:31 -07:00
bunnei
99bc49e76e
core: hle: service: buffer_queue: Improve management of KEvent.
2021-08-07 12:18:48 -07:00
bunnei
48a3496b93
core: hle: kernel: k_auto_object: Add GetName method.
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- Useful purely for debugging.
2021-08-07 12:18:48 -07:00
bunnei
36cf96857e
core: hle: service: nvflinger/vi: Improve management of KEvent.
2021-08-07 12:18:47 -07:00
bunnei
5051d3c415
core: hle: kernel: DisableDispatch on suspend threads.
2021-08-07 12:18:47 -07:00
bunnei
1798c3b6b0
core: hle: kernel: k_scheduler: Improve DisableScheduling and EnableScheduling.
2021-08-07 12:18:47 -07:00
bunnei
2dfb07388a
core: hle: kernel: Use CurrentPhysicalCoreIndex as appropriate.
2021-08-07 12:18:47 -07:00
bunnei
d1c502720d
core: hle: kernel: k_scheduler: Remove unnecessary MakeCurrentProcess.
2021-08-07 12:18:47 -07:00
bunnei
77ad64b97d
core: hle: kernel: k_scheduler: Improve ScheduleImpl.
2021-08-07 12:18:47 -07:00
bunnei
bedcf19710
core: hle: kernel: k_scheduler: Improve Unload.
2021-08-07 12:18:47 -07:00
bunnei
7569d6774d
core: hle: kernel: k_process: DisableDispatch on main thread.
2021-08-07 12:18:47 -07:00
bunnei
f2b0d28983
core: hle: kernel: k_handle_table: Use KScopedDisableDispatch as necessary.
2021-08-07 12:18:47 -07:00
bunnei
01af2f4162
core: hle: kernel: k_thread: Add KScopedDisableDispatch.
2021-08-07 12:18:47 -07:00
bunnei
2b9560428b
core: hle: kernel: Ensure idle threads are closed before destroying scheduler.
2021-08-07 12:18:47 -07:00
bunnei
68eee94875
core: hle: kernel: Reflect non-emulated threads as core 3.
2021-08-07 12:18:47 -07:00
spholz
33ebe471e8
Merge branch 'yuzu-emu:master' into fix-lan-play
2021-08-07 02:55:19 +02:00
bunnei
f183668a87
Merge pull request #6799 from ameerj/vp9-fixes
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nvdec: Fix VP9 reference frame refreshes
2021-08-06 17:46:46 -07:00
Sönke Holz
dd5c41b5a6
network: GetCurrentIpConfigInfo: return host IP address
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Service::NIFM::IGeneralService::GetCurrentIpConfigInfo currently hardcodes 192.168.1.100 as the IP address, which prevents LAN play from working correctly.
2021-08-07 02:17:02 +02:00
ameerj
156ea746a3
nvhost_nvdec_common: Remove BufferMap
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This was mainly used to keep track of mapped buffers for later unmapping. Since unmap is no longer implemented, this no longer seves a valuable purpose.
2021-08-06 20:11:12 -04:00
ameerj
cc8ac112fc
nvhost_nvdec_common: Stub UnmapBuffer Ioctl
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Skip unmapping nvdec buffers to avoid breaking the continuity of the VP9 reference frame addresses, and the risk of invalidating data before the async GPU thread is done with it.
2021-08-06 20:06:30 -04:00
Morph
f10dc35dd0
applet_swkbd: Include the null terminator in the buffer size calculation
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Some games may interpret the read string as a null-terminated string instead of just reading the string up to buffer_size.
2021-08-04 22:32:09 -04:00
Morph
3b4d427993
service: set: Correct copy amount in GetAvailableLanguageCodes
2021-08-01 11:59:52 -04:00
Morph
9143fe5d3a
hle: api_version: Update HOS version to 12.1.0
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Keeps us up to date with reporting the system version.
2021-07-31 14:39:49 -04:00
bunnei
47f13a9df4
Merge pull request #6752 from Morph1984/pt-br
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service: ns, set: Add PT_BR (Brazilian Portuguese)
2021-07-30 14:42:11 -07:00
Morph
ba3d230421
applet_swkbd: Correct string buffer size calculation
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The buffer size here does not include the initial 8 bytes.
2021-07-30 02:19:04 -04:00
Morph
6ca8ed9e58
service: set: Correct 4.0.0 max_entries to 0x40 (64) instead of 17
2021-07-30 02:15:53 -04:00
Morph
21ff0a3d6e
service: ns, set: Add PT_BR (Brazilian Portuguese)
2021-07-30 02:15:53 -04:00
Ameer J
23b3333f72
Merge pull request #6751 from Morph1984/languagecode
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service: ns: Map ZH_TW and ZH_CN to Traditional/Simplified Chinese
2021-07-29 14:41:03 -04:00
bunnei
5acf020389
Merge pull request #6742 from Morph1984/uuid
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common: uuid: Return a lower-case hex string in Format
2021-07-29 09:37:15 -07:00
Morph
a6359fe9ae
service: ns: Remove unused ns_language header
2021-07-27 08:59:26 -04:00
Morph
d7cd316a6c
service: ns: Map ZH_TW and ZH_CN to Traditional/Simplified Chinese
2021-07-27 08:54:41 -04:00
Morph
b9b48aee7d
common: uuid: Return a lower-case hex string in Format
2021-07-26 23:54:59 -04:00
bunnei
d6c799494c
Merge pull request #6696 from ameerj/speed-limit-rename
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general: Rename "Frame Limit" references to "Speed Limit"
2021-07-26 18:51:00 -07:00
bunnei
c09557acd8
Merge pull request #6697 from ameerj/fps-cap
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config, nvflinger: Add FPS cap setting
2021-07-25 16:23:44 -07:00
ameerj
9dfbc9bdce
general: Rename "Frame Limit" references to "Speed Limit"
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This setting is best referred to as a speed limit, as it involves the limits of all timing based aspects of the emulator, not only framerate.
This allows us to differentiate it from the fps unlocker setting.
2021-07-23 22:10:01 -04:00
ameerj
2c6e274b39
config, nvflinger: Add FPS cap setting
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Allows finer tuning of the FPS limit.
2021-07-23 22:04:36 -04:00
bunnei
2656020608
Merge pull request #6551 from bunnei/improve-kernel-obj
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Improve management of kernel objects
2021-07-23 21:23:56 -04:00
bunnei
346bfb6c47
hle: service: kernel_helpers: Remove unnecessary pragma once.
2021-07-20 18:54:56 -07:00
bunnei
f3db3dcc8d
hle: kernel: svc: Remove part of ExitProcess.
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- ExitProcess is not actually implemented either way, and this needs more work before we implement.
2021-07-20 18:54:56 -07:00
bunnei
185b19fd5b
hle: service: nvdrv: Remove unused kernel reference.
2021-07-20 18:54:56 -07:00
bunnei
6c6e730e9a
hle: service: hid: npad: Remove unused kernel reference.
2021-07-20 18:54:56 -07:00
bunnei
52caa52cc2
hle: kernel: Track and release server sessions, and protect methods with locks.
2021-07-20 18:54:56 -07:00
bunnei
8d755147d8
hle: kernel: KProcess: Change process termination assert to a warning.
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- Since we do not implement multiprocess right now, this should not be a crashing assert.
2021-07-20 18:54:56 -07:00
bunnei
854c7a3c28
hle: kernel: Ensure current running process is closed.
2021-07-20 18:54:56 -07:00
bunnei
ecf3653444
hle: kernel: Ensure global handle table is finalized before closing.
2021-07-20 18:54:56 -07:00
bunnei
24540e0ad9
kernel: svc: ConnectToNamedPort: Close extra reference to port.
2021-07-20 18:54:56 -07:00
bunnei
7bd020e030
hle: service: sm: Refactor to better manage ports.
2021-07-20 18:54:55 -07:00
bunnei
b119363fc2
hle: kernel: k_process: Close the handle table on shutdown.
2021-07-20 18:54:55 -07:00
bunnei
6020723e77
hle: kernel: k_process: Close main thread reference after it is inserted into handle table.
2021-07-20 18:54:55 -07:00
bunnei
fe402d3506
hle: kernel: Ensure global handle table is initialized.
2021-07-20 18:54:55 -07:00
bunnei
015058fadf
hle: service: Add a helper module for managing kernel objects.
2021-07-20 18:54:55 -07:00
bunnei
929994132a
hle: kernel: Provide methods for tracking dangling kernel objects.
2021-07-20 18:54:55 -07:00
Morph
9b7e57f3f4
applet_controller: Add preliminary support for version 8
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Version 8 adds support for key remapping introduced in FW 11.0, we will not be implementing this for now.
2021-07-20 01:45:19 -04:00
Fernando S
da4ca4f2f9
Merge pull request #6525 from ameerj/nvdec-fixes
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nvdec: Fix Submit Ioctl data source, vic frame dimension computations
2021-07-15 15:17:50 +02:00
Morph
0d88a2bc05
applets/web: Resolve Nintendo CDN URLs
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This fixes the hint videos in New Super Mario Bros. U Deluxe
2021-07-15 00:31:46 -04:00
ameerj
8943f2158d
nvhost_nvdec_common: Read Submit ioctl data from object addr
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Fixes Mario Golf intro video decoding.
2021-07-14 23:56:24 -04:00
ameerj
3f601ed8bc
nvhost_nvdec_common: Fix {Slice/Write}Vectors return
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Plus some minor cleanup for consistency.
2021-07-14 22:30:58 -04:00
Morph
c6d7da88c7
service: Append service name prefix to common filenames
2021-07-14 02:09:14 -04:00
Morph
79824d7d1b
applets: Append applet_ prefix to backend applets
2021-07-14 01:07:09 -04:00
Ameer J
f2599534f8
Merge pull request #6599 from german77/disable_rumble
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npad: Disable vibration check if disabled
2021-07-13 16:11:59 -04:00
ReinUsesLisp
69214ef678
boxcat: Silence -Wmaybe-uninitialized in httplib.h
2021-07-12 03:30:45 -03:00
german77
ed5f1a45b7
npad: Disable vibration check if disabled
2021-07-10 20:06:07 -05:00
Ameer J
5edc96f4a4
Merge pull request #6539 from lat9nq/default-setting
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general: Move most settings' defaults and labels into their definition
2021-07-08 14:46:31 -04:00
Kelebek1
b9f915e07a
Report 2 channels active. Fixes Tales of Vesperia's mono channel audio.
2021-07-06 18:52:49 +01:00
Morph
5dfa313d2c
service: mii: Retrieve the correct default miis.
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We were including the first 2 default miis which are not meant to be shown in games. With this change, we properly retrieve the 6 default miis shown in games, with 3 of each gender.
2021-07-04 05:38:34 -04:00
bunnei
2fc0a760f0
Merge pull request #6498 from Kelebek1/Audio
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[audio_core] Decouple audio update and processing, and process at variable rate
2021-07-03 00:24:33 -07:00
Kelebek1
b455043e45
Fix XC2/VOEZ crashing, add audio looping and a few misc fixes
2021-07-01 06:01:01 +01:00
lat9nq
0e5c74bc9e
core, input_common: Miscellaneous fixes
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bcat: Fix settings access
telemetry_session: Fix settings accesses
So this is what I get for testing with the web service disabled.
touch_from_button: Fix settings access for clang
2021-06-28 20:56:17 -04:00
lat9nq
b91b76df4f
general: Make most settings a BasicSetting
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Creates a new BasicSettings class in common/settings, and forces setting
a default and label for each setting that uses it in common/settings.
Moves defaults and labels from both frontends into common settings.
Creates a helper function in each frontend to facillitate reading the
settings now with the new default and label properties.
Settings::Setting is also now a subclass of Settings::BasicSetting. Also
adds documentation for both Setting and BasicSetting.
2021-06-28 17:32:17 -04:00
Morph
6ac978426c
filesystem: Open a read-only directory for SDMC mods
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This prevents mod files from being locked due to the read-only share flag in Windows.
2021-06-28 10:08:08 -04:00
lat9nq
844e0114b0
core: Simplify SDMC mod loading
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If someone else wants to support other mod formats in the SDMC
directory, that can be added later. For now, just allow RomFS modding
here and force people to do other types of mods the old way.
Addresses review comments.
Co-authored-by: LC <mathew1800@gmail.com>
2021-06-28 10:08:08 -04:00
lat9nq
1664c74a6c
core: Support LayeredFS mod from SDMC directory
...
Enables loading a mod directly from `[yuzu data
directory]/sdmc/atmosphere/contents/[title_id]`. For use with some
homebrew mod managers.
2021-06-28 10:08:07 -04:00
Kelebek1
0857d6a3db
Decouple audio processing and run at variable rate
...
Currently, processing of audio samples is called from AudioRenderer's Update method, using a fixed 4 buffers to process the given samples. Games call Update at variable rates, depending on framerate and/or sample count, which causes inconsistency in audio processing. From what I've seen, 60 FPS games update every ~0.004s, but 30 FPS/160 sample games update somewhere between 0.02 and 0.04, 5-10x slower. Not enough samples get fed to the backend, leading to a lot of audio skipping.
This PR seeks to address this by de-coupling the audio consumption and the audio update. Update remains the same without calling for buffer queuing, and the consume now schedules itself to run based on the sample rate and count.
2021-06-27 15:58:07 +01:00
bunnei
432fab7c4f
Merge pull request #6526 from bunnei/doom-update
...
services: Misc. minor changes for latest SDK update.
2021-06-26 01:21:55 -07:00
bunnei
36d581ec73
hle: service: hwopus: OpenHardwareOpusDecoderEx: Remove unused buffer size.
2021-06-26 00:38:08 -07:00
bunnei
b9c2732121
Merge pull request #6519 from Wunkolo/mem-size-literal
...
common: Replace common_sizes into user-literals
2021-06-24 19:09:12 -07:00
bunnei
982be246ab
hle: hle_helpers: Skip data payload offset checks on TIPC requests.
...
- TIPC does not use this.
2021-06-24 18:39:43 -07:00
bunnei
3565e32f4d
hle: service: hwopus: Implement GetWorkBufferSizeEx and OpenHardwareOpusDecoderEx.
...
- This is used by the latest update of Doom Eternal.
2021-06-24 18:25:37 -07:00
bunnei
d1ba4a2db2
hle: service: aoc: Stub GetAddOnContentListChangedEventWithProcessId.
...
- This is used by the latest update of Doom Eternal.
2021-06-24 18:22:53 -07:00
Wunkolo
4569f39c7c
common: Replace common_sizes into user-literals
...
Removes common_sizes.h in favor of having `_KiB`, `_MiB`, `_GiB`, etc
user-literals within literals.h.
To keep the global namespace clean, users will have to use:
```
using namespace Common::Literals;
```
to access these literals.
2021-06-24 09:27:40 -07:00
bunnei
4dc2f5a341
Merge pull request #6522 from Morph1984/pragma
...
general: Add missing #pragma once directives
2021-06-24 08:53:27 -07:00
Morph
eed0d1f33b
general: Add missing #pragma once directives
2021-06-24 07:20:57 -04:00
Chloe
f216a9432b
Add missing includes ( #6521 )
...
* Add missing includes
* Add array
2021-06-24 03:24:17 -04:00
bunnei
1b09d6628b
Merge pull request #6517 from lioncash/fmtlib
...
externals: Update fmt to 8.0.0
2021-06-23 15:31:04 -07:00
bunnei
809e5fd523
Merge pull request #6504 from Kelebek1/samples-played
...
[audout] Implement GetAudioOutPlayedSampleCount
2021-06-23 11:31:12 -07:00
Lioncash
d0b1f2bd05
General: Resolve fmt specifiers to adhere to 8.0.0 API where applicable
...
Also removes some deprecated API usages.
2021-06-23 13:48:21 -04:00
Mai M
4ec7d79174
Merge pull request #6510 from ReinUsesLisp/npad-data-race
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npad: Fix data race when updating devices
2021-06-22 22:17:57 -04:00
bunnei
0308a2679e
Merge pull request #6493 from Morph1984/fs-nodiscard
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common: fs: Miscellaneous changes
2021-06-22 17:21:59 -07:00
bunnei
255f8d22d7
Merge pull request #6472 from Morph1984/spl
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service: spl: Implement general SPL service
2021-06-22 15:43:10 -07:00
bunnei
791d3d1bea
Merge pull request #6483 from Morph1984/get-tz-file
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service: time: Use GetFileRelative to get files within subdirectories
2021-06-22 14:25:41 -07:00
Morph
81b1b71993
common: fs: Remove [[nodiscard]] attribute on Remove* functions
...
There are a lot of scenarios where we don't particularly care whether or not the removal operation and just simply attempt a removal.
As such, removing the [[nodiscard]] attribute is best for these functions.
2021-06-22 13:36:24 -04:00
Rodrigo Locatti
15cc561d12
npad: Fix data race when updating devices
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Add a lock to avoid data races.
This reduces the number of -fsanitize=thread errors significantly.
2021-06-22 03:16:21 -03:00
bunnei
2a7a65c944
Merge pull request #6481 from Morph1984/missing-peak-set
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kernel: Fix missing peak set in KResourceLimit::SetLimitValue
2021-06-21 22:16:48 -07:00
Kelebek1
ba3af04da1
Implement audout GetAudioOutPlayedSampleCount
...
Used in Ninja Gaiden games.
2021-06-22 04:39:17 +01:00
Morph
fd5ef1970c
service: time: Use GetFileRelative to get files within subdirectories
...
The timezone info file can be within subdirectories (such as Asia/Tokyo), use GetFileRelative instead of GetFile to get files within subdirectories.
2021-06-18 11:25:26 -04:00
Morph
1a5eceeb9c
kernel: Fix missing peak set in KResourceLimit::SetLimitValue
2021-06-18 07:27:48 -04:00
ameerj
3522fc019c
nvflinger: Add toggle to disable buffer swap interval limits
...
Enabling this setting will allow some titles to present more frames to
the screen as they become available in the nvflinger buffer queue.
2021-06-17 01:41:56 -04:00
Morph
4a4e304319
spl: Mark the other functions as unimplemented
2021-06-16 01:46:45 -04:00
Morph
8ba83c4c2a
spl: Implement spl::GetConfig
2021-06-16 01:46:45 -04:00
Morph
e4318a1914
hle: api_version: Add HLE API version constants
2021-06-16 01:46:45 -04:00
Morph
ded36b8688
spl: Add the general SPL interface
2021-06-16 01:46:45 -04:00
Morph
faf11fe46d
spl: Add SPL types
2021-06-16 01:46:45 -04:00
Morph
95f203b7c7
spl: Add SPL result codes
2021-06-16 01:07:58 -04:00
Morph
0f48292de1
fsp_srv: Fix filesystem access logging
...
This introduces a new setting Enable FS Access Log which saves the filesystem access log to sdmc:/FsAccessLog.txt
If this setting is not enabled, this will indicate to FS to not call OutputAccessLogToSdCard.
Fixes softlocks during loading in Xenoblade Chronicles 2 when certain DLC is enabled.
2021-06-16 00:06:02 -04:00
ameerj
422a15ee75
lm: Demote guest logs to LOG_DEBUG
...
Guest logs are not very useful, as they are intended for use by the game developers during development. As such, they provide little meaning to be logged by yuzu and tend to overwhelm the log output at times.
2021-06-14 22:23:27 -04:00
Morph
a4454329c1
general: Remove extraneous includes
2021-06-13 11:32:43 -04:00
german77
827483409b
hid: Stub IsFirmwareUpdateAvailableForSixAxisSensor
2021-06-11 14:44:46 -05:00
Morph
ebd38d66db
kernel: Unconditionally set thread state when appropriate
2021-06-11 00:58:04 -04:00
Morph
aa79ca7a7a
kernel: KLightConditionVariable: Update implementation to 12.x
...
Updates the implementation of KLightConditionVariable to FW 12.x
2021-06-11 00:58:04 -04:00
bunnei
781c85b951
hle: service: sm: Remove redundant session reservation, etc.
...
- We were double-reserving, causing us to run out of sessions in Pokemon Sword & Shield.
2021-06-10 11:34:41 -07:00
bunnei
fa8a0065ca
hle: service: Increase arbitrary max sessions limit.
...
- Pokemon Sword/Shield are still hitting this for some reason, causing an svcBreak.
2021-06-10 00:08:09 -07:00
bunnei
b259e95c09
hle: kernel: KClientPort: Add an assert for session count.
...
- Prevents us from over decrementing num_sessions.
2021-06-09 22:36:42 -07:00
bunnei
ec5674a6ad
hle: service: sm: Fix GetService setup of session & port.
2021-06-09 22:29:18 -07:00
bunnei
2aa6a8d889
hle: service: Use correct size for ServerSessionCountMax.
2021-06-09 22:04:36 -07:00
bunnei
b2971b48ed
hle: kernel: KServerSession: Fix client disconnected.
...
- Prevents a cloned session's handler from being overwritten by another disconnected session.
- Fixes session handler nullptr asserts with Pokemon Sword & Shield.
2021-06-09 21:37:11 -07:00
bunnei
c63ea608aa
kernel: svc: Add missing error check to CancelSynchronization.
...
- Avoids a potential crash if the handle is invalid, and also makes this code accurate to real kernel behavior.
2021-06-09 15:24:46 -07:00
bunnei
2d32fc2318
hle: service: Increase arbitrary max sessions limit.
...
- Pokemon Sword/Shield are still hitting this for some reason, causing an svcBreak.
2021-06-09 11:59:34 -07:00
bunnei
b8fb9b3f11
hle: kernel: KServerSession: Work-around scenario where session is closed too early.
2021-06-08 13:39:20 -07:00
bunnei
08d798b6fe
hle: kernel: hle_ipc: Ensure SessionRequestHandler is valid.
2021-06-07 21:55:37 -07:00
bunnei
a493ab2678
hle: kernel: Remove service thread manager and use weak_ptr.
...
- We no longer need to queue up service threads to be destroyed.
- Fixes a race condition where a thread could be destroyed too early, which caused a crash in Pokemon Sword/Shield.
2021-06-07 21:10:51 -07:00
bunnei
28eb8c83d4
Merge pull request #6414 from bunnei/fix-service-threads
...
hle: kernel: Refactor to allocate a ServiceThread per service handler.
2021-06-06 22:52:07 -07:00
bunnei
9db569b2d9
hle: kernel: KServerSession: Use ASSERT_MSG where appropriate.
2021-06-06 22:09:25 -07:00
bunnei
ada4242c01
hle: kernel: k_server_session: Return service thread by strong pointer.
2021-06-06 17:54:06 -07:00
bunnei
93f93cb8bc
hle: kernel: k_server_session: Ensure service thread is valid before dereference.
2021-06-06 17:03:36 -07:00
bunnei
384cbe3829
hle: kernel: hle_ipc: Use default destructor for SessionRequestManager.
2021-06-06 15:41:16 -07:00
bunnei
6119836795
hle: kernel: KAutoObjectWithListContainer: Use boost::instrusive::rbtree.
...
- Fixes some crashes introduced by our common intrusive red/black tree impl.
2021-06-06 15:39:11 -07:00
Lioncash
25b73e135f
result: Add [[nodiscard]] specifiers where applicable
...
The result code classes are used quite extensively throughout both the
kernel and service HLE code. We can mark these member functions as
[[nodiscard]] to prevent a few logic bugs from slipping through.
2021-06-05 06:09:07 -04:00
bunnei
27ce97fd42
hle: kernel: Refactor to allocate a ServiceThread per service handler.
...
- Previously, we would allocate a thread per session, which adds new threads on CloneCurrentObject.
- This results in race conditions with N sessions queuing requests to the same service interface.
- Fixes Pokken Tournament DX crashes/softlocks, which were regressed by #6347 .
2021-06-04 19:26:48 -07:00
Morph
b840dd9af8
fsp-srv: Replace one last instance of RESULT_SUCCESS
2021-06-02 21:40:14 -04:00
Chloe
c4c256f56a
fspsrv: Implement DisableAutoSaveDataCreation ( #6355 )
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- Used by Mii Edit
2021-06-02 17:46:29 -07:00
Morph
a0e4c2e1fc
general: Replace RESULT_UNKNOWN with ResultUnknown
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Transition to PascalCase for result names.
2021-06-02 00:39:27 -04:00
Morph
12c1766997
general: Replace RESULT_SUCCESS with ResultSuccess
...
Transition to PascalCase for result names.
2021-06-02 00:39:27 -04:00
Lioncash
3aed797466
common_funcs: Move R_ macros to result.h
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These macros all interact with the result code type, so they should
ideally be within this file as well, so all the common_funcs machinery
doesn't need to be pulled in just to use them.
2021-05-31 16:41:00 -04:00
bunnei
a5ebba7e36
Merge pull request #6377 from lioncash/point
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common: Extract Point struct into common
2021-05-30 01:35:26 -07:00
bunnei
a6cfc73cb2
Merge pull request #6387 from lioncash/class-token
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k_class_token: Use variable templates where applicable
2021-05-29 23:55:17 -07:00
Mai M
2069430baa
Merge pull request #6374 from Morph1984/swkbd-textcheck-encoding
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applets/swkbd: Only read the text check message on Failure/Confirm
2021-05-29 23:34:40 -04:00
Mai M
fc708b396b
Merge pull request #6364 from german77/stub-lp2p
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ldn: Add and stub lp2p:sys lp2p:app INetworkServiceMonitor INetworkService
Mario Kart Live: Home Circuit needs lp2p:sys lp2p:app INetworkServiceMonitor INetworkService to be able to progress.
Note: The game still fails to boot from unimplemented LDN and BSD services.
2021-05-29 23:33:57 -04:00
Lioncash
646622ccd4
k_class_token: Use variable templates where applicable
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Same behavior, less code.
2021-05-29 05:25:34 -04:00
bunnei
c7c4ef9d43
Merge pull request #6384 from lioncash/virtual
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kernel: Add missing override specifiers
2021-05-29 02:11:40 -07:00
bunnei
cdabc9064b
Merge pull request #6382 from lioncash/null
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k_thread: Move dereference after null check in Initialize()
2021-05-29 01:17:28 -07:00
bunnei
5388e6db84
Merge pull request #6373 from bunnei/use-slabheap-tls
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hle: kernel: KSlabHeap: Allow host or guest allocations.
2021-05-29 00:17:24 -07:00
Lioncash
7b2917b4e1
kernel: Add missing override specifiers
...
Over the course of the kernel refactoring a tiny bit of missing
overrides slipped through review, so we can add these.
While we're at it, we can remove redundant virtual keywords where
applicable as well.
2021-05-29 02:58:32 -04:00
Markus Wick
5a8cd1b118
Fix two GCC 11 warnings: Unneeded copies.
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std::move created an unneeded copy.
iterating without reference also created copies.
2021-05-29 08:57:44 +02:00
Lioncash
16ff0161b3
k_thread: Move dereference after null check in Initialize()
...
Prevents a -Wnonnull warning on GCC.
2021-05-29 00:31:38 -04:00
bunnei
420b1f89d3
Merge pull request #6371 from degasus/drop_ExceptionalExit
...
core/arm_interface: Call SVC after end of dynarmic block.
2021-05-28 17:45:05 -07:00
bunnei
ee099b2697
hle: kernel: KSlabHeap: Allow host or guest allocations.
...
- Use host allocations for kernel memory, as this is not properly emulated yet.
- Use guest allocations for TLS, as this needs to be backed by DeviceMemory.
2021-05-28 17:42:41 -07:00
bunnei
945effcc75
Merge pull request #6356 from ogniK5377/ApplyNpadSystemCommonPolicy
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hid: ApplyNpadSystemCommonPolicy
2021-05-28 10:05:20 -07:00
Lioncash
5554de3933
touchscreen: Make use of common point struct
2021-05-28 08:15:22 -04:00
Lioncash
8171ad65cd
common: Extract point into a common struct
...
This is generic enough that it can be moved into the Common class for
reuse.
2021-05-28 08:12:49 -04:00
Morph
c68255f70f
applets/swkbd: Make use of std::move where applicable
...
Avoids redundant string copies
2021-05-27 23:45:56 -04:00
Morph
247cd92216
applets/swkbd: Only read the text check message on Failure/Confirm
...
Applications may leave this region of memory uninitialized when the text check result is not either Failure or Confirm.
Attempting to read uninitialized memory may cause an exception within the UTF16 to UTF8 string converter.
Fix this by only reading the text check message on Failure or Confirm.
2021-05-27 23:45:56 -04:00
Markus Wick
3d2e80daed
core/arm_interface: Call SVC after end of dynarmic block.
...
So we can modify all of dynarmic states within SVC without ExceptionalExit.
Especially as the ExceptionalExit hack is dropped on upstream dynarmic.
2021-05-27 23:23:23 +02:00
german77
65e20f424a
ldn: Add and stub lp2p:sys lp2p:app INetworkServiceMonitor INetworkService
2021-05-26 10:06:00 -05:00
Morph
02169406be
Merge pull request #6331 from lioncash/gesture
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hid/gesture: Simplify point related code
2021-05-26 09:19:00 -04:00
Morph
065867e2c2
common: fs: Rework the Common Filesystem interface to make use of std::filesystem ( #6270 )
...
* common: fs: fs_types: Create filesystem types
Contains various filesystem types used by the Common::FS library
* common: fs: fs_util: Add std::string to std::u8string conversion utility
* common: fs: path_util: Add utlity functions for paths
Contains various utility functions for getting or manipulating filesystem paths used by the Common::FS library
* common: fs: file: Rewrite the IOFile implementation
* common: fs: Reimplement Common::FS library using std::filesystem
* common: fs: fs_paths: Add fs_paths to replace common_paths
* common: fs: path_util: Add the rest of the path functions
* common: Remove the previous Common::FS implementation
* general: Remove unused fs includes
* string_util: Remove unused function and include
* nvidia_flags: Migrate to the new Common::FS library
* settings: Migrate to the new Common::FS library
* logging: backend: Migrate to the new Common::FS library
* core: Migrate to the new Common::FS library
* perf_stats: Migrate to the new Common::FS library
* reporter: Migrate to the new Common::FS library
* telemetry_session: Migrate to the new Common::FS library
* key_manager: Migrate to the new Common::FS library
* bis_factory: Migrate to the new Common::FS library
* registered_cache: Migrate to the new Common::FS library
* xts_archive: Migrate to the new Common::FS library
* service: acc: Migrate to the new Common::FS library
* applets/profile: Migrate to the new Common::FS library
* applets/web: Migrate to the new Common::FS library
* service: filesystem: Migrate to the new Common::FS library
* loader: Migrate to the new Common::FS library
* gl_shader_disk_cache: Migrate to the new Common::FS library
* nsight_aftermath_tracker: Migrate to the new Common::FS library
* vulkan_library: Migrate to the new Common::FS library
* configure_debug: Migrate to the new Common::FS library
* game_list_worker: Migrate to the new Common::FS library
* config: Migrate to the new Common::FS library
* configure_filesystem: Migrate to the new Common::FS library
* configure_per_game_addons: Migrate to the new Common::FS library
* configure_profile_manager: Migrate to the new Common::FS library
* configure_ui: Migrate to the new Common::FS library
* input_profiles: Migrate to the new Common::FS library
* yuzu_cmd: config: Migrate to the new Common::FS library
* yuzu_cmd: Migrate to the new Common::FS library
* vfs_real: Migrate to the new Common::FS library
* vfs: Migrate to the new Common::FS library
* vfs_libzip: Migrate to the new Common::FS library
* service: bcat: Migrate to the new Common::FS library
* yuzu: main: Migrate to the new Common::FS library
* vfs_real: Delete the contents of an existing file in CreateFile
Current usages of CreateFile expect to delete the contents of an existing file, retain this behavior for now.
* input_profiles: Don't iterate the input profile dir if it does not exist
Silences an error produced in the log if the directory does not exist.
* game_list_worker: Skip parsing file if the returned VfsFile is nullptr
Prevents crashes in GetLoader when the virtual file is nullptr
* common: fs: Validate paths for path length
* service: filesystem: Open the mod load directory as read only
2021-05-25 19:32:56 -04:00
Morph
ec28d3c439
kernel: process_capability: Add MapRegion capability
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- Used by nx-hbloader
2021-05-25 01:44:46 -04:00
Chloe Marcec
db7abfecdd
hid: ApplyNpadSystemCommonPolicy
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We already do this specifically for homebrew, so we can keep it stubbed out for the time being
2021-05-24 15:07:47 +10:00
bunnei
6418a42884
hle: kernel: service_thread: Take reference to KServerSession on service request.
2021-05-20 22:39:44 -07:00
bunnei
e33ffdc555
hle: kernel: k_port: Use AcceptSession to ensure SessionList state is correct.
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- Fixes a use-after-free, work-around until we fixup session/port management.
2021-05-20 21:41:52 -07:00
bunnei
b4fc2e52a2
hle: kernel: Use host memory allocations for KSlabMemory.
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- There are some issues with the current workaround, we will just use host memory until we have a complete kernel memory implementation.
2021-05-20 21:41:52 -07:00
bunnei
7331bb9d8d
Revert "WORKAROUND: Do not use slab heap while we track down issues with resource management."
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This reverts commit f2c26443f8
.
2021-05-20 21:41:52 -07:00
bunnei
f4fe71c1c9
hle: kernel: hle_ipc: Simplify incoming/outgoing move/copy/domain objects.
2021-05-20 21:41:52 -07:00
bunnei
7361eac10f
hle: kernel: Implement CloneCurrentObject and improve session management.
2021-05-20 21:41:49 -07:00
bunnei
c40e7593f5
Revert "WORKAROUND: temp. disable session resource limits while we work out issues"
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This reverts commit fc086f93b2
.
2021-05-20 21:40:30 -07:00
bunnei
ea4e4b05e4
Merge pull request #6320 from Morph1984/get-pid
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hle_ipc: Add a getter for PID
2021-05-20 21:40:03 -07:00
bunnei
7d86a6ff02
Merge pull request #6317 from ameerj/fps-fix
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perf_stats: Rework FPS counter to be more accurate
2021-05-18 19:56:29 -07:00
Morph
7f78b17e20
KTransferMemory: Return size instead of size * PageSize in GetSize()
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size is already the size in bytes. We do not need to multiply it by the page size
2021-05-18 13:14:28 -04:00
Lioncash
44556dc21a
hid/gesture: Factor out last gesture retrieval into its own function
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Deduplicates a commonly repeated expression.
2021-05-18 03:59:44 -04:00
Lioncash
a9d8e24e47
hid/gesture: Ensure all ID arrays are initialized
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Makes for deterministic initial state.
2021-05-18 03:39:21 -04:00
Lioncash
74f30c0223
hid/gesture: Make Point a template
...
We can now use this in a generic context to reuse it with the finger
position.
2021-05-18 03:39:18 -04:00
Lioncash
20699e90fa
hid/gesture: Replace x,y members of GestureState with a Point
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Simplifies assignments.
2021-05-18 03:32:42 -04:00
Lioncash
2f1ef3910b
hid/gesture: Add default comparators to Point
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Simplifies some comparisons.
2021-05-18 03:32:42 -04:00
Lioncash
60831eabd9
hid/gesture: Rename Points to Point
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This only represents a single point
2021-05-18 03:32:38 -04:00
bunnei
d5131805ce
Merge pull request #6284 from ameerj/shantae-fix
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nvflinger: Create layers when they are queried but not found
2021-05-16 01:45:14 -07:00
bunnei
ad6e20cfde
Merge pull request #6296 from lioncash/shadow-error
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core: Make variable shadowing a compile-time error
2021-05-16 01:35:46 -07:00
bunnei
e8d2de1f99
Merge pull request #6307 from Morph1984/fix-response-push-size
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nifm, ssl: Fix incorrect response sizes
2021-05-16 01:32:04 -07:00
Morph
049769a0c9
hle_ipc: unsigned -> u32
...
This is more concise and consistent with the rest of the codebase.
2021-05-16 04:11:00 -04:00
Morph
81a5ecdb18
hle_ipc: Add a getter for PID
2021-05-16 04:10:42 -04:00
Lioncash
9a07ed53eb
core: Make variable shadowing a compile-time error
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Now that we have most of core free of shadowing, we can enable the
warning as an error to catch anything that may be remaining and also
eliminate this class of logic bug entirely.
2021-05-16 03:43:16 -04:00
bunnei
5a2b15bf75
Merge pull request #6299 from bunnei/ipc-improvements
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Various improvements to IPC and session management
2021-05-15 22:30:21 -07:00
Morph
faaea00069
nifm, ssl: Fix incorrect response sizes
2021-05-16 00:20:48 -04:00
ameerj
5bef54618a
perf_stats: Rework FPS counter to be more accurate
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The FPS counter was based on metrics in the nvdisp swapbuffers call. This metric would be accurate if the gpu thread/renderer were synchronous with the nvdisp service, but that's no longer the case.
This commit moves the frame counting responsibility onto the concrete renderers after their frame draw calls. Resulting in more meaningful metrics.
The displayed FPS is now made up of the average framerate between the previous and most recent update, in order to avoid distracting FPS counter updates when framerate is oscillating between close values.
The status bar update frequency was also changed from 2 seconds to 500ms.
2021-05-15 20:34:20 -04:00
Morph
271f2e2d78
ssl: Stub Import(Client/Server)Pki
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- Used in JUMP FORCE Deluxe Edition
2021-05-12 21:04:13 -04:00
Morph
5a042bdaa1
Merge pull request #6267 from german77/gestureRewrite
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hid: Improve hardware accuracy of gestures
2021-05-12 09:17:23 -04:00
bunnei
12d569e483
hle: kernel: hle_ipc: Fix outgoing IPC response size calculation.
2021-05-11 12:27:43 -07:00
bunnei
fc086f93b2
WORKAROUND: temp. disable session resource limits while we work out issues
2021-05-11 10:51:39 -07:00
bunnei
f2c26443f8
WORKAROUND: Do not use slab heap while we track down issues with resource management.
2021-05-11 10:27:18 -07:00
bunnei
b9f543b29f
audren
2021-05-11 10:24:53 -07:00
bunnei
343d92a092
core: hle: ipc_helpers: Fix cast on raw_data_size calculation.
2021-05-10 20:34:38 -07:00
bunnei
2c1e119c4a
hle: service: sm: Add TIPC support.
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- Fixes our error checking of names as well.
2021-05-10 20:34:38 -07:00
bunnei
913971417e
hle: kernel: hle_ipc: Improve IPC code and add initial support for TIPC.
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- Fixes our move handles implementation to actually move objects.
- Simplifies the traditional IPC path.
2021-05-10 20:34:38 -07:00
bunnei
49c4c329f6
hle: service: sm: GetService: Reserve session resource when we create a KSession.
2021-05-10 20:34:38 -07:00
bunnei
21671d05a3
hle: service: Add support for dispatching TIPC requests.
2021-05-10 20:34:38 -07:00
bunnei
da25a59866
hle: service: Implement IPC::CommandType::Close.
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- This was not actually closing sessions before.
2021-05-10 20:34:38 -07:00
bunnei
41928dfdda
hle: service: sm: Use RegisterNamedService to register the service.
2021-05-10 20:34:38 -07:00
bunnei
934b2d8842
hle: service: sm: Improve Initialize implementation.
2021-05-10 20:34:38 -07:00
bunnei
f54ea749a4
hle: kernel: svc: Update ConnectToNamedPort to use new CreateNamedServicePort interface.
2021-05-10 20:34:38 -07:00
bunnei
c6de9657be
hle: kernel: Implement named service ports using service interface factory.
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- This allows us to create a new interface each time ConnectToNamedPort is called, removing the assumption that these are static.
2021-05-10 20:34:38 -07:00
bunnei
44c763f9c6
hle: kernel: KSession: Improve implementation of CloneCurrentObject.
2021-05-10 20:33:53 -07:00
bunnei
cfed6936f3
hle: service: sm: Increase point buffer size.
2021-05-10 15:43:42 -07:00
bunnei
9f44a44f2f
hle: ipc_helpers: Reserve session resource when we create a KSession.
2021-05-10 15:42:46 -07:00
bunnei
75f23ad494
hle: kernel: KClientPort: Cleanup comment format.
2021-05-10 15:41:46 -07:00
bunnei
7a06037c5f
hle: ipc: Add declarations for TIPC.
2021-05-10 15:05:10 -07:00
bunnei
ed25191ee6
hle: kernel: Further cleanup and add TIPC helpers.
2021-05-10 15:05:10 -07:00
bunnei
d08bd3e062
hle: ipc_helpers: Update IPC response generation for TIPC.
2021-05-10 15:05:10 -07:00
bunnei
ec50a9b5b9
Merge pull request #6291 from lioncash/kern-shadow
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kernel: Eliminate variable shadowing
2021-05-09 20:15:00 -07:00
german77
0c1bb46f0a
kernel: Delete unused files
2021-05-09 11:15:31 -05:00
Lioncash
2f62bae9e3
kernel: Eliminate variable shadowing
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Now that the large kernel refactor is merged, we can eliminate the
remaining variable shadowing cases.
2021-05-08 12:33:26 -04:00
bunnei
faa067f175
Merge pull request #6266 from bunnei/kautoobject-refactor
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Kernel Rework: Migrate kernel objects to KAutoObject
2021-05-07 23:30:17 -07:00
bunnei
8acf739b3f
Merge pull request #6287 from lioncash/ldr-copy
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ldr: Simplify memory copy within LoadNro()
2021-05-07 09:46:31 -07:00
Lioncash
8f638e81e9
ldr: Simplify memory copy within LoadNro()
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We can use the dedicated memory function for performing copies instead
of reading into a temporary buffer and then immediately writing it back
out to memory.
Eliminates a bit of heap memory churn.
2021-05-06 19:18:14 -04:00
ameerj
da62e92784
nvflinger: Create layers when they are queried but not found
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Fixes Shantae softlock on boot.
2021-05-06 11:20:52 -04:00
bunnei
d57b12193b
hle: kernel: KPageTable: CanContain should not be constexpr.
2021-05-05 16:40:55 -07:00
bunnei
b805ee653f
hle: kernel: Move slab resource counts to Kernel.
2021-05-05 16:40:54 -07:00
bunnei
d2c4dbde9e
fixup! hle: kernel: Migrate KSharedMemory to KAutoObject.
2021-05-05 16:40:54 -07:00
bunnei
2c4615f3a6
fixup! hle: kernel: Migrate more of KThread to KAutoObject.
2021-05-05 16:40:54 -07:00
bunnei
510f71d871
fixup! hle: kernel: Ensure all kernel objects with KAutoObject are properly created.
2021-05-05 16:40:54 -07:00
bunnei
9f81221528
fixup! hle: kernel: Ensure all kernel objects with KAutoObject are properly created.
2021-05-05 16:40:54 -07:00
bunnei
eae107d0e9
kernel: svc: Remove unused RetrieveResourceLimitValue function.
2021-05-05 16:40:54 -07:00
bunnei
da22def511
hle: kernel: Fix un/sign mismatch errors with NUM_CPU_CORES.
2021-05-05 16:40:54 -07:00
bunnei
f23760b1e1
fixup! hle: kernel: Add initial impl. of slab setup.
2021-05-05 16:40:54 -07:00
bunnei
1e983b19df
fixup! hle: kernel: Migrate to KHandleTable.
2021-05-05 16:40:54 -07:00
bunnei
ad5a5ef43f
fixup! hle: kernel: Migrate more of KThread to KAutoObject.
2021-05-05 16:40:54 -07:00
bunnei
9434603450
fixup! hle: kernel: Migrate KReadableEvent and KWritableEvent to KAutoObject.
2021-05-05 16:40:54 -07:00
bunnei
703d7aaab6
fixup! hle: kernel: Migrate to KHandleTable.
2021-05-05 16:40:54 -07:00
bunnei
9beb239634
fixup! hle: kernel: Add initial impl. of KLinkedList.
2021-05-05 16:40:54 -07:00
bunnei
2cdc7142b0
fixup! hle: kernel: Migrate to KHandleTable.
2021-05-05 16:40:54 -07:00
bunnei
34abe4a905
fixup! hle: kernel: Migrate KPort, KClientPort, and KServerPort to KAutoObject.
2021-05-05 16:40:54 -07:00
bunnei
f6d45b747e
fixup! hle: kernel: Migrate KSession, KClientSession, and KServerSession to KAutoObject.
2021-05-05 16:40:53 -07:00
bunnei
1b074b8984
fixup! hle: kernel: Migrate KSession, KClientSession, and KServerSession to KAutoObject.
2021-05-05 16:40:53 -07:00
bunnei
50d2dc3b51
fixup! hle: kernel: Migrate KPort, KClientPort, and KServerPort to KAutoObject.
2021-05-05 16:40:53 -07:00
bunnei
d23f9f75ff
fixup! hle: kernel: Migrate to KHandleTable.
2021-05-05 16:40:53 -07:00