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Merge pull request #6652 from lat9nq/cmd-vulkan-fixes

yuzu-cmd: Linux Vulkan fixes
This commit is contained in:
bunnei 2021-07-19 20:54:03 -04:00 committed by GitHub
commit ffc78ce9c1
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GPG key ID: 4AEE18F83AFDEB23
7 changed files with 38 additions and 51 deletions

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@ -13,7 +13,7 @@ project(yuzu)
option(ENABLE_SDL2 "Enable the SDL2 frontend" ON) option(ENABLE_SDL2 "Enable the SDL2 frontend" ON)
CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 binaries" ON "ENABLE_SDL2;MSVC" OFF) CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 binaries" ON "ENABLE_SDL2;MSVC" OFF)
# On Linux system SDL2 is likely to be lacking HIDAPI support which have drawbacks but is needed for SDL motion # On Linux system SDL2 is likely to be lacking HIDAPI support which have drawbacks but is needed for SDL motion
option(YUZU_ALLOW_SYSTEM_SDL2 "Try using system SDL2 before fallling back to one from externals" OFF) CMAKE_DEPENDENT_OPTION(YUZU_USE_EXTERNAL_SDL2 "Compile external SDL2" ON "ENABLE_SDL2;NOT MSVC" OFF)
option(ENABLE_QT "Enable the Qt frontend" ON) option(ENABLE_QT "Enable the Qt frontend" ON)
option(ENABLE_QT_TRANSLATION "Enable translations for the Qt frontend" OFF) option(ENABLE_QT_TRANSLATION "Enable translations for the Qt frontend" OFF)
@ -393,26 +393,20 @@ if (ENABLE_SDL2)
add_library(SDL2 INTERFACE) add_library(SDL2 INTERFACE)
target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARY}") target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARY}")
target_include_directories(SDL2 INTERFACE "${SDL2_INCLUDE_DIR}") target_include_directories(SDL2 INTERFACE "${SDL2_INCLUDE_DIR}")
elseif (YUZU_USE_EXTERNAL_SDL2)
message(STATUS "Using SDL2 from externals.")
else() else()
if (YUZU_ALLOW_SYSTEM_SDL2) find_package(SDL2 2.0.15 REQUIRED)
find_package(SDL2 2.0.15 QUIET)
if (SDL2_FOUND) # Some installations don't set SDL2_LIBRARIES
# Some installations don't set SDL2_LIBRARIES if("${SDL2_LIBRARIES}" STREQUAL "")
if("${SDL2_LIBRARIES}" STREQUAL "") message(WARNING "SDL2_LIBRARIES wasn't set, manually setting to SDL2::SDL2")
message(WARNING "SDL2_LIBRARIES wasn't set, manually setting to SDL2::SDL2") set(SDL2_LIBRARIES "SDL2::SDL2")
set(SDL2_LIBRARIES "SDL2::SDL2")
endif()
include_directories(SYSTEM ${SDL2_INCLUDE_DIRS})
add_library(SDL2 INTERFACE)
target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARIES}")
else()
message(STATUS "SDL2 2.0.15 or newer not found, falling back to externals.")
endif()
else()
message(STATUS "Using SDL2 from externals.")
endif() endif()
include_directories(SYSTEM ${SDL2_INCLUDE_DIRS})
add_library(SDL2 INTERFACE)
target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARIES}")
endif() endif()
endif() endif()

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@ -51,7 +51,7 @@ if (NOT LIBUSB_FOUND OR YUZU_USE_BUNDLED_LIBUSB)
endif() endif()
# SDL2 # SDL2
if (NOT SDL2_FOUND AND ENABLE_SDL2) if (YUZU_USE_EXTERNAL_SDL2)
if (NOT WIN32) if (NOT WIN32)
# Yuzu itself needs: Events Joystick Haptic Sensor Timers Audio # Yuzu itself needs: Events Joystick Haptic Sensor Timers Audio
# Yuzu-cmd also needs: Video (depends on Loadso/Dlopen) # Yuzu-cmd also needs: Video (depends on Loadso/Dlopen)

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@ -10,15 +10,7 @@
#include <thread> #include <thread>
#include <unordered_map> #include <unordered_map>
// Ignore -Wimplicit-fallthrough due to https://github.com/libsdl-org/SDL/issues/4307
#ifdef __GNUC__
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wimplicit-fallthrough"
#endif
#include <SDL.h> #include <SDL.h>
#ifdef __GNUC__
#pragma GCC diagnostic pop
#endif
#include "common/common_types.h" #include "common/common_types.h"
#include "common/threadsafe_queue.h" #include "common/threadsafe_queue.h"

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@ -38,6 +38,11 @@ target_include_directories(yuzu-cmd PRIVATE ${RESOURCES_DIR})
target_include_directories(yuzu-cmd PRIVATE ../../externals/Vulkan-Headers/include) target_include_directories(yuzu-cmd PRIVATE ../../externals/Vulkan-Headers/include)
if (YUZU_USE_EXTERNAL_SDL2)
target_compile_definitions(yuzu-cmd PRIVATE -DYUZU_USE_EXTERNAL_SDL2)
target_include_directories(yuzu-cmd PRIVATE ${PROJECT_BINARY_DIR}/externals/SDL/include)
endif()
if(UNIX AND NOT APPLE) if(UNIX AND NOT APPLE)
install(TARGETS yuzu-cmd RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin") install(TARGETS yuzu-cmd RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin")
endif() endif()

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@ -2,15 +2,7 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
// Ignore -Wimplicit-fallthrough due to https://github.com/libsdl-org/SDL/issues/4307
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wimplicit-fallthrough"
#endif
#include <SDL.h> #include <SDL.h>
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/scm_rev.h" #include "common/scm_rev.h"

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@ -7,15 +7,7 @@
#include <string> #include <string>
#define SDL_MAIN_HANDLED #define SDL_MAIN_HANDLED
// Ignore -Wimplicit-fallthrough due to https://github.com/libsdl-org/SDL/issues/4307
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wimplicit-fallthrough"
#endif
#include <SDL.h> #include <SDL.h>
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#include <fmt/format.h> #include <fmt/format.h>
#include <glad/glad.h> #include <glad/glad.h>

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@ -15,16 +15,13 @@
#include "video_core/renderer_vulkan/renderer_vulkan.h" #include "video_core/renderer_vulkan/renderer_vulkan.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2_vk.h" #include "yuzu_cmd/emu_window/emu_window_sdl2_vk.h"
// Include these late to avoid polluting everything with Xlib macros #ifdef YUZU_USE_EXTERNAL_SDL2
// Ignore -Wimplicit-fallthrough due to https://github.com/libsdl-org/SDL/issues/4307 // Include this before SDL.h to prevent the external from including a dummy
#ifdef __clang__ #define USING_GENERATED_CONFIG_H
#pragma clang diagnostic push #include <SDL_config.h>
#pragma clang diagnostic ignored "-Wimplicit-fallthrough"
#endif #endif
#include <SDL.h> #include <SDL.h>
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#include <SDL_syswm.h> #include <SDL_syswm.h>
EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsystem) EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsystem)
@ -51,6 +48,11 @@ EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsyste
window_info.type = Core::Frontend::WindowSystemType::Windows; window_info.type = Core::Frontend::WindowSystemType::Windows;
window_info.render_surface = reinterpret_cast<void*>(wm.info.win.window); window_info.render_surface = reinterpret_cast<void*>(wm.info.win.window);
break; break;
#else
case SDL_SYSWM_TYPE::SDL_SYSWM_WINDOWS:
LOG_CRITICAL(Frontend, "Window manager subsystem Windows not compiled");
std::exit(EXIT_FAILURE);
break;
#endif #endif
#ifdef SDL_VIDEO_DRIVER_X11 #ifdef SDL_VIDEO_DRIVER_X11
case SDL_SYSWM_TYPE::SDL_SYSWM_X11: case SDL_SYSWM_TYPE::SDL_SYSWM_X11:
@ -58,6 +60,11 @@ EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsyste
window_info.display_connection = wm.info.x11.display; window_info.display_connection = wm.info.x11.display;
window_info.render_surface = reinterpret_cast<void*>(wm.info.x11.window); window_info.render_surface = reinterpret_cast<void*>(wm.info.x11.window);
break; break;
#else
case SDL_SYSWM_TYPE::SDL_SYSWM_X11:
LOG_CRITICAL(Frontend, "Window manager subsystem X11 not compiled");
std::exit(EXIT_FAILURE);
break;
#endif #endif
#ifdef SDL_VIDEO_DRIVER_WAYLAND #ifdef SDL_VIDEO_DRIVER_WAYLAND
case SDL_SYSWM_TYPE::SDL_SYSWM_WAYLAND: case SDL_SYSWM_TYPE::SDL_SYSWM_WAYLAND:
@ -65,6 +72,11 @@ EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsyste
window_info.display_connection = wm.info.wl.display; window_info.display_connection = wm.info.wl.display;
window_info.render_surface = wm.info.wl.surface; window_info.render_surface = wm.info.wl.surface;
break; break;
#else
case SDL_SYSWM_TYPE::SDL_SYSWM_WAYLAND:
LOG_CRITICAL(Frontend, "Window manager subsystem Wayland not compiled");
std::exit(EXIT_FAILURE);
break;
#endif #endif
default: default:
LOG_CRITICAL(Frontend, "Window manager subsystem not implemented"); LOG_CRITICAL(Frontend, "Window manager subsystem not implemented");