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Core, VideoCore: Replace or fix exit() calls.

This commit is contained in:
Emmanuel Gil Peyrot 2015-06-21 17:47:21 +01:00
parent e5fcabdd69
commit f48b28ad27
3 changed files with 15 additions and 10 deletions

View file

@ -20,6 +20,7 @@
/* Note: this file handles interface with arm core and vfp registers */ /* Note: this file handles interface with arm core and vfp registers */
#include "common/common_funcs.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "core/arm/skyeye_common/armdefs.h" #include "core/arm/skyeye_common/armdefs.h"
@ -153,9 +154,8 @@ void vfp_raise_exceptions(ARMul_State* state, u32 exceptions, u32 inst, u32 fpsc
LOG_TRACE(Core_ARM11, "VFP: raising exceptions %08x\n", exceptions); LOG_TRACE(Core_ARM11, "VFP: raising exceptions %08x\n", exceptions);
if (exceptions == VFP_EXCEPTION_ERROR) { if (exceptions == VFP_EXCEPTION_ERROR) {
LOG_TRACE(Core_ARM11, "unhandled bounce %x\n", inst); LOG_CRITICAL(Core_ARM11, "unhandled bounce %x\n", inst);
exit(-1); Crash();
return;
} }
/* /*

View file

@ -53,6 +53,8 @@
#include <cinttypes> #include <cinttypes>
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "core/arm/skyeye_common/vfp/vfp_helper.h" #include "core/arm/skyeye_common/vfp/vfp_helper.h"
@ -1246,7 +1248,7 @@ u32 vfp_single_cpdo(ARMul_State* state, u32 inst, u32 fpscr)
if (!fop->fn) { if (!fop->fn) {
LOG_CRITICAL(Core_ARM11, "could not find single op %d, inst=0x%x@0x%x", FEXT_TO_IDX(inst), inst, state->Reg[15]); LOG_CRITICAL(Core_ARM11, "could not find single op %d, inst=0x%x@0x%x", FEXT_TO_IDX(inst), inst, state->Reg[15]);
exit(-1); Crash();
goto invalid; goto invalid;
} }

View file

@ -2,23 +2,26 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <algorithm>
#include <cstddef>
#include <cstdlib>
#include "common/assert.h"
#include "common/emu_window.h"
#include "common/logging/log.h"
#include "common/profiler_reporting.h"
#include "core/hw/gpu.h" #include "core/hw/gpu.h"
#include "core/hw/hw.h" #include "core/hw/hw.h"
#include "core/hw/lcd.h" #include "core/hw/lcd.h"
#include "core/memory.h" #include "core/memory.h"
#include "core/settings.h" #include "core/settings.h"
#include "common/emu_window.h"
#include "common/logging/log.h"
#include "common/profiler_reporting.h"
#include "video_core/video_core.h" #include "video_core/video_core.h"
#include "video_core/renderer_opengl/renderer_opengl.h" #include "video_core/renderer_opengl/renderer_opengl.h"
#include "video_core/renderer_opengl/gl_shader_util.h" #include "video_core/renderer_opengl/gl_shader_util.h"
#include "video_core/renderer_opengl/gl_shaders.h" #include "video_core/renderer_opengl/gl_shaders.h"
#include <algorithm>
/** /**
* Vertex structure that the drawn screen rectangles are composed of. * Vertex structure that the drawn screen rectangles are composed of.
*/ */