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Merge pull request #7674 from lat9nq/fix-custom-highlight

configure_per_game: Initialize tabs after loading custom configuration
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bunnei 2022-01-05 16:14:15 -08:00 committed by GitHub
commit f46e1b8ca2
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@ -45,20 +45,21 @@
ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id, const std::string& file_name,
Core::System& system_)
: QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGame>()),
title_id(title_id), system{system_}, addons_tab{std::make_unique<ConfigurePerGameAddons>(
system_, this)},
audio_tab{std::make_unique<ConfigureAudio>(system_, this)},
cpu_tab{std::make_unique<ConfigureCpu>(system_, this)},
general_tab{std::make_unique<ConfigureGeneral>(system_, this)},
graphics_tab{std::make_unique<ConfigureGraphics>(system_, this)},
graphics_advanced_tab{std::make_unique<ConfigureGraphicsAdvanced>(system_, this)},
system_tab{std::make_unique<ConfigureSystem>(system_, this)} {
title_id(title_id), system{system_} {
const auto file_path = std::filesystem::path(Common::FS::ToU8String(file_name));
const auto config_file_name = title_id == 0 ? Common::FS::PathToUTF8String(file_path.filename())
: fmt::format("{:016X}", title_id);
game_config =
std::make_unique<Config>(system, config_file_name, Config::ConfigType::PerGameConfig);
addons_tab = std::make_unique<ConfigurePerGameAddons>(system_, this);
audio_tab = std::make_unique<ConfigureAudio>(system_, this);
cpu_tab = std::make_unique<ConfigureCpu>(system_, this);
general_tab = std::make_unique<ConfigureGeneral>(system_, this);
graphics_tab = std::make_unique<ConfigureGraphics>(system_, this);
graphics_advanced_tab = std::make_unique<ConfigureGraphicsAdvanced>(system_, this);
system_tab = std::make_unique<ConfigureSystem>(system_, this);
ui->setupUi(this);
ui->tabWidget->addTab(addons_tab.get(), tr("Add-Ons"));
@ -187,11 +188,4 @@ void ConfigurePerGame::LoadConfiguration() {
const auto valueText = ReadableByteSize(file->GetSize());
ui->display_size->setText(valueText);
general_tab->SetConfiguration();
cpu_tab->SetConfiguration();
system_tab->SetConfiguration();
graphics_tab->SetConfiguration();
graphics_advanced_tab->SetConfiguration();
audio_tab->SetConfiguration();
}