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emulated_controller: Remove unused parameter in GetMappedDevices()

This isn't used, so it can be removed to make the function a little
nicer.
This commit is contained in:
Lioncash 2022-12-05 18:23:17 -05:00
parent 87543b9dea
commit e4a16f50ef
3 changed files with 3 additions and 5 deletions

View file

@ -424,8 +424,7 @@ void EmulatedController::RestoreConfig() {
ReloadFromSettings(); ReloadFromSettings();
} }
std::vector<Common::ParamPackage> EmulatedController::GetMappedDevices( std::vector<Common::ParamPackage> EmulatedController::GetMappedDevices() const {
EmulatedDeviceIndex device_index) const {
std::vector<Common::ParamPackage> devices; std::vector<Common::ParamPackage> devices;
for (const auto& param : button_params) { for (const auto& param : button_params) {
if (!param.Has("engine")) { if (!param.Has("engine")) {

View file

@ -244,7 +244,7 @@ public:
void RestoreConfig(); void RestoreConfig();
/// Returns a vector of mapped devices from the mapped button and stick parameters /// Returns a vector of mapped devices from the mapped button and stick parameters
std::vector<Common::ParamPackage> GetMappedDevices(EmulatedDeviceIndex device_index) const; std::vector<Common::ParamPackage> GetMappedDevices() const;
// Returns the current mapped button device // Returns the current mapped button device
Common::ParamPackage GetButtonParam(std::size_t index) const; Common::ParamPackage GetButtonParam(std::size_t index) const;

View file

@ -855,8 +855,7 @@ void ConfigureInputPlayer::UpdateInputDeviceCombobox() {
return; return;
} }
const auto devices = const auto devices = emulated_controller->GetMappedDevices();
emulated_controller->GetMappedDevices(Core::HID::EmulatedDeviceIndex::AllDevices);
UpdateInputDevices(); UpdateInputDevices();
if (devices.empty()) { if (devices.empty()) {