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gl_rasterizer_cache: Fixup texture view parameters

These parameters were declared as constants and passed to glTextureView
but then they were removed on a rabase. This addresses that mistake.
This commit is contained in:
ReinUsesLisp 2019-02-08 18:32:58 -03:00
parent f09d1dffd1
commit e36e7ae74e

View file

@ -853,8 +853,8 @@ void CachedSurface::EnsureTextureView() {
constexpr GLuint min_level = 0; constexpr GLuint min_level = 0;
glGenTextures(1, &texture_view.handle); glGenTextures(1, &texture_view.handle);
glTextureView(texture_view.handle, target, texture.handle, gl_internal_format, 0, glTextureView(texture_view.handle, target, texture.handle, gl_internal_format, min_level,
params.max_mip_level, 0, 1); params.max_mip_level, min_layer, num_layers);
ApplyTextureDefaults(texture_view.handle, params.max_mip_level); ApplyTextureDefaults(texture_view.handle, params.max_mip_level);
glTextureParameteriv(texture_view.handle, GL_TEXTURE_SWIZZLE_RGBA, glTextureParameteriv(texture_view.handle, GL_TEXTURE_SWIZZLE_RGBA,
reinterpret_cast<const GLint*>(swizzle.data())); reinterpret_cast<const GLint*>(swizzle.data()));