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shader: Implement ISET, add common_funcs

This commit is contained in:
ameerj 2021-03-01 01:30:09 -05:00
parent bec7d3111d
commit e038928616
8 changed files with 150 additions and 50 deletions

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@ -62,6 +62,8 @@ add_library(shader_recompiler STATIC
frontend/maxwell/translate/impl/bitfield_extract.cpp frontend/maxwell/translate/impl/bitfield_extract.cpp
frontend/maxwell/translate/impl/bitfield_insert.cpp frontend/maxwell/translate/impl/bitfield_insert.cpp
frontend/maxwell/translate/impl/common_encoding.h frontend/maxwell/translate/impl/common_encoding.h
frontend/maxwell/translate/impl/common_funcs.cpp
frontend/maxwell/translate/impl/common_funcs.h
frontend/maxwell/translate/impl/floating_point_add.cpp frontend/maxwell/translate/impl/floating_point_add.cpp
frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp
frontend/maxwell/translate/impl/floating_point_fused_multiply_add.cpp frontend/maxwell/translate/impl/floating_point_fused_multiply_add.cpp
@ -72,6 +74,7 @@ add_library(shader_recompiler STATIC
frontend/maxwell/translate/impl/impl.h frontend/maxwell/translate/impl/impl.h
frontend/maxwell/translate/impl/integer_add.cpp frontend/maxwell/translate/impl/integer_add.cpp
frontend/maxwell/translate/impl/integer_compare.cpp frontend/maxwell/translate/impl/integer_compare.cpp
frontend/maxwell/translate/impl/integer_compare_and_set.cpp
frontend/maxwell/translate/impl/integer_minimum_maximum.cpp frontend/maxwell/translate/impl/integer_minimum_maximum.cpp
frontend/maxwell/translate/impl/integer_popcount.cpp frontend/maxwell/translate/impl/integer_popcount.cpp
frontend/maxwell/translate/impl/integer_scaled_add.cpp frontend/maxwell/translate/impl/integer_scaled_add.cpp

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@ -0,0 +1,46 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h"
namespace Shader::Maxwell {
[[nodiscard]] IR::U1 IntegerCompare(TranslatorVisitor& v, const IR::U32& operand_1,
const IR::U32& operand_2, ComparisonOp compare_op,
bool is_signed) {
switch (compare_op) {
case ComparisonOp::False:
return v.ir.Imm1(false);
case ComparisonOp::LessThan:
return v.ir.ILessThan(operand_1, operand_2, is_signed);
case ComparisonOp::Equal:
return v.ir.IEqual(operand_1, operand_2);
case ComparisonOp::LessThanEqual:
return v.ir.ILessThanEqual(operand_1, operand_2, is_signed);
case ComparisonOp::GreaterThan:
return v.ir.IGreaterThan(operand_1, operand_2, is_signed);
case ComparisonOp::NotEqual:
return v.ir.INotEqual(operand_1, operand_2);
case ComparisonOp::GreaterThanEqual:
return v.ir.IGreaterThanEqual(operand_1, operand_2, is_signed);
case ComparisonOp::True:
return v.ir.Imm1(true);
default:
throw NotImplementedException("CMP");
}
}
[[nodiscard]] IR::U1 PredicateCombine(TranslatorVisitor& v, const IR::U1& predicate_1,
const IR::U1& predicate_2, BooleanOp bop) {
switch (bop) {
case BooleanOp::And:
return v.ir.LogicalAnd(predicate_1, predicate_2);
case BooleanOp::Or:
return v.ir.LogicalOr(predicate_1, predicate_2);
case BooleanOp::Xor:
return v.ir.LogicalXor(predicate_1, predicate_2);
default:
throw NotImplementedException("BOP");
}
}
} // namespace Shader::Maxwell

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@ -0,0 +1,17 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
namespace Shader::Maxwell {
[[nodiscard]] IR::U1 IntegerCompare(TranslatorVisitor& v, const IR::U32& operand_1,
const IR::U32& operand_2, ComparisonOp compare_op,
bool is_signed);
[[nodiscard]] IR::U1 PredicateCombine(TranslatorVisitor& v, const IR::U1& predicate_1,
const IR::U1& predicate_2, BooleanOp bop);
} // namespace Shader::Maxwell

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@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#pragma once
#include "shader_recompiler/environment.h" #include "shader_recompiler/environment.h"
#include "shader_recompiler/frontend/ir/basic_block.h" #include "shader_recompiler/frontend/ir/basic_block.h"
#include "shader_recompiler/frontend/ir/ir_emitter.h" #include "shader_recompiler/frontend/ir/ir_emitter.h"
@ -9,6 +11,23 @@
namespace Shader::Maxwell { namespace Shader::Maxwell {
enum class ComparisonOp : u64 {
False,
LessThan,
Equal,
LessThanEqual,
GreaterThan,
NotEqual,
GreaterThanEqual,
True,
};
enum class BooleanOp : u64 {
And,
Or,
Xor,
};
class TranslatorVisitor { class TranslatorVisitor {
public: public:
explicit TranslatorVisitor(Environment& env_, IR::Block& block) : env{env_}, ir(block) {} explicit TranslatorVisitor(Environment& env_, IR::Block& block) : env{env_}, ir(block) {}

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@ -4,46 +4,11 @@
#include "common/bit_field.h" #include "common/bit_field.h"
#include "common/common_types.h" #include "common/common_types.h"
#include "shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h"
#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
namespace Shader::Maxwell { namespace Shader::Maxwell {
namespace { namespace {
enum class ComparisonOp : u64 {
False,
LessThan,
Equal,
LessThanEqual,
GreaterThan,
NotEqual,
GreaterThanEqual,
True,
};
[[nodiscard]] IR::U1 CompareToZero(TranslatorVisitor& v, const IR::U32& operand,
ComparisonOp compare_op, bool is_signed) {
const IR::U32 zero{v.ir.Imm32(0)};
switch (compare_op) {
case ComparisonOp::False:
return v.ir.Imm1(false);
case ComparisonOp::LessThan:
return v.ir.ILessThan(operand, zero, is_signed);
case ComparisonOp::Equal:
return v.ir.IEqual(operand, zero);
case ComparisonOp::LessThanEqual:
return v.ir.ILessThanEqual(operand, zero, is_signed);
case ComparisonOp::GreaterThan:
return v.ir.IGreaterThan(operand, zero, is_signed);
case ComparisonOp::NotEqual:
return v.ir.INotEqual(operand, zero);
case ComparisonOp::GreaterThanEqual:
return v.ir.IGreaterThanEqual(operand, zero, is_signed);
case ComparisonOp::True:
return v.ir.Imm1(true);
default:
throw NotImplementedException("ICMP.CMP");
}
}
void ICMP(TranslatorVisitor& v, u64 insn, const IR::U32& src_a, const IR::U32& operand) { void ICMP(TranslatorVisitor& v, u64 insn, const IR::U32& src_a, const IR::U32& operand) {
union { union {
u64 insn; u64 insn;
@ -55,7 +20,7 @@ void ICMP(TranslatorVisitor& v, u64 insn, const IR::U32& src_a, const IR::U32& o
const IR::U32 zero{v.ir.Imm32(0)}; const IR::U32 zero{v.ir.Imm32(0)};
const bool is_signed{icmp.is_signed != 0}; const bool is_signed{icmp.is_signed != 0};
const IR::U1 cmp_result{CompareToZero(v, operand, icmp.compare_op, is_signed)}; const IR::U1 cmp_result{IntegerCompare(v, operand, zero, icmp.compare_op, is_signed)};
const IR::U32 src_reg{v.X(icmp.src_reg)}; const IR::U32 src_reg{v.X(icmp.src_reg)};
const IR::U32 result{v.ir.Select(cmp_result, src_reg, src_a)}; const IR::U32 result{v.ir.Select(cmp_result, src_reg, src_a)};

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@ -0,0 +1,62 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/bit_field.h"
#include "common/common_types.h"
#include "shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h"
#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
namespace Shader::Maxwell {
namespace {
void ISET(TranslatorVisitor& v, u64 insn, const IR::U32& src_a) {
union {
u64 insn;
BitField<0, 8, IR::Reg> dest_reg;
BitField<8, 8, IR::Reg> src_reg;
BitField<39, 3, IR::Pred> pred;
BitField<42, 1, u64> neg_pred;
BitField<43, 1, u64> x;
BitField<44, 1, u64> bf;
BitField<45, 2, BooleanOp> bop;
BitField<48, 1, u64> is_signed;
BitField<49, 3, ComparisonOp> compare_op;
} const iset{insn};
if (iset.x != 0) {
throw NotImplementedException("ISET.X");
}
const IR::U32 src_reg{v.X(iset.src_reg)};
const bool is_signed{iset.is_signed != 0};
IR::U1 pred{v.ir.GetPred(iset.pred)};
if (iset.neg_pred != 0) {
pred = v.ir.LogicalNot(pred);
}
const IR::U1 cmp_result{IntegerCompare(v, src_reg, src_a, iset.compare_op, is_signed)};
const IR::U1 bop_result{PredicateCombine(v, cmp_result, pred, iset.bop)};
const IR::U32 one_mask{v.ir.Imm32(-1)};
const IR::U32 fp_one{v.ir.Imm32(0x3f800000)};
const IR::U32 fail_result{v.ir.Imm32(0)};
const IR::U32 pass_result{iset.bf == 0 ? one_mask : fp_one};
const IR::U32 result{v.ir.Select(bop_result, pass_result, fail_result)};
v.X(iset.dest_reg, result);
}
} // Anonymous namespace
void TranslatorVisitor::ISET_reg(u64 insn) {
ISET(*this, insn, GetReg20(insn));
}
void TranslatorVisitor::ISET_cbuf(u64 insn) {
ISET(*this, insn, GetCbuf(insn));
}
void TranslatorVisitor::ISET_imm(u64 insn) {
ISET(*this, insn, GetImm20(insn));
}
} // namespace Shader::Maxwell

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@ -23,7 +23,7 @@ void IMNMX(TranslatorVisitor& v, u64 insn, const IR::U32& op_b) {
throw NotImplementedException("IMNMX.MODE"); throw NotImplementedException("IMNMX.MODE");
} }
IR::U1 pred{v.ir.GetPred(imnmx.pred)}; const IR::U1 pred{v.ir.GetPred(imnmx.pred)};
const IR::U32 op_a{v.X(imnmx.src_reg)}; const IR::U32 op_a{v.X(imnmx.src_reg)};
IR::U32 min; IR::U32 min;
IR::U32 max; IR::U32 max;

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@ -457,18 +457,6 @@ void TranslatorVisitor::ISBERD(u64) {
ThrowNotImplemented(Opcode::ISBERD); ThrowNotImplemented(Opcode::ISBERD);
} }
void TranslatorVisitor::ISET_reg(u64) {
ThrowNotImplemented(Opcode::ISET_reg);
}
void TranslatorVisitor::ISET_cbuf(u64) {
ThrowNotImplemented(Opcode::ISET_cbuf);
}
void TranslatorVisitor::ISET_imm(u64) {
ThrowNotImplemented(Opcode::ISET_imm);
}
void TranslatorVisitor::JCAL(u64) { void TranslatorVisitor::JCAL(u64) {
ThrowNotImplemented(Opcode::JCAL); ThrowNotImplemented(Opcode::JCAL);
} }