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OpenGL: Keep stencil-test and framebuffer.depth_format in sync

This commit is contained in:
Jannik Vogel 2016-04-01 15:49:16 +02:00
parent f3ba678b81
commit d47605b2ed

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@ -271,6 +271,7 @@ void RasterizerOpenGL::NotifyPicaRegisterChanged(u32 id) {
// Stencil test // Stencil test
case PICA_REG_INDEX(output_merger.stencil_test.raw_func): case PICA_REG_INDEX(output_merger.stencil_test.raw_func):
case PICA_REG_INDEX(output_merger.stencil_test.raw_op): case PICA_REG_INDEX(output_merger.stencil_test.raw_op):
case PICA_REG_INDEX(framebuffer.depth_format):
SyncStencilTest(); SyncStencilTest();
break; break;