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core: Keep track of ARPManager and register current application on boot

This commit is contained in:
Zach Hilman 2019-06-24 19:27:35 -04:00
parent ce21973022
commit d40a38df8d
2 changed files with 76 additions and 0 deletions

View file

@ -25,6 +25,7 @@
#include "core/hle/kernel/scheduler.h" #include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/thread.h" #include "core/hle/kernel/thread.h"
#include "core/hle/service/am/applets/applets.h" #include "core/hle/service/am/applets/applets.h"
#include "core/hle/service/glue/manager.h"
#include "core/hle/service/service.h" #include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h" #include "core/hle/service/sm/sm.h"
#include "core/loader/loader.h" #include "core/loader/loader.h"
@ -33,12 +34,39 @@
#include "core/settings.h" #include "core/settings.h"
#include "core/telemetry_session.h" #include "core/telemetry_session.h"
#include "file_sys/cheat_engine.h" #include "file_sys/cheat_engine.h"
#include "file_sys/patch_manager.h"
#include "video_core/debug_utils/debug_utils.h" #include "video_core/debug_utils/debug_utils.h"
#include "video_core/renderer_base.h" #include "video_core/renderer_base.h"
#include "video_core/video_core.h" #include "video_core/video_core.h"
namespace Core { namespace Core {
namespace {
FileSys::StorageId GetStorageIdForFrontendSlot(
std::optional<FileSys::ContentProviderUnionSlot> slot) {
if (!slot.has_value()) {
return FileSys::StorageId::None;
}
switch (*slot) {
case FileSys::ContentProviderUnionSlot::UserNAND:
return FileSys::StorageId::NandUser;
case FileSys::ContentProviderUnionSlot::SysNAND:
return FileSys::StorageId::NandSystem;
case FileSys::ContentProviderUnionSlot::SDMC:
return FileSys::StorageId::SdCard;
case FileSys::ContentProviderUnionSlot::FrontendManual:
return FileSys::StorageId::Host;
default:
return FileSys::StorageId::None;
}
UNREACHABLE();
}
} // Anonymous namespace
/*static*/ System System::s_instance; /*static*/ System System::s_instance;
FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs, FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
@ -110,6 +138,9 @@ struct System::Impl {
/// Create default implementations of applets if one is not provided. /// Create default implementations of applets if one is not provided.
applet_manager.SetDefaultAppletsIfMissing(); applet_manager.SetDefaultAppletsIfMissing();
/// Reset all glue registrations
arp_manager.ResetAll();
telemetry_session = std::make_unique<Core::TelemetrySession>(); telemetry_session = std::make_unique<Core::TelemetrySession>();
service_manager = std::make_shared<Service::SM::ServiceManager>(); service_manager = std::make_shared<Service::SM::ServiceManager>();
@ -161,6 +192,7 @@ struct System::Impl {
return static_cast<ResultStatus>(static_cast<u32>(ResultStatus::ErrorLoader) + return static_cast<ResultStatus>(static_cast<u32>(ResultStatus::ErrorLoader) +
static_cast<u32>(load_result)); static_cast<u32>(load_result));
} }
AddGlueRegistrationForProcess(*app_loader, *main_process);
kernel.MakeCurrentProcess(main_process.get()); kernel.MakeCurrentProcess(main_process.get());
// Main process has been loaded and been made current. // Main process has been loaded and been made current.
@ -219,6 +251,31 @@ struct System::Impl {
return app_loader->ReadTitle(out); return app_loader->ReadTitle(out);
} }
void AddGlueRegistrationForProcess(Loader::AppLoader& loader, Kernel::Process& process) {
std::vector<u8> nacp_data;
FileSys::NACP nacp;
if (loader.ReadControlData(nacp) == Loader::ResultStatus::Success) {
nacp_data = nacp.GetRawBytes();
} else {
nacp_data.resize(sizeof(FileSys::RawNACP));
}
Service::Glue::ApplicationLaunchProperty launch{};
launch.title_id = process.GetTitleID();
FileSys::PatchManager pm{launch.title_id};
launch.version = pm.GetGameVersion().value_or(0);
// TODO(DarkLordZach): When FSController/Game Card Support is added, if
// current_process_game_card use correct StorageId
launch.base_game_storage_id = GetStorageIdForFrontendSlot(content_provider->GetSlotForEntry(
launch.title_id, FileSys::ContentRecordType::Program));
launch.update_storage_id = GetStorageIdForFrontendSlot(content_provider->GetSlotForEntry(
FileSys::GetUpdateTitleID(launch.title_id), FileSys::ContentRecordType::Program));
arp_manager.Register(launch.title_id, launch, std::move(nacp_data));
}
void SetStatus(ResultStatus new_status, const char* details = nullptr) { void SetStatus(ResultStatus new_status, const char* details = nullptr) {
status = new_status; status = new_status;
if (details) { if (details) {
@ -249,6 +306,9 @@ struct System::Impl {
/// Frontend applets /// Frontend applets
Service::AM::Applets::AppletManager applet_manager; Service::AM::Applets::AppletManager applet_manager;
/// Glue services
Service::Glue::ARPManager arp_manager;
/// Service manager /// Service manager
std::shared_ptr<Service::SM::ServiceManager> service_manager; std::shared_ptr<Service::SM::ServiceManager> service_manager;
@ -500,6 +560,14 @@ const Reporter& System::GetReporter() const {
return impl->reporter; return impl->reporter;
} }
Service::Glue::ARPManager& System::GetARPManager() {
return impl->arp_manager;
}
const Service::Glue::ARPManager& System::GetARPManager() const {
return impl->arp_manager;
}
System::ResultStatus System::Init(Frontend::EmuWindow& emu_window) { System::ResultStatus System::Init(Frontend::EmuWindow& emu_window) {
return impl->Init(*this, emu_window); return impl->Init(*this, emu_window);
} }

View file

@ -43,6 +43,10 @@ struct AppletFrontendSet;
class AppletManager; class AppletManager;
} // namespace AM::Applets } // namespace AM::Applets
namespace Glue {
class ARPManager;
}
namespace SM { namespace SM {
class ServiceManager; class ServiceManager;
} // namespace SM } // namespace SM
@ -288,6 +292,10 @@ public:
const Reporter& GetReporter() const; const Reporter& GetReporter() const;
Service::Glue::ARPManager& GetARPManager();
const Service::Glue::ARPManager& GetARPManager() const;
private: private:
System(); System();