MacroHLE: Final cleanup and fixes.
This commit is contained in:
parent
581a7d785b
commit
d09aa0182f
14 changed files with 94 additions and 128 deletions
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@ -13,8 +13,8 @@ namespace Common {
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template <typename KeyTBase, typename ValueT>
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class RangeMap {
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private:
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using KeyT = std::conditional_t<std::is_signed_v<KeyTBase>, typename KeyTBase,
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std::make_signed_t<KeyTBase>>;
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using KeyT =
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std::conditional_t<std::is_signed_v<KeyTBase>, KeyTBase, std::make_signed_t<KeyTBase>>;
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public:
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explicit RangeMap(ValueT null_value_) : null_value{null_value_} {
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@ -56,8 +56,8 @@ public:
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private:
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using MapType = std::map<KeyT, ValueT>;
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using IteratorType = MapType::iterator;
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using ConstIteratorType = MapType::const_iterator;
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using IteratorType = typename MapType::iterator;
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using ConstIteratorType = typename MapType::const_iterator;
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size_t ContinousSizeInternal(KeyT address) const {
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const auto it = GetFirstElemnentBeforeOrOn(address);
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@ -36,8 +36,8 @@ public:
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[[nodiscard]] virtual bool HasHLEMacroState() const = 0;
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[[nodiscard]] virtual std::optional<ReplaceConstant> GetReplaceConstBuffer(
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u32 bank, u32 offset) = 0;
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[[nodiscard]] virtual std::optional<ReplaceConstant> GetReplaceConstBuffer(u32 bank,
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u32 offset) = 0;
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virtual void Dump(u64 hash) = 0;
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@ -200,7 +200,8 @@ public:
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/// Return true when a CPU region is modified from the CPU
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[[nodiscard]] bool IsRegionCpuModified(VAddr addr, size_t size);
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void SetDrawIndirect(const Tegra::Engines::DrawManager::IndirectParams* current_draw_indirect_) {
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void SetDrawIndirect(
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const Tegra::Engines::DrawManager::IndirectParams* current_draw_indirect_) {
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current_draw_indirect = current_draw_indirect_;
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}
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@ -97,7 +97,8 @@ void DrawManager::DrawArrayIndirect(PrimitiveTopology topology) {
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ProcessDrawIndirect(true);
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}
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void DrawManager::DrawIndexedIndirect(PrimitiveTopology topology, u32 index_first, u32 index_count) {
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void DrawManager::DrawIndexedIndirect(PrimitiveTopology topology, u32 index_first,
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u32 index_count) {
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const auto& regs{maxwell3d->regs};
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draw_state.topology = topology;
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draw_state.index_buffer = regs.index_buffer;
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@ -3086,7 +3086,7 @@ public:
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std::unique_ptr<DrawManager> draw_manager;
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friend class DrawManager;
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std::vector<u8> inline_index_draw_indexes;
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GPUVAddr getMacroAddress(size_t index) const {
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@ -47,21 +47,7 @@ public:
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explicit HLEMacroImpl(Engines::Maxwell3D& maxwell3d_) : maxwell3d{maxwell3d_} {}
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protected:
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void advanceCheck() {
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current_value = (current_value + 1) % fibonacci_post;
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check_limit = current_value == 0;
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if (check_limit) {
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const u32 new_fibonacci = fibonacci_pre + fibonacci_post;
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fibonacci_pre = fibonacci_post;
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fibonacci_post = new_fibonacci;
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}
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}
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Engines::Maxwell3D& maxwell3d;
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u32 fibonacci_pre{89};
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u32 fibonacci_post{144};
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u32 current_value{fibonacci_post - 1};
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bool check_limit{};
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};
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class HLE_771BB18C62444DA0 final : public HLEMacroImpl {
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@ -124,12 +110,13 @@ private:
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maxwell3d.RefreshParameters();
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const u32 instance_count = (maxwell3d.GetRegisterValue(0xD1B) & parameters[2]);
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auto topology = static_cast<Maxwell::Regs::PrimitiveTopology>(parameters[0]);
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const u32 vertex_first = parameters[3];
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const u32 vertex_count = parameters[1];
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if (maxwell3d.AnyParametersDirty() &&
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maxwell3d.GetMaxCurrentVertices() < vertex_first + vertex_count) {
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if (!IsTopologySafe(topology) &&
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static_cast<size_t>(maxwell3d.GetMaxCurrentVertices()) <
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static_cast<size_t>(vertex_first) + static_cast<size_t>(vertex_count)) {
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ASSERT_MSG(false, "Faulty draw!");
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return;
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}
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@ -141,9 +128,8 @@ private:
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maxwell3d.setHLEReplacementName(0, 0x640, Maxwell::HLEReplaceName::BaseInstance);
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}
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maxwell3d.draw_manager->DrawArray(
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static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[0]),
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vertex_first, vertex_count, base_instance, instance_count);
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maxwell3d.draw_manager->DrawArray(topology, vertex_first, vertex_count, base_instance,
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instance_count);
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if (extended) {
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maxwell3d.regs.global_base_instance_index = 0;
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@ -166,13 +152,7 @@ public:
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return;
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}
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advanceCheck();
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if (check_limit) {
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maxwell3d.RefreshParameters();
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minimum_limit = std::max(parameters[3], minimum_limit);
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}
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const u32 estimate = static_cast<u32>(maxwell3d.EstimateIndexBufferSize());
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const u32 base_size = std::max<u32>(minimum_limit, estimate);
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const u32 element_base = parameters[4];
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const u32 base_instance = parameters[5];
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maxwell3d.regs.vertex_id_base = element_base;
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@ -191,7 +171,7 @@ public:
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params.max_draw_counts = 1;
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params.stride = 0;
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maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
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maxwell3d.draw_manager->DrawIndexedIndirect(topology, 0, base_size);
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maxwell3d.draw_manager->DrawIndexedIndirect(topology, 0, estimate);
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maxwell3d.engine_state = Maxwell::EngineHint::None;
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maxwell3d.replace_table.clear();
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maxwell3d.regs.vertex_id_base = 0x0;
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@ -223,8 +203,6 @@ private:
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maxwell3d.engine_state = Maxwell::EngineHint::None;
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maxwell3d.replace_table.clear();
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}
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u32 minimum_limit{1 << 18};
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};
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class HLE_MultiLayerClear final : public HLEMacroImpl {
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@ -257,10 +235,6 @@ public:
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return;
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}
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advanceCheck();
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if (check_limit) {
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maxwell3d.RefreshParameters();
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}
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const u32 start_indirect = parameters[0];
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const u32 end_indirect = parameters[1];
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if (start_indirect >= end_indirect) {
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@ -274,20 +248,7 @@ public:
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const u32 indirect_words = 5 + padding;
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const u32 stride = indirect_words * sizeof(u32);
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const std::size_t draw_count = end_indirect - start_indirect;
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u32 lowest_first = std::numeric_limits<u32>::max();
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u32 highest_limit = std::numeric_limits<u32>::min();
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for (std::size_t index = 0; index < draw_count; index++) {
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const std::size_t base = index * indirect_words + 5;
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const u32 count = parameters[base];
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const u32 first_index = parameters[base + 2];
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lowest_first = std::min(lowest_first, first_index);
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highest_limit = std::max(highest_limit, first_index + count);
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}
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if (check_limit) {
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minimum_limit = std::max(highest_limit, minimum_limit);
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}
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const u32 estimate = static_cast<u32>(maxwell3d.EstimateIndexBufferSize());
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const u32 base_size = std::max(minimum_limit, estimate);
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maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
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auto& params = maxwell3d.draw_manager->GetIndirectParams();
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params.is_indexed = true;
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@ -301,7 +262,7 @@ public:
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maxwell3d.engine_state = Maxwell::EngineHint::OnHLEMacro;
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maxwell3d.setHLEReplacementName(0, 0x640, Maxwell::HLEReplaceName::BaseVertex);
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maxwell3d.setHLEReplacementName(0, 0x644, Maxwell::HLEReplaceName::BaseInstance);
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maxwell3d.draw_manager->DrawIndexedIndirect(topology, 0, base_size);
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maxwell3d.draw_manager->DrawIndexedIndirect(topology, 0, estimate);
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maxwell3d.engine_state = Maxwell::EngineHint::None;
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maxwell3d.replace_table.clear();
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}
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@ -323,7 +284,6 @@ private:
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return;
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}
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const auto topology = static_cast<Maxwell::Regs::PrimitiveTopology>(parameters[2]);
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maxwell3d.regs.draw.topology.Assign(topology);
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const u32 padding = parameters[3];
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const std::size_t max_draws = parameters[4];
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@ -345,8 +305,6 @@ private:
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base_vertex, base_instance, parameters[base + 1]);
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}
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}
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u32 minimum_limit{1 << 12};
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};
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class HLE_C713C83D8F63CCF3 final : public HLEMacroImpl {
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@ -431,53 +389,53 @@ public:
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HLEMacro::HLEMacro(Engines::Maxwell3D& maxwell3d_) : maxwell3d{maxwell3d_} {
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builders.emplace(0x771BB18C62444DA0ULL,
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std::function<std::unique_ptr<CachedMacro>(Engines::Maxwell3D&)>(
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[](Engines::Maxwell3D& maxwell3d) -> std::unique_ptr<CachedMacro> {
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return std::make_unique<HLE_771BB18C62444DA0>(maxwell3d);
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[](Engines::Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> {
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return std::make_unique<HLE_771BB18C62444DA0>(maxwell3d__);
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}));
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builders.emplace(0x0D61FC9FAAC9FCADULL,
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std::function<std::unique_ptr<CachedMacro>(Engines::Maxwell3D&)>(
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[](Engines::Maxwell3D& maxwell3d) -> std::unique_ptr<CachedMacro> {
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return std::make_unique<HLE_DrawArraysIndirect>(maxwell3d);
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[](Engines::Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> {
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return std::make_unique<HLE_DrawArraysIndirect>(maxwell3d__);
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}));
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builders.emplace(0x8A4D173EB99A8603ULL,
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std::function<std::unique_ptr<CachedMacro>(Engines::Maxwell3D&)>(
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[](Engines::Maxwell3D& maxwell3d) -> std::unique_ptr<CachedMacro> {
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return std::make_unique<HLE_DrawArraysIndirect>(maxwell3d, true);
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[](Engines::Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> {
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return std::make_unique<HLE_DrawArraysIndirect>(maxwell3d__, true);
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}));
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builders.emplace(0x0217920100488FF7ULL,
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std::function<std::unique_ptr<CachedMacro>(Engines::Maxwell3D&)>(
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[](Engines::Maxwell3D& maxwell3d) -> std::unique_ptr<CachedMacro> {
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return std::make_unique<HLE_DrawIndexedIndirect>(maxwell3d);
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[](Engines::Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> {
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return std::make_unique<HLE_DrawIndexedIndirect>(maxwell3d__);
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}));
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builders.emplace(0x3F5E74B9C9A50164ULL,
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std::function<std::unique_ptr<CachedMacro>(Engines::Maxwell3D&)>(
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[](Engines::Maxwell3D& maxwell3d) -> std::unique_ptr<CachedMacro> {
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return std::make_unique<HLE_MultiDrawIndexedIndirectCount>(maxwell3d);
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[](Engines::Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> {
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return std::make_unique<HLE_MultiDrawIndexedIndirectCount>(maxwell3d__);
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}));
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builders.emplace(0xEAD26C3E2109B06BULL,
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std::function<std::unique_ptr<CachedMacro>(Engines::Maxwell3D&)>(
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[](Engines::Maxwell3D& maxwell3d) -> std::unique_ptr<CachedMacro> {
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return std::make_unique<HLE_MultiLayerClear>(maxwell3d);
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[](Engines::Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> {
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return std::make_unique<HLE_MultiLayerClear>(maxwell3d__);
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}));
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builders.emplace(0xC713C83D8F63CCF3ULL,
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std::function<std::unique_ptr<CachedMacro>(Engines::Maxwell3D&)>(
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[](Engines::Maxwell3D& maxwell3d) -> std::unique_ptr<CachedMacro> {
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return std::make_unique<HLE_C713C83D8F63CCF3>(maxwell3d);
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[](Engines::Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> {
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return std::make_unique<HLE_C713C83D8F63CCF3>(maxwell3d__);
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}));
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builders.emplace(0xD7333D26E0A93EDEULL,
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std::function<std::unique_ptr<CachedMacro>(Engines::Maxwell3D&)>(
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[](Engines::Maxwell3D& maxwell3d) -> std::unique_ptr<CachedMacro> {
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return std::make_unique<HLE_D7333D26E0A93EDE>(maxwell3d);
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[](Engines::Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> {
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return std::make_unique<HLE_D7333D26E0A93EDE>(maxwell3d__);
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}));
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builders.emplace(0xEB29B2A09AA06D38ULL,
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std::function<std::unique_ptr<CachedMacro>(Engines::Maxwell3D&)>(
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[](Engines::Maxwell3D& maxwell3d) -> std::unique_ptr<CachedMacro> {
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return std::make_unique<HLE_BindShader>(maxwell3d);
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[](Engines::Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> {
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return std::make_unique<HLE_BindShader>(maxwell3d__);
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}));
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builders.emplace(0xDB1341DBEB4C8AF7ULL,
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std::function<std::unique_ptr<CachedMacro>(Engines::Maxwell3D&)>(
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[](Engines::Maxwell3D& maxwell3d) -> std::unique_ptr<CachedMacro> {
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return std::make_unique<HLE_SetRasterBoundingBox>(maxwell3d);
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[](Engines::Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> {
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return std::make_unique<HLE_SetRasterBoundingBox>(maxwell3d__);
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}));
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}
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@ -93,8 +93,7 @@ public:
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void SignalReference() override;
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void ReleaseFences() override;
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void FlushAndInvalidateRegion(
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VAddr addr, u64 size,
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VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
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VAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
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void WaitForIdle() override;
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void FragmentBarrier() override;
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void TiledCacheBarrier() override;
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@ -164,7 +164,8 @@ struct FixedPipelineState {
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};
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void Refresh(const Maxwell& regs);
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void Refresh2(const Maxwell& regs, Maxwell::PrimitiveTopology topology, bool base_feautures_supported);
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void Refresh2(const Maxwell& regs, Maxwell::PrimitiveTopology topology,
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bool base_feautures_supported);
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void Refresh3(const Maxwell& regs);
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Maxwell::ComparisonOp DepthTestFunc() const noexcept {
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@ -227,7 +227,8 @@ struct DefaultSpec {
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ConfigureFuncPtr ConfigureFunc(const std::array<vk::ShaderModule, NUM_STAGES>& modules,
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const std::array<Shader::Info, NUM_STAGES>& infos) {
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return FindSpec<SimpleVertexSpec, SimpleVertexFragmentSpec, SimpleStorageSpec, SimpleImageSpec, DefaultSpec>(modules, infos);
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return FindSpec<SimpleVertexSpec, SimpleVertexFragmentSpec, SimpleStorageSpec, SimpleImageSpec,
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DefaultSpec>(modules, infos);
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}
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} // Anonymous namespace
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@ -505,11 +506,9 @@ void GraphicsPipeline::ConfigureDraw(const RescalingPushConstant& rescaling,
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if (bind_pipeline) {
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cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, *pipeline);
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}
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if (is_rescaling) {
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cmdbuf.PushConstants(*pipeline_layout, VK_SHADER_STAGE_ALL_GRAPHICS,
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RESCALING_LAYOUT_WORDS_OFFSET, sizeof(rescaling_data),
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rescaling_data.data());
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}
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cmdbuf.PushConstants(*pipeline_layout, VK_SHADER_STAGE_ALL_GRAPHICS,
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RESCALING_LAYOUT_WORDS_OFFSET, sizeof(rescaling_data),
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rescaling_data.data());
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if (update_rescaling) {
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const f32 config_down_factor{Settings::values.resolution_info.down_factor};
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const f32 scale_down_factor{is_rescaling ? config_down_factor : 1.0f};
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@ -89,8 +89,7 @@ public:
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void SignalReference() override;
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void ReleaseFences() override;
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void FlushAndInvalidateRegion(
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VAddr addr, u64 size,
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VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
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VAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
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void WaitForIdle() override;
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void FragmentBarrier() override;
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void TiledCacheBarrier() override;
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@ -1,6 +1,5 @@
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// Copyright 2019 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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#pragma once
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@ -587,11 +587,16 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
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dynamic_state_3 = {
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_3_FEATURES_EXT,
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.pNext = nullptr,
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.extendedDynamicState3DepthClampEnable = ext_extended_dynamic_state_3_enables ? VK_TRUE : VK_FALSE,
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.extendedDynamicState3LogicOpEnable = ext_extended_dynamic_state_3_enables ? VK_TRUE : VK_FALSE,
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.extendedDynamicState3ColorBlendEnable = ext_extended_dynamic_state_3_blend ? VK_TRUE : VK_FALSE,
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.extendedDynamicState3ColorBlendEquation = ext_extended_dynamic_state_3_blend ? VK_TRUE : VK_FALSE,
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.extendedDynamicState3ColorWriteMask = ext_extended_dynamic_state_3_blend ? VK_TRUE : VK_FALSE,
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.extendedDynamicState3DepthClampEnable =
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ext_extended_dynamic_state_3_enables ? VK_TRUE : VK_FALSE,
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.extendedDynamicState3LogicOpEnable =
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ext_extended_dynamic_state_3_enables ? VK_TRUE : VK_FALSE,
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.extendedDynamicState3ColorBlendEnable =
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ext_extended_dynamic_state_3_blend ? VK_TRUE : VK_FALSE,
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.extendedDynamicState3ColorBlendEquation =
|
||||
ext_extended_dynamic_state_3_blend ? VK_TRUE : VK_FALSE,
|
||||
.extendedDynamicState3ColorWriteMask =
|
||||
ext_extended_dynamic_state_3_blend ? VK_TRUE : VK_FALSE,
|
||||
};
|
||||
SetNext(next, dynamic_state_3);
|
||||
} else {
|
||||
|
@ -1342,14 +1347,17 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
|
|||
features.pNext = &extended_dynamic_state_3;
|
||||
physical.GetFeatures2(features);
|
||||
|
||||
ext_extended_dynamic_state_3_blend = extended_dynamic_state_3.extendedDynamicState3ColorBlendEnable &&
|
||||
ext_extended_dynamic_state_3_blend =
|
||||
extended_dynamic_state_3.extendedDynamicState3ColorBlendEnable &&
|
||||
extended_dynamic_state_3.extendedDynamicState3ColorBlendEquation &&
|
||||
extended_dynamic_state_3.extendedDynamicState3ColorWriteMask;
|
||||
|
||||
ext_extended_dynamic_state_3_enables = extended_dynamic_state_3.extendedDynamicState3DepthClampEnable &&
|
||||
ext_extended_dynamic_state_3_enables =
|
||||
extended_dynamic_state_3.extendedDynamicState3DepthClampEnable &&
|
||||
extended_dynamic_state_3.extendedDynamicState3LogicOpEnable;
|
||||
|
||||
ext_extended_dynamic_state_3 = ext_extended_dynamic_state_3_blend || ext_extended_dynamic_state_3_enables;
|
||||
ext_extended_dynamic_state_3 =
|
||||
ext_extended_dynamic_state_3_blend || ext_extended_dynamic_state_3_enables;
|
||||
if (ext_extended_dynamic_state_3) {
|
||||
extensions.push_back(VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME);
|
||||
}
|
||||
|
|
|
@ -486,33 +486,33 @@ private:
|
|||
bool ext_sampler_filter_minmax{}; ///< Support for VK_EXT_sampler_filter_minmax.
|
||||
bool ext_depth_clip_control{}; ///< Support for VK_EXT_depth_clip_control
|
||||
bool ext_depth_range_unrestricted{}; ///< Support for VK_EXT_depth_range_unrestricted.
|
||||
bool ext_shader_viewport_index_layer{}; ///< Support for VK_EXT_shader_viewport_index_layer.
|
||||
bool ext_tooling_info{}; ///< Support for VK_EXT_tooling_info.
|
||||
bool ext_subgroup_size_control{}; ///< Support for VK_EXT_subgroup_size_control.
|
||||
bool ext_transform_feedback{}; ///< Support for VK_EXT_transform_feedback.
|
||||
bool ext_custom_border_color{}; ///< Support for VK_EXT_custom_border_color.
|
||||
bool ext_extended_dynamic_state{}; ///< Support for VK_EXT_extended_dynamic_state.
|
||||
bool ext_extended_dynamic_state_2{}; ///< Support for VK_EXT_extended_dynamic_state2.
|
||||
bool ext_shader_viewport_index_layer{}; ///< Support for VK_EXT_shader_viewport_index_layer.
|
||||
bool ext_tooling_info{}; ///< Support for VK_EXT_tooling_info.
|
||||
bool ext_subgroup_size_control{}; ///< Support for VK_EXT_subgroup_size_control.
|
||||
bool ext_transform_feedback{}; ///< Support for VK_EXT_transform_feedback.
|
||||
bool ext_custom_border_color{}; ///< Support for VK_EXT_custom_border_color.
|
||||
bool ext_extended_dynamic_state{}; ///< Support for VK_EXT_extended_dynamic_state.
|
||||
bool ext_extended_dynamic_state_2{}; ///< Support for VK_EXT_extended_dynamic_state2.
|
||||
bool ext_extended_dynamic_state_2_extra{}; ///< Support for VK_EXT_extended_dynamic_state2.
|
||||
bool ext_extended_dynamic_state_3{}; ///< Support for VK_EXT_extended_dynamic_state3.
|
||||
bool ext_extended_dynamic_state_3_blend{}; ///< Support for VK_EXT_extended_dynamic_state3.
|
||||
bool ext_extended_dynamic_state_3_enables{}; ///< Support for VK_EXT_extended_dynamic_state3.
|
||||
bool ext_line_rasterization{}; ///< Support for VK_EXT_line_rasterization.
|
||||
bool ext_vertex_input_dynamic_state{}; ///< Support for VK_EXT_vertex_input_dynamic_state.
|
||||
bool ext_shader_stencil_export{}; ///< Support for VK_EXT_shader_stencil_export.
|
||||
bool ext_shader_atomic_int64{}; ///< Support for VK_KHR_shader_atomic_int64.
|
||||
bool ext_conservative_rasterization{}; ///< Support for VK_EXT_conservative_rasterization.
|
||||
bool ext_provoking_vertex{}; ///< Support for VK_EXT_provoking_vertex.
|
||||
bool ext_memory_budget{}; ///< Support for VK_EXT_memory_budget.
|
||||
bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config.
|
||||
bool has_broken_cube_compatibility{}; ///< Has broken cube compatiblity bit
|
||||
bool has_renderdoc{}; ///< Has RenderDoc attached
|
||||
bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
|
||||
bool supports_d24_depth{}; ///< Supports D24 depth buffers.
|
||||
bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting.
|
||||
bool must_emulate_bgr565{}; ///< Emulates BGR565 by swizzling RGB565 format.
|
||||
u32 max_vertex_input_attributes{}; ///< Max vertex input attributes in pipeline
|
||||
u32 max_vertex_input_bindings{}; ///< Max vertex input buffers in pipeline
|
||||
bool ext_extended_dynamic_state_3{}; ///< Support for VK_EXT_extended_dynamic_state3.
|
||||
bool ext_extended_dynamic_state_3_blend{}; ///< Support for VK_EXT_extended_dynamic_state3.
|
||||
bool ext_extended_dynamic_state_3_enables{}; ///< Support for VK_EXT_extended_dynamic_state3.
|
||||
bool ext_line_rasterization{}; ///< Support for VK_EXT_line_rasterization.
|
||||
bool ext_vertex_input_dynamic_state{}; ///< Support for VK_EXT_vertex_input_dynamic_state.
|
||||
bool ext_shader_stencil_export{}; ///< Support for VK_EXT_shader_stencil_export.
|
||||
bool ext_shader_atomic_int64{}; ///< Support for VK_KHR_shader_atomic_int64.
|
||||
bool ext_conservative_rasterization{}; ///< Support for VK_EXT_conservative_rasterization.
|
||||
bool ext_provoking_vertex{}; ///< Support for VK_EXT_provoking_vertex.
|
||||
bool ext_memory_budget{}; ///< Support for VK_EXT_memory_budget.
|
||||
bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config.
|
||||
bool has_broken_cube_compatibility{}; ///< Has broken cube compatiblity bit
|
||||
bool has_renderdoc{}; ///< Has RenderDoc attached
|
||||
bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
|
||||
bool supports_d24_depth{}; ///< Supports D24 depth buffers.
|
||||
bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting.
|
||||
bool must_emulate_bgr565{}; ///< Emulates BGR565 by swizzling RGB565 format.
|
||||
u32 max_vertex_input_attributes{}; ///< Max vertex input attributes in pipeline
|
||||
u32 max_vertex_input_bindings{}; ///< Max vertex input buffers in pipeline
|
||||
|
||||
// Telemetry parameters
|
||||
std::string vendor_name; ///< Device's driver name.
|
||||
|
|
|
@ -1269,7 +1269,8 @@ public:
|
|||
dld->vkCmdSetColorBlendEnableEXT(handle, first, enables.size(), enables.data());
|
||||
}
|
||||
|
||||
void SetColorBlendEquationEXT(u32 first, Span<VkColorBlendEquationEXT> equations) const noexcept {
|
||||
void SetColorBlendEquationEXT(u32 first,
|
||||
Span<VkColorBlendEquationEXT> equations) const noexcept {
|
||||
dld->vkCmdSetColorBlendEquationEXT(handle, first, equations.size(), equations.data());
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue