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Merge pull request #10508 from yuzu-emu/lime

Project Lime - yuzu Android Port
This commit is contained in:
bunnei 2023-06-05 21:43:43 -07:00 committed by GitHub
commit cb95d7fe1b
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GPG key ID: 4AEE18F83AFDEB23
339 changed files with 21731 additions and 188 deletions

15
.ci/scripts/android/build.sh Executable file
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@ -0,0 +1,15 @@
#!/bin/bash -ex
# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
export NDK_CCACHE="$(which ccache)"
ccache -s
BUILD_FLAVOR=mainline
cd src/android
chmod +x ./gradlew
./gradlew "assemble${BUILD_FLAVOR}Release" "bundle${BUILD_FLAVOR}Release"
ccache -s

27
.ci/scripts/android/upload.sh Executable file
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@ -0,0 +1,27 @@
#!/bin/bash -ex
# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
. ./.ci/scripts/common/pre-upload.sh
REV_NAME="yuzu-${GITDATE}-${GITREV}"
BUILD_FLAVOR=mainline
cp src/android/app/build/outputs/apk/"${BUILD_FLAVOR}/release/app-${BUILD_FLAVOR}-release.apk" \
"artifacts/${REV_NAME}.apk"
cp src/android/app/build/outputs/bundle/"${BUILD_FLAVOR}Release"/"app-${BUILD_FLAVOR}-release.aab" \
"artifacts/${REV_NAME}.aab"
if [ -n "${ANDROID_KEYSTORE_B64}" ]
then
echo "Signing apk..."
base64 --decode <<< "${ANDROID_KEYSTORE_B64}" > ks.jks
apksigner sign --ks ks.jks \
--ks-key-alias "${ANDROID_KEY_ALIAS}" \
--ks-pass env:ANDROID_KEYSTORE_PASS "artifacts/${REV_NAME}.apk"
else
echo "No keystore specified, not signing the APK files."
fi

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@ -122,3 +122,62 @@ jobs:
with:
name: ${{ env.INDIVIDUAL_EXE }}
path: ${{ env.INDIVIDUAL_EXE }}
android:
runs-on: ubuntu-latest
needs: format
steps:
- uses: actions/checkout@v3
with:
submodules: recursive
- name: Set up cache
uses: actions/cache@v3
with:
path: |
~/.gradle/caches
~/.gradle/wrapper
~/.ccache
key: ${{ runner.os }}-android-${{ github.sha }}
restore-keys: |
${{ runner.os }}-android-
- name: Query tag name
uses: olegtarasov/get-tag@v2.1.2
id: tagName
- name: Install dependencies
run: |
sudo apt-get update
sudo apt-get install -y ccache apksigner glslang-dev glslang-tools
git -C ./externals/vcpkg/ fetch --all --unshallow
- name: Build
run: ./.ci/scripts/android/build.sh
- name: Copy and sign artifacts
env:
ANDROID_KEYSTORE_B64: ${{ secrets.ANDROID_KEYSTORE_B64 }}
ANDROID_KEY_ALIAS: ${{ secrets.ANDROID_KEY_ALIAS }}
ANDROID_KEYSTORE_PASS: ${{ secrets.ANDROID_KEYSTORE_PASS }}
run: ./.ci/scripts/android/upload.sh
- name: Upload
uses: actions/upload-artifact@v3
with:
name: android
path: artifacts/
release:
runs-on: ubuntu-latest
needs: [ android ]
if: ${{ startsWith(github.ref, 'refs/tags/') }}
steps:
- uses: actions/download-artifact@v3
- name: Create release
uses: actions/create-release@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: ${{ github.ref_name }}
release_name: ${{ github.ref_name }}
draft: false
prerelease: false
- name: Upload artifacts
uses: alexellis/upload-assets@0.4.0
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
asset_paths: '["./**/*.tar.*","./**/*.AppImage","./**/*.7z","./**/*.zip","./**/*.apk","./**/*.aab"]'

3
.gitmodules vendored
View file

@ -49,3 +49,6 @@
[submodule "cpp-jwt"]
path = externals/cpp-jwt
url = https://github.com/arun11299/cpp-jwt.git
[submodule "externals/libadrenotools"]
path = externals/libadrenotools
url = https://github.com/bylaws/libadrenotools

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@ -135,3 +135,15 @@ License: GPL-3.0-or-later
Files: .github/ISSUE_TEMPLATE/*
Copyright: 2022 yuzu Emulator Project
License: GPL-2.0-or-later
Files: src/android/app/src/ea/res/*
Copyright: 2023 yuzu Emulator Project
License: GPL-3.0-or-later
Files: src/android/app/src/main/res/*
Copyright: 2023 yuzu Emulator Project
License: GPL-3.0-or-later
Files: src/android/gradle/wrapper/*
Copyright: 2023 yuzu Emulator Project
License: GPL-3.0-or-later

View file

@ -11,6 +11,7 @@ list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/cmake-modul
include(DownloadExternals)
include(CMakeDependentOption)
include(CTest)
include(FetchContent)
# Set bundled sdl2/qt as dependent options.
# OFF by default, but if ENABLE_SDL2 and MSVC are true then ON
@ -19,7 +20,7 @@ CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 binaries" ON
# On Linux system SDL2 is likely to be lacking HIDAPI support which have drawbacks but is needed for SDL motion
CMAKE_DEPENDENT_OPTION(YUZU_USE_EXTERNAL_SDL2 "Compile external SDL2" ON "ENABLE_SDL2;NOT MSVC" OFF)
option(ENABLE_LIBUSB "Enable the use of LibUSB" ON)
cmake_dependent_option(ENABLE_LIBUSB "Enable the use of LibUSB" ON "NOT ANDROID" OFF)
option(ENABLE_OPENGL "Enable OpenGL" ON)
mark_as_advanced(FORCE ENABLE_OPENGL)
@ -48,7 +49,7 @@ option(YUZU_TESTS "Compile tests" "${BUILD_TESTING}")
option(YUZU_USE_PRECOMPILED_HEADERS "Use precompiled headers" ON)
option(YUZU_ROOM "Compile LDN room server" ON)
cmake_dependent_option(YUZU_ROOM "Compile LDN room server" ON "NOT ANDROID" OFF)
CMAKE_DEPENDENT_OPTION(YUZU_CRASH_DUMPS "Compile Windows crash dump (Minidump) support" OFF "WIN32" OFF)
@ -60,7 +61,67 @@ option(YUZU_ENABLE_LTO "Enable link-time optimization" OFF)
CMAKE_DEPENDENT_OPTION(YUZU_USE_FASTER_LD "Check if a faster linker is available" ON "NOT WIN32" OFF)
# On Android, fetch and compile libcxx before doing anything else
if (ANDROID)
set(CMAKE_SKIP_INSTALL_RULES ON)
set(LLVM_VERSION "15.0.6")
# Note: even though libcxx and libcxxabi have separate releases on the project page,
# the separated releases cannot be compiled. Only in-tree builds work. Therefore we
# must fetch the source release for the entire llvm tree.
FetchContent_Declare(llvm
URL "https://github.com/llvm/llvm-project/releases/download/llvmorg-${LLVM_VERSION}/llvm-project-${LLVM_VERSION}.src.tar.xz"
URL_HASH SHA256=9d53ad04dc60cb7b30e810faf64c5ab8157dadef46c8766f67f286238256ff92
TLS_VERIFY TRUE
)
FetchContent_MakeAvailable(llvm)
# libcxx has support for most of the range library, but it's gated behind a flag:
add_compile_definitions(_LIBCPP_ENABLE_EXPERIMENTAL)
# Disable standard header inclusion
set(ANDROID_STL "none")
# libcxxabi
set(LIBCXXABI_INCLUDE_TESTS OFF)
set(LIBCXXABI_ENABLE_SHARED FALSE)
set(LIBCXXABI_ENABLE_STATIC TRUE)
set(LIBCXXABI_LIBCXX_INCLUDES "${LIBCXX_TARGET_INCLUDE_DIRECTORY}" CACHE STRING "" FORCE)
add_subdirectory("${llvm_SOURCE_DIR}/libcxxabi" "${llvm_BINARY_DIR}/libcxxabi")
link_libraries(cxxabi_static)
# libcxx
set(LIBCXX_ABI_NAMESPACE "__ndk1" CACHE STRING "" FORCE)
set(LIBCXX_CXX_ABI "libcxxabi")
set(LIBCXX_INCLUDE_TESTS OFF)
set(LIBCXX_INCLUDE_BENCHMARKS OFF)
set(LIBCXX_INCLUDE_DOCS OFF)
set(LIBCXX_ENABLE_SHARED FALSE)
set(LIBCXX_ENABLE_STATIC TRUE)
set(LIBCXX_ENABLE_ASSERTIONS FALSE)
add_subdirectory("${llvm_SOURCE_DIR}/libcxx" "${llvm_BINARY_DIR}/libcxx")
set_target_properties(cxx-headers PROPERTIES INTERFACE_COMPILE_OPTIONS "-isystem${CMAKE_BINARY_DIR}/${LIBCXX_INSTALL_INCLUDE_DIR}")
link_libraries(cxx_static cxx-headers)
endif()
if (YUZU_USE_BUNDLED_VCPKG)
if (ANDROID)
set(ENV{ANDROID_NDK_HOME} "${ANDROID_NDK}")
list(APPEND VCPKG_MANIFEST_FEATURES "android")
if (CMAKE_ANDROID_ARCH_ABI STREQUAL "arm64-v8a")
set(VCPKG_TARGET_TRIPLET "arm64-android")
# this is to avoid CMake using the host pkg-config to find the host
# libraries when building for Android targets
set(PKG_CONFIG_EXECUTABLE "aarch64-none-linux-android-pkg-config" CACHE FILEPATH "" FORCE)
elseif (CMAKE_ANDROID_ARCH_ABI STREQUAL "x86_64")
set(VCPKG_TARGET_TRIPLET "x64-android")
set(PKG_CONFIG_EXECUTABLE "x86_64-none-linux-android-pkg-config" CACHE FILEPATH "" FORCE)
else()
message(FATAL_ERROR "Unsupported Android architecture ${CMAKE_ANDROID_ARCH_ABI}")
endif()
endif()
if (YUZU_TESTS)
list(APPEND VCPKG_MANIFEST_FEATURES "yuzu-tests")
endif()
@ -457,7 +518,7 @@ set(FFmpeg_COMPONENTS
avutil
swscale)
if (UNIX AND NOT APPLE)
if (UNIX AND NOT APPLE AND NOT ANDROID)
find_package(PkgConfig REQUIRED)
pkg_check_modules(LIBVA libva)
endif()

View file

@ -7,6 +7,7 @@
# prefix_var: name of a variable which will be set with the path to the extracted contents
function(download_bundled_external remote_path lib_name prefix_var)
set(package_base_url "https://github.com/yuzu-emu/")
set(package_repo "no_platform")
set(package_extension "no_platform")
if (WIN32)
@ -15,10 +16,13 @@ if (WIN32)
elseif (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
set(package_repo "ext-linux-bin/raw/main/")
set(package_extension ".tar.xz")
elseif (ANDROID)
set(package_repo "ext-android-bin/raw/main/")
set(package_extension ".tar.xz")
else()
message(FATAL_ERROR "No package available for this platform")
endif()
set(package_url "https://github.com/yuzu-emu/${package_repo}")
set(package_url "${package_base_url}${package_repo}")
set(prefix "${CMAKE_BINARY_DIR}/externals/${lib_name}")
if (NOT EXISTS "${prefix}")

373
LICENSES/MPL-2.0.txt Normal file
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@ -0,0 +1,373 @@
Mozilla Public License Version 2.0
==================================
1. Definitions
--------------
1.1. "Contributor"
means each individual or legal entity that creates, contributes to
the creation of, or owns Covered Software.
1.2. "Contributor Version"
means the combination of the Contributions of others (if any) used
by a Contributor and that particular Contributor's Contribution.
1.3. "Contribution"
means Covered Software of a particular Contributor.
1.4. "Covered Software"
means Source Code Form to which the initial Contributor has attached
the notice in Exhibit A, the Executable Form of such Source Code
Form, and Modifications of such Source Code Form, in each case
including portions thereof.
1.5. "Incompatible With Secondary Licenses"
means
(a) that the initial Contributor has attached the notice described
in Exhibit B to the Covered Software; or
(b) that the Covered Software was made available under the terms of
version 1.1 or earlier of the License, but not also under the
terms of a Secondary License.
1.6. "Executable Form"
means any form of the work other than Source Code Form.
1.7. "Larger Work"
means a work that combines Covered Software with other material, in
a separate file or files, that is not Covered Software.
1.8. "License"
means this document.
1.9. "Licensable"
means having the right to grant, to the maximum extent possible,
whether at the time of the initial grant or subsequently, any and
all of the rights conveyed by this License.
1.10. "Modifications"
means any of the following:
(a) any file in Source Code Form that results from an addition to,
deletion from, or modification of the contents of Covered
Software; or
(b) any new file in Source Code Form that contains any Covered
Software.
1.11. "Patent Claims" of a Contributor
means any patent claim(s), including without limitation, method,
process, and apparatus claims, in any patent Licensable by such
Contributor that would be infringed, but for the grant of the
License, by the making, using, selling, offering for sale, having
made, import, or transfer of either its Contributions or its
Contributor Version.
1.12. "Secondary License"
means either the GNU General Public License, Version 2.0, the GNU
Lesser General Public License, Version 2.1, the GNU Affero General
Public License, Version 3.0, or any later versions of those
licenses.
1.13. "Source Code Form"
means the form of the work preferred for making modifications.
1.14. "You" (or "Your")
means an individual or a legal entity exercising rights under this
License. For legal entities, "You" includes any entity that
controls, is controlled by, or is under common control with You. For
purposes of this definition, "control" means (a) the power, direct
or indirect, to cause the direction or management of such entity,
whether by contract or otherwise, or (b) ownership of more than
fifty percent (50%) of the outstanding shares or beneficial
ownership of such entity.
2. License Grants and Conditions
--------------------------------
2.1. Grants
Each Contributor hereby grants You a world-wide, royalty-free,
non-exclusive license:
(a) under intellectual property rights (other than patent or trademark)
Licensable by such Contributor to use, reproduce, make available,
modify, display, perform, distribute, and otherwise exploit its
Contributions, either on an unmodified basis, with Modifications, or
as part of a Larger Work; and
(b) under Patent Claims of such Contributor to make, use, sell, offer
for sale, have made, import, and otherwise transfer either its
Contributions or its Contributor Version.
2.2. Effective Date
The licenses granted in Section 2.1 with respect to any Contribution
become effective for each Contribution on the date the Contributor first
distributes such Contribution.
2.3. Limitations on Grant Scope
The licenses granted in this Section 2 are the only rights granted under
this License. No additional rights or licenses will be implied from the
distribution or licensing of Covered Software under this License.
Notwithstanding Section 2.1(b) above, no patent license is granted by a
Contributor:
(a) for any code that a Contributor has removed from Covered Software;
or
(b) for infringements caused by: (i) Your and any other third party's
modifications of Covered Software, or (ii) the combination of its
Contributions with other software (except as part of its Contributor
Version); or
(c) under Patent Claims infringed by Covered Software in the absence of
its Contributions.
This License does not grant any rights in the trademarks, service marks,
or logos of any Contributor (except as may be necessary to comply with
the notice requirements in Section 3.4).
2.4. Subsequent Licenses
No Contributor makes additional grants as a result of Your choice to
distribute the Covered Software under a subsequent version of this
License (see Section 10.2) or under the terms of a Secondary License (if
permitted under the terms of Section 3.3).
2.5. Representation
Each Contributor represents that the Contributor believes its
Contributions are its original creation(s) or it has sufficient rights
to grant the rights to its Contributions conveyed by this License.
2.6. Fair Use
This License is not intended to limit any rights You have under
applicable copyright doctrines of fair use, fair dealing, or other
equivalents.
2.7. Conditions
Sections 3.1, 3.2, 3.3, and 3.4 are conditions of the licenses granted
in Section 2.1.
3. Responsibilities
-------------------
3.1. Distribution of Source Form
All distribution of Covered Software in Source Code Form, including any
Modifications that You create or to which You contribute, must be under
the terms of this License. You must inform recipients that the Source
Code Form of the Covered Software is governed by the terms of this
License, and how they can obtain a copy of this License. You may not
attempt to alter or restrict the recipients' rights in the Source Code
Form.
3.2. Distribution of Executable Form
If You distribute Covered Software in Executable Form then:
(a) such Covered Software must also be made available in Source Code
Form, as described in Section 3.1, and You must inform recipients of
the Executable Form how they can obtain a copy of such Source Code
Form by reasonable means in a timely manner, at a charge no more
than the cost of distribution to the recipient; and
(b) You may distribute such Executable Form under the terms of this
License, or sublicense it under different terms, provided that the
license for the Executable Form does not attempt to limit or alter
the recipients' rights in the Source Code Form under this License.
3.3. Distribution of a Larger Work
You may create and distribute a Larger Work under terms of Your choice,
provided that You also comply with the requirements of this License for
the Covered Software. If the Larger Work is a combination of Covered
Software with a work governed by one or more Secondary Licenses, and the
Covered Software is not Incompatible With Secondary Licenses, this
License permits You to additionally distribute such Covered Software
under the terms of such Secondary License(s), so that the recipient of
the Larger Work may, at their option, further distribute the Covered
Software under the terms of either this License or such Secondary
License(s).
3.4. Notices
You may not remove or alter the substance of any license notices
(including copyright notices, patent notices, disclaimers of warranty,
or limitations of liability) contained within the Source Code Form of
the Covered Software, except that You may alter any license notices to
the extent required to remedy known factual inaccuracies.
3.5. Application of Additional Terms
You may choose to offer, and to charge a fee for, warranty, support,
indemnity or liability obligations to one or more recipients of Covered
Software. However, You may do so only on Your own behalf, and not on
behalf of any Contributor. You must make it absolutely clear that any
such warranty, support, indemnity, or liability obligation is offered by
You alone, and You hereby agree to indemnify every Contributor for any
liability incurred by such Contributor as a result of warranty, support,
indemnity or liability terms You offer. You may include additional
disclaimers of warranty and limitations of liability specific to any
jurisdiction.
4. Inability to Comply Due to Statute or Regulation
---------------------------------------------------
If it is impossible for You to comply with any of the terms of this
License with respect to some or all of the Covered Software due to
statute, judicial order, or regulation then You must: (a) comply with
the terms of this License to the maximum extent possible; and (b)
describe the limitations and the code they affect. Such description must
be placed in a text file included with all distributions of the Covered
Software under this License. Except to the extent prohibited by statute
or regulation, such description must be sufficiently detailed for a
recipient of ordinary skill to be able to understand it.
5. Termination
--------------
5.1. The rights granted under this License will terminate automatically
if You fail to comply with any of its terms. However, if You become
compliant, then the rights granted under this License from a particular
Contributor are reinstated (a) provisionally, unless and until such
Contributor explicitly and finally terminates Your grants, and (b) on an
ongoing basis, if such Contributor fails to notify You of the
non-compliance by some reasonable means prior to 60 days after You have
come back into compliance. Moreover, Your grants from a particular
Contributor are reinstated on an ongoing basis if such Contributor
notifies You of the non-compliance by some reasonable means, this is the
first time You have received notice of non-compliance with this License
from such Contributor, and You become compliant prior to 30 days after
Your receipt of the notice.
5.2. If You initiate litigation against any entity by asserting a patent
infringement claim (excluding declaratory judgment actions,
counter-claims, and cross-claims) alleging that a Contributor Version
directly or indirectly infringes any patent, then the rights granted to
You by any and all Contributors for the Covered Software under Section
2.1 of this License shall terminate.
5.3. In the event of termination under Sections 5.1 or 5.2 above, all
end user license agreements (excluding distributors and resellers) which
have been validly granted by You or Your distributors under this License
prior to termination shall survive termination.
************************************************************************
* *
* 6. Disclaimer of Warranty *
* ------------------------- *
* *
* Covered Software is provided under this License on an "as is" *
* basis, without warranty of any kind, either expressed, implied, or *
* statutory, including, without limitation, warranties that the *
* Covered Software is free of defects, merchantable, fit for a *
* particular purpose or non-infringing. The entire risk as to the *
* quality and performance of the Covered Software is with You. *
* Should any Covered Software prove defective in any respect, You *
* (not any Contributor) assume the cost of any necessary servicing, *
* repair, or correction. This disclaimer of warranty constitutes an *
* essential part of this License. No use of any Covered Software is *
* authorized under this License except under this disclaimer. *
* *
************************************************************************
************************************************************************
* *
* 7. Limitation of Liability *
* -------------------------- *
* *
* Under no circumstances and under no legal theory, whether tort *
* (including negligence), contract, or otherwise, shall any *
* Contributor, or anyone who distributes Covered Software as *
* permitted above, be liable to You for any direct, indirect, *
* special, incidental, or consequential damages of any character *
* including, without limitation, damages for lost profits, loss of *
* goodwill, work stoppage, computer failure or malfunction, or any *
* and all other commercial damages or losses, even if such party *
* shall have been informed of the possibility of such damages. This *
* limitation of liability shall not apply to liability for death or *
* personal injury resulting from such party's negligence to the *
* extent applicable law prohibits such limitation. Some *
* jurisdictions do not allow the exclusion or limitation of *
* incidental or consequential damages, so this exclusion and *
* limitation may not apply to You. *
* *
************************************************************************
8. Litigation
-------------
Any litigation relating to this License may be brought only in the
courts of a jurisdiction where the defendant maintains its principal
place of business and such litigation shall be governed by laws of that
jurisdiction, without reference to its conflict-of-law provisions.
Nothing in this Section shall prevent a party's ability to bring
cross-claims or counter-claims.
9. Miscellaneous
----------------
This License represents the complete agreement concerning the subject
matter hereof. If any provision of this License is held to be
unenforceable, such provision shall be reformed only to the extent
necessary to make it enforceable. Any law or regulation which provides
that the language of a contract shall be construed against the drafter
shall not be used to construe this License against a Contributor.
10. Versions of the License
---------------------------
10.1. New Versions
Mozilla Foundation is the license steward. Except as provided in Section
10.3, no one other than the license steward has the right to modify or
publish new versions of this License. Each version will be given a
distinguishing version number.
10.2. Effect of New Versions
You may distribute the Covered Software under the terms of the version
of the License under which You originally received the Covered Software,
or under the terms of any subsequent version published by the license
steward.
10.3. Modified Versions
If you create software not governed by this License, and you want to
create a new license for such software, you may create and use a
modified version of this License if you rename the license and remove
any references to the name of the license steward (except to note that
such modified license differs from this License).
10.4. Distributing Source Code Form that is Incompatible With Secondary
Licenses
If You choose to distribute Source Code Form that is Incompatible With
Secondary Licenses under the terms of this version of the License, the
notice described in Exhibit B of this License must be attached.
Exhibit A - Source Code Form License Notice
-------------------------------------------
This Source Code Form is subject to the terms of the Mozilla Public
License, v. 2.0. If a copy of the MPL was not distributed with this
file, You can obtain one at http://mozilla.org/MPL/2.0/.
If it is not possible or desirable to put the notice in a particular
file, then You may include the notice in a location (such as a LICENSE
file in a relevant directory) where a recipient would be likely to look
for such a notice.
You may add additional accurate notices of copyright ownership.
Exhibit B - "Incompatible With Secondary Licenses" Notice
---------------------------------------------------------
This Source Code Form is "Incompatible With Secondary Licenses", as
defined by the Mozilla Public License, v. 2.0.

View file

@ -147,3 +147,9 @@ endif()
add_library(stb stb/stb_dxt.cpp)
target_include_directories(stb PUBLIC ./stb)
if (ANDROID)
if (ARCHITECTURE_arm64)
add_subdirectory(libadrenotools)
endif()
endif()

View file

@ -1,7 +1,7 @@
# SPDX-FileCopyrightText: 2021 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
if (NOT WIN32)
if (NOT WIN32 AND NOT ANDROID)
# Build FFmpeg from externals
message(STATUS "Using FFmpeg from externals")
@ -44,10 +44,12 @@ if (NOT WIN32)
endforeach()
find_package(PkgConfig REQUIRED)
pkg_check_modules(LIBVA libva)
pkg_check_modules(CUDA cuda)
pkg_check_modules(FFNVCODEC ffnvcodec)
pkg_check_modules(VDPAU vdpau)
if (NOT ANDROID)
pkg_check_modules(LIBVA libva)
pkg_check_modules(CUDA cuda)
pkg_check_modules(FFNVCODEC ffnvcodec)
pkg_check_modules(VDPAU vdpau)
endif()
set(FFmpeg_HWACCEL_LIBRARIES)
set(FFmpeg_HWACCEL_FLAGS)
@ -121,6 +123,26 @@ if (NOT WIN32)
list(APPEND FFmpeg_HWACCEL_FLAGS --disable-vdpau)
endif()
find_program(BASH_PROGRAM bash REQUIRED)
set(FFmpeg_CROSS_COMPILE_FLAGS "")
if (ANDROID)
string(TOLOWER "${CMAKE_HOST_SYSTEM_NAME}" FFmpeg_HOST_SYSTEM_NAME)
set(TOOLCHAIN "${ANDROID_NDK}/toolchains/llvm/prebuilt/${FFmpeg_HOST_SYSTEM_NAME}-${CMAKE_HOST_SYSTEM_PROCESSOR}")
set(SYSROOT "${TOOLCHAIN}/sysroot")
set(FFmpeg_CPU "armv8-a")
list(APPEND FFmpeg_CROSS_COMPILE_FLAGS
--arch=arm64
#--cpu=${FFmpeg_CPU}
--enable-cross-compile
--cross-prefix=${TOOLCHAIN}/bin/aarch64-linux-android-
--sysroot=${SYSROOT}
--target-os=android
--extra-ldflags="--ld-path=${TOOLCHAIN}/bin/ld.lld"
--extra-ldflags="-nostdlib"
)
endif()
# `configure` parameters builds only exactly what yuzu needs from FFmpeg
# `--disable-vdpau` is needed to avoid linking issues
set(FFmpeg_CC ${CMAKE_C_COMPILER_LAUNCHER} ${CMAKE_C_COMPILER})
@ -129,7 +151,7 @@ if (NOT WIN32)
OUTPUT
${FFmpeg_MAKEFILE}
COMMAND
/bin/bash ${FFmpeg_PREFIX}/configure
${BASH_PROGRAM} ${FFmpeg_PREFIX}/configure
--disable-avdevice
--disable-avformat
--disable-doc
@ -146,12 +168,14 @@ if (NOT WIN32)
--cc="${FFmpeg_CC}"
--cxx="${FFmpeg_CXX}"
${FFmpeg_HWACCEL_FLAGS}
${FFmpeg_CROSS_COMPILE_FLAGS}
WORKING_DIRECTORY
${FFmpeg_BUILD_DIR}
)
unset(FFmpeg_CC)
unset(FFmpeg_CXX)
unset(FFmpeg_HWACCEL_FLAGS)
unset(FFmpeg_CROSS_COMPILE_FLAGS)
# Workaround for Ubuntu 18.04's older version of make not being able to call make as a child
# with context of the jobserver. Also helps ninja users.
@ -197,7 +221,38 @@ if (NOT WIN32)
else()
message(FATAL_ERROR "FFmpeg not found")
endif()
else(WIN32)
elseif(ANDROID)
# Use yuzu FFmpeg binaries
if (ARCHITECTURE_arm64)
set(FFmpeg_EXT_NAME "ffmpeg-android-v5.1.LTS-aarch64")
elseif (ARCHITECTURE_x86_64)
set(FFmpeg_EXT_NAME "ffmpeg-android-v5.1.LTS-x86_64")
else()
message(FATAL_ERROR "Unsupported architecture for Android FFmpeg")
endif()
set(FFmpeg_PATH "${CMAKE_BINARY_DIR}/externals/${FFmpeg_EXT_NAME}")
download_bundled_external("ffmpeg/" ${FFmpeg_EXT_NAME} "")
set(FFmpeg_FOUND YES)
set(FFmpeg_INCLUDE_DIR "${FFmpeg_PATH}/include" CACHE PATH "Path to FFmpeg headers" FORCE)
set(FFmpeg_LIBRARY_DIR "${FFmpeg_PATH}/lib" CACHE PATH "Path to FFmpeg library directory" FORCE)
set(FFmpeg_LDFLAGS "" CACHE STRING "FFmpeg linker flags" FORCE)
set(FFmpeg_LIBRARIES
${FFmpeg_LIBRARY_DIR}/libavcodec.so
${FFmpeg_LIBRARY_DIR}/libavdevice.so
${FFmpeg_LIBRARY_DIR}/libavfilter.so
${FFmpeg_LIBRARY_DIR}/libavformat.so
${FFmpeg_LIBRARY_DIR}/libavutil.so
${FFmpeg_LIBRARY_DIR}/libswresample.so
${FFmpeg_LIBRARY_DIR}/libswscale.so
${FFmpeg_LIBRARY_DIR}/libvpx.a
${FFmpeg_LIBRARY_DIR}/libx264.a
CACHE PATH "Paths to FFmpeg libraries" FORCE)
# exported variables
set(FFmpeg_PATH "${FFmpeg_PATH}" PARENT_SCOPE)
set(FFmpeg_LDFLAGS "${FFmpeg_LDFLAGS}" PARENT_SCOPE)
set(FFmpeg_LIBRARIES "${FFmpeg_LIBRARIES}" PARENT_SCOPE)
set(FFmpeg_INCLUDE_DIR "${FFmpeg_INCLUDE_DIR}" PARENT_SCOPE)
elseif(WIN32)
# Use yuzu FFmpeg binaries
set(FFmpeg_EXT_NAME "ffmpeg-5.1.3")
set(FFmpeg_PATH "${CMAKE_BINARY_DIR}/externals/${FFmpeg_EXT_NAME}")
@ -206,7 +261,6 @@ else(WIN32)
set(FFmpeg_INCLUDE_DIR "${FFmpeg_PATH}/include" CACHE PATH "Path to FFmpeg headers" FORCE)
set(FFmpeg_LIBRARY_DIR "${FFmpeg_PATH}/bin" CACHE PATH "Path to FFmpeg library directory" FORCE)
set(FFmpeg_LDFLAGS "" CACHE STRING "FFmpeg linker flags" FORCE)
set(FFmpeg_DLL_DIR "${FFmpeg_PATH}/bin" CACHE PATH "Path to FFmpeg dll's" FORCE)
set(FFmpeg_LIBRARIES
${FFmpeg_LIBRARY_DIR}/swscale.lib
${FFmpeg_LIBRARY_DIR}/avcodec.lib

1
externals/libadrenotools vendored Submodule

@ -0,0 +1 @@
Subproject commit 5cd3f5c5ceea6d9e9d435ccdd922d9b99e55d10b

View file

@ -195,3 +195,8 @@ endif()
if (ENABLE_WEB_SERVICE)
add_subdirectory(web_service)
endif()
if (ANDROID)
add_subdirectory(android/app/src/main/jni)
target_include_directories(yuzu-android PRIVATE android/app/src/main)
endif()

65
src/android/.gitignore vendored Normal file
View file

@ -0,0 +1,65 @@
# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# Built application files
*.apk
*.ap_
# Files for the ART/Dalvik VM
*.dex
# Java class files
*.class
# Generated files
bin/
gen/
out/
# Gradle files
.gradle/
build/
# Local configuration file (sdk path, etc)
local.properties
# Proguard folder generated by Eclipse
proguard/
# Log Files
*.log
# Android Studio Navigation editor temp files
.navigation/
# Android Studio captures folder
captures/
# IntelliJ
*.iml
.idea/
# Keystore files
# Uncomment the following line if you do not want to check your keystore files in.
#*.jks
# External native build folder generated in Android Studio 2.2 and later
.externalNativeBuild
# CXX compile cache
app/.cxx
# Google Services (e.g. APIs or Firebase)
google-services.json
# Freeline
freeline.py
freeline/
freeline_project_description.json
# fastlane
fastlane/report.xml
fastlane/Preview.html
fastlane/screenshots
fastlane/test_output
fastlane/readme.md

View file

@ -0,0 +1,248 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
import android.annotation.SuppressLint
plugins {
id("com.android.application")
id("org.jetbrains.kotlin.android")
id("kotlin-parcelize")
kotlin("plugin.serialization") version "1.8.21"
}
/**
* Use the number of seconds/10 since Jan 1 2016 as the versionCode.
* This lets us upload a new build at most every 10 seconds for the
* next 680 years.
*/
val autoVersion = (((System.currentTimeMillis() / 1000) - 1451606400) / 10).toInt()
@Suppress("UnstableApiUsage")
android {
namespace = "org.yuzu.yuzu_emu"
compileSdkVersion = "android-33"
ndkVersion = "25.2.9519653"
buildFeatures {
viewBinding = true
}
compileOptions {
sourceCompatibility = JavaVersion.VERSION_17
targetCompatibility = JavaVersion.VERSION_17
}
kotlinOptions {
jvmTarget = "17"
}
packaging {
// This is necessary for libadrenotools custom driver loading
jniLibs.useLegacyPackaging = true
}
lint {
// This is important as it will run lint but not abort on error
// Lint has some overly obnoxious "errors" that should really be warnings
abortOnError = false
//Uncomment disable lines for test builds...
//disable 'MissingTranslation'bin
//disable 'ExtraTranslation'
}
defaultConfig {
// TODO If this is ever modified, change application_id in strings.xml
applicationId = "org.yuzu.yuzu_emu"
minSdk = 30
targetSdk = 33
versionName = getGitVersion()
ndk {
@SuppressLint("ChromeOsAbiSupport")
abiFilters += listOf("arm64-v8a")
}
buildConfigField("String", "GIT_HASH", "\"${getGitHash()}\"")
buildConfigField("String", "BRANCH", "\"${getBranch()}\"")
}
// Define build types, which are orthogonal to product flavors.
buildTypes {
// Signed by release key, allowing for upload to Play Store.
release {
signingConfig = signingConfigs.getByName("debug")
isMinifyEnabled = true
isDebuggable = false
proguardFiles(
getDefaultProguardFile("proguard-android.txt"),
"proguard-rules.pro"
)
}
register("relWithVersionCode") {
signingConfig = signingConfigs.getByName("debug")
isMinifyEnabled = true
isDebuggable = false
proguardFiles(
getDefaultProguardFile("proguard-android.txt"),
"proguard-rules.pro"
)
}
// builds a release build that doesn't need signing
// Attaches 'debug' suffix to version and package name, allowing installation alongside the release build.
register("relWithDebInfo") {
signingConfig = signingConfigs.getByName("debug")
isMinifyEnabled = true
isDebuggable = true
proguardFiles(
getDefaultProguardFile("proguard-android.txt"),
"proguard-rules.pro"
)
versionNameSuffix = "-debug"
isJniDebuggable = true
}
// Signed by debug key disallowing distribution on Play Store.
// Attaches 'debug' suffix to version and package name, allowing installation alongside the release build.
debug {
isDebuggable = true
isJniDebuggable = true
versionNameSuffix = "-debug"
}
}
flavorDimensions.add("version")
productFlavors {
create("mainline") {
dimension = "version"
buildConfigField("Boolean", "PREMIUM", "false")
}
create("ea") {
dimension = "version"
buildConfigField("Boolean", "PREMIUM", "true")
applicationIdSuffix = ".ea"
}
}
externalNativeBuild {
cmake {
version = "3.22.1"
path = file("../../../CMakeLists.txt")
}
}
defaultConfig {
externalNativeBuild {
cmake {
arguments(
"-DENABLE_QT=0", // Don't use QT
"-DENABLE_SDL2=0", // Don't use SDL
"-DENABLE_WEB_SERVICE=0", // Don't use telemetry
"-DBUNDLE_SPEEX=ON",
"-DANDROID_ARM_NEON=true", // cryptopp requires Neon to work
"-DYUZU_USE_BUNDLED_VCPKG=ON",
"-DYUZU_USE_BUNDLED_FFMPEG=ON",
"-DYUZU_ENABLE_LTO=ON"
)
abiFilters("arm64-v8a", "x86_64")
}
}
}
}
dependencies {
implementation("androidx.core:core-ktx:1.10.1")
implementation("androidx.appcompat:appcompat:1.6.1")
implementation("androidx.recyclerview:recyclerview:1.3.0")
implementation("androidx.constraintlayout:constraintlayout:2.1.4")
implementation("androidx.fragment:fragment-ktx:1.5.7")
implementation("androidx.documentfile:documentfile:1.0.1")
implementation("com.google.android.material:material:1.9.0")
implementation("androidx.preference:preference:1.2.0")
implementation("androidx.lifecycle:lifecycle-viewmodel-ktx:2.6.1")
implementation("io.coil-kt:coil:2.2.2")
implementation("androidx.core:core-splashscreen:1.0.1")
implementation("androidx.window:window:1.0.0")
implementation("org.ini4j:ini4j:0.5.4")
implementation("androidx.constraintlayout:constraintlayout:2.1.4")
implementation("androidx.swiperefreshlayout:swiperefreshlayout:1.1.0")
implementation("androidx.navigation:navigation-fragment-ktx:2.5.3")
implementation("androidx.navigation:navigation-ui-ktx:2.5.3")
implementation("info.debatty:java-string-similarity:2.0.0")
implementation("org.jetbrains.kotlinx:kotlinx-serialization-json:1.5.0")
}
fun getGitVersion(): String {
var versionName = "0.0"
try {
versionName = ProcessBuilder("git", "describe", "--always", "--long")
.directory(project.rootDir)
.redirectOutput(ProcessBuilder.Redirect.PIPE)
.redirectError(ProcessBuilder.Redirect.PIPE)
.start().inputStream.bufferedReader().use { it.readText() }
.trim()
.replace(Regex("(-0)?-[^-]+$"), "")
} catch (e: Exception) {
logger.error("Cannot find git, defaulting to dummy version number")
}
if (System.getenv("GITHUB_ACTIONS") != null) {
val gitTag = System.getenv("GIT_TAG_NAME")
versionName = gitTag ?: versionName
}
return versionName
}
fun getGitHash(): String {
try {
val processBuilder = ProcessBuilder("git", "rev-parse", "--short", "HEAD")
processBuilder.directory(project.rootDir)
val process = processBuilder.start()
val inputStream = process.inputStream
val errorStream = process.errorStream
process.waitFor()
return if (process.exitValue() == 0) {
inputStream.bufferedReader()
.use { it.readText().trim() } // return the value of gitHash
} else {
val errorMessage = errorStream.bufferedReader().use { it.readText().trim() }
logger.error("Error running git command: $errorMessage")
"dummy-hash" // return a dummy hash value in case of an error
}
} catch (e: Exception) {
logger.error("$e: Cannot find git, defaulting to dummy build hash")
return "dummy-hash" // return a dummy hash value in case of an error
}
}
fun getBranch(): String {
try {
val processBuilder = ProcessBuilder("git", "rev-parse", "--abbrev-ref", "HEAD")
processBuilder.directory(project.rootDir)
val process = processBuilder.start()
val inputStream = process.inputStream
val errorStream = process.errorStream
process.waitFor()
return if (process.exitValue() == 0) {
inputStream.bufferedReader()
.use { it.readText().trim() } // return the value of gitHash
} else {
val errorMessage = errorStream.bufferedReader().use { it.readText().trim() }
logger.error("Error running git command: $errorMessage")
"dummy-hash" // return a dummy hash value in case of an error
}
} catch (e: Exception) {
logger.error("$e: Cannot find git, defaulting to dummy build hash")
return "dummy-hash" // return a dummy hash value in case of an error
}
}

24
src/android/app/proguard-rules.pro vendored Normal file
View file

@ -0,0 +1,24 @@
# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# To get usable stack traces
-dontobfuscate
# Prevents crashing when using Wini
-keep class org.ini4j.spi.IniParser
-keep class org.ini4j.spi.IniBuilder
-keep class org.ini4j.spi.IniFormatter
# Suppress warnings for R8
-dontwarn org.bouncycastle.jsse.BCSSLParameters
-dontwarn org.bouncycastle.jsse.BCSSLSocket
-dontwarn org.bouncycastle.jsse.provider.BouncyCastleJsseProvider
-dontwarn org.conscrypt.Conscrypt$Version
-dontwarn org.conscrypt.Conscrypt
-dontwarn org.conscrypt.ConscryptHostnameVerifier
-dontwarn org.openjsse.javax.net.ssl.SSLParameters
-dontwarn org.openjsse.javax.net.ssl.SSLSocket
-dontwarn org.openjsse.net.ssl.OpenJSSE
-dontwarn java.beans.Introspector
-dontwarn java.beans.VetoableChangeListener
-dontwarn java.beans.VetoableChangeSupport

View file

@ -0,0 +1,22 @@
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:width="200dp"
android:height="200dp"
android:viewportWidth="500"
android:viewportHeight="500">
<path
android:fillColor="#C6C6C6"
android:fillType="nonZero"
android:pathData="M262.66,175.11L262.66,375.05C318.54,375.05 363.85,330.29 363.85,275.08C363.85,219.87 318.54,175.11 262.66,175.11M282.43,197.01C318.67,206 344.09,238.19 344.09,275.11C344.09,312.03 318.67,344.22 282.43,353.2L282.43,197.01"
android:strokeWidth="1.46"
android:strokeColor="#00000000"
android:strokeLineCap="butt"
android:strokeLineJoin="miter" />
<path
android:fillColor="#FFDC00"
android:fillType="nonZero"
android:pathData="M237.31,125.11C181.43,125.11 136.12,169.87 136.12,225.08C136.12,280.29 181.43,325.05 237.31,325.05ZM217.57,147.01L217.57,303.2C189.11,296.16 166.67,274.54 158.84,246.6C151.01,218.65 159,188.71 179.75,168.21C190.16,157.86 203.24,150.53 217.57,147.01"
android:strokeWidth="1.46"
android:strokeColor="#00000000"
android:strokeLineCap="butt"
android:strokeLineJoin="miter" />
</vector>

View file

@ -0,0 +1,12 @@
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:width="155.3dp"
android:height="172.55dp"
android:viewportWidth="155.3"
android:viewportHeight="172.55">
<path
android:fillColor="#C6C6C6"
android:pathData="M86.28,34.51v138a69,69 0,0 0,0 -138M99.76,49.63a55.57,55.57 0,0 1,0 107.8V49.63" />
<path
android:fillColor="#FFDC00"
android:pathData="M69,0a69,69 0,0 0,0 138ZM55.54,15.12v107.8A55.55,55.55 0,0 1,29.75 29.75,55.1 55.1,0 0,1 55.54,15.12" />
</vector>

View file

@ -0,0 +1,24 @@
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:width="340.97dp"
android:height="389.85dp"
android:viewportWidth="340.97"
android:viewportHeight="389.85">
<path
android:fillColor="?attr/colorOnSurface"
android:pathData="M341,268.68v73c0,14.5 -2.24,25.24 -6.83,32.82 -5.92,10.15 -16.21,15.32 -30.54,15.32S279,384.61 273,374.27c-4.56,-7.64 -6.8,-18.42 -6.8,-32.92V268.68a4.52,4.52 0,0 1,4.51 -4.51H273a4.5,4.5 0,0 1,4.5 4.51v72.5c0,33.53 14.88,37.4 26.07,37.4 12.14,0 26.08,-4.17 26.08,-36.71V268.68a4.52,4.52 0,0 1,4.52 -4.51h2.27A4.5,4.5 0,0 1,341 268.68Z" />
<path
android:fillColor="?attr/colorOnSurface"
android:pathData="M246.49,389.85H178.6c-2.35,0 -4.72,-1.88 -4.72,-6.08a8.28,8.28 0,0 1,1.33 -4.48l60.33,-104.47H186a4.51,4.51 0,0 1,-4.51 -4.51v-1.58a4.51,4.51 0,0 1,4.48 -4.51h0.8c58.69,-0.11 59.12,0 59.67,0.07a5.19,5.19 0,0 1,4 5.8,8.69 8.69,0 0,1 -1.33,3.76l-60.6,104.77h58a4.51,4.51 0,0 1,4.51 4.51v2.21A4.51,4.51 0,0 1,246.49 389.85Z" />
<path
android:fillColor="?attr/colorOnSurface"
android:pathData="M73.6,268.68v82.06c0,26 -11.8,38.44 -37.12,39.09h-0.12a4.51,4.51 0,0 1,-4.51 -4.51V383a4.51,4.51 0,0 1,4.48 -4.5c18.49,-0.15 26,-8.23 26,-27.9v-2.37A32.34,32.34 0,0 1,59 351.46c-6.39,5.5 -14.5,8.29 -24.07,8.29C12.09,359.75 0,347.34 0,323.86V268.68a4.52,4.52 0,0 1,4.51 -4.51H6.73a4.52,4.52 0,0 1,4.5 4.51v55c0,7.6 1.82,14.22 5,18.18 3.57,4.56 9.17,6.49 18.75,6.49 10.13,0 17.32,-3.76 22,-11.5 3.61,-5.92 5.43,-13.66 5.43,-23V268.68a4.52,4.52 0,0 1,4.51 -4.51h2.22A4.52,4.52 0,0 1,73.6 268.68Z" />
<path
android:fillColor="?attr/colorOnSurface"
android:pathData="M163.27,268.68v73c0,14.5 -2.24,25.24 -6.84,32.82 -5.92,10.15 -16.2,15.32 -30.53,15.32s-24.62,-5.23 -30.58,-15.57c-4.56,-7.64 -6.79,-18.42 -6.79,-32.92V268.68A4.51,4.51 0,0 1,93 264.17h2.28a4.51,4.51 0,0 1,4.51 4.51v72.5c0,33.53 14.88,37.4 26.07,37.4 12.14,0 26.08,-4.17 26.08,-36.71V268.68a4.51,4.51 0,0 1,4.51 -4.51h2.27A4.51,4.51 0,0 1,163.27 268.68Z" />
<path
android:fillColor="#C6C6C6"
android:pathData="M181.2,42.83V214.17a85.67,85.67 0,0 0,0 -171.34M197.93,61.6a69,69 0,0 1,0 133.8V61.6" />
<path
android:fillColor="#FFDC00"
android:pathData="M159.78,0a85.67,85.67 0,1 0,0 171.33ZM143.05,18.77v133.8A69,69 0,0 1,111 36.92a68.47,68.47 0,0 1,32 -18.15" />
</vector>

View file

@ -0,0 +1,91 @@
<?xml version="1.0" encoding="utf-8"?>
<!--
SPDX-FileCopyrightText: 2023 yuzu Emulator Project
SPDX-License-Identifier: GPL-3.0-or-later
-->
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<uses-feature
android:name="android.hardware.touchscreen"
android:required="false"/>
<uses-feature
android:name="android.hardware.gamepad"
android:required="false"/>
<uses-feature
android:name="android.hardware.vulkan.version"
android:version="0x401000"
android:required="true" />
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.FOREGROUND_SERVICE" />
<uses-permission android:name="android.permission.NFC" />
<uses-permission android:name="android.permission.POST_NOTIFICATIONS" />
<application
android:name="org.yuzu.yuzu_emu.YuzuApplication"
android:label="@string/app_name"
android:icon="@drawable/ic_launcher"
android:allowBackup="true"
android:hasFragileUserData="true"
android:supportsRtl="true"
android:isGame="true"
android:banner="@drawable/ic_launcher"
android:extractNativeLibs="true"
android:fullBackupContent="@xml/data_extraction_rules"
android:dataExtractionRules="@xml/data_extraction_rules_api_31"
android:enableOnBackInvokedCallback="true">
<activity
android:name="org.yuzu.yuzu_emu.ui.main.MainActivity"
android:exported="true"
android:theme="@style/Theme.Yuzu.Splash.Main">
<!-- This intentfilter marks this Activity as the one that gets launched from Home screen. -->
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
</activity>
<activity
android:name="org.yuzu.yuzu_emu.features.settings.ui.SettingsActivity"
android:theme="@style/Theme.Yuzu.Main"
android:label="@string/preferences_settings"/>
<activity
android:name="org.yuzu.yuzu_emu.activities.EmulationActivity"
android:theme="@style/Theme.Yuzu.Main"
android:launchMode="singleTop"
android:screenOrientation="userLandscape"
android:exported="true">
<intent-filter>
<action android:name="android.nfc.action.TECH_DISCOVERED" />
<category android:name="android.intent.category.DEFAULT" />
<data android:mimeType="application/octet-stream" />
</intent-filter>
<meta-data
android:name="android.nfc.action.TECH_DISCOVERED"
android:resource="@xml/nfc_tech_filter" />
</activity>
<service android:name="org.yuzu.yuzu_emu.utils.ForegroundService"/>
<provider
android:name=".features.DocumentProvider"
android:authorities="${applicationId}.user"
android:grantUriPermissions="true"
android:exported="true"
android:permission="android.permission.MANAGE_DOCUMENTS">
<intent-filter>
<action android:name="android.content.action.DOCUMENTS_PROVIDER" />
</intent-filter>
</provider>
</application>
</manifest>

View file

@ -0,0 +1,508 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu
import android.app.Dialog
import android.content.DialogInterface
import android.os.Bundle
import android.text.Html
import android.text.method.LinkMovementMethod
import android.view.Surface
import android.view.View
import android.widget.TextView
import androidx.annotation.Keep
import androidx.fragment.app.DialogFragment
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import org.yuzu.yuzu_emu.YuzuApplication.Companion.appContext
import org.yuzu.yuzu_emu.activities.EmulationActivity
import org.yuzu.yuzu_emu.utils.DocumentsTree.Companion.isNativePath
import org.yuzu.yuzu_emu.utils.FileUtil.getFileSize
import org.yuzu.yuzu_emu.utils.FileUtil.openContentUri
import org.yuzu.yuzu_emu.utils.Log.error
import org.yuzu.yuzu_emu.utils.Log.verbose
import org.yuzu.yuzu_emu.utils.Log.warning
import org.yuzu.yuzu_emu.utils.SerializableHelper.serializable
import java.lang.ref.WeakReference
/**
* Class which contains methods that interact
* with the native side of the Yuzu code.
*/
object NativeLibrary {
/**
* Default controller id for each device
*/
const val Player1Device = 0
const val Player2Device = 1
const val Player3Device = 2
const val Player4Device = 3
const val Player5Device = 4
const val Player6Device = 5
const val Player7Device = 6
const val Player8Device = 7
const val ConsoleDevice = 8
/**
* Controller type for each device
*/
const val ProController = 3
const val Handheld = 4
const val JoyconDual = 5
const val JoyconLeft = 6
const val JoyconRight = 7
const val GameCube = 8
const val Pokeball = 9
const val NES = 10
const val SNES = 11
const val N64 = 12
const val SegaGenesis = 13
@JvmField
var sEmulationActivity = WeakReference<EmulationActivity?>(null)
init {
try {
System.loadLibrary("yuzu-android")
} catch (ex: UnsatisfiedLinkError) {
error("[NativeLibrary] $ex")
}
}
@Keep
@JvmStatic
fun openContentUri(path: String?, openmode: String?): Int {
return if (isNativePath(path!!)) {
YuzuApplication.documentsTree!!.openContentUri(path, openmode)
} else openContentUri(appContext, path, openmode)
}
@Keep
@JvmStatic
fun getSize(path: String?): Long {
return if (isNativePath(path!!)) {
YuzuApplication.documentsTree!!.getFileSize(path)
} else getFileSize(appContext, path)
}
/**
* Returns true if pro controller isn't available and handheld is
*/
external fun isHandheldOnly(): Boolean
/**
* Changes controller type for a specific device.
*
* @param Device The input descriptor of the gamepad.
* @param Type The NpadStyleIndex of the gamepad.
*/
external fun setDeviceType(Device: Int, Type: Int): Boolean
/**
* Handles event when a gamepad is connected.
*
* @param Device The input descriptor of the gamepad.
*/
external fun onGamePadConnectEvent(Device: Int): Boolean
/**
* Handles event when a gamepad is disconnected.
*
* @param Device The input descriptor of the gamepad.
*/
external fun onGamePadDisconnectEvent(Device: Int): Boolean
/**
* Handles button press events for a gamepad.
*
* @param Device The input descriptor of the gamepad.
* @param Button Key code identifying which button was pressed.
* @param Action Mask identifying which action is happening (button pressed down, or button released).
* @return If we handled the button press.
*/
external fun onGamePadButtonEvent(Device: Int, Button: Int, Action: Int): Boolean
/**
* Handles joystick movement events.
*
* @param Device The device ID of the gamepad.
* @param Axis The axis ID
* @param x_axis The value of the x-axis represented by the given ID.
* @param y_axis The value of the y-axis represented by the given ID.
*/
external fun onGamePadJoystickEvent(
Device: Int,
Axis: Int,
x_axis: Float,
y_axis: Float
): Boolean
/**
* Handles motion events.
*
* @param delta_timestamp The finger id corresponding to this event
* @param gyro_x,gyro_y,gyro_z The value of the accelerometer sensor.
* @param accel_x,accel_y,accel_z The value of the y-axis
*/
external fun onGamePadMotionEvent(
Device: Int,
delta_timestamp: Long,
gyro_x: Float,
gyro_y: Float,
gyro_z: Float,
accel_x: Float,
accel_y: Float,
accel_z: Float
): Boolean
/**
* Signals and load a nfc tag
*
* @param data Byte array containing all the data from a nfc tag
*/
external fun onReadNfcTag(data: ByteArray?): Boolean
/**
* Removes current loaded nfc tag
*/
external fun onRemoveNfcTag(): Boolean
/**
* Handles touch press events.
*
* @param finger_id The finger id corresponding to this event
* @param x_axis The value of the x-axis.
* @param y_axis The value of the y-axis.
*/
external fun onTouchPressed(finger_id: Int, x_axis: Float, y_axis: Float)
/**
* Handles touch movement.
*
* @param x_axis The value of the instantaneous x-axis.
* @param y_axis The value of the instantaneous y-axis.
*/
external fun onTouchMoved(finger_id: Int, x_axis: Float, y_axis: Float)
/**
* Handles touch release events.
*
* @param finger_id The finger id corresponding to this event
*/
external fun onTouchReleased(finger_id: Int)
external fun reloadSettings()
external fun getUserSetting(gameID: String?, Section: String?, Key: String?): String?
external fun setUserSetting(gameID: String?, Section: String?, Key: String?, Value: String?)
external fun initGameIni(gameID: String?)
/**
* Gets the embedded icon within the given ROM.
*
* @param filename the file path to the ROM.
* @return a byte array containing the JPEG data for the icon.
*/
external fun getIcon(filename: String): ByteArray
/**
* Gets the embedded title of the given ISO/ROM.
*
* @param filename The file path to the ISO/ROM.
* @return the embedded title of the ISO/ROM.
*/
external fun getTitle(filename: String): String
external fun getDescription(filename: String): String
external fun getGameId(filename: String): String
external fun getRegions(filename: String): String
external fun getCompany(filename: String): String
external fun setAppDirectory(directory: String)
external fun initializeGpuDriver(
hookLibDir: String?,
customDriverDir: String?,
customDriverName: String?,
fileRedirectDir: String?
)
external fun reloadKeys(): Boolean
external fun initializeEmulation()
external fun defaultCPUCore(): Int
/**
* Begins emulation.
*/
external fun run(path: String?)
/**
* Begins emulation from the specified savestate.
*/
external fun run(path: String?, savestatePath: String?, deleteSavestate: Boolean)
// Surface Handling
external fun surfaceChanged(surf: Surface?)
external fun surfaceDestroyed()
/**
* Unpauses emulation from a paused state.
*/
external fun unPauseEmulation()
/**
* Pauses emulation.
*/
external fun pauseEmulation()
/**
* Stops emulation.
*/
external fun stopEmulation()
/**
* Resets the in-memory ROM metadata cache.
*/
external fun resetRomMetadata()
/**
* Returns true if emulation is running (or is paused).
*/
external fun isRunning(): Boolean
/**
* Returns the performance stats for the current game
*/
external fun getPerfStats(): DoubleArray
/**
* Notifies the core emulation that the orientation has changed.
*/
external fun notifyOrientationChange(layout_option: Int, rotation: Int)
enum class CoreError {
ErrorSystemFiles,
ErrorSavestate,
ErrorUnknown
}
private var coreErrorAlertResult = false
private val coreErrorAlertLock = Object()
class CoreErrorDialogFragment : DialogFragment() {
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
val title = requireArguments().serializable<String>("title")
val message = requireArguments().serializable<String>("message")
return MaterialAlertDialogBuilder(requireActivity())
.setTitle(title)
.setMessage(message)
.setPositiveButton(R.string.continue_button, null)
.setNegativeButton(R.string.abort_button) { _: DialogInterface?, _: Int ->
coreErrorAlertResult = false
synchronized(coreErrorAlertLock) { coreErrorAlertLock.notify() }
}
.create()
}
override fun onDismiss(dialog: DialogInterface) {
coreErrorAlertResult = true
synchronized(coreErrorAlertLock) { coreErrorAlertLock.notify() }
}
companion object {
fun newInstance(title: String?, message: String?): CoreErrorDialogFragment {
val frag = CoreErrorDialogFragment()
val args = Bundle()
args.putString("title", title)
args.putString("message", message)
frag.arguments = args
return frag
}
}
}
private fun onCoreErrorImpl(title: String, message: String) {
val emulationActivity = sEmulationActivity.get()
if (emulationActivity == null) {
error("[NativeLibrary] EmulationActivity not present")
return
}
val fragment = CoreErrorDialogFragment.newInstance(title, message)
fragment.show(emulationActivity.supportFragmentManager, "coreError")
}
/**
* Handles a core error.
*
* @return true: continue; false: abort
*/
fun onCoreError(error: CoreError?, details: String): Boolean {
val emulationActivity = sEmulationActivity.get()
if (emulationActivity == null) {
error("[NativeLibrary] EmulationActivity not present")
return false
}
val title: String
val message: String
when (error) {
CoreError.ErrorSystemFiles -> {
title = emulationActivity.getString(R.string.system_archive_not_found)
message = emulationActivity.getString(
R.string.system_archive_not_found_message,
details.ifEmpty { emulationActivity.getString(R.string.system_archive_general) }
)
}
CoreError.ErrorSavestate -> {
title = emulationActivity.getString(R.string.save_load_error)
message = details
}
CoreError.ErrorUnknown -> {
title = emulationActivity.getString(R.string.fatal_error)
message = emulationActivity.getString(R.string.fatal_error_message)
}
else -> {
return true
}
}
// Show the AlertDialog on the main thread.
emulationActivity.runOnUiThread(Runnable { onCoreErrorImpl(title, message) })
// Wait for the lock to notify that it is complete.
synchronized(coreErrorAlertLock) { coreErrorAlertLock.wait() }
return coreErrorAlertResult
}
@Keep
@JvmStatic
fun exitEmulationActivity(resultCode: Int) {
val Success = 0
val ErrorNotInitialized = 1
val ErrorGetLoader = 2
val ErrorSystemFiles = 3
val ErrorSharedFont = 4
val ErrorVideoCore = 5
val ErrorUnknown = 6
val ErrorLoader = 7
val captionId: Int
var descriptionId: Int
when (resultCode) {
ErrorVideoCore -> {
captionId = R.string.loader_error_video_core
descriptionId = R.string.loader_error_video_core_description
}
else -> {
captionId = R.string.loader_error_encrypted
descriptionId = R.string.loader_error_encrypted_roms_description
if (!reloadKeys()) {
descriptionId = R.string.loader_error_encrypted_keys_description
}
}
}
val emulationActivity = sEmulationActivity.get()
if (emulationActivity == null) {
warning("[NativeLibrary] EmulationActivity is null, can't exit.")
return
}
val builder = MaterialAlertDialogBuilder(emulationActivity)
.setTitle(captionId)
.setMessage(
Html.fromHtml(
emulationActivity.getString(descriptionId),
Html.FROM_HTML_MODE_LEGACY
)
)
.setPositiveButton(android.R.string.ok) { _: DialogInterface?, _: Int -> emulationActivity.finish() }
.setOnDismissListener { emulationActivity.finish() }
emulationActivity.runOnUiThread {
val alert = builder.create()
alert.show()
(alert.findViewById<View>(android.R.id.message) as TextView).movementMethod =
LinkMovementMethod.getInstance()
}
}
fun setEmulationActivity(emulationActivity: EmulationActivity?) {
verbose("[NativeLibrary] Registering EmulationActivity.")
sEmulationActivity = WeakReference(emulationActivity)
}
fun clearEmulationActivity() {
verbose("[NativeLibrary] Unregistering EmulationActivity.")
sEmulationActivity.clear()
}
/**
* Logs the Yuzu version, Android version and, CPU.
*/
external fun logDeviceInfo()
/**
* Submits inline keyboard text. Called on input for buttons that result text.
* @param text Text to submit to the inline software keyboard implementation.
*/
external fun submitInlineKeyboardText(text: String?)
/**
* Submits inline keyboard input. Used to indicate keys pressed that are not text.
* @param key_code Android Key Code associated with the keyboard input.
*/
external fun submitInlineKeyboardInput(key_code: Int)
/**
* Button type for use in onTouchEvent
*/
object ButtonType {
const val BUTTON_A = 0
const val BUTTON_B = 1
const val BUTTON_X = 2
const val BUTTON_Y = 3
const val STICK_L = 4
const val STICK_R = 5
const val TRIGGER_L = 6
const val TRIGGER_R = 7
const val TRIGGER_ZL = 8
const val TRIGGER_ZR = 9
const val BUTTON_PLUS = 10
const val BUTTON_MINUS = 11
const val DPAD_LEFT = 12
const val DPAD_UP = 13
const val DPAD_RIGHT = 14
const val DPAD_DOWN = 15
const val BUTTON_SL = 16
const val BUTTON_SR = 17
const val BUTTON_HOME = 18
const val BUTTON_CAPTURE = 19
}
/**
* Stick type for use in onTouchEvent
*/
object StickType {
const val STICK_L = 0
const val STICK_R = 1
}
/**
* Button states
*/
object ButtonState {
const val RELEASED = 0
const val PRESSED = 1
}
}

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu
import android.app.Application
import android.app.NotificationChannel
import android.app.NotificationManager
import android.content.Context
import org.yuzu.yuzu_emu.utils.DirectoryInitialization
import org.yuzu.yuzu_emu.utils.DocumentsTree
import org.yuzu.yuzu_emu.utils.GpuDriverHelper
import java.io.File
fun Context.getPublicFilesDir() : File = getExternalFilesDir(null) ?: filesDir
class YuzuApplication : Application() {
private fun createNotificationChannels() {
val emulationChannel = NotificationChannel(
getString(R.string.emulation_notification_channel_id),
getString(R.string.emulation_notification_channel_name),
NotificationManager.IMPORTANCE_LOW
)
emulationChannel.description = getString(R.string.emulation_notification_channel_description)
emulationChannel.setSound(null, null)
emulationChannel.vibrationPattern = null
val noticeChannel = NotificationChannel(
getString(R.string.notice_notification_channel_id),
getString(R.string.notice_notification_channel_name),
NotificationManager.IMPORTANCE_HIGH
)
noticeChannel.description = getString(R.string.notice_notification_channel_description)
noticeChannel.setSound(null, null)
// Register the channel with the system; you can't change the importance
// or other notification behaviors after this
val notificationManager = getSystemService(NotificationManager::class.java)
notificationManager.createNotificationChannel(emulationChannel)
notificationManager.createNotificationChannel(noticeChannel)
}
override fun onCreate() {
super.onCreate()
application = this
documentsTree = DocumentsTree()
DirectoryInitialization.start(applicationContext)
GpuDriverHelper.initializeDriverParameters(applicationContext)
NativeLibrary.logDeviceInfo()
createNotificationChannels();
}
companion object {
var documentsTree: DocumentsTree? = null
lateinit var application: YuzuApplication
val appContext: Context
get() = application.applicationContext
}
}

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.activities
import android.app.Activity
import android.content.Context
import android.content.Intent
import android.content.res.Configuration
import android.graphics.Rect
import android.hardware.Sensor
import android.hardware.SensorEvent
import android.hardware.SensorEventListener
import android.hardware.SensorManager
import android.hardware.display.DisplayManager
import android.os.Bundle
import android.view.Display
import android.view.InputDevice
import android.view.KeyEvent
import android.view.MotionEvent
import android.view.Surface
import android.view.View
import android.view.inputmethod.InputMethodManager
import androidx.activity.viewModels
import androidx.appcompat.app.AppCompatActivity
import androidx.core.content.getSystemService
import androidx.core.view.WindowCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.WindowInsetsControllerCompat
import androidx.lifecycle.Lifecycle
import androidx.lifecycle.lifecycleScope
import androidx.lifecycle.repeatOnLifecycle
import androidx.window.layout.WindowInfoTracker
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.launch
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.features.settings.model.SettingsViewModel
import org.yuzu.yuzu_emu.fragments.EmulationFragment
import org.yuzu.yuzu_emu.model.Game
import org.yuzu.yuzu_emu.utils.ControllerMappingHelper
import org.yuzu.yuzu_emu.utils.EmulationMenuSettings
import org.yuzu.yuzu_emu.utils.ForegroundService
import org.yuzu.yuzu_emu.utils.InputHandler
import org.yuzu.yuzu_emu.utils.NfcReader
import org.yuzu.yuzu_emu.utils.SerializableHelper.parcelable
import org.yuzu.yuzu_emu.utils.ThemeHelper
import kotlin.math.roundToInt
class EmulationActivity : AppCompatActivity(), SensorEventListener {
private var controllerMappingHelper: ControllerMappingHelper? = null
var isActivityRecreated = false
private var emulationFragment: EmulationFragment? = null
private lateinit var nfcReader: NfcReader
private lateinit var inputHandler: InputHandler
private val gyro = FloatArray(3)
private val accel = FloatArray(3)
private var motionTimestamp: Long = 0
private var flipMotionOrientation: Boolean = false
private lateinit var game: Game
private val settingsViewModel: SettingsViewModel by viewModels()
override fun onDestroy() {
stopForegroundService(this)
super.onDestroy()
}
override fun onCreate(savedInstanceState: Bundle?) {
ThemeHelper.setTheme(this)
settingsViewModel.settings.loadSettings()
super.onCreate(savedInstanceState)
if (savedInstanceState == null) {
// Get params we were passed
game = intent.parcelable(EXTRA_SELECTED_GAME)!!
isActivityRecreated = false
} else {
isActivityRecreated = true
restoreState(savedInstanceState)
}
controllerMappingHelper = ControllerMappingHelper()
// Set these options now so that the SurfaceView the game renders into is the right size.
enableFullscreenImmersive()
setContentView(R.layout.activity_emulation)
window.decorView.setBackgroundColor(getColor(android.R.color.black))
// Find or create the EmulationFragment
emulationFragment =
supportFragmentManager.findFragmentById(R.id.frame_emulation_fragment) as EmulationFragment?
if (emulationFragment == null) {
emulationFragment = EmulationFragment.newInstance(game)
supportFragmentManager.beginTransaction()
.add(R.id.frame_emulation_fragment, emulationFragment!!)
.commit()
}
title = game.title
nfcReader = NfcReader(this)
nfcReader.initialize()
inputHandler = InputHandler()
inputHandler.initialize()
lifecycleScope.launch(Dispatchers.Main) {
lifecycle.repeatOnLifecycle(Lifecycle.State.STARTED) {
WindowInfoTracker.getOrCreate(this@EmulationActivity)
.windowLayoutInfo(this@EmulationActivity)
.collect { emulationFragment?.updateCurrentLayout(this@EmulationActivity, it) }
}
}
// Start a foreground service to prevent the app from getting killed in the background
val startIntent = Intent(this, ForegroundService::class.java)
startForegroundService(startIntent)
}
override fun onKeyDown(keyCode: Int, event: KeyEvent): Boolean {
if (event.action == KeyEvent.ACTION_DOWN) {
if (keyCode == KeyEvent.KEYCODE_ENTER) {
// Special case, we do not support multiline input, dismiss the keyboard.
val overlayView: View =
this.findViewById(R.id.surface_input_overlay)
val im =
overlayView.context.getSystemService(INPUT_METHOD_SERVICE) as InputMethodManager
im.hideSoftInputFromWindow(overlayView.windowToken, 0)
} else {
val textChar = event.unicodeChar
if (textChar == 0) {
// No text, button input.
NativeLibrary.submitInlineKeyboardInput(keyCode)
} else {
// Text submitted.
NativeLibrary.submitInlineKeyboardText(textChar.toChar().toString())
}
}
}
return super.onKeyDown(keyCode, event)
}
override fun onResume() {
super.onResume()
nfcReader.startScanning()
startMotionSensorListener()
NativeLibrary.notifyOrientationChange(
EmulationMenuSettings.landscapeScreenLayout,
getAdjustedRotation()
)
}
override fun onPause() {
super.onPause()
nfcReader.stopScanning()
stopMotionSensorListener()
}
override fun onNewIntent(intent: Intent) {
super.onNewIntent(intent)
setIntent(intent)
nfcReader.onNewIntent(intent)
}
override fun onSaveInstanceState(outState: Bundle) {
outState.putParcelable(EXTRA_SELECTED_GAME, game)
super.onSaveInstanceState(outState)
}
override fun dispatchKeyEvent(event: KeyEvent): Boolean {
if (event.source and InputDevice.SOURCE_JOYSTICK != InputDevice.SOURCE_JOYSTICK &&
event.source and InputDevice.SOURCE_GAMEPAD != InputDevice.SOURCE_GAMEPAD
) {
return super.dispatchKeyEvent(event)
}
return inputHandler.dispatchKeyEvent(event)
}
override fun dispatchGenericMotionEvent(event: MotionEvent): Boolean {
if (event.source and InputDevice.SOURCE_JOYSTICK != InputDevice.SOURCE_JOYSTICK &&
event.source and InputDevice.SOURCE_GAMEPAD != InputDevice.SOURCE_GAMEPAD
) {
return super.dispatchGenericMotionEvent(event)
}
// Don't attempt to do anything if we are disconnecting a device.
if (event.actionMasked == MotionEvent.ACTION_CANCEL) {
return true
}
return inputHandler.dispatchGenericMotionEvent(event)
}
override fun onSensorChanged(event: SensorEvent) {
val rotation = this.display?.rotation
if (rotation == Surface.ROTATION_90) {
flipMotionOrientation = true
}
if (rotation == Surface.ROTATION_270) {
flipMotionOrientation = false
}
if (event.sensor.type == Sensor.TYPE_ACCELEROMETER) {
if (flipMotionOrientation) {
accel[0] = event.values[1] / SensorManager.GRAVITY_EARTH
accel[1] = -event.values[0] / SensorManager.GRAVITY_EARTH
} else {
accel[0] = -event.values[1] / SensorManager.GRAVITY_EARTH
accel[1] = event.values[0] / SensorManager.GRAVITY_EARTH
}
accel[2] = -event.values[2] / SensorManager.GRAVITY_EARTH
}
if (event.sensor.type == Sensor.TYPE_GYROSCOPE) {
// Investigate why sensor value is off by 6x
if (flipMotionOrientation) {
gyro[0] = -event.values[1] / 6.0f
gyro[1] = event.values[0] / 6.0f
} else {
gyro[0] = event.values[1] / 6.0f
gyro[1] = -event.values[0] / 6.0f
}
gyro[2] = event.values[2] / 6.0f
}
// Only update state on accelerometer data
if (event.sensor.type != Sensor.TYPE_ACCELEROMETER) {
return
}
val deltaTimestamp = (event.timestamp - motionTimestamp) / 1000
motionTimestamp = event.timestamp
NativeLibrary.onGamePadMotionEvent(
NativeLibrary.Player1Device,
deltaTimestamp,
gyro[0],
gyro[1],
gyro[2],
accel[0],
accel[1],
accel[2]
)
NativeLibrary.onGamePadMotionEvent(
NativeLibrary.ConsoleDevice,
deltaTimestamp,
gyro[0],
gyro[1],
gyro[2],
accel[0],
accel[1],
accel[2]
)
}
override fun onAccuracyChanged(sensor: Sensor, i: Int) {}
private fun getAdjustedRotation():Int {
val rotation = getSystemService<DisplayManager>()!!.getDisplay(Display.DEFAULT_DISPLAY).rotation
val config: Configuration = resources.configuration
if ((config.screenLayout and Configuration.SCREENLAYOUT_LONG_YES) != 0 ||
(config.screenLayout and Configuration.SCREENLAYOUT_LONG_NO) == 0) {
return rotation
}
when (rotation) {
Surface.ROTATION_0 -> return Surface.ROTATION_90
Surface.ROTATION_90 -> return Surface.ROTATION_0
Surface.ROTATION_180 -> return Surface.ROTATION_270
Surface.ROTATION_270 -> return Surface.ROTATION_180
}
return rotation
}
private fun restoreState(savedInstanceState: Bundle) {
game = savedInstanceState.parcelable(EXTRA_SELECTED_GAME)!!
}
private fun enableFullscreenImmersive() {
WindowCompat.setDecorFitsSystemWindows(window, false)
WindowInsetsControllerCompat(window, window.decorView).let { controller ->
controller.hide(WindowInsetsCompat.Type.systemBars())
controller.systemBarsBehavior =
WindowInsetsControllerCompat.BEHAVIOR_SHOW_TRANSIENT_BARS_BY_SWIPE
}
}
private fun startMotionSensorListener() {
val sensorManager = this.getSystemService(Context.SENSOR_SERVICE) as SensorManager
val gyroSensor = sensorManager.getDefaultSensor(Sensor.TYPE_GYROSCOPE)
val accelSensor = sensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER)
sensorManager.registerListener(this, gyroSensor, SensorManager.SENSOR_DELAY_GAME)
sensorManager.registerListener(this, accelSensor, SensorManager.SENSOR_DELAY_GAME)
}
private fun stopMotionSensorListener() {
val sensorManager = this.getSystemService(Context.SENSOR_SERVICE) as SensorManager
val gyroSensor = sensorManager.getDefaultSensor(Sensor.TYPE_GYROSCOPE)
val accelSensor = sensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER)
sensorManager.unregisterListener(this, gyroSensor)
sensorManager.unregisterListener(this, accelSensor)
}
companion object {
const val EXTRA_SELECTED_GAME = "SelectedGame"
fun launch(activity: AppCompatActivity, game: Game) {
val launcher = Intent(activity, EmulationActivity::class.java)
launcher.putExtra(EXTRA_SELECTED_GAME, game)
activity.startActivity(launcher)
}
fun stopForegroundService(activity: Activity) {
val startIntent = Intent(activity, ForegroundService::class.java)
startIntent.action = ForegroundService.ACTION_STOP
activity.startForegroundService(startIntent)
}
private fun areCoordinatesOutside(view: View?, x: Float, y: Float): Boolean {
if (view == null) {
return true
}
val viewBounds = Rect()
view.getGlobalVisibleRect(viewBounds)
return !viewBounds.contains(x.roundToInt(), y.roundToInt())
}
}
}

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.adapters
import android.graphics.Bitmap
import android.graphics.BitmapFactory
import android.net.Uri
import android.text.TextUtils
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import android.widget.ImageView
import android.widget.Toast
import androidx.appcompat.app.AppCompatActivity
import androidx.documentfile.provider.DocumentFile
import androidx.lifecycle.ViewModelProvider
import androidx.lifecycle.lifecycleScope
import androidx.preference.PreferenceManager
import androidx.recyclerview.widget.AsyncDifferConfig
import androidx.recyclerview.widget.DiffUtil
import androidx.recyclerview.widget.ListAdapter
import androidx.recyclerview.widget.RecyclerView
import coil.load
import kotlinx.coroutines.launch
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.databinding.CardGameBinding
import org.yuzu.yuzu_emu.activities.EmulationActivity
import org.yuzu.yuzu_emu.model.Game
import org.yuzu.yuzu_emu.adapters.GameAdapter.GameViewHolder
import org.yuzu.yuzu_emu.model.GamesViewModel
class GameAdapter(private val activity: AppCompatActivity) :
ListAdapter<Game, GameViewHolder>(AsyncDifferConfig.Builder(DiffCallback()).build()),
View.OnClickListener {
override fun onCreateViewHolder(parent: ViewGroup, viewType: Int): GameViewHolder {
// Create a new view.
val binding = CardGameBinding.inflate(LayoutInflater.from(parent.context), parent, false)
binding.cardGame.setOnClickListener(this)
// Use that view to create a ViewHolder.
return GameViewHolder(binding)
}
override fun onBindViewHolder(holder: GameViewHolder, position: Int) {
holder.bind(currentList[position])
}
override fun getItemCount(): Int = currentList.size
/**
* Launches the game that was clicked on.
*
* @param view The card representing the game the user wants to play.
*/
override fun onClick(view: View) {
val holder = view.tag as GameViewHolder
val gameExists = DocumentFile.fromSingleUri(YuzuApplication.appContext, Uri.parse(holder.game.path))?.exists() == true
if (!gameExists) {
Toast.makeText(
YuzuApplication.appContext,
R.string.loader_error_file_not_found,
Toast.LENGTH_LONG
).show()
ViewModelProvider(activity)[GamesViewModel::class.java].reloadGames(true)
return
}
val preferences = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
preferences.edit()
.putLong(
holder.game.keyLastPlayedTime,
System.currentTimeMillis()
)
.apply()
EmulationActivity.launch(activity, holder.game)
}
inner class GameViewHolder(val binding: CardGameBinding) :
RecyclerView.ViewHolder(binding.root) {
lateinit var game: Game
init {
binding.cardGame.tag = this
}
fun bind(game: Game) {
this.game = game
binding.imageGameScreen.scaleType = ImageView.ScaleType.CENTER_CROP
activity.lifecycleScope.launch {
val bitmap = decodeGameIcon(game.path)
binding.imageGameScreen.load(bitmap) {
error(R.drawable.default_icon)
}
}
binding.textGameTitle.text = game.title.replace("[\\t\\n\\r]+".toRegex(), " ")
binding.textGameTitle.postDelayed(
{
binding.textGameTitle.ellipsize = TextUtils.TruncateAt.MARQUEE
binding.textGameTitle.isSelected = true
},
3000
)
}
}
private class DiffCallback : DiffUtil.ItemCallback<Game>() {
override fun areItemsTheSame(oldItem: Game, newItem: Game): Boolean {
return oldItem.gameId == newItem.gameId
}
override fun areContentsTheSame(oldItem: Game, newItem: Game): Boolean {
return oldItem == newItem
}
}
private fun decodeGameIcon(uri: String): Bitmap? {
val data = NativeLibrary.getIcon(uri)
return BitmapFactory.decodeByteArray(
data,
0,
data.size,
BitmapFactory.Options()
)
}
}

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.adapters
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import androidx.appcompat.app.AppCompatActivity
import androidx.core.content.ContextCompat
import androidx.core.content.res.ResourcesCompat
import androidx.recyclerview.widget.RecyclerView
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.CardHomeOptionBinding
import org.yuzu.yuzu_emu.model.HomeSetting
class HomeSettingAdapter(private val activity: AppCompatActivity, var options: List<HomeSetting>) :
RecyclerView.Adapter<HomeSettingAdapter.HomeOptionViewHolder>(),
View.OnClickListener {
override fun onCreateViewHolder(parent: ViewGroup, viewType: Int): HomeOptionViewHolder {
val binding =
CardHomeOptionBinding.inflate(LayoutInflater.from(parent.context), parent, false)
binding.root.setOnClickListener(this)
return HomeOptionViewHolder(binding)
}
override fun getItemCount(): Int {
return options.size
}
override fun onBindViewHolder(holder: HomeOptionViewHolder, position: Int) {
holder.bind(options[position])
}
override fun onClick(view: View) {
val holder = view.tag as HomeOptionViewHolder
holder.option.onClick.invoke()
}
inner class HomeOptionViewHolder(val binding: CardHomeOptionBinding) :
RecyclerView.ViewHolder(binding.root) {
lateinit var option: HomeSetting
init {
itemView.tag = this
}
fun bind(option: HomeSetting) {
this.option = option
binding.optionTitle.text = activity.resources.getString(option.titleId)
binding.optionDescription.text = activity.resources.getString(option.descriptionId)
binding.optionIcon.setImageDrawable(
ResourcesCompat.getDrawable(
activity.resources,
option.iconId,
activity.theme
)
)
when (option.titleId) {
R.string.get_early_access -> binding.optionLayout.background =
ContextCompat.getDrawable(
binding.optionCard.context,
R.drawable.premium_background
)
}
}
}
}

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.adapters
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import androidx.appcompat.app.AppCompatActivity
import androidx.recyclerview.widget.RecyclerView
import androidx.recyclerview.widget.RecyclerView.ViewHolder
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.databinding.ListItemSettingBinding
import org.yuzu.yuzu_emu.fragments.LicenseBottomSheetDialogFragment
import org.yuzu.yuzu_emu.model.License
class LicenseAdapter(private val activity: AppCompatActivity, var licenses: List<License>) :
RecyclerView.Adapter<LicenseAdapter.LicenseViewHolder>(),
View.OnClickListener {
override fun onCreateViewHolder(parent: ViewGroup, viewType: Int): LicenseViewHolder {
val binding =
ListItemSettingBinding.inflate(LayoutInflater.from(parent.context), parent, false)
binding.root.setOnClickListener(this)
return LicenseViewHolder(binding)
}
override fun getItemCount(): Int = licenses.size
override fun onBindViewHolder(holder: LicenseViewHolder, position: Int) {
holder.bind(licenses[position])
}
override fun onClick(view: View) {
val license = (view.tag as LicenseViewHolder).license
LicenseBottomSheetDialogFragment.newInstance(license)
.show(activity.supportFragmentManager, LicenseBottomSheetDialogFragment.TAG)
}
inner class LicenseViewHolder(val binding: ListItemSettingBinding) : ViewHolder(binding.root) {
lateinit var license: License
init {
itemView.tag = this
}
fun bind(license: License) {
this.license = license
val context = YuzuApplication.appContext
binding.textSettingName.text = context.getString(license.titleId)
binding.textSettingDescription.text = context.getString(license.descriptionId)
}
}
}

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.adapters
import android.text.Html
import android.view.LayoutInflater
import android.view.ViewGroup
import androidx.appcompat.app.AppCompatActivity
import androidx.core.content.res.ResourcesCompat
import androidx.recyclerview.widget.RecyclerView
import com.google.android.material.button.MaterialButton
import org.yuzu.yuzu_emu.databinding.PageSetupBinding
import org.yuzu.yuzu_emu.model.SetupPage
class SetupAdapter(val activity: AppCompatActivity, val pages: List<SetupPage>) :
RecyclerView.Adapter<SetupAdapter.SetupPageViewHolder>() {
override fun onCreateViewHolder(parent: ViewGroup, viewType: Int): SetupPageViewHolder {
val binding = PageSetupBinding.inflate(LayoutInflater.from(parent.context), parent, false)
return SetupPageViewHolder(binding)
}
override fun getItemCount(): Int = pages.size
override fun onBindViewHolder(holder: SetupPageViewHolder, position: Int) =
holder.bind(pages[position])
inner class SetupPageViewHolder(val binding: PageSetupBinding) :
RecyclerView.ViewHolder(binding.root) {
lateinit var page: SetupPage
init {
itemView.tag = this
}
fun bind(page: SetupPage) {
this.page = page
binding.icon.setImageDrawable(
ResourcesCompat.getDrawable(
activity.resources,
page.iconId,
activity.theme
)
)
binding.textTitle.text = activity.resources.getString(page.titleId)
binding.textDescription.text =
Html.fromHtml(activity.resources.getString(page.descriptionId), 0)
binding.buttonAction.apply {
text = activity.resources.getString(page.buttonTextId)
if (page.buttonIconId != 0) {
icon = ResourcesCompat.getDrawable(
activity.resources,
page.buttonIconId,
activity.theme
)
}
iconGravity =
if (page.leftAlignedIcon) {
MaterialButton.ICON_GRAVITY_START
} else {
MaterialButton.ICON_GRAVITY_END
}
setOnClickListener {
page.buttonAction.invoke()
}
}
}
}
}

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.applets.keyboard
import android.content.Context
import android.os.Handler
import android.os.Looper
import android.view.KeyEvent
import android.view.View
import android.view.WindowInsets
import android.view.inputmethod.InputMethodManager
import androidx.annotation.Keep
import androidx.core.view.ViewCompat
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.applets.keyboard.ui.KeyboardDialogFragment
import java.io.Serializable
@Keep
object SoftwareKeyboard {
lateinit var data: KeyboardData
val dataLock = Object()
private fun executeNormalImpl(config: KeyboardConfig) {
val emulationActivity = NativeLibrary.sEmulationActivity.get()
data = KeyboardData(SwkbdResult.Cancel.ordinal, "")
val fragment = KeyboardDialogFragment.newInstance(config)
fragment.show(emulationActivity!!.supportFragmentManager, KeyboardDialogFragment.TAG)
}
private fun executeInlineImpl(config: KeyboardConfig) {
val emulationActivity = NativeLibrary.sEmulationActivity.get()
val overlayView = emulationActivity!!.findViewById<View>(R.id.surface_input_overlay)
val im =
overlayView.context.getSystemService(Context.INPUT_METHOD_SERVICE) as InputMethodManager
im.showSoftInput(overlayView, InputMethodManager.SHOW_FORCED)
// There isn't a good way to know that the IMM is dismissed, so poll every 500ms to submit inline keyboard result.
val handler = Handler(Looper.myLooper()!!)
val delayMs = 500
handler.postDelayed(object : Runnable {
override fun run() {
val insets = ViewCompat.getRootWindowInsets(overlayView)
val isKeyboardVisible = insets!!.isVisible(WindowInsets.Type.ime())
if (isKeyboardVisible) {
handler.postDelayed(this, delayMs.toLong())
return
}
// No longer visible, submit the result.
NativeLibrary.submitInlineKeyboardInput(KeyEvent.KEYCODE_ENTER)
}
}, delayMs.toLong())
}
@JvmStatic
fun executeNormal(config: KeyboardConfig): KeyboardData {
NativeLibrary.sEmulationActivity.get()!!.runOnUiThread { executeNormalImpl(config) }
synchronized(dataLock) {
dataLock.wait()
}
return data
}
@JvmStatic
fun executeInline(config: KeyboardConfig) {
NativeLibrary.sEmulationActivity.get()!!.runOnUiThread { executeInlineImpl(config) }
}
// Corresponds to Service::AM::Applets::SwkbdType
enum class SwkbdType {
Normal,
NumberPad,
Qwerty,
Unknown3,
Latin,
SimplifiedChinese,
TraditionalChinese,
Korean
}
// Corresponds to Service::AM::Applets::SwkbdPasswordMode
enum class SwkbdPasswordMode {
Disabled,
Enabled
}
// Corresponds to Service::AM::Applets::SwkbdResult
enum class SwkbdResult {
Ok,
Cancel
}
@Keep
data class KeyboardConfig(
var ok_text: String? = null,
var header_text: String? = null,
var sub_text: String? = null,
var guide_text: String? = null,
var initial_text: String? = null,
var left_optional_symbol_key: Short = 0,
var right_optional_symbol_key: Short = 0,
var max_text_length: Int = 0,
var min_text_length: Int = 0,
var initial_cursor_position: Int = 0,
var type: Int = 0,
var password_mode: Int = 0,
var text_draw_type: Int = 0,
var key_disable_flags: Int = 0,
var use_blur_background: Boolean = false,
var enable_backspace_button: Boolean = false,
var enable_return_button: Boolean = false,
var disable_cancel_button: Boolean = false
) : Serializable
// Corresponds to Frontend::KeyboardData
@Keep
data class KeyboardData(var result: Int, var text: String)
}

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.applets.keyboard.ui
import android.app.Dialog
import android.content.DialogInterface
import android.os.Bundle
import android.text.InputFilter
import android.text.InputType
import androidx.fragment.app.DialogFragment
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.applets.keyboard.SoftwareKeyboard
import org.yuzu.yuzu_emu.applets.keyboard.SoftwareKeyboard.KeyboardConfig
import org.yuzu.yuzu_emu.databinding.DialogEditTextBinding
import org.yuzu.yuzu_emu.utils.SerializableHelper.serializable
class KeyboardDialogFragment : DialogFragment() {
private lateinit var binding: DialogEditTextBinding
private lateinit var config: KeyboardConfig
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
binding = DialogEditTextBinding.inflate(layoutInflater)
config = requireArguments().serializable(CONFIG)!!
// Set up the input
binding.editText.hint = config.initial_text
binding.editText.isSingleLine = !config.enable_return_button
binding.editText.filters =
arrayOf<InputFilter>(InputFilter.LengthFilter(config.max_text_length))
// Handle input type
var inputType: Int
when (config.type) {
SoftwareKeyboard.SwkbdType.Normal.ordinal,
SoftwareKeyboard.SwkbdType.Qwerty.ordinal,
SoftwareKeyboard.SwkbdType.Unknown3.ordinal,
SoftwareKeyboard.SwkbdType.Latin.ordinal,
SoftwareKeyboard.SwkbdType.SimplifiedChinese.ordinal,
SoftwareKeyboard.SwkbdType.TraditionalChinese.ordinal,
SoftwareKeyboard.SwkbdType.Korean.ordinal -> {
inputType = InputType.TYPE_CLASS_TEXT
if (config.password_mode == SoftwareKeyboard.SwkbdPasswordMode.Enabled.ordinal) {
inputType = inputType or InputType.TYPE_TEXT_VARIATION_PASSWORD
}
}
SoftwareKeyboard.SwkbdType.NumberPad.ordinal -> {
inputType = InputType.TYPE_CLASS_NUMBER
if (config.password_mode == SoftwareKeyboard.SwkbdPasswordMode.Enabled.ordinal) {
inputType = inputType or InputType.TYPE_NUMBER_VARIATION_PASSWORD
}
}
else -> {
inputType = InputType.TYPE_CLASS_TEXT
if (config.password_mode == SoftwareKeyboard.SwkbdPasswordMode.Enabled.ordinal) {
inputType = inputType or InputType.TYPE_TEXT_VARIATION_PASSWORD
}
}
}
binding.editText.inputType = inputType
val headerText =
config.header_text!!.ifEmpty { resources.getString(R.string.software_keyboard) }
val okText =
config.ok_text!!.ifEmpty { resources.getString(R.string.submit) }
return MaterialAlertDialogBuilder(requireContext())
.setTitle(headerText)
.setView(binding.root)
.setPositiveButton(okText) { _, _ ->
SoftwareKeyboard.data.result = SoftwareKeyboard.SwkbdResult.Ok.ordinal
SoftwareKeyboard.data.text = binding.editText.text.toString()
}
.setNegativeButton(resources.getString(android.R.string.cancel)) { _, _ ->
SoftwareKeyboard.data.result = SoftwareKeyboard.SwkbdResult.Cancel.ordinal
}
.create()
}
override fun onDismiss(dialog: DialogInterface) {
super.onDismiss(dialog)
synchronized(SoftwareKeyboard.dataLock) {
SoftwareKeyboard.dataLock.notifyAll()
}
}
companion object {
const val TAG = "KeyboardDialogFragment"
const val CONFIG = "keyboard_config"
fun newInstance(config: KeyboardConfig?): KeyboardDialogFragment {
val frag = KeyboardDialogFragment()
val args = Bundle()
args.putSerializable(CONFIG, config)
frag.arguments = args
return frag
}
}
}

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.disk_shader_cache
import androidx.annotation.Keep
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.disk_shader_cache.ui.ShaderProgressDialogFragment
@Keep
object DiskShaderCacheProgress {
val finishLock = Object()
private lateinit var fragment: ShaderProgressDialogFragment
private fun prepareDialog() {
val emulationActivity = NativeLibrary.sEmulationActivity.get()!!
emulationActivity.runOnUiThread {
fragment = ShaderProgressDialogFragment.newInstance(
emulationActivity.getString(R.string.loading),
emulationActivity.getString(R.string.preparing_shaders)
)
fragment.show(emulationActivity.supportFragmentManager, ShaderProgressDialogFragment.TAG)
}
synchronized(finishLock) { finishLock.wait() }
}
@JvmStatic
fun loadProgress(stage: Int, progress: Int, max: Int) {
val emulationActivity = NativeLibrary.sEmulationActivity.get()
?: error("[DiskShaderCacheProgress] EmulationActivity not present")
when (LoadCallbackStage.values()[stage]) {
LoadCallbackStage.Prepare -> prepareDialog()
LoadCallbackStage.Build -> fragment.onUpdateProgress(
emulationActivity.getString(R.string.building_shaders),
progress,
max
)
LoadCallbackStage.Complete -> fragment.dismiss()
}
}
// Equivalent to VideoCore::LoadCallbackStage
enum class LoadCallbackStage {
Prepare, Build, Complete
}
}

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.disk_shader_cache
import androidx.lifecycle.LiveData
import androidx.lifecycle.MutableLiveData
import androidx.lifecycle.ViewModel
class ShaderProgressViewModel : ViewModel() {
private val _progress = MutableLiveData(0)
val progress: LiveData<Int> get() = _progress
private val _max = MutableLiveData(0)
val max: LiveData<Int> get() = _max
private val _message = MutableLiveData("")
val message: LiveData<String> get() = _message
fun setProgress(progress: Int) {
_progress.postValue(progress)
}
fun setMax(max: Int) {
_max.postValue(max)
}
fun setMessage(msg: String) {
_message.postValue(msg)
}
}

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.disk_shader_cache.ui
import android.app.Dialog
import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import androidx.appcompat.app.AlertDialog
import androidx.fragment.app.DialogFragment
import androidx.lifecycle.ViewModelProvider
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import org.yuzu.yuzu_emu.databinding.DialogProgressBarBinding
import org.yuzu.yuzu_emu.disk_shader_cache.DiskShaderCacheProgress
import org.yuzu.yuzu_emu.disk_shader_cache.ShaderProgressViewModel
class ShaderProgressDialogFragment : DialogFragment() {
private var _binding: DialogProgressBarBinding? = null
private val binding get() = _binding!!
private lateinit var alertDialog: AlertDialog
private lateinit var shaderProgressViewModel: ShaderProgressViewModel
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
_binding = DialogProgressBarBinding.inflate(layoutInflater)
shaderProgressViewModel =
ViewModelProvider(requireActivity())[ShaderProgressViewModel::class.java]
val title = requireArguments().getString(TITLE)
val message = requireArguments().getString(MESSAGE)
isCancelable = false
alertDialog = MaterialAlertDialogBuilder(requireActivity())
.setView(binding.root)
.setTitle(title)
.setMessage(message)
.create()
return alertDialog
}
override fun onCreateView(
inflater: LayoutInflater,
container: ViewGroup?,
savedInstanceState: Bundle?
): View {
return binding.root
}
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
shaderProgressViewModel.progress.observe(viewLifecycleOwner) { progress ->
binding.progressBar.progress = progress
setUpdateText()
}
shaderProgressViewModel.max.observe(viewLifecycleOwner) { max ->
binding.progressBar.max = max
setUpdateText()
}
shaderProgressViewModel.message.observe(viewLifecycleOwner) { msg ->
alertDialog.setMessage(msg)
}
synchronized(DiskShaderCacheProgress.finishLock) { DiskShaderCacheProgress.finishLock.notifyAll() }
}
override fun onDestroyView() {
super.onDestroyView()
_binding = null
}
fun onUpdateProgress(msg: String, progress: Int, max: Int) {
shaderProgressViewModel.setProgress(progress)
shaderProgressViewModel.setMax(max)
shaderProgressViewModel.setMessage(msg)
}
private fun setUpdateText() {
binding.progressText.text = String.format(
"%d/%d",
shaderProgressViewModel.progress.value,
shaderProgressViewModel.max.value
)
}
companion object {
const val TAG = "ProgressDialogFragment"
const val TITLE = "title"
const val MESSAGE = "message"
fun newInstance(title: String, message: String): ShaderProgressDialogFragment {
val frag = ShaderProgressDialogFragment()
val args = Bundle()
args.putString(TITLE, title)
args.putString(MESSAGE, message)
frag.arguments = args
return frag
}
}
}

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// SPDX-License-Identifier: MPL-2.0
// Copyright © 2023 Skyline Team and Contributors (https://github.com/skyline-emu/)
package org.yuzu.yuzu_emu.features
import android.database.Cursor
import android.database.MatrixCursor
import android.os.CancellationSignal
import android.os.ParcelFileDescriptor
import android.provider.DocumentsContract
import android.provider.DocumentsProvider
import android.webkit.MimeTypeMap
import org.yuzu.yuzu_emu.BuildConfig
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.getPublicFilesDir
import java.io.*
class DocumentProvider : DocumentsProvider() {
private val baseDirectory: File
get() = File(YuzuApplication.application.getPublicFilesDir().canonicalPath)
companion object {
private val DEFAULT_ROOT_PROJECTION: Array<String> = arrayOf(
DocumentsContract.Root.COLUMN_ROOT_ID,
DocumentsContract.Root.COLUMN_MIME_TYPES,
DocumentsContract.Root.COLUMN_FLAGS,
DocumentsContract.Root.COLUMN_ICON,
DocumentsContract.Root.COLUMN_TITLE,
DocumentsContract.Root.COLUMN_SUMMARY,
DocumentsContract.Root.COLUMN_DOCUMENT_ID,
DocumentsContract.Root.COLUMN_AVAILABLE_BYTES
)
private val DEFAULT_DOCUMENT_PROJECTION: Array<String> = arrayOf(
DocumentsContract.Document.COLUMN_DOCUMENT_ID,
DocumentsContract.Document.COLUMN_MIME_TYPE,
DocumentsContract.Document.COLUMN_DISPLAY_NAME,
DocumentsContract.Document.COLUMN_LAST_MODIFIED,
DocumentsContract.Document.COLUMN_FLAGS,
DocumentsContract.Document.COLUMN_SIZE
)
const val AUTHORITY : String = BuildConfig.APPLICATION_ID + ".user"
const val ROOT_ID: String = "root"
}
override fun onCreate(): Boolean {
return true
}
/**
* @return The [File] that corresponds to the document ID supplied by [getDocumentId]
*/
private fun getFile(documentId: String): File {
if (documentId.startsWith(ROOT_ID)) {
val file = baseDirectory.resolve(documentId.drop(ROOT_ID.length + 1))
if (!file.exists()) throw FileNotFoundException("${file.absolutePath} ($documentId) not found")
return file
} else {
throw FileNotFoundException("'$documentId' is not in any known root")
}
}
/**
* @return A unique ID for the provided [File]
*/
private fun getDocumentId(file: File): String {
return "$ROOT_ID/${file.toRelativeString(baseDirectory)}"
}
override fun queryRoots(projection: Array<out String>?): Cursor {
val cursor = MatrixCursor(projection ?: DEFAULT_ROOT_PROJECTION)
cursor.newRow().apply {
add(DocumentsContract.Root.COLUMN_ROOT_ID, ROOT_ID)
add(DocumentsContract.Root.COLUMN_SUMMARY, null)
add(
DocumentsContract.Root.COLUMN_FLAGS,
DocumentsContract.Root.FLAG_SUPPORTS_CREATE or DocumentsContract.Root.FLAG_SUPPORTS_IS_CHILD
)
add(DocumentsContract.Root.COLUMN_TITLE, context!!.getString(R.string.app_name))
add(DocumentsContract.Root.COLUMN_DOCUMENT_ID, getDocumentId(baseDirectory))
add(DocumentsContract.Root.COLUMN_MIME_TYPES, "*/*")
add(DocumentsContract.Root.COLUMN_AVAILABLE_BYTES, baseDirectory.freeSpace)
add(DocumentsContract.Root.COLUMN_ICON, R.drawable.ic_yuzu)
}
return cursor
}
override fun queryDocument(documentId: String?, projection: Array<out String>?): Cursor {
val cursor = MatrixCursor(projection ?: DEFAULT_DOCUMENT_PROJECTION)
return includeFile(cursor, documentId, null)
}
override fun isChildDocument(parentDocumentId: String?, documentId: String?): Boolean {
return documentId?.startsWith(parentDocumentId!!) ?: false
}
/**
* @return A new [File] with a unique name based off the supplied [name], not conflicting with any existing file
*/
private fun File.resolveWithoutConflict(name: String): File {
var file = resolve(name)
if (file.exists()) {
var noConflictId =
1 // Makes sure two files don't have the same name by adding a number to the end
val extension = name.substringAfterLast('.')
val baseName = name.substringBeforeLast('.')
while (file.exists())
file = resolve("$baseName (${noConflictId++}).$extension")
}
return file
}
override fun createDocument(
parentDocumentId: String?,
mimeType: String?,
displayName: String
): String {
val parentFile = getFile(parentDocumentId!!)
val newFile = parentFile.resolveWithoutConflict(displayName)
try {
if (DocumentsContract.Document.MIME_TYPE_DIR == mimeType) {
if (!newFile.mkdir())
throw IOException("Failed to create directory")
} else {
if (!newFile.createNewFile())
throw IOException("Failed to create file")
}
} catch (e: IOException) {
throw FileNotFoundException("Couldn't create document '${newFile.path}': ${e.message}")
}
return getDocumentId(newFile)
}
override fun deleteDocument(documentId: String?) {
val file = getFile(documentId!!)
if (!file.delete())
throw FileNotFoundException("Couldn't delete document with ID '$documentId'")
}
override fun removeDocument(documentId: String, parentDocumentId: String?) {
val parent = getFile(parentDocumentId!!)
val file = getFile(documentId)
if (parent == file || file.parentFile == null || file.parentFile!! == parent) {
if (!file.delete())
throw FileNotFoundException("Couldn't delete document with ID '$documentId'")
} else {
throw FileNotFoundException("Couldn't delete document with ID '$documentId'")
}
}
override fun renameDocument(documentId: String?, displayName: String?): String {
if (displayName == null)
throw FileNotFoundException("Couldn't rename document '$documentId' as the new name is null")
val sourceFile = getFile(documentId!!)
val sourceParentFile = sourceFile.parentFile
?: throw FileNotFoundException("Couldn't rename document '$documentId' as it has no parent")
val destFile = sourceParentFile.resolve(displayName)
try {
if (!sourceFile.renameTo(destFile))
throw FileNotFoundException("Couldn't rename document from '${sourceFile.name}' to '${destFile.name}'")
} catch (e: Exception) {
throw FileNotFoundException("Couldn't rename document from '${sourceFile.name}' to '${destFile.name}': ${e.message}")
}
return getDocumentId(destFile)
}
private fun copyDocument(
sourceDocumentId: String, sourceParentDocumentId: String,
targetParentDocumentId: String?
): String {
if (!isChildDocument(sourceParentDocumentId, sourceDocumentId))
throw FileNotFoundException("Couldn't copy document '$sourceDocumentId' as its parent is not '$sourceParentDocumentId'")
return copyDocument(sourceDocumentId, targetParentDocumentId)
}
override fun copyDocument(sourceDocumentId: String, targetParentDocumentId: String?): String {
val parent = getFile(targetParentDocumentId!!)
val oldFile = getFile(sourceDocumentId)
val newFile = parent.resolveWithoutConflict(oldFile.name)
try {
if (!(newFile.createNewFile() && newFile.setWritable(true) && newFile.setReadable(true)))
throw IOException("Couldn't create new file")
FileInputStream(oldFile).use { inStream ->
FileOutputStream(newFile).use { outStream ->
inStream.copyTo(outStream)
}
}
} catch (e: IOException) {
throw FileNotFoundException("Couldn't copy document '$sourceDocumentId': ${e.message}")
}
return getDocumentId(newFile)
}
override fun moveDocument(
sourceDocumentId: String, sourceParentDocumentId: String?,
targetParentDocumentId: String?
): String {
try {
val newDocumentId = copyDocument(
sourceDocumentId, sourceParentDocumentId!!,
targetParentDocumentId
)
removeDocument(sourceDocumentId, sourceParentDocumentId)
return newDocumentId
} catch (e: FileNotFoundException) {
throw FileNotFoundException("Couldn't move document '$sourceDocumentId'")
}
}
private fun includeFile(cursor: MatrixCursor, documentId: String?, file: File?): MatrixCursor {
val localDocumentId = documentId ?: file?.let { getDocumentId(it) }
val localFile = file ?: getFile(documentId!!)
var flags = 0
if (localFile.isDirectory && localFile.canWrite()) {
flags = DocumentsContract.Document.FLAG_DIR_SUPPORTS_CREATE
} else if (localFile.canWrite()) {
flags = DocumentsContract.Document.FLAG_SUPPORTS_WRITE
flags = flags or DocumentsContract.Document.FLAG_SUPPORTS_DELETE
flags = flags or DocumentsContract.Document.FLAG_SUPPORTS_REMOVE
flags = flags or DocumentsContract.Document.FLAG_SUPPORTS_MOVE
flags = flags or DocumentsContract.Document.FLAG_SUPPORTS_COPY
flags = flags or DocumentsContract.Document.FLAG_SUPPORTS_RENAME
}
cursor.newRow().apply {
add(DocumentsContract.Document.COLUMN_DOCUMENT_ID, localDocumentId)
add(
DocumentsContract.Document.COLUMN_DISPLAY_NAME,
if (localFile == baseDirectory) context!!.getString(R.string.app_name) else localFile.name
)
add(DocumentsContract.Document.COLUMN_SIZE, localFile.length())
add(DocumentsContract.Document.COLUMN_MIME_TYPE, getTypeForFile(localFile))
add(DocumentsContract.Document.COLUMN_LAST_MODIFIED, localFile.lastModified())
add(DocumentsContract.Document.COLUMN_FLAGS, flags)
if (localFile == baseDirectory)
add(DocumentsContract.Root.COLUMN_ICON, R.drawable.ic_yuzu)
}
return cursor
}
private fun getTypeForFile(file: File): Any {
return if (file.isDirectory)
DocumentsContract.Document.MIME_TYPE_DIR
else
getTypeForName(file.name)
}
private fun getTypeForName(name: String): Any {
val lastDot = name.lastIndexOf('.')
if (lastDot >= 0) {
val extension = name.substring(lastDot + 1)
val mime = MimeTypeMap.getSingleton().getMimeTypeFromExtension(extension)
if (mime != null)
return mime
}
return "application/octect-stream"
}
override fun queryChildDocuments(
parentDocumentId: String?,
projection: Array<out String>?,
sortOrder: String?
): Cursor {
var cursor = MatrixCursor(projection ?: DEFAULT_DOCUMENT_PROJECTION)
val parent = getFile(parentDocumentId!!)
for (file in parent.listFiles()!!)
cursor = includeFile(cursor, null, file)
return cursor
}
override fun openDocument(
documentId: String?,
mode: String?,
signal: CancellationSignal?
): ParcelFileDescriptor {
val file = documentId?.let { getFile(it) }
val accessMode = ParcelFileDescriptor.parseMode(mode)
return ParcelFileDescriptor.open(file, accessMode)
}
}

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.model
interface AbstractBooleanSetting : AbstractSetting {
var boolean: Boolean
}

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.model
interface AbstractFloatSetting : AbstractSetting {
var float: Float
}

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.model
interface AbstractIntSetting : AbstractSetting {
var int: Int
}

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.model
interface AbstractSetting {
val key: String?
val section: String?
val isRuntimeEditable: Boolean
val valueAsString: String
val defaultValue: Any
}

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.model
interface AbstractStringSetting : AbstractSetting {
var string: String
}

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.model
enum class BooleanSetting(
override val key: String,
override val section: String,
override val defaultValue: Boolean
) : AbstractBooleanSetting {
USE_CUSTOM_RTC("custom_rtc_enabled", Settings.SECTION_SYSTEM, false);
override var boolean: Boolean = defaultValue
override val valueAsString: String
get() = boolean.toString()
override val isRuntimeEditable: Boolean
get() {
for (setting in NOT_RUNTIME_EDITABLE) {
if (setting == this) {
return false
}
}
return true
}
companion object {
private val NOT_RUNTIME_EDITABLE = listOf(
USE_CUSTOM_RTC
)
fun from(key: String): BooleanSetting? =
BooleanSetting.values().firstOrNull { it.key == key }
fun clear() = BooleanSetting.values().forEach { it.boolean = it.defaultValue }
}
}

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.model
enum class FloatSetting(
override val key: String,
override val section: String,
override val defaultValue: Float
) : AbstractFloatSetting {
// No float settings currently exist
EMPTY_SETTING("", "", 0f);
override var float: Float = defaultValue
override val valueAsString: String
get() = float.toString()
override val isRuntimeEditable: Boolean
get() {
for (setting in NOT_RUNTIME_EDITABLE) {
if (setting == this) {
return false
}
}
return true
}
companion object {
private val NOT_RUNTIME_EDITABLE = emptyList<FloatSetting>()
fun from(key: String): FloatSetting? = FloatSetting.values().firstOrNull { it.key == key }
fun clear() = FloatSetting.values().forEach { it.float = it.defaultValue }
}
}

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.model
enum class IntSetting(
override val key: String,
override val section: String,
override val defaultValue: Int
) : AbstractIntSetting {
RENDERER_USE_SPEED_LIMIT(
"use_speed_limit",
Settings.SECTION_RENDERER,
1
),
USE_DOCKED_MODE(
"use_docked_mode",
Settings.SECTION_SYSTEM,
0
),
RENDERER_USE_DISK_SHADER_CACHE(
"use_disk_shader_cache",
Settings.SECTION_RENDERER,
1
),
RENDERER_FORCE_MAX_CLOCK(
"force_max_clock",
Settings.SECTION_RENDERER,
1
),
RENDERER_ASYNCHRONOUS_SHADERS(
"use_asynchronous_shaders",
Settings.SECTION_RENDERER,
0
),
RENDERER_DEBUG(
"debug",
Settings.SECTION_RENDERER,
0
),
RENDERER_SPEED_LIMIT(
"speed_limit",
Settings.SECTION_RENDERER,
100
),
CPU_ACCURACY(
"cpu_accuracy",
Settings.SECTION_CPU,
0
),
REGION_INDEX(
"region_index",
Settings.SECTION_SYSTEM,
-1
),
LANGUAGE_INDEX(
"language_index",
Settings.SECTION_SYSTEM,
1
),
RENDERER_BACKEND(
"backend",
Settings.SECTION_RENDERER,
1
),
RENDERER_ACCURACY(
"gpu_accuracy",
Settings.SECTION_RENDERER,
0
),
RENDERER_RESOLUTION(
"resolution_setup",
Settings.SECTION_RENDERER,
2
),
RENDERER_VSYNC(
"use_vsync",
Settings.SECTION_RENDERER,
0
),
RENDERER_SCALING_FILTER(
"scaling_filter",
Settings.SECTION_RENDERER,
1
),
RENDERER_ANTI_ALIASING(
"anti_aliasing",
Settings.SECTION_RENDERER,
0
),
RENDERER_ASPECT_RATIO(
"aspect_ratio",
Settings.SECTION_RENDERER,
0
),
AUDIO_VOLUME(
"volume",
Settings.SECTION_AUDIO,
100
);
override var int: Int = defaultValue
override val valueAsString: String
get() = int.toString()
override val isRuntimeEditable: Boolean
get() {
for (setting in NOT_RUNTIME_EDITABLE) {
if (setting == this) {
return false
}
}
return true
}
companion object {
private val NOT_RUNTIME_EDITABLE = listOf(
RENDERER_USE_DISK_SHADER_CACHE,
RENDERER_ASYNCHRONOUS_SHADERS,
RENDERER_DEBUG,
RENDERER_BACKEND,
RENDERER_RESOLUTION,
RENDERER_VSYNC
)
fun from(key: String): IntSetting? = IntSetting.values().firstOrNull { it.key == key }
fun clear() = IntSetting.values().forEach { it.int = it.defaultValue }
}
}

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.model
/**
* A semantically-related group of Settings objects. These Settings are
* internally stored as a HashMap.
*/
class SettingSection(val name: String) {
val settings = HashMap<String, AbstractSetting>()
/**
* Convenience method; inserts a value directly into the backing HashMap.
*
* @param setting The Setting to be inserted.
*/
fun putSetting(setting: AbstractSetting) {
settings[setting.key!!] = setting
}
/**
* Convenience method; gets a value directly from the backing HashMap.
*
* @param key Used to retrieve the Setting.
* @return A Setting object (you should probably cast this before using)
*/
fun getSetting(key: String): AbstractSetting? {
return settings[key]
}
fun mergeSection(settingSection: SettingSection) {
for (setting in settingSection.settings.values) {
putSetting(setting)
}
}
}

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.model
import android.text.TextUtils
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.features.settings.ui.SettingsActivityView
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
import java.util.*
class Settings {
private var gameId: String? = null
var isLoaded = false
/**
* A HashMap<String></String>, SettingSection> that constructs a new SettingSection instead of returning null
* when getting a key not already in the map
*/
class SettingsSectionMap : HashMap<String, SettingSection?>() {
override operator fun get(key: String): SettingSection? {
if (!super.containsKey(key)) {
val section = SettingSection(key)
super.put(key, section)
return section
}
return super.get(key)
}
}
var sections: HashMap<String, SettingSection?> = SettingsSectionMap()
fun getSection(sectionName: String): SettingSection? {
return sections[sectionName]
}
val isEmpty: Boolean
get() = sections.isEmpty()
fun loadSettings(view: SettingsActivityView? = null) {
sections = SettingsSectionMap()
loadYuzuSettings(view)
if (!TextUtils.isEmpty(gameId)) {
loadCustomGameSettings(gameId!!, view)
}
isLoaded = true
}
private fun loadYuzuSettings(view: SettingsActivityView?) {
for ((fileName) in configFileSectionsMap) {
sections.putAll(SettingsFile.readFile(fileName, view))
}
}
private fun loadCustomGameSettings(gameId: String, view: SettingsActivityView?) {
// Custom game settings
mergeSections(SettingsFile.readCustomGameSettings(gameId, view))
}
private fun mergeSections(updatedSections: HashMap<String, SettingSection?>) {
for ((key, updatedSection) in updatedSections) {
if (sections.containsKey(key)) {
val originalSection = sections[key]
originalSection!!.mergeSection(updatedSection!!)
} else {
sections[key] = updatedSection
}
}
}
fun loadSettings(gameId: String, view: SettingsActivityView) {
this.gameId = gameId
loadSettings(view)
}
fun saveSettings(view: SettingsActivityView) {
if (TextUtils.isEmpty(gameId)) {
view.showToastMessage(
YuzuApplication.appContext.getString(R.string.ini_saved),
false
)
for ((fileName, sectionNames) in configFileSectionsMap) {
val iniSections = TreeMap<String, SettingSection>()
for (section in sectionNames) {
iniSections[section] = sections[section]!!
}
SettingsFile.saveFile(fileName, iniSections, view)
}
} else {
// Custom game settings
view.showToastMessage(
YuzuApplication.appContext.getString(R.string.gameid_saved, gameId),
false
)
SettingsFile.saveCustomGameSettings(gameId, sections)
}
}
companion object {
const val SECTION_GENERAL = "General"
const val SECTION_SYSTEM = "System"
const val SECTION_RENDERER = "Renderer"
const val SECTION_AUDIO = "Audio"
const val SECTION_CPU = "Cpu"
const val SECTION_THEME = "Theme"
const val SECTION_DEBUG = "Debug"
const val PREF_OVERLAY_INIT = "OverlayInit"
const val PREF_CONTROL_SCALE = "controlScale"
const val PREF_CONTROL_OPACITY = "controlOpacity"
const val PREF_TOUCH_ENABLED = "isTouchEnabled"
const val PREF_BUTTON_TOGGLE_0 = "buttonToggle0"
const val PREF_BUTTON_TOGGLE_1 = "buttonToggle1"
const val PREF_BUTTON_TOGGLE_2 = "buttonToggle2"
const val PREF_BUTTON_TOGGLE_3 = "buttonToggle3"
const val PREF_BUTTON_TOGGLE_4 = "buttonToggle4"
const val PREF_BUTTON_TOGGLE_5 = "buttonToggle5"
const val PREF_BUTTON_TOGGLE_6 = "buttonToggle6"
const val PREF_BUTTON_TOGGLE_7 = "buttonToggle7"
const val PREF_BUTTON_TOGGLE_8 = "buttonToggle8"
const val PREF_BUTTON_TOGGLE_9 = "buttonToggle9"
const val PREF_BUTTON_TOGGLE_10 = "buttonToggle10"
const val PREF_BUTTON_TOGGLE_11 = "buttonToggle11"
const val PREF_BUTTON_TOGGLE_12 = "buttonToggle12"
const val PREF_BUTTON_TOGGLE_13 = "buttonToggle13"
const val PREF_BUTTON_TOGGLE_14 = "buttonToggle14"
const val PREF_MENU_SETTINGS_JOYSTICK_REL_CENTER = "EmulationMenuSettings_JoystickRelCenter"
const val PREF_MENU_SETTINGS_DPAD_SLIDE = "EmulationMenuSettings_DpadSlideEnable"
const val PREF_MENU_SETTINGS_HAPTICS = "EmulationMenuSettings_Haptics"
const val PREF_MENU_SETTINGS_LANDSCAPE = "EmulationMenuSettings_LandscapeScreenLayout"
const val PREF_MENU_SETTINGS_SHOW_FPS = "EmulationMenuSettings_ShowFps"
const val PREF_MENU_SETTINGS_SHOW_OVERLAY = "EmulationMenuSettings_ShowOverlay"
const val PREF_FIRST_APP_LAUNCH = "FirstApplicationLaunch"
const val PREF_THEME = "Theme"
const val PREF_THEME_MODE = "ThemeMode"
const val PREF_BLACK_BACKGROUNDS = "BlackBackgrounds"
private val configFileSectionsMap: MutableMap<String, List<String>> = HashMap()
init {
configFileSectionsMap[SettingsFile.FILE_NAME_CONFIG] =
listOf(
SECTION_GENERAL,
SECTION_SYSTEM,
SECTION_RENDERER,
SECTION_AUDIO,
SECTION_CPU
)
}
}
}

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.model
import androidx.lifecycle.ViewModel
class SettingsViewModel : ViewModel() {
val settings = Settings()
}

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.model
enum class StringSetting(
override val key: String,
override val section: String,
override val defaultValue: String
) : AbstractStringSetting {
CUSTOM_RTC("custom_rtc", Settings.SECTION_SYSTEM, "0");
override var string: String = defaultValue
override val valueAsString: String
get() = string
override val isRuntimeEditable: Boolean
get() {
for (setting in NOT_RUNTIME_EDITABLE) {
if (setting == this) {
return false
}
}
return true
}
companion object {
private val NOT_RUNTIME_EDITABLE = listOf(
CUSTOM_RTC
)
fun from(key: String): StringSetting? = StringSetting.values().firstOrNull { it.key == key }
fun clear() = StringSetting.values().forEach { it.string = it.defaultValue }
}
}

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.model.view
import org.yuzu.yuzu_emu.features.settings.model.AbstractSetting
import org.yuzu.yuzu_emu.features.settings.model.AbstractStringSetting
class DateTimeSetting(
setting: AbstractSetting?,
titleId: Int,
descriptionId: Int,
val key: String? = null,
private val defaultValue: String? = null
) : SettingsItem(setting, titleId, descriptionId) {
override val type = TYPE_DATETIME_SETTING
val value: String
get() = if (setting != null) {
val setting = setting as AbstractStringSetting
setting.string
} else {
defaultValue!!
}
fun setSelectedValue(datetime: String): AbstractStringSetting {
val stringSetting = setting as AbstractStringSetting
stringSetting.string = datetime
return stringSetting
}
}

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.model.view
import org.yuzu.yuzu_emu.features.settings.model.AbstractSetting
class HeaderSetting(
setting: AbstractSetting?,
titleId: Int,
descriptionId: Int
) : SettingsItem(setting, titleId, descriptionId) {
override val type = TYPE_HEADER
}

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.model.view
class RunnableSetting(
titleId: Int,
descriptionId: Int,
val isRuntimeRunnable: Boolean,
val runnable: () -> Unit
) : SettingsItem(null, titleId, descriptionId) {
override val type = TYPE_RUNNABLE
}

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.model.view
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.features.settings.model.AbstractSetting
/**
* ViewModel abstraction for an Item in the RecyclerView powering SettingsFragments.
* Each one corresponds to a [AbstractSetting] object, so this class's subclasses
* should vaguely correspond to those subclasses. There are a few with multiple analogues
* and a few with none (Headers, for example, do not correspond to anything in the ini
* file.)
*/
abstract class SettingsItem(
var setting: AbstractSetting?,
val nameId: Int,
val descriptionId: Int
) {
abstract val type: Int
val isEditable: Boolean
get() {
if (!NativeLibrary.isRunning()) return true
return setting?.isRuntimeEditable ?: false
}
companion object {
const val TYPE_HEADER = 0
const val TYPE_SWITCH = 1
const val TYPE_SINGLE_CHOICE = 2
const val TYPE_SLIDER = 3
const val TYPE_SUBMENU = 4
const val TYPE_STRING_SINGLE_CHOICE = 5
const val TYPE_DATETIME_SETTING = 6
const val TYPE_RUNNABLE = 7
}
}

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.model.view
import org.yuzu.yuzu_emu.features.settings.model.AbstractIntSetting
import org.yuzu.yuzu_emu.features.settings.model.IntSetting
class SingleChoiceSetting(
setting: AbstractIntSetting?,
titleId: Int,
descriptionId: Int,
val choicesId: Int,
val valuesId: Int,
val key: String? = null,
val defaultValue: Int? = null
) : SettingsItem(setting, titleId, descriptionId) {
override val type = TYPE_SINGLE_CHOICE
val selectedValue: Int
get() = if (setting != null) {
val setting = setting as AbstractIntSetting
setting.int
} else {
defaultValue!!
}
/**
* Write a value to the backing int. If that int was previously null,
* initializes a new one and returns it, so it can be added to the Hashmap.
*
* @param selection New value of the int.
* @return the existing setting with the new value applied.
*/
fun setSelectedValue(selection: Int): AbstractIntSetting {
val intSetting = setting as AbstractIntSetting
intSetting.int = selection
return intSetting
}
}

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.model.view
import org.yuzu.yuzu_emu.features.settings.model.AbstractFloatSetting
import org.yuzu.yuzu_emu.features.settings.model.AbstractIntSetting
import org.yuzu.yuzu_emu.features.settings.model.AbstractSetting
import org.yuzu.yuzu_emu.features.settings.model.FloatSetting
import org.yuzu.yuzu_emu.features.settings.model.IntSetting
import org.yuzu.yuzu_emu.utils.Log
import kotlin.math.roundToInt
class SliderSetting(
setting: AbstractSetting?,
titleId: Int,
descriptionId: Int,
val min: Int,
val max: Int,
val units: String,
val key: String? = null,
val defaultValue: Int? = null,
) : SettingsItem(setting, titleId, descriptionId) {
override val type = TYPE_SLIDER
val selectedValue: Int
get() {
val setting = setting ?: return defaultValue!!
return when (setting) {
is AbstractIntSetting -> setting.int
is AbstractFloatSetting -> setting.float.roundToInt()
else -> {
Log.error("[SliderSetting] Error casting setting type.")
-1
}
}
}
/**
* Write a value to the backing int. If that int was previously null,
* initializes a new one and returns it, so it can be added to the Hashmap.
*
* @param selection New value of the int.
* @return the existing setting with the new value applied.
*/
fun setSelectedValue(selection: Int): AbstractIntSetting {
val intSetting = setting as AbstractIntSetting
intSetting.int = selection
return intSetting
}
/**
* Write a value to the backing float. If that float was previously null,
* initializes a new one and returns it, so it can be added to the Hashmap.
*
* @param selection New value of the float.
* @return the existing setting with the new value applied.
*/
fun setSelectedValue(selection: Float): AbstractFloatSetting {
val floatSetting = setting as AbstractFloatSetting
floatSetting.float = selection
return floatSetting
}
}

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.model.view
import org.yuzu.yuzu_emu.features.settings.model.AbstractSetting
import org.yuzu.yuzu_emu.features.settings.model.AbstractStringSetting
import org.yuzu.yuzu_emu.features.settings.model.StringSetting
class StringSingleChoiceSetting(
val key: String? = null,
setting: AbstractSetting?,
titleId: Int,
descriptionId: Int,
val choicesId: Array<String>,
private val valuesId: Array<String>?,
private val defaultValue: String? = null
) : SettingsItem(setting, titleId, descriptionId) {
override val type = TYPE_STRING_SINGLE_CHOICE
fun getValueAt(index: Int): String? {
if (valuesId == null) return null
return if (index >= 0 && index < valuesId.size) {
valuesId[index]
} else ""
}
val selectedValue: String
get() = if (setting != null) {
val setting = setting as AbstractStringSetting
setting.string
} else {
defaultValue!!
}
val selectValueIndex: Int
get() {
val selectedValue = selectedValue
for (i in valuesId!!.indices) {
if (valuesId[i] == selectedValue) {
return i
}
}
return -1
}
/**
* Write a value to the backing int. If that int was previously null,
* initializes a new one and returns it, so it can be added to the Hashmap.
*
* @param selection New value of the int.
* @return the existing setting with the new value applied.
*/
fun setSelectedValue(selection: String): AbstractStringSetting {
val stringSetting = setting as AbstractStringSetting
stringSetting.string = selection
return stringSetting
}
}

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.model.view
import org.yuzu.yuzu_emu.features.settings.model.AbstractSetting
class SubmenuSetting(
titleId: Int,
descriptionId: Int,
val menuKey: String
) : SettingsItem(null, titleId, descriptionId) {
override val type = TYPE_SUBMENU
}

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.model.view
import org.yuzu.yuzu_emu.features.settings.model.AbstractBooleanSetting
import org.yuzu.yuzu_emu.features.settings.model.AbstractIntSetting
import org.yuzu.yuzu_emu.features.settings.model.AbstractSetting
class SwitchSetting(
setting: AbstractSetting,
titleId: Int,
descriptionId: Int,
val key: String? = null,
val defaultValue: Any? = null
) : SettingsItem(setting, titleId, descriptionId) {
override val type = TYPE_SWITCH
val isChecked: Boolean
get() {
if (setting == null) {
return defaultValue as Boolean
}
// Try integer setting
try {
val setting = setting as AbstractIntSetting
return setting.int == 1
} catch (_: ClassCastException) {
}
// Try boolean setting
try {
val setting = setting as AbstractBooleanSetting
return setting.boolean
} catch (_: ClassCastException) {
}
return defaultValue as Boolean
}
/**
* Write a value to the backing boolean. If that boolean was previously null,
* initializes a new one and returns it, so it can be added to the Hashmap.
*
* @param checked Pretty self explanatory.
* @return the existing setting with the new value applied.
*/
fun setChecked(checked: Boolean): AbstractSetting {
// Try integer setting
try {
val setting = setting as AbstractIntSetting
setting.int = if (checked) 1 else 0
return setting
} catch (_: ClassCastException) {
}
// Try boolean setting
val setting = setting as AbstractBooleanSetting
setting.boolean = checked
return setting
}
}

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.ui
import android.content.Context
import android.content.Intent
import android.os.Bundle
import android.view.Menu
import android.view.View
import android.widget.Toast
import androidx.activity.viewModels
import androidx.appcompat.app.AppCompatActivity
import androidx.core.view.ViewCompat
import androidx.core.view.WindowCompat
import androidx.core.view.WindowInsetsCompat
import android.view.ViewGroup.MarginLayoutParams
import androidx.activity.OnBackPressedCallback
import androidx.core.view.updatePadding
import com.google.android.material.color.MaterialColors
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.ActivitySettingsBinding
import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
import org.yuzu.yuzu_emu.features.settings.model.FloatSetting
import org.yuzu.yuzu_emu.features.settings.model.IntSetting
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.features.settings.model.SettingsViewModel
import org.yuzu.yuzu_emu.features.settings.model.StringSetting
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
import org.yuzu.yuzu_emu.utils.*
import java.io.IOException
class SettingsActivity : AppCompatActivity(), SettingsActivityView {
private val presenter = SettingsActivityPresenter(this)
private lateinit var binding: ActivitySettingsBinding
private val settingsViewModel: SettingsViewModel by viewModels()
override val settings: Settings get() = settingsViewModel.settings
override fun onCreate(savedInstanceState: Bundle?) {
ThemeHelper.setTheme(this)
super.onCreate(savedInstanceState)
binding = ActivitySettingsBinding.inflate(layoutInflater)
setContentView(binding.root)
WindowCompat.setDecorFitsSystemWindows(window, false)
val launcher = intent
val gameID = launcher.getStringExtra(ARG_GAME_ID)
val menuTag = launcher.getStringExtra(ARG_MENU_TAG)
presenter.onCreate(savedInstanceState, menuTag!!, gameID!!)
// Show "Back" button in the action bar for navigation
setSupportActionBar(binding.toolbarSettings)
supportActionBar!!.setDisplayHomeAsUpEnabled(true)
if (InsetsHelper.getSystemGestureType(applicationContext) != InsetsHelper.GESTURE_NAVIGATION) {
binding.navigationBarShade.setBackgroundColor(
ThemeHelper.getColorWithOpacity(
MaterialColors.getColor(
binding.navigationBarShade,
com.google.android.material.R.attr.colorSurface
),
ThemeHelper.SYSTEM_BAR_ALPHA
)
)
}
onBackPressedDispatcher.addCallback(
this,
object : OnBackPressedCallback(true) {
override fun handleOnBackPressed() = navigateBack()
})
setInsets()
}
override fun onSupportNavigateUp(): Boolean {
navigateBack()
return true
}
private fun navigateBack() {
if (supportFragmentManager.backStackEntryCount > 0) {
supportFragmentManager.popBackStack()
} else {
finish()
}
}
override fun onCreateOptionsMenu(menu: Menu): Boolean {
val inflater = menuInflater
inflater.inflate(R.menu.menu_settings, menu)
return true
}
override fun onSaveInstanceState(outState: Bundle) {
// Critical: If super method is not called, rotations will be busted.
super.onSaveInstanceState(outState)
presenter.saveState(outState)
}
override fun onStart() {
super.onStart()
presenter.onStart()
}
/**
* If this is called, the user has left the settings screen (potentially through the
* home button) and will expect their changes to be persisted. So we kick off an
* IntentService which will do so on a background thread.
*/
override fun onStop() {
super.onStop()
presenter.onStop(isFinishing)
}
override fun showSettingsFragment(menuTag: String, addToStack: Boolean, gameId: String) {
if (!addToStack && settingsFragment != null) {
return
}
val transaction = supportFragmentManager.beginTransaction()
if (addToStack) {
if (areSystemAnimationsEnabled()) {
transaction.setCustomAnimations(
R.anim.anim_settings_fragment_in,
R.anim.anim_settings_fragment_out,
0,
R.anim.anim_pop_settings_fragment_out
)
}
transaction.addToBackStack(null)
}
transaction.replace(
R.id.frame_content,
SettingsFragment.newInstance(menuTag, gameId),
FRAGMENT_TAG
)
transaction.commit()
}
private fun areSystemAnimationsEnabled(): Boolean {
val duration = android.provider.Settings.Global.getFloat(
contentResolver,
android.provider.Settings.Global.ANIMATOR_DURATION_SCALE, 1f
)
val transition = android.provider.Settings.Global.getFloat(
contentResolver,
android.provider.Settings.Global.TRANSITION_ANIMATION_SCALE, 1f
)
return duration != 0f && transition != 0f
}
override fun onSettingsFileLoaded() {
val fragment: SettingsFragmentView? = settingsFragment
fragment?.loadSettingsList()
}
override fun onSettingsFileNotFound() {
val fragment: SettingsFragmentView? = settingsFragment
fragment?.loadSettingsList()
}
override fun showToastMessage(message: String, is_long: Boolean) {
Toast.makeText(
this,
message,
if (is_long) Toast.LENGTH_LONG else Toast.LENGTH_SHORT
).show()
}
override fun onSettingChanged() {
presenter.onSettingChanged()
}
fun onSettingsReset() {
// Prevents saving to a non-existent settings file
presenter.onSettingsReset()
// Reset the static memory representation of each setting
BooleanSetting.clear()
FloatSetting.clear()
IntSetting.clear()
StringSetting.clear()
// Delete settings file because the user may have changed values that do not exist in the UI
val settingsFile = SettingsFile.getSettingsFile(SettingsFile.FILE_NAME_CONFIG)
if (!settingsFile.delete()) {
throw IOException("Failed to delete $settingsFile")
}
showToastMessage(getString(R.string.settings_reset), true)
finish()
}
fun setToolbarTitle(title: String) {
binding.toolbarSettingsLayout.title = title
}
private val settingsFragment: SettingsFragment?
get() = supportFragmentManager.findFragmentByTag(FRAGMENT_TAG) as SettingsFragment?
private fun setInsets() {
ViewCompat.setOnApplyWindowInsetsListener(binding.frameContent) { view: View, windowInsets: WindowInsetsCompat ->
val barInsets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars())
val cutoutInsets = windowInsets.getInsets(WindowInsetsCompat.Type.displayCutout())
view.updatePadding(
left = barInsets.left + cutoutInsets.left,
right = barInsets.right + cutoutInsets.right
)
val mlpAppBar = binding.appbarSettings.layoutParams as MarginLayoutParams
mlpAppBar.leftMargin = barInsets.left + cutoutInsets.left
mlpAppBar.rightMargin = barInsets.right + cutoutInsets.right
binding.appbarSettings.layoutParams = mlpAppBar
val mlpShade = binding.navigationBarShade.layoutParams as MarginLayoutParams
mlpShade.height = barInsets.bottom
binding.navigationBarShade.layoutParams = mlpShade
windowInsets
}
}
companion object {
private const val ARG_MENU_TAG = "menu_tag"
private const val ARG_GAME_ID = "game_id"
private const val FRAGMENT_TAG = "settings"
fun launch(context: Context, menuTag: String?, gameId: String?) {
val settings = Intent(context, SettingsActivity::class.java)
settings.putExtra(ARG_MENU_TAG, menuTag)
settings.putExtra(ARG_GAME_ID, gameId)
context.startActivity(settings)
}
}
}

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.ui
import android.content.Context
import android.os.Bundle
import android.text.TextUtils
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
import org.yuzu.yuzu_emu.utils.DirectoryInitialization
import org.yuzu.yuzu_emu.utils.Log
import java.io.File
class SettingsActivityPresenter(private val activityView: SettingsActivityView) {
val settings: Settings get() = activityView.settings
private var shouldSave = false
private lateinit var menuTag: String
private lateinit var gameId: String
fun onCreate(savedInstanceState: Bundle?, menuTag: String, gameId: String) {
this.menuTag = menuTag
this.gameId = gameId
if (savedInstanceState != null) {
shouldSave = savedInstanceState.getBoolean(KEY_SHOULD_SAVE)
}
}
fun onStart() {
prepareDirectoriesIfNeeded()
}
private fun loadSettingsUI() {
if (!settings.isLoaded) {
if (!TextUtils.isEmpty(gameId)) {
settings.loadSettings(gameId, activityView)
} else {
settings.loadSettings(activityView)
}
}
activityView.showSettingsFragment(menuTag, false, gameId)
activityView.onSettingsFileLoaded()
}
private fun prepareDirectoriesIfNeeded() {
val configFile =
File(DirectoryInitialization.userDirectory + "/config/" + SettingsFile.FILE_NAME_CONFIG + ".ini")
if (!configFile.exists()) {
Log.error(DirectoryInitialization.userDirectory + "/config/" + SettingsFile.FILE_NAME_CONFIG + ".ini")
Log.error("yuzu config file could not be found!")
}
if (!DirectoryInitialization.areDirectoriesReady) {
DirectoryInitialization.start(activityView as Context)
}
loadSettingsUI()
}
fun onStop(finishing: Boolean) {
if (finishing && shouldSave) {
Log.debug("[SettingsActivity] Settings activity stopping. Saving settings to INI...")
settings.saveSettings(activityView)
}
NativeLibrary.reloadSettings()
}
fun onSettingChanged() {
shouldSave = true
}
fun onSettingsReset() {
shouldSave = false
}
fun saveState(outState: Bundle) {
outState.putBoolean(KEY_SHOULD_SAVE, shouldSave)
}
companion object {
private const val KEY_SHOULD_SAVE = "should_save"
}
}

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.ui
import org.yuzu.yuzu_emu.features.settings.model.Settings
/**
* Abstraction for the Activity that manages SettingsFragments.
*/
interface SettingsActivityView {
/**
* Show a new SettingsFragment.
*
* @param menuTag Identifier for the settings group that should be displayed.
* @param addToStack Whether or not this fragment should replace a previous one.
*/
fun showSettingsFragment(menuTag: String, addToStack: Boolean, gameId: String)
/**
* Called by a contained Fragment to get access to the Setting HashMap
* loaded from disk, so that each Fragment doesn't need to perform its own
* read operation.
*
* @return A HashMap of Settings.
*/
val settings: Settings
/**
* Called when a load operation completes.
*/
fun onSettingsFileLoaded()
/**
* Called when a load operation fails.
*/
fun onSettingsFileNotFound()
/**
* Display a popup text message on screen.
*
* @param message The contents of the onscreen message.
* @param is_long Whether this should be a long Toast or short one.
*/
fun showToastMessage(message: String, is_long: Boolean)
/**
* End the activity.
*/
fun finish()
/**
* Called by a containing Fragment to tell the Activity that a setting was changed;
* unless this has been called, the Activity will not save to disk.
*/
fun onSettingChanged()
}

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.ui
import android.content.Context
import android.content.DialogInterface
import android.icu.util.Calendar
import android.icu.util.TimeZone
import android.text.format.DateFormat
import android.view.LayoutInflater
import android.view.ViewGroup
import android.widget.TextView
import androidx.appcompat.app.AlertDialog
import androidx.appcompat.app.AppCompatActivity
import androidx.fragment.app.setFragmentResultListener
import androidx.recyclerview.widget.RecyclerView
import com.google.android.material.datepicker.MaterialDatePicker
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import com.google.android.material.slider.Slider
import com.google.android.material.timepicker.MaterialTimePicker
import com.google.android.material.timepicker.TimeFormat
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.DialogSliderBinding
import org.yuzu.yuzu_emu.databinding.ListItemSettingBinding
import org.yuzu.yuzu_emu.databinding.ListItemSettingSwitchBinding
import org.yuzu.yuzu_emu.databinding.ListItemSettingsHeaderBinding
import org.yuzu.yuzu_emu.features.settings.model.AbstractBooleanSetting
import org.yuzu.yuzu_emu.features.settings.model.AbstractFloatSetting
import org.yuzu.yuzu_emu.features.settings.model.AbstractIntSetting
import org.yuzu.yuzu_emu.features.settings.model.AbstractSetting
import org.yuzu.yuzu_emu.features.settings.model.AbstractStringSetting
import org.yuzu.yuzu_emu.features.settings.model.FloatSetting
import org.yuzu.yuzu_emu.features.settings.model.view.*
import org.yuzu.yuzu_emu.features.settings.ui.viewholder.*
class SettingsAdapter(
private val fragmentView: SettingsFragmentView,
private val context: Context
) : RecyclerView.Adapter<SettingViewHolder?>(), DialogInterface.OnClickListener {
private var settings: ArrayList<SettingsItem>? = null
private var clickedItem: SettingsItem? = null
private var clickedPosition: Int
private var dialog: AlertDialog? = null
private var sliderProgress = 0
private var textSliderValue: TextView? = null
private var defaultCancelListener =
DialogInterface.OnClickListener { _: DialogInterface?, _: Int -> closeDialog() }
init {
clickedPosition = -1
}
override fun onCreateViewHolder(parent: ViewGroup, viewType: Int): SettingViewHolder {
val inflater = LayoutInflater.from(parent.context)
return when (viewType) {
SettingsItem.TYPE_HEADER -> {
HeaderViewHolder(ListItemSettingsHeaderBinding.inflate(inflater), this)
}
SettingsItem.TYPE_SWITCH -> {
SwitchSettingViewHolder(ListItemSettingSwitchBinding.inflate(inflater), this)
}
SettingsItem.TYPE_SINGLE_CHOICE, SettingsItem.TYPE_STRING_SINGLE_CHOICE -> {
SingleChoiceViewHolder(ListItemSettingBinding.inflate(inflater), this)
}
SettingsItem.TYPE_SLIDER -> {
SliderViewHolder(ListItemSettingBinding.inflate(inflater), this)
}
SettingsItem.TYPE_SUBMENU -> {
SubmenuViewHolder(ListItemSettingBinding.inflate(inflater), this)
}
SettingsItem.TYPE_DATETIME_SETTING -> {
DateTimeViewHolder(ListItemSettingBinding.inflate(inflater), this)
}
SettingsItem.TYPE_RUNNABLE -> {
RunnableViewHolder(ListItemSettingBinding.inflate(inflater), this)
}
else -> {
// TODO: Create an error view since we can't return null now
HeaderViewHolder(ListItemSettingsHeaderBinding.inflate(inflater), this)
}
}
}
override fun onBindViewHolder(holder: SettingViewHolder, position: Int) {
holder.bind(getItem(position))
}
private fun getItem(position: Int): SettingsItem {
return settings!![position]
}
override fun getItemCount(): Int {
return if (settings != null) {
settings!!.size
} else {
0
}
}
override fun getItemViewType(position: Int): Int {
return getItem(position).type
}
fun setSettingsList(settings: ArrayList<SettingsItem>?) {
this.settings = settings
notifyDataSetChanged()
}
fun onBooleanClick(item: SwitchSetting, position: Int, checked: Boolean) {
val setting = item.setChecked(checked)
fragmentView.putSetting(setting)
fragmentView.onSettingChanged()
}
private fun onSingleChoiceClick(item: SingleChoiceSetting) {
clickedItem = item
val value = getSelectionForSingleChoiceValue(item)
dialog = MaterialAlertDialogBuilder(context)
.setTitle(item.nameId)
.setSingleChoiceItems(item.choicesId, value, this)
.show()
}
fun onSingleChoiceClick(item: SingleChoiceSetting, position: Int) {
clickedPosition = position
onSingleChoiceClick(item)
}
private fun onStringSingleChoiceClick(item: StringSingleChoiceSetting) {
clickedItem = item
dialog = MaterialAlertDialogBuilder(context)
.setTitle(item.nameId)
.setSingleChoiceItems(item.choicesId, item.selectValueIndex, this)
.show()
}
fun onStringSingleChoiceClick(item: StringSingleChoiceSetting, position: Int) {
clickedPosition = position
onStringSingleChoiceClick(item)
}
fun onDateTimeClick(item: DateTimeSetting, position: Int) {
clickedItem = item
clickedPosition = position
val storedTime = java.lang.Long.decode(item.value) * 1000
// Helper to extract hour and minute from epoch time
val calendar: Calendar = Calendar.getInstance()
calendar.timeInMillis = storedTime
calendar.timeZone = TimeZone.getTimeZone("UTC")
var timeFormat: Int = TimeFormat.CLOCK_12H
if (DateFormat.is24HourFormat(fragmentView.activityView as AppCompatActivity)) {
timeFormat = TimeFormat.CLOCK_24H
}
val datePicker: MaterialDatePicker<Long> = MaterialDatePicker.Builder.datePicker()
.setSelection(storedTime)
.setTitleText(R.string.select_rtc_date)
.build()
val timePicker: MaterialTimePicker = MaterialTimePicker.Builder()
.setTimeFormat(timeFormat)
.setHour(calendar.get(Calendar.HOUR_OF_DAY))
.setMinute(calendar.get(Calendar.MINUTE))
.setTitleText(R.string.select_rtc_time)
.build()
datePicker.addOnPositiveButtonClickListener {
timePicker.show(
(fragmentView.activityView as AppCompatActivity).supportFragmentManager,
"TimePicker"
)
}
timePicker.addOnPositiveButtonClickListener {
var epochTime: Long = datePicker.selection!! / 1000
epochTime += timePicker.hour.toLong() * 60 * 60
epochTime += timePicker.minute.toLong() * 60
val rtcString = epochTime.toString()
if (item.value != rtcString) {
fragmentView.onSettingChanged()
}
notifyItemChanged(clickedPosition)
val setting = item.setSelectedValue(rtcString)
fragmentView.putSetting(setting)
clickedItem = null
}
datePicker.show(
(fragmentView.activityView as AppCompatActivity).supportFragmentManager,
"DatePicker"
)
}
fun onSliderClick(item: SliderSetting, position: Int) {
clickedItem = item
clickedPosition = position
sliderProgress = item.selectedValue
val inflater = LayoutInflater.from(context)
val sliderBinding = DialogSliderBinding.inflate(inflater)
textSliderValue = sliderBinding.textValue
textSliderValue!!.text = sliderProgress.toString()
sliderBinding.textUnits.text = item.units
sliderBinding.slider.apply {
valueFrom = item.min.toFloat()
valueTo = item.max.toFloat()
value = sliderProgress.toFloat()
addOnChangeListener { _: Slider, value: Float, _: Boolean ->
sliderProgress = value.toInt()
textSliderValue!!.text = sliderProgress.toString()
}
}
dialog = MaterialAlertDialogBuilder(context)
.setTitle(item.nameId)
.setView(sliderBinding.root)
.setPositiveButton(android.R.string.ok, this)
.setNegativeButton(android.R.string.cancel, defaultCancelListener)
.setNeutralButton(R.string.slider_default) { dialog: DialogInterface, which: Int ->
sliderBinding.slider.value = item.defaultValue!!.toFloat()
onClick(dialog, which)
}
.show()
}
fun onSubmenuClick(item: SubmenuSetting) {
fragmentView.loadSubMenu(item.menuKey)
}
override fun onClick(dialog: DialogInterface, which: Int) {
when (clickedItem) {
is SingleChoiceSetting -> {
val scSetting = clickedItem as SingleChoiceSetting
val value = getValueForSingleChoiceSelection(scSetting, which)
if (scSetting.selectedValue != value) {
fragmentView.onSettingChanged()
}
// Get the backing Setting, which may be null (if for example it was missing from the file)
val setting = scSetting.setSelectedValue(value)
fragmentView.putSetting(setting)
closeDialog()
}
is StringSingleChoiceSetting -> {
val scSetting = clickedItem as StringSingleChoiceSetting
val value = scSetting.getValueAt(which)
if (scSetting.selectedValue != value) fragmentView.onSettingChanged()
val setting = scSetting.setSelectedValue(value!!)
fragmentView.putSetting(setting)
closeDialog()
}
is SliderSetting -> {
val sliderSetting = clickedItem as SliderSetting
if (sliderSetting.selectedValue != sliderProgress) {
fragmentView.onSettingChanged()
}
if (sliderSetting.setting is FloatSetting) {
val value = sliderProgress.toFloat()
val setting = sliderSetting.setSelectedValue(value)
fragmentView.putSetting(setting)
} else {
val setting = sliderSetting.setSelectedValue(sliderProgress)
fragmentView.putSetting(setting)
}
closeDialog()
}
}
clickedItem = null
sliderProgress = -1
}
fun onLongClick(setting: AbstractSetting, position: Int): Boolean {
MaterialAlertDialogBuilder(context)
.setMessage(R.string.reset_setting_confirmation)
.setPositiveButton(android.R.string.ok) { dialog: DialogInterface, which: Int ->
when (setting) {
is AbstractBooleanSetting -> setting.boolean = setting.defaultValue as Boolean
is AbstractFloatSetting -> setting.float = setting.defaultValue as Float
is AbstractIntSetting -> setting.int = setting.defaultValue as Int
is AbstractStringSetting -> setting.string = setting.defaultValue as String
}
notifyItemChanged(position)
fragmentView.onSettingChanged()
}
.setNegativeButton(android.R.string.cancel, null)
.show()
return true
}
fun closeDialog() {
if (dialog != null) {
if (clickedPosition != -1) {
notifyItemChanged(clickedPosition)
clickedPosition = -1
}
dialog!!.dismiss()
dialog = null
}
}
private fun getValueForSingleChoiceSelection(item: SingleChoiceSetting, which: Int): Int {
val valuesId = item.valuesId
return if (valuesId > 0) {
val valuesArray = context.resources.getIntArray(valuesId)
valuesArray[which]
} else {
which
}
}
private fun getSelectionForSingleChoiceValue(item: SingleChoiceSetting): Int {
val value = item.selectedValue
val valuesId = item.valuesId
if (valuesId > 0) {
val valuesArray = context.resources.getIntArray(valuesId)
for (index in valuesArray.indices) {
val current = valuesArray[index]
if (current == value) {
return index
}
}
} else {
return value
}
return -1
}
}

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@ -0,0 +1,122 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.ui
import android.content.Context
import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import androidx.core.view.ViewCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.updatePadding
import androidx.fragment.app.Fragment
import androidx.recyclerview.widget.LinearLayoutManager
import com.google.android.material.divider.MaterialDividerItemDecoration
import org.yuzu.yuzu_emu.databinding.FragmentSettingsBinding
import org.yuzu.yuzu_emu.features.settings.model.AbstractSetting
import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
class SettingsFragment : Fragment(), SettingsFragmentView {
override var activityView: SettingsActivityView? = null
private val fragmentPresenter = SettingsFragmentPresenter(this)
private var settingsAdapter: SettingsAdapter? = null
private var _binding: FragmentSettingsBinding? = null
private val binding get() = _binding!!
override fun onAttach(context: Context) {
super.onAttach(context)
activityView = requireActivity() as SettingsActivityView
}
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
val menuTag = requireArguments().getString(ARGUMENT_MENU_TAG)
val gameId = requireArguments().getString(ARGUMENT_GAME_ID)
fragmentPresenter.onCreate(menuTag!!, gameId!!)
}
override fun onCreateView(
inflater: LayoutInflater,
container: ViewGroup?,
savedInstanceState: Bundle?
): View {
_binding = FragmentSettingsBinding.inflate(layoutInflater)
return binding.root
}
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
settingsAdapter = SettingsAdapter(this, requireActivity())
val dividerDecoration = MaterialDividerItemDecoration(requireContext(), LinearLayoutManager.VERTICAL)
dividerDecoration.isLastItemDecorated = false
binding.listSettings.apply {
adapter = settingsAdapter
layoutManager = LinearLayoutManager(activity)
addItemDecoration(dividerDecoration)
}
fragmentPresenter.onViewCreated()
setInsets()
}
override fun onDetach() {
super.onDetach()
activityView = null
if (settingsAdapter != null) {
settingsAdapter!!.closeDialog()
}
}
override fun showSettingsList(settingsList: ArrayList<SettingsItem>) {
settingsAdapter!!.setSettingsList(settingsList)
}
override fun loadSettingsList() {
fragmentPresenter.loadSettingsList()
}
override fun loadSubMenu(menuKey: String) {
activityView!!.showSettingsFragment(
menuKey,
true,
requireArguments().getString(ARGUMENT_GAME_ID)!!
)
}
override fun showToastMessage(message: String?, is_long: Boolean) {
activityView!!.showToastMessage(message!!, is_long)
}
override fun putSetting(setting: AbstractSetting) {
fragmentPresenter.putSetting(setting)
}
override fun onSettingChanged() {
activityView!!.onSettingChanged()
}
private fun setInsets() {
ViewCompat.setOnApplyWindowInsetsListener(binding.listSettings) { view: View, windowInsets: WindowInsetsCompat ->
val insets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars())
view.updatePadding(bottom = insets.bottom)
windowInsets
}
}
companion object {
private const val ARGUMENT_MENU_TAG = "menu_tag"
private const val ARGUMENT_GAME_ID = "game_id"
fun newInstance(menuTag: String?, gameId: String?): Fragment {
val fragment = SettingsFragment()
val arguments = Bundle()
arguments.putString(ARGUMENT_MENU_TAG, menuTag)
arguments.putString(ARGUMENT_GAME_ID, gameId)
fragment.arguments = arguments
return fragment
}
}
}

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@ -0,0 +1,465 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.ui
import android.content.SharedPreferences
import android.os.Build
import android.text.TextUtils
import androidx.preference.PreferenceManager
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.features.settings.model.AbstractBooleanSetting
import org.yuzu.yuzu_emu.features.settings.model.AbstractIntSetting
import org.yuzu.yuzu_emu.features.settings.model.AbstractSetting
import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
import org.yuzu.yuzu_emu.features.settings.model.IntSetting
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.features.settings.model.StringSetting
import org.yuzu.yuzu_emu.features.settings.model.view.*
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
import org.yuzu.yuzu_emu.fragments.ResetSettingsDialogFragment
import org.yuzu.yuzu_emu.utils.ThemeHelper
class SettingsFragmentPresenter(private val fragmentView: SettingsFragmentView) {
private var menuTag: String? = null
private lateinit var gameId: String
private var settingsList: ArrayList<SettingsItem>? = null
private val settingsActivity get() = fragmentView.activityView as SettingsActivity
private val settings get() = fragmentView.activityView!!.settings
private lateinit var preferences: SharedPreferences
fun onCreate(menuTag: String, gameId: String) {
this.gameId = gameId
this.menuTag = menuTag
}
fun onViewCreated() {
preferences = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
loadSettingsList()
}
fun putSetting(setting: AbstractSetting) {
if (setting.section == null) {
return
}
val section = settings.getSection(setting.section!!)!!
if (section.getSetting(setting.key!!) == null) {
section.putSetting(setting)
}
}
fun loadSettingsList() {
if (!TextUtils.isEmpty(gameId)) {
settingsActivity.setToolbarTitle("Game Settings: $gameId")
}
val sl = ArrayList<SettingsItem>()
if (menuTag == null) {
return
}
when (menuTag) {
SettingsFile.FILE_NAME_CONFIG -> addConfigSettings(sl)
Settings.SECTION_GENERAL -> addGeneralSettings(sl)
Settings.SECTION_SYSTEM -> addSystemSettings(sl)
Settings.SECTION_RENDERER -> addGraphicsSettings(sl)
Settings.SECTION_AUDIO -> addAudioSettings(sl)
Settings.SECTION_THEME -> addThemeSettings(sl)
Settings.SECTION_DEBUG -> addDebugSettings(sl)
else -> {
fragmentView.showToastMessage("Unimplemented menu", false)
return
}
}
settingsList = sl
fragmentView.showSettingsList(settingsList!!)
}
private fun addConfigSettings(sl: ArrayList<SettingsItem>) {
settingsActivity.setToolbarTitle(settingsActivity.getString(R.string.advanced_settings))
sl.apply {
add(
SubmenuSetting(
R.string.preferences_general,
0,
Settings.SECTION_GENERAL
)
)
add(
SubmenuSetting(
R.string.preferences_system,
0,
Settings.SECTION_SYSTEM
)
)
add(
SubmenuSetting(
R.string.preferences_graphics,
0,
Settings.SECTION_RENDERER
)
)
add(
SubmenuSetting(
R.string.preferences_audio,
0,
Settings.SECTION_AUDIO
)
)
add(
SubmenuSetting(
R.string.preferences_debug,
0,
Settings.SECTION_DEBUG
)
)
add(
RunnableSetting(
R.string.reset_to_default,
0,
false
) {
ResetSettingsDialogFragment().show(
settingsActivity.supportFragmentManager,
ResetSettingsDialogFragment.TAG
)
}
)
}
}
private fun addGeneralSettings(sl: ArrayList<SettingsItem>) {
settingsActivity.setToolbarTitle(settingsActivity.getString(R.string.preferences_general))
sl.apply {
add(
SwitchSetting(
IntSetting.RENDERER_USE_SPEED_LIMIT,
R.string.frame_limit_enable,
R.string.frame_limit_enable_description,
IntSetting.RENDERER_USE_SPEED_LIMIT.key,
IntSetting.RENDERER_USE_SPEED_LIMIT.defaultValue
)
)
add(
SliderSetting(
IntSetting.RENDERER_SPEED_LIMIT,
R.string.frame_limit_slider,
R.string.frame_limit_slider_description,
1,
200,
"%",
IntSetting.RENDERER_SPEED_LIMIT.key,
IntSetting.RENDERER_SPEED_LIMIT.defaultValue
)
)
add(
SingleChoiceSetting(
IntSetting.CPU_ACCURACY,
R.string.cpu_accuracy,
0,
R.array.cpuAccuracyNames,
R.array.cpuAccuracyValues,
IntSetting.CPU_ACCURACY.key,
IntSetting.CPU_ACCURACY.defaultValue
)
)
}
}
private fun addSystemSettings(sl: ArrayList<SettingsItem>) {
settingsActivity.setToolbarTitle(settingsActivity.getString(R.string.preferences_system))
sl.apply {
add(
SwitchSetting(
IntSetting.USE_DOCKED_MODE,
R.string.use_docked_mode,
R.string.use_docked_mode_description,
IntSetting.USE_DOCKED_MODE.key,
IntSetting.USE_DOCKED_MODE.defaultValue
)
)
add(
SingleChoiceSetting(
IntSetting.REGION_INDEX,
R.string.emulated_region,
0,
R.array.regionNames,
R.array.regionValues,
IntSetting.REGION_INDEX.key,
IntSetting.REGION_INDEX.defaultValue
)
)
add(
SingleChoiceSetting(
IntSetting.LANGUAGE_INDEX,
R.string.emulated_language,
0,
R.array.languageNames,
R.array.languageValues,
IntSetting.LANGUAGE_INDEX.key,
IntSetting.LANGUAGE_INDEX.defaultValue
)
)
add(
SwitchSetting(
BooleanSetting.USE_CUSTOM_RTC,
R.string.use_custom_rtc,
R.string.use_custom_rtc_description,
BooleanSetting.USE_CUSTOM_RTC.key,
BooleanSetting.USE_CUSTOM_RTC.defaultValue
)
)
add(
DateTimeSetting(
StringSetting.CUSTOM_RTC,
R.string.set_custom_rtc,
0,
StringSetting.CUSTOM_RTC.key,
StringSetting.CUSTOM_RTC.defaultValue
)
)
}
}
private fun addGraphicsSettings(sl: ArrayList<SettingsItem>) {
settingsActivity.setToolbarTitle(settingsActivity.getString(R.string.preferences_graphics))
sl.apply {
add(
SingleChoiceSetting(
IntSetting.RENDERER_ACCURACY,
R.string.renderer_accuracy,
0,
R.array.rendererAccuracyNames,
R.array.rendererAccuracyValues,
IntSetting.RENDERER_ACCURACY.key,
IntSetting.RENDERER_ACCURACY.defaultValue
)
)
add(
SingleChoiceSetting(
IntSetting.RENDERER_RESOLUTION,
R.string.renderer_resolution,
0,
R.array.rendererResolutionNames,
R.array.rendererResolutionValues,
IntSetting.RENDERER_RESOLUTION.key,
IntSetting.RENDERER_RESOLUTION.defaultValue
)
)
add(
SingleChoiceSetting(
IntSetting.RENDERER_VSYNC,
R.string.renderer_vsync,
0,
R.array.rendererVSyncNames,
R.array.rendererVSyncValues,
IntSetting.RENDERER_VSYNC.key,
IntSetting.RENDERER_VSYNC.defaultValue
)
)
add(
SingleChoiceSetting(
IntSetting.RENDERER_SCALING_FILTER,
R.string.renderer_scaling_filter,
0,
R.array.rendererScalingFilterNames,
R.array.rendererScalingFilterValues,
IntSetting.RENDERER_SCALING_FILTER.key,
IntSetting.RENDERER_SCALING_FILTER.defaultValue
)
)
add(
SingleChoiceSetting(
IntSetting.RENDERER_ANTI_ALIASING,
R.string.renderer_anti_aliasing,
0,
R.array.rendererAntiAliasingNames,
R.array.rendererAntiAliasingValues,
IntSetting.RENDERER_ANTI_ALIASING.key,
IntSetting.RENDERER_ANTI_ALIASING.defaultValue
)
)
add(
SingleChoiceSetting(
IntSetting.RENDERER_ASPECT_RATIO,
R.string.renderer_aspect_ratio,
0,
R.array.rendererAspectRatioNames,
R.array.rendererAspectRatioValues,
IntSetting.RENDERER_ASPECT_RATIO.key,
IntSetting.RENDERER_ASPECT_RATIO.defaultValue
)
)
add(
SwitchSetting(
IntSetting.RENDERER_USE_DISK_SHADER_CACHE,
R.string.use_disk_shader_cache,
R.string.use_disk_shader_cache_description,
IntSetting.RENDERER_USE_DISK_SHADER_CACHE.key,
IntSetting.RENDERER_USE_DISK_SHADER_CACHE.defaultValue
)
)
add(
SwitchSetting(
IntSetting.RENDERER_FORCE_MAX_CLOCK,
R.string.renderer_force_max_clock,
R.string.renderer_force_max_clock_description,
IntSetting.RENDERER_FORCE_MAX_CLOCK.key,
IntSetting.RENDERER_FORCE_MAX_CLOCK.defaultValue
)
)
add(
SwitchSetting(
IntSetting.RENDERER_ASYNCHRONOUS_SHADERS,
R.string.renderer_asynchronous_shaders,
R.string.renderer_asynchronous_shaders_description,
IntSetting.RENDERER_ASYNCHRONOUS_SHADERS.key,
IntSetting.RENDERER_ASYNCHRONOUS_SHADERS.defaultValue
)
)
}
}
private fun addAudioSettings(sl: ArrayList<SettingsItem>) {
settingsActivity.setToolbarTitle(settingsActivity.getString(R.string.preferences_audio))
sl.add(
SliderSetting(
IntSetting.AUDIO_VOLUME,
R.string.audio_volume,
R.string.audio_volume_description,
0,
100,
"%",
IntSetting.AUDIO_VOLUME.key,
IntSetting.AUDIO_VOLUME.defaultValue
)
)
}
private fun addThemeSettings(sl: ArrayList<SettingsItem>) {
settingsActivity.setToolbarTitle(settingsActivity.getString(R.string.preferences_theme))
sl.apply {
val theme: AbstractIntSetting = object : AbstractIntSetting {
override var int: Int
get() = preferences.getInt(Settings.PREF_THEME, 0)
set(value) {
preferences.edit()
.putInt(Settings.PREF_THEME, value)
.apply()
settingsActivity.recreate()
}
override val key: String? = null
override val section: String? = null
override val isRuntimeEditable: Boolean = false
override val valueAsString: String
get() = preferences.getInt(Settings.PREF_THEME, 0).toString()
override val defaultValue: Any = 0
}
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
add(
SingleChoiceSetting(
theme,
R.string.change_app_theme,
0,
R.array.themeEntriesA12,
R.array.themeValuesA12
)
)
} else {
add(
SingleChoiceSetting(
theme,
R.string.change_app_theme,
0,
R.array.themeEntries,
R.array.themeValues
)
)
}
val themeMode: AbstractIntSetting = object : AbstractIntSetting {
override var int: Int
get() = preferences.getInt(Settings.PREF_THEME_MODE, -1)
set(value) {
preferences.edit()
.putInt(Settings.PREF_THEME_MODE, value)
.apply()
ThemeHelper.setThemeMode(settingsActivity)
}
override val key: String? = null
override val section: String? = null
override val isRuntimeEditable: Boolean = false
override val valueAsString: String
get() = preferences.getInt(Settings.PREF_THEME_MODE, -1).toString()
override val defaultValue: Any = -1
}
add(
SingleChoiceSetting(
themeMode,
R.string.change_theme_mode,
0,
R.array.themeModeEntries,
R.array.themeModeValues
)
)
val blackBackgrounds: AbstractBooleanSetting = object : AbstractBooleanSetting {
override var boolean: Boolean
get() = preferences.getBoolean(Settings.PREF_BLACK_BACKGROUNDS, false)
set(value) {
preferences.edit()
.putBoolean(Settings.PREF_BLACK_BACKGROUNDS, value)
.apply()
settingsActivity.recreate()
}
override val key: String? = null
override val section: String? = null
override val isRuntimeEditable: Boolean = false
override val valueAsString: String
get() = preferences.getBoolean(Settings.PREF_BLACK_BACKGROUNDS, false)
.toString()
override val defaultValue: Any = false
}
add(
SwitchSetting(
blackBackgrounds,
R.string.use_black_backgrounds,
R.string.use_black_backgrounds_description
)
)
}
}
private fun addDebugSettings(sl: ArrayList<SettingsItem>) {
settingsActivity.setToolbarTitle(settingsActivity.getString(R.string.preferences_debug))
sl.apply {
add(
SingleChoiceSetting(
IntSetting.RENDERER_BACKEND,
R.string.renderer_api,
0,
R.array.rendererApiNames,
R.array.rendererApiValues,
IntSetting.RENDERER_BACKEND.key,
IntSetting.RENDERER_BACKEND.defaultValue
)
)
add(
SwitchSetting(
IntSetting.RENDERER_DEBUG,
R.string.renderer_debug,
R.string.renderer_debug_description,
IntSetting.RENDERER_DEBUG.key,
IntSetting.RENDERER_DEBUG.defaultValue
)
)
}
}
}

View file

@ -0,0 +1,58 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.ui
import org.yuzu.yuzu_emu.features.settings.model.AbstractSetting
import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
/**
* Abstraction for a screen showing a list of settings. Instances of
* this type of view will each display a layer of the setting hierarchy.
*/
interface SettingsFragmentView {
/**
* Pass an ArrayList to the View so that it can be displayed on screen.
*
* @param settingsList The result of converting the HashMap to an ArrayList
*/
fun showSettingsList(settingsList: ArrayList<SettingsItem>)
/**
* Instructs the Fragment to load the settings screen.
*/
fun loadSettingsList()
/**
* @return The Fragment's containing activity.
*/
val activityView: SettingsActivityView?
/**
* Tell the Fragment to tell the containing Activity to show a new
* Fragment containing a submenu of settings.
*
* @param menuKey Identifier for the settings group that should be shown.
*/
fun loadSubMenu(menuKey: String)
/**
* Tell the Fragment to tell the containing activity to display a toast message.
*
* @param message Text to be shown in the Toast
* @param is_long Whether this should be a long Toast or short one.
*/
fun showToastMessage(message: String?, is_long: Boolean)
/**
* Have the fragment add a setting to the HashMap.
*
* @param setting The (possibly previously missing) new setting.
*/
fun putSetting(setting: AbstractSetting)
/**
* Have the fragment tell the containing Activity that a setting was modified.
*/
fun onSettingChanged()
}

View file

@ -0,0 +1,48 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.ui.viewholder
import android.view.View
import org.yuzu.yuzu_emu.databinding.ListItemSettingBinding
import org.yuzu.yuzu_emu.features.settings.model.view.DateTimeSetting
import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
import org.yuzu.yuzu_emu.features.settings.ui.SettingsAdapter
import java.time.Instant
import java.time.ZoneId
import java.time.ZonedDateTime
import java.time.format.DateTimeFormatter
import java.time.format.FormatStyle
class DateTimeViewHolder(val binding: ListItemSettingBinding, adapter: SettingsAdapter) :
SettingViewHolder(binding.root, adapter) {
private lateinit var setting: DateTimeSetting
override fun bind(item: SettingsItem) {
setting = item as DateTimeSetting
binding.textSettingName.setText(item.nameId)
if (item.descriptionId != 0) {
binding.textSettingDescription.setText(item.descriptionId)
binding.textSettingDescription.visibility = View.VISIBLE
} else {
val epochTime = setting.value.toLong()
val instant = Instant.ofEpochMilli(epochTime * 1000)
val zonedTime = ZonedDateTime.ofInstant(instant, ZoneId.of("UTC"))
val dateFormatter = DateTimeFormatter.ofLocalizedDateTime(FormatStyle.MEDIUM)
binding.textSettingDescription.text = dateFormatter.format(zonedTime)
}
}
override fun onClick(clicked: View) {
if (setting.isEditable) {
adapter.onDateTimeClick(setting, bindingAdapterPosition)
}
}
override fun onLongClick(clicked: View): Boolean {
if (setting.isEditable) {
return adapter.onLongClick(setting.setting!!, bindingAdapterPosition)
}
return false
}
}

View file

@ -0,0 +1,30 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.ui.viewholder
import android.view.View
import org.yuzu.yuzu_emu.databinding.ListItemSettingsHeaderBinding
import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
import org.yuzu.yuzu_emu.features.settings.ui.SettingsAdapter
class HeaderViewHolder(val binding: ListItemSettingsHeaderBinding, adapter: SettingsAdapter) :
SettingViewHolder(binding.root, adapter) {
init {
itemView.setOnClickListener(null)
}
override fun bind(item: SettingsItem) {
binding.textHeaderName.setText(item.nameId)
}
override fun onClick(clicked: View) {
// no-op
}
override fun onLongClick(clicked: View): Boolean {
// no-op
return true
}
}

View file

@ -0,0 +1,38 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.ui.viewholder
import android.view.View
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.databinding.ListItemSettingBinding
import org.yuzu.yuzu_emu.features.settings.model.view.RunnableSetting
import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
import org.yuzu.yuzu_emu.features.settings.ui.SettingsAdapter
class RunnableViewHolder(val binding: ListItemSettingBinding, adapter: SettingsAdapter) :
SettingViewHolder(binding.root, adapter) {
private lateinit var setting: RunnableSetting
override fun bind(item: SettingsItem) {
setting = item as RunnableSetting
binding.textSettingName.setText(item.nameId)
if (item.descriptionId != 0) {
binding.textSettingDescription.setText(item.descriptionId)
binding.textSettingDescription.visibility = View.VISIBLE
} else {
binding.textSettingDescription.visibility = View.GONE
}
}
override fun onClick(clicked: View) {
if (!setting.isRuntimeRunnable && !NativeLibrary.isRunning()) {
setting.runnable.invoke()
}
}
override fun onLongClick(clicked: View): Boolean {
// no-op
return true
}
}

View file

@ -0,0 +1,36 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.ui.viewholder
import android.view.View
import androidx.recyclerview.widget.RecyclerView
import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
import org.yuzu.yuzu_emu.features.settings.ui.SettingsAdapter
abstract class SettingViewHolder(itemView: View, protected val adapter: SettingsAdapter) :
RecyclerView.ViewHolder(itemView), View.OnClickListener, View.OnLongClickListener {
init {
itemView.setOnClickListener(this)
itemView.setOnLongClickListener(this)
}
/**
* Called by the adapter to set this ViewHolder's child views to display the list item
* it must now represent.
*
* @param item The list item that should be represented by this ViewHolder.
*/
abstract fun bind(item: SettingsItem)
/**
* Called when this ViewHolder's view is clicked on. Implementations should usually pass
* this event up to the adapter.
*
* @param clicked The view that was clicked on.
*/
abstract override fun onClick(clicked: View)
abstract override fun onLongClick(clicked: View): Boolean
}

View file

@ -0,0 +1,60 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.ui.viewholder
import android.view.View
import org.yuzu.yuzu_emu.databinding.ListItemSettingBinding
import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
import org.yuzu.yuzu_emu.features.settings.model.view.SingleChoiceSetting
import org.yuzu.yuzu_emu.features.settings.model.view.StringSingleChoiceSetting
import org.yuzu.yuzu_emu.features.settings.ui.SettingsAdapter
class SingleChoiceViewHolder(val binding: ListItemSettingBinding, adapter: SettingsAdapter) :
SettingViewHolder(binding.root, adapter) {
private lateinit var setting: SettingsItem
override fun bind(item: SettingsItem) {
setting = item
binding.textSettingName.setText(item.nameId)
binding.textSettingDescription.visibility = View.VISIBLE
if (item.descriptionId != 0) {
binding.textSettingDescription.setText(item.descriptionId)
} else if (item is SingleChoiceSetting) {
val resMgr = binding.textSettingDescription.context.resources
val values = resMgr.getIntArray(item.valuesId)
for (i in values.indices) {
if (values[i] == item.selectedValue) {
binding.textSettingDescription.text = resMgr.getStringArray(item.choicesId)[i]
}
}
} else {
binding.textSettingDescription.visibility = View.GONE
}
}
override fun onClick(clicked: View) {
if (!setting.isEditable) {
return
}
if (setting is SingleChoiceSetting) {
adapter.onSingleChoiceClick(
(setting as SingleChoiceSetting),
bindingAdapterPosition
)
} else if (setting is StringSingleChoiceSetting) {
adapter.onStringSingleChoiceClick(
(setting as StringSingleChoiceSetting),
bindingAdapterPosition
)
}
}
override fun onLongClick(clicked: View): Boolean {
if (setting.isEditable) {
return adapter.onLongClick(setting.setting!!, bindingAdapterPosition)
}
return false
}
}

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.ui.viewholder
import android.view.View
import org.yuzu.yuzu_emu.databinding.ListItemSettingBinding
import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
import org.yuzu.yuzu_emu.features.settings.model.view.SliderSetting
import org.yuzu.yuzu_emu.features.settings.ui.SettingsAdapter
class SliderViewHolder(val binding: ListItemSettingBinding, adapter: SettingsAdapter) :
SettingViewHolder(binding.root, adapter) {
private lateinit var setting: SliderSetting
override fun bind(item: SettingsItem) {
setting = item as SliderSetting
binding.textSettingName.setText(item.nameId)
if (item.descriptionId != 0) {
binding.textSettingDescription.setText(item.descriptionId)
binding.textSettingDescription.visibility = View.VISIBLE
} else {
binding.textSettingDescription.visibility = View.GONE
}
}
override fun onClick(clicked: View) {
if (setting.isEditable) {
adapter.onSliderClick(setting, bindingAdapterPosition)
}
}
override fun onLongClick(clicked: View): Boolean {
if (setting.isEditable) {
return adapter.onLongClick(setting.setting!!, bindingAdapterPosition)
}
return false
}
}

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.ui.viewholder
import android.view.View
import org.yuzu.yuzu_emu.databinding.ListItemSettingBinding
import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
import org.yuzu.yuzu_emu.features.settings.model.view.SubmenuSetting
import org.yuzu.yuzu_emu.features.settings.ui.SettingsAdapter
class SubmenuViewHolder(val binding: ListItemSettingBinding, adapter: SettingsAdapter) :
SettingViewHolder(binding.root, adapter) {
private lateinit var item: SubmenuSetting
override fun bind(item: SettingsItem) {
this.item = item as SubmenuSetting
binding.textSettingName.setText(item.nameId)
if (item.descriptionId != 0) {
binding.textSettingDescription.setText(item.descriptionId)
binding.textSettingDescription.visibility = View.VISIBLE
} else {
binding.textSettingDescription.visibility = View.GONE
}
}
override fun onClick(clicked: View) {
adapter.onSubmenuClick(item)
}
override fun onLongClick(clicked: View): Boolean {
// no-op
return true
}
}

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.ui.viewholder
import android.view.View
import android.widget.CompoundButton
import org.yuzu.yuzu_emu.databinding.ListItemSettingSwitchBinding
import org.yuzu.yuzu_emu.features.settings.model.view.SwitchSetting
import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
import org.yuzu.yuzu_emu.features.settings.ui.SettingsAdapter
class SwitchSettingViewHolder(val binding: ListItemSettingSwitchBinding, adapter: SettingsAdapter) :
SettingViewHolder(binding.root, adapter) {
private lateinit var setting: SwitchSetting
override fun bind(item: SettingsItem) {
setting = item as SwitchSetting
binding.textSettingName.setText(item.nameId)
if (item.descriptionId != 0) {
binding.textSettingDescription.setText(item.descriptionId)
binding.textSettingDescription.visibility = View.VISIBLE
} else {
binding.textSettingDescription.text = ""
binding.textSettingDescription.visibility = View.GONE
}
binding.switchWidget.isChecked = setting.isChecked
binding.switchWidget.setOnCheckedChangeListener { _: CompoundButton, _: Boolean ->
adapter.onBooleanClick(item, bindingAdapterPosition, binding.switchWidget.isChecked)
}
binding.switchWidget.isEnabled = setting.isEditable
}
override fun onClick(clicked: View) {
if (setting.isEditable) {
binding.switchWidget.toggle()
}
}
override fun onLongClick(clicked: View): Boolean {
if (setting.isEditable) {
return adapter.onLongClick(setting.setting!!, bindingAdapterPosition)
}
return false
}
}

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.utils
import org.ini4j.Wini
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.features.settings.model.*
import org.yuzu.yuzu_emu.features.settings.model.Settings.SettingsSectionMap
import org.yuzu.yuzu_emu.features.settings.ui.SettingsActivityView
import org.yuzu.yuzu_emu.utils.BiMap
import org.yuzu.yuzu_emu.utils.DirectoryInitialization
import org.yuzu.yuzu_emu.utils.Log
import java.io.*
import java.util.*
/**
* Contains static methods for interacting with .ini files in which settings are stored.
*/
object SettingsFile {
const val FILE_NAME_CONFIG = "config"
private var sectionsMap = BiMap<String?, String?>()
/**
* Reads a given .ini file from disk and returns it as a HashMap of Settings, themselves
* effectively a HashMap of key/value settings. If unsuccessful, outputs an error telling why it
* failed.
*
* @param ini The ini file to load the settings from
* @param isCustomGame
* @param view The current view.
* @return An Observable that emits a HashMap of the file's contents, then completes.
*/
private fun readFile(
ini: File?,
isCustomGame: Boolean,
view: SettingsActivityView? = null
): HashMap<String, SettingSection?> {
val sections: HashMap<String, SettingSection?> = SettingsSectionMap()
var reader: BufferedReader? = null
try {
reader = BufferedReader(FileReader(ini))
var current: SettingSection? = null
var line: String?
while (reader.readLine().also { line = it } != null) {
if (line!!.startsWith("[") && line!!.endsWith("]")) {
current = sectionFromLine(line!!, isCustomGame)
sections[current.name] = current
} else if (current != null) {
val setting = settingFromLine(line!!)
if (setting != null) {
current.putSetting(setting)
}
}
}
} catch (e: FileNotFoundException) {
Log.error("[SettingsFile] File not found: " + e.message)
view?.onSettingsFileNotFound()
} catch (e: IOException) {
Log.error("[SettingsFile] Error reading from: " + e.message)
view?.onSettingsFileNotFound()
} finally {
if (reader != null) {
try {
reader.close()
} catch (e: IOException) {
Log.error("[SettingsFile] Error closing: " + e.message)
}
}
}
return sections
}
fun readFile(fileName: String, view: SettingsActivityView?): HashMap<String, SettingSection?> {
return readFile(getSettingsFile(fileName), false, view)
}
fun readFile(fileName: String): HashMap<String, SettingSection?> =
readFile(getSettingsFile(fileName), false)
/**
* Reads a given .ini file from disk and returns it as a HashMap of SettingSections, themselves
* effectively a HashMap of key/value settings. If unsuccessful, outputs an error telling why it
* failed.
*
* @param gameId the id of the game to load it's settings.
* @param view The current view.
*/
fun readCustomGameSettings(
gameId: String,
view: SettingsActivityView?
): HashMap<String, SettingSection?> {
return readFile(getCustomGameSettingsFile(gameId), true, view)
}
/**
* Saves a Settings HashMap to a given .ini file on disk. If unsuccessful, outputs an error
* telling why it failed.
*
* @param fileName The target filename without a path or extension.
* @param sections The HashMap containing the Settings we want to serialize.
* @param view The current view.
*/
fun saveFile(
fileName: String,
sections: TreeMap<String, SettingSection>,
view: SettingsActivityView
) {
val ini = getSettingsFile(fileName)
try {
val writer = Wini(ini)
val keySet: Set<String> = sections.keys
for (key in keySet) {
val section = sections[key]
writeSection(writer, section!!)
}
writer.store()
} catch (e: IOException) {
Log.error("[SettingsFile] File not found: " + fileName + ".ini: " + e.message)
view.showToastMessage(
YuzuApplication.appContext
.getString(R.string.error_saving, fileName, e.message),
false
)
}
}
fun saveCustomGameSettings(gameId: String?, sections: HashMap<String, SettingSection?>) {
val sortedSections: Set<String> = TreeSet(sections.keys)
for (sectionKey in sortedSections) {
val section = sections[sectionKey]
val settings = section!!.settings
val sortedKeySet: Set<String> = TreeSet(settings.keys)
for (settingKey in sortedKeySet) {
val setting = settings[settingKey]
NativeLibrary.setUserSetting(
gameId, mapSectionNameFromIni(
section.name
), setting!!.key, setting.valueAsString
)
}
}
}
private fun mapSectionNameFromIni(generalSectionName: String): String? {
return if (sectionsMap.getForward(generalSectionName) != null) {
sectionsMap.getForward(generalSectionName)
} else generalSectionName
}
private fun mapSectionNameToIni(generalSectionName: String): String {
return if (sectionsMap.getBackward(generalSectionName) != null) {
sectionsMap.getBackward(generalSectionName).toString()
} else generalSectionName
}
fun getSettingsFile(fileName: String): File {
return File(
DirectoryInitialization.userDirectory + "/config/" + fileName + ".ini"
)
}
private fun getCustomGameSettingsFile(gameId: String): File {
return File(DirectoryInitialization.userDirectory + "/GameSettings/" + gameId + ".ini")
}
private fun sectionFromLine(line: String, isCustomGame: Boolean): SettingSection {
var sectionName: String = line.substring(1, line.length - 1)
if (isCustomGame) {
sectionName = mapSectionNameToIni(sectionName)
}
return SettingSection(sectionName)
}
/**
* For a line of text, determines what type of data is being represented, and returns
* a Setting object containing this data.
*
* @param line The line of text being parsed.
* @return A typed Setting containing the key/value contained in the line.
*/
private fun settingFromLine(line: String): AbstractSetting? {
val splitLine = line.split("=".toRegex()).dropLastWhile { it.isEmpty() }.toTypedArray()
if (splitLine.size != 2) {
return null
}
val key = splitLine[0].trim { it <= ' ' }
val value = splitLine[1].trim { it <= ' ' }
if (value.isEmpty()) {
return null
}
val booleanSetting = BooleanSetting.from(key)
if (booleanSetting != null) {
booleanSetting.boolean = value.toBoolean()
return booleanSetting
}
val intSetting = IntSetting.from(key)
if (intSetting != null) {
intSetting.int = value.toInt()
return intSetting
}
val floatSetting = FloatSetting.from(key)
if (floatSetting != null) {
floatSetting.float = value.toFloat()
return floatSetting
}
val stringSetting = StringSetting.from(key)
if (stringSetting != null) {
stringSetting.string = value
return stringSetting
}
return null
}
/**
* Writes the contents of a Section HashMap to disk.
*
* @param parser A Wini pointed at a file on disk.
* @param section A section containing settings to be written to the file.
*/
private fun writeSection(parser: Wini, section: SettingSection) {
// Write the section header.
val header = section.name
// Write this section's values.
val settings = section.settings
val keySet: Set<String> = settings.keys
for (key in keySet) {
val setting = settings[key]
parser.put(header, setting!!.key, setting.valueAsString)
}
}
}

View file

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.fragments
import android.content.ClipData
import android.content.ClipboardManager
import android.content.Context
import android.content.Intent
import android.net.Uri
import android.os.Build
import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import android.view.ViewGroup.MarginLayoutParams
import android.widget.Toast
import androidx.core.view.ViewCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.updatePadding
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.navigation.findNavController
import com.google.android.material.transition.MaterialSharedAxis
import org.yuzu.yuzu_emu.BuildConfig
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.FragmentAboutBinding
import org.yuzu.yuzu_emu.model.HomeViewModel
class AboutFragment : Fragment() {
private var _binding: FragmentAboutBinding? = null
private val binding get() = _binding!!
private val homeViewModel: HomeViewModel by activityViewModels()
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
enterTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
returnTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
reenterTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
}
override fun onCreateView(
inflater: LayoutInflater,
container: ViewGroup?,
savedInstanceState: Bundle?
): View {
_binding = FragmentAboutBinding.inflate(layoutInflater)
return binding.root
}
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
homeViewModel.setNavigationVisibility(visible = false, animated = true)
homeViewModel.setStatusBarShadeVisibility(visible = false)
binding.toolbarAbout.setNavigationOnClickListener {
binding.root.findNavController().popBackStack()
}
binding.imageLogo.setOnLongClickListener {
Toast.makeText(
requireContext(),
R.string.gaia_is_not_real,
Toast.LENGTH_SHORT
).show()
true
}
binding.buttonContributors.setOnClickListener { openLink(getString(R.string.contributors_link)) }
binding.buttonLicenses.setOnClickListener {
exitTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
binding.root.findNavController().navigate(R.id.action_aboutFragment_to_licensesFragment)
}
binding.textBuildHash.text = BuildConfig.GIT_HASH
binding.buttonBuildHash.setOnClickListener {
val clipBoard =
requireContext().getSystemService(Context.CLIPBOARD_SERVICE) as ClipboardManager
val clip = ClipData.newPlainText(getString(R.string.build), BuildConfig.GIT_HASH)
clipBoard.setPrimaryClip(clip)
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.TIRAMISU) {
Toast.makeText(
requireContext(),
R.string.copied_to_clipboard,
Toast.LENGTH_SHORT
).show()
}
}
binding.buttonDiscord.setOnClickListener { openLink(getString(R.string.support_link)) }
binding.buttonWebsite.setOnClickListener { openLink(getString(R.string.website_link)) }
binding.buttonGithub.setOnClickListener { openLink(getString(R.string.github_link)) }
setInsets()
}
private fun openLink(link: String) {
val intent = Intent(Intent.ACTION_VIEW, Uri.parse(link))
startActivity(intent)
}
private fun setInsets() =
ViewCompat.setOnApplyWindowInsetsListener(binding.root) { _: View, windowInsets: WindowInsetsCompat ->
val barInsets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars())
val cutoutInsets = windowInsets.getInsets(WindowInsetsCompat.Type.displayCutout())
val leftInsets = barInsets.left + cutoutInsets.left
val rightInsets = barInsets.right + cutoutInsets.right
val mlpAppBar = binding.appbarAbout.layoutParams as MarginLayoutParams
mlpAppBar.leftMargin = leftInsets
mlpAppBar.rightMargin = rightInsets
binding.appbarAbout.layoutParams = mlpAppBar
val mlpScrollAbout = binding.scrollAbout.layoutParams as MarginLayoutParams
mlpScrollAbout.leftMargin = leftInsets
mlpScrollAbout.rightMargin = rightInsets
binding.scrollAbout.layoutParams = mlpScrollAbout
binding.contentAbout.updatePadding(bottom = barInsets.bottom)
windowInsets
}
}

View file

@ -0,0 +1,83 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.fragments
import android.content.Intent
import android.net.Uri
import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import androidx.core.view.ViewCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.updatePadding
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.navigation.fragment.findNavController
import com.google.android.material.transition.MaterialSharedAxis
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.FragmentEarlyAccessBinding
import org.yuzu.yuzu_emu.model.HomeViewModel
class EarlyAccessFragment : Fragment() {
private var _binding: FragmentEarlyAccessBinding? = null
private val binding get() = _binding!!
private val homeViewModel: HomeViewModel by activityViewModels()
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
enterTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
returnTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
}
override fun onCreateView(
inflater: LayoutInflater,
container: ViewGroup?,
savedInstanceState: Bundle?
): View {
_binding = FragmentEarlyAccessBinding.inflate(layoutInflater)
return binding.root
}
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
homeViewModel.setNavigationVisibility(visible = false, animated = true)
homeViewModel.setStatusBarShadeVisibility(visible = false)
binding.toolbarAbout.setNavigationOnClickListener {
parentFragmentManager.primaryNavigationFragment?.findNavController()?.popBackStack()
}
binding.getEarlyAccessButton.setOnClickListener { openLink(getString(R.string.play_store_link)) }
setInsets()
}
private fun openLink(link: String) {
val intent = Intent(Intent.ACTION_VIEW, Uri.parse(link))
startActivity(intent)
}
private fun setInsets() =
ViewCompat.setOnApplyWindowInsetsListener(binding.root) { _: View, windowInsets: WindowInsetsCompat ->
val barInsets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars())
val cutoutInsets = windowInsets.getInsets(WindowInsetsCompat.Type.displayCutout())
val leftInsets = barInsets.left + cutoutInsets.left
val rightInsets = barInsets.right + cutoutInsets.right
val mlpAppBar = binding.appbarEa.layoutParams as ViewGroup.MarginLayoutParams
mlpAppBar.leftMargin = leftInsets
mlpAppBar.rightMargin = rightInsets
binding.appbarEa.layoutParams = mlpAppBar
binding.scrollEa.updatePadding(
left = leftInsets,
right = rightInsets,
bottom = barInsets.bottom
)
windowInsets
}
}

View file

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.fragments
import android.annotation.SuppressLint
import android.app.AlertDialog
import android.content.Context
import android.content.DialogInterface
import android.content.SharedPreferences
import android.content.pm.ActivityInfo
import android.content.res.Resources
import android.graphics.Color
import android.os.Bundle
import android.os.Handler
import android.os.Looper
import android.util.Rational
import android.util.TypedValue
import android.view.*
import android.widget.TextView
import androidx.activity.OnBackPressedCallback
import androidx.appcompat.widget.PopupMenu
import androidx.core.content.res.ResourcesCompat
import androidx.core.graphics.Insets
import androidx.core.view.ViewCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.updatePadding
import androidx.fragment.app.Fragment
import androidx.preference.PreferenceManager
import androidx.window.layout.FoldingFeature
import androidx.window.layout.WindowLayoutInfo
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import com.google.android.material.slider.Slider
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.activities.EmulationActivity
import org.yuzu.yuzu_emu.databinding.DialogOverlayAdjustBinding
import org.yuzu.yuzu_emu.databinding.FragmentEmulationBinding
import org.yuzu.yuzu_emu.features.settings.model.IntSetting
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.features.settings.ui.SettingsActivity
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
import org.yuzu.yuzu_emu.model.Game
import org.yuzu.yuzu_emu.utils.*
import org.yuzu.yuzu_emu.utils.SerializableHelper.parcelable
class EmulationFragment : Fragment(), SurfaceHolder.Callback {
private lateinit var preferences: SharedPreferences
private lateinit var emulationState: EmulationState
private var emulationActivity: EmulationActivity? = null
private var perfStatsUpdater: (() -> Unit)? = null
private var _binding: FragmentEmulationBinding? = null
private val binding get() = _binding!!
private lateinit var game: Game
override fun onAttach(context: Context) {
super.onAttach(context)
if (context is EmulationActivity) {
emulationActivity = context
NativeLibrary.setEmulationActivity(context)
} else {
throw IllegalStateException("EmulationFragment must have EmulationActivity parent")
}
}
/**
* Initialize anything that doesn't depend on the layout / views in here.
*/
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
// So this fragment doesn't restart on configuration changes; i.e. rotation.
retainInstance = true
preferences = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
game = requireArguments().parcelable(EmulationActivity.EXTRA_SELECTED_GAME)!!
emulationState = EmulationState(game.path)
}
/**
* Initialize the UI and start emulation in here.
*/
override fun onCreateView(
inflater: LayoutInflater,
container: ViewGroup?,
savedInstanceState: Bundle?
): View {
_binding = FragmentEmulationBinding.inflate(layoutInflater)
return binding.root
}
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
binding.surfaceEmulation.holder.addCallback(this)
binding.showFpsText.setTextColor(Color.YELLOW)
binding.doneControlConfig.setOnClickListener { stopConfiguringControls() }
// Setup overlay.
updateShowFpsOverlay()
binding.inGameMenu.getHeaderView(0).findViewById<TextView>(R.id.text_game_title).text =
game.title
binding.inGameMenu.setNavigationItemSelectedListener {
when (it.itemId) {
R.id.menu_pause_emulation -> {
if (emulationState.isPaused) {
emulationState.run(false)
it.title = resources.getString(R.string.emulation_pause)
it.icon = ResourcesCompat.getDrawable(
resources,
R.drawable.ic_pause,
requireContext().theme
)
} else {
emulationState.pause()
it.title = resources.getString(R.string.emulation_unpause)
it.icon = ResourcesCompat.getDrawable(
resources,
R.drawable.ic_play,
requireContext().theme
)
}
true
}
R.id.menu_settings -> {
SettingsActivity.launch(requireContext(), SettingsFile.FILE_NAME_CONFIG, "")
true
}
R.id.menu_overlay_controls -> {
showOverlayOptions()
true
}
R.id.menu_exit -> {
emulationState.stop()
requireActivity().finish()
true
}
else -> true
}
}
setInsets()
requireActivity().onBackPressedDispatcher.addCallback(
requireActivity(),
object : OnBackPressedCallback(true) {
override fun handleOnBackPressed() {
if (binding.drawerLayout.isOpen) binding.drawerLayout.close() else binding.drawerLayout.open()
}
})
}
override fun onResume() {
super.onResume()
if (!DirectoryInitialization.areDirectoriesReady) {
DirectoryInitialization.start(requireContext())
}
binding.surfaceEmulation.setAspectRatio(
when (IntSetting.RENDERER_ASPECT_RATIO.int) {
0 -> Rational(16, 9)
1 -> Rational(4, 3)
2 -> Rational(21, 9)
3 -> Rational(16, 10)
4 -> null // Stretch
else -> Rational(16, 9)
}
)
emulationState.run(emulationActivity!!.isActivityRecreated)
}
override fun onPause() {
if (emulationState.isRunning) {
emulationState.pause()
}
super.onPause()
}
override fun onDestroyView() {
super.onDestroyView()
_binding = null
}
override fun onDetach() {
NativeLibrary.clearEmulationActivity()
super.onDetach()
}
private fun refreshInputOverlay() {
binding.surfaceInputOverlay.refreshControls()
}
private fun resetInputOverlay() {
preferences.edit()
.remove(Settings.PREF_CONTROL_SCALE)
.remove(Settings.PREF_CONTROL_OPACITY)
.apply()
binding.surfaceInputOverlay.post { binding.surfaceInputOverlay.resetButtonPlacement() }
}
private fun updateShowFpsOverlay() {
if (EmulationMenuSettings.showFps) {
val SYSTEM_FPS = 0
val FPS = 1
val FRAMETIME = 2
val SPEED = 3
perfStatsUpdater = {
val perfStats = NativeLibrary.getPerfStats()
if (perfStats[FPS] > 0 && _binding != null) {
binding.showFpsText.text = String.format("FPS: %.1f", perfStats[FPS])
}
if (!emulationState.isStopped) {
perfStatsUpdateHandler.postDelayed(perfStatsUpdater!!, 100)
}
}
perfStatsUpdateHandler.post(perfStatsUpdater!!)
binding.showFpsText.text = resources.getString(R.string.emulation_game_loading)
binding.showFpsText.visibility = View.VISIBLE
} else {
if (perfStatsUpdater != null) {
perfStatsUpdateHandler.removeCallbacks(perfStatsUpdater!!)
}
binding.showFpsText.visibility = View.GONE
}
}
private val Number.toPx get() = TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, this.toFloat(), Resources.getSystem().displayMetrics).toInt()
fun updateCurrentLayout(emulationActivity: EmulationActivity, newLayoutInfo: WindowLayoutInfo) {
val isFolding = (newLayoutInfo.displayFeatures.find { it is FoldingFeature } as? FoldingFeature)?.let {
if (it.isSeparating) {
emulationActivity.requestedOrientation = ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED
if (it.orientation == FoldingFeature.Orientation.HORIZONTAL) {
binding.surfaceEmulation.layoutParams.height = it.bounds.top
binding.inGameMenu.layoutParams.height = it.bounds.bottom
binding.overlayContainer.layoutParams.height = it.bounds.bottom - 48.toPx
binding.overlayContainer.updatePadding(0, 0, 0, 24.toPx)
}
}
it.isSeparating
} ?: false
if (!isFolding) {
binding.surfaceEmulation.layoutParams.height = ViewGroup.LayoutParams.MATCH_PARENT
binding.inGameMenu.layoutParams.height = ViewGroup.LayoutParams.MATCH_PARENT
binding.overlayContainer.layoutParams.height = ViewGroup.LayoutParams.MATCH_PARENT
binding.overlayContainer.updatePadding(0, 0, 0, 0)
emulationActivity.requestedOrientation = ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE
}
binding.surfaceInputOverlay.requestLayout()
binding.inGameMenu.requestLayout()
binding.overlayContainer.requestLayout()
}
override fun surfaceCreated(holder: SurfaceHolder) {
// We purposely don't do anything here.
// All work is done in surfaceChanged, which we are guaranteed to get even for surface creation.
}
override fun surfaceChanged(holder: SurfaceHolder, format: Int, width: Int, height: Int) {
Log.debug("[EmulationFragment] Surface changed. Resolution: " + width + "x" + height)
emulationState.newSurface(holder.surface)
}
override fun surfaceDestroyed(holder: SurfaceHolder) {
emulationState.clearSurface()
}
private fun showOverlayOptions() {
val anchor = binding.inGameMenu.findViewById<View>(R.id.menu_overlay_controls)
val popup = PopupMenu(requireContext(), anchor)
popup.menuInflater.inflate(R.menu.menu_overlay_options, popup.menu)
popup.menu.apply {
findItem(R.id.menu_toggle_fps).isChecked = EmulationMenuSettings.showFps
findItem(R.id.menu_rel_stick_center).isChecked = EmulationMenuSettings.joystickRelCenter
findItem(R.id.menu_dpad_slide).isChecked = EmulationMenuSettings.dpadSlide
findItem(R.id.menu_show_overlay).isChecked = EmulationMenuSettings.showOverlay
findItem(R.id.menu_haptics).isChecked = EmulationMenuSettings.hapticFeedback
}
popup.setOnMenuItemClickListener {
when (it.itemId) {
R.id.menu_toggle_fps -> {
it.isChecked = !it.isChecked
EmulationMenuSettings.showFps = it.isChecked
updateShowFpsOverlay()
true
}
R.id.menu_edit_overlay -> {
binding.drawerLayout.close()
binding.surfaceInputOverlay.requestFocus()
startConfiguringControls()
true
}
R.id.menu_adjust_overlay -> {
adjustOverlay()
true
}
R.id.menu_toggle_controls -> {
val preferences =
PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
val optionsArray = BooleanArray(15)
for (i in 0..14) {
optionsArray[i] = preferences.getBoolean("buttonToggle$i", i < 13)
}
val dialog = MaterialAlertDialogBuilder(requireContext())
.setTitle(R.string.emulation_toggle_controls)
.setMultiChoiceItems(
R.array.gamepadButtons,
optionsArray
) { _, indexSelected, isChecked ->
preferences.edit()
.putBoolean("buttonToggle$indexSelected", isChecked)
.apply()
}
.setPositiveButton(android.R.string.ok) { _, _ ->
refreshInputOverlay()
}
.setNegativeButton(android.R.string.cancel, null)
.setNeutralButton(R.string.emulation_toggle_all) { _, _ -> }
.show()
// Override normal behaviour so the dialog doesn't close
dialog.getButton(AlertDialog.BUTTON_NEUTRAL)
.setOnClickListener {
val isChecked = !optionsArray[0]
for (i in 0..14) {
optionsArray[i] = isChecked
dialog.listView.setItemChecked(i, isChecked)
preferences.edit()
.putBoolean("buttonToggle$i", isChecked)
.apply()
}
}
true
}
R.id.menu_show_overlay -> {
it.isChecked = !it.isChecked
EmulationMenuSettings.showOverlay = it.isChecked
refreshInputOverlay()
true
}
R.id.menu_rel_stick_center -> {
it.isChecked = !it.isChecked
EmulationMenuSettings.joystickRelCenter = it.isChecked
true
}
R.id.menu_dpad_slide -> {
it.isChecked = !it.isChecked
EmulationMenuSettings.dpadSlide = it.isChecked
true
}
R.id.menu_haptics -> {
it.isChecked = !it.isChecked
EmulationMenuSettings.hapticFeedback = it.isChecked
true
}
R.id.menu_reset_overlay -> {
binding.drawerLayout.close()
resetInputOverlay()
true
}
else -> true
}
}
popup.show()
}
private fun startConfiguringControls() {
binding.doneControlConfig.visibility = View.VISIBLE
binding.surfaceInputOverlay.setIsInEditMode(true)
}
private fun stopConfiguringControls() {
binding.doneControlConfig.visibility = View.GONE
binding.surfaceInputOverlay.setIsInEditMode(false)
}
@SuppressLint("SetTextI18n")
private fun adjustOverlay() {
val adjustBinding = DialogOverlayAdjustBinding.inflate(layoutInflater)
adjustBinding.apply {
inputScaleSlider.apply {
valueTo = 150F
value = preferences.getInt(Settings.PREF_CONTROL_SCALE, 50).toFloat()
addOnChangeListener(Slider.OnChangeListener { _, value, _ ->
inputScaleValue.text = "${value.toInt()}%"
setControlScale(value.toInt())
})
}
inputOpacitySlider.apply {
valueTo = 100F
value = preferences.getInt(Settings.PREF_CONTROL_OPACITY, 100).toFloat()
addOnChangeListener(Slider.OnChangeListener { _, value, _ ->
inputOpacityValue.text = "${value.toInt()}%"
setControlOpacity(value.toInt())
})
}
inputScaleValue.text = "${inputScaleSlider.value.toInt()}%"
inputOpacityValue.text = "${inputOpacitySlider.value.toInt()}%"
}
MaterialAlertDialogBuilder(requireContext())
.setTitle(R.string.emulation_control_adjust)
.setView(adjustBinding.root)
.setPositiveButton(android.R.string.ok, null)
.setNeutralButton(R.string.slider_default) { _: DialogInterface?, _: Int ->
setControlScale(50)
setControlOpacity(100)
}
.show()
}
private fun setControlScale(scale: Int) {
preferences.edit()
.putInt(Settings.PREF_CONTROL_SCALE, scale)
.apply()
refreshInputOverlay()
}
private fun setControlOpacity(opacity: Int) {
preferences.edit()
.putInt(Settings.PREF_CONTROL_OPACITY, opacity)
.apply()
refreshInputOverlay()
}
private fun setInsets() {
ViewCompat.setOnApplyWindowInsetsListener(binding.inGameMenu) { v: View, windowInsets: WindowInsetsCompat ->
val cutInsets: Insets = windowInsets.getInsets(WindowInsetsCompat.Type.displayCutout())
var left = 0
var right = 0
if (ViewCompat.getLayoutDirection(v) == ViewCompat.LAYOUT_DIRECTION_LTR) {
left = cutInsets.left
} else {
right = cutInsets.right
}
v.setPadding(left, cutInsets.top, right, 0)
// Ensure FPS text doesn't get cut off by rounded display corners
val sidePadding = resources.getDimensionPixelSize(R.dimen.spacing_xtralarge)
if (cutInsets.left == 0) {
binding.showFpsText.setPadding(
sidePadding,
cutInsets.top,
cutInsets.right,
cutInsets.bottom
)
} else {
binding.showFpsText.setPadding(
cutInsets.left,
cutInsets.top,
cutInsets.right,
cutInsets.bottom
)
}
windowInsets
}
}
private class EmulationState(private val gamePath: String) {
private var state: State
private var surface: Surface? = null
private var runWhenSurfaceIsValid = false
init {
// Starting state is stopped.
state = State.STOPPED
}
@get:Synchronized
val isStopped: Boolean
get() = state == State.STOPPED
// Getters for the current state
@get:Synchronized
val isPaused: Boolean
get() = state == State.PAUSED
@get:Synchronized
val isRunning: Boolean
get() = state == State.RUNNING
@Synchronized
fun stop() {
if (state != State.STOPPED) {
Log.debug("[EmulationFragment] Stopping emulation.")
NativeLibrary.stopEmulation()
state = State.STOPPED
} else {
Log.warning("[EmulationFragment] Stop called while already stopped.")
}
}
// State changing methods
@Synchronized
fun pause() {
if (state != State.PAUSED) {
Log.debug("[EmulationFragment] Pausing emulation.")
NativeLibrary.pauseEmulation()
state = State.PAUSED
} else {
Log.warning("[EmulationFragment] Pause called while already paused.")
}
}
@Synchronized
fun run(isActivityRecreated: Boolean) {
if (isActivityRecreated) {
if (NativeLibrary.isRunning()) {
state = State.PAUSED
}
} else {
Log.debug("[EmulationFragment] activity resumed or fresh start")
}
// If the surface is set, run now. Otherwise, wait for it to get set.
if (surface != null) {
runWithValidSurface()
} else {
runWhenSurfaceIsValid = true
}
}
// Surface callbacks
@Synchronized
fun newSurface(surface: Surface?) {
this.surface = surface
if (runWhenSurfaceIsValid) {
runWithValidSurface()
}
}
@Synchronized
fun clearSurface() {
if (surface == null) {
Log.warning("[EmulationFragment] clearSurface called, but surface already null.")
} else {
surface = null
Log.debug("[EmulationFragment] Surface destroyed.")
when (state) {
State.RUNNING -> {
state = State.PAUSED
}
State.PAUSED -> Log.warning("[EmulationFragment] Surface cleared while emulation paused.")
else -> Log.warning("[EmulationFragment] Surface cleared while emulation stopped.")
}
}
}
private fun runWithValidSurface() {
runWhenSurfaceIsValid = false
when (state) {
State.STOPPED -> {
NativeLibrary.surfaceChanged(surface)
val emulationThread = Thread({
Log.debug("[EmulationFragment] Starting emulation thread.")
NativeLibrary.run(gamePath)
}, "NativeEmulation")
emulationThread.start()
}
State.PAUSED -> {
Log.debug("[EmulationFragment] Resuming emulation.")
NativeLibrary.surfaceChanged(surface)
NativeLibrary.unPauseEmulation()
}
else -> Log.debug("[EmulationFragment] Bug, run called while already running.")
}
state = State.RUNNING
}
private enum class State {
STOPPED, RUNNING, PAUSED
}
}
companion object {
private val perfStatsUpdateHandler = Handler(Looper.myLooper()!!)
fun newInstance(game: Game): EmulationFragment {
val args = Bundle()
args.putParcelable(EmulationActivity.EXTRA_SELECTED_GAME, game)
val fragment = EmulationFragment()
fragment.arguments = args
return fragment
}
}
}

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@ -0,0 +1,330 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.fragments
import android.Manifest
import android.content.ActivityNotFoundException
import android.content.DialogInterface
import android.content.Intent
import android.content.pm.PackageManager
import android.os.Bundle
import android.provider.DocumentsContract
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import android.view.ViewGroup.MarginLayoutParams
import android.widget.Toast
import androidx.appcompat.app.AppCompatActivity
import androidx.core.app.ActivityCompat
import androidx.core.app.NotificationCompat
import androidx.core.app.NotificationManagerCompat
import androidx.core.view.ViewCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.updatePadding
import androidx.documentfile.provider.DocumentFile
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.navigation.fragment.findNavController
import androidx.recyclerview.widget.LinearLayoutManager
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import com.google.android.material.transition.MaterialSharedAxis
import org.yuzu.yuzu_emu.BuildConfig
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.adapters.HomeSettingAdapter
import org.yuzu.yuzu_emu.databinding.FragmentHomeSettingsBinding
import org.yuzu.yuzu_emu.features.DocumentProvider
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.features.settings.ui.SettingsActivity
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
import org.yuzu.yuzu_emu.model.HomeSetting
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.ui.main.MainActivity
import org.yuzu.yuzu_emu.utils.FileUtil
import org.yuzu.yuzu_emu.utils.GpuDriverHelper
class HomeSettingsFragment : Fragment() {
private var _binding: FragmentHomeSettingsBinding? = null
private val binding get() = _binding!!
private lateinit var mainActivity: MainActivity
private val homeViewModel: HomeViewModel by activityViewModels()
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
reenterTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
}
override fun onCreateView(
inflater: LayoutInflater,
container: ViewGroup?,
savedInstanceState: Bundle?
): View {
_binding = FragmentHomeSettingsBinding.inflate(layoutInflater)
return binding.root
}
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
mainActivity = requireActivity() as MainActivity
val optionsList: MutableList<HomeSetting> = mutableListOf(
HomeSetting(
R.string.advanced_settings,
R.string.settings_description,
R.drawable.ic_settings
) { SettingsActivity.launch(requireContext(), SettingsFile.FILE_NAME_CONFIG, "") },
HomeSetting(
R.string.open_user_folder,
R.string.open_user_folder_description,
R.drawable.ic_folder_open
) { openFileManager() },
HomeSetting(
R.string.preferences_theme,
R.string.theme_and_color_description,
R.drawable.ic_palette
) { SettingsActivity.launch(requireContext(), Settings.SECTION_THEME, "") },
HomeSetting(
R.string.install_gpu_driver,
R.string.install_gpu_driver_description,
R.drawable.ic_exit
) { driverInstaller() },
HomeSetting(
R.string.install_amiibo_keys,
R.string.install_amiibo_keys_description,
R.drawable.ic_nfc
) { mainActivity.getAmiiboKey.launch(arrayOf("*/*")) },
HomeSetting(
R.string.select_games_folder,
R.string.select_games_folder_description,
R.drawable.ic_add
) { mainActivity.getGamesDirectory.launch(Intent(Intent.ACTION_OPEN_DOCUMENT_TREE).data) },
HomeSetting(
R.string.manage_save_data,
R.string.import_export_saves_description,
R.drawable.ic_save
) { ImportExportSavesFragment().show(parentFragmentManager, ImportExportSavesFragment.TAG) },
HomeSetting(
R.string.install_prod_keys,
R.string.install_prod_keys_description,
R.drawable.ic_unlock
) { mainActivity.getProdKey.launch(arrayOf("*/*")) },
HomeSetting(
R.string.install_firmware,
R.string.install_firmware_description,
R.drawable.ic_firmware
) { mainActivity.getFirmware.launch(arrayOf("application/zip")) },
HomeSetting(
R.string.share_log,
R.string.share_log_description,
R.drawable.ic_log
) { shareLog() },
HomeSetting(
R.string.about,
R.string.about_description,
R.drawable.ic_info_outline
) {
exitTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
parentFragmentManager.primaryNavigationFragment?.findNavController()
?.navigate(R.id.action_homeSettingsFragment_to_aboutFragment)
}
)
if (!BuildConfig.PREMIUM) {
optionsList.add(
0,
HomeSetting(
R.string.get_early_access,
R.string.get_early_access_description,
R.drawable.ic_diamond
) {
exitTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
parentFragmentManager.primaryNavigationFragment?.findNavController()
?.navigate(R.id.action_homeSettingsFragment_to_earlyAccessFragment)
}
)
}
binding.homeSettingsList.apply {
layoutManager = LinearLayoutManager(requireContext())
adapter = HomeSettingAdapter(requireActivity() as AppCompatActivity, optionsList)
}
setInsets()
}
override fun onStart() {
super.onStart()
exitTransition = null
homeViewModel.setNavigationVisibility(visible = true, animated = true)
homeViewModel.setStatusBarShadeVisibility(visible = true)
}
override fun onDestroyView() {
super.onDestroyView()
_binding = null
}
private fun openFileManager() {
// First, try to open the user data folder directly
try {
startActivity(getFileManagerIntentOnDocumentProvider(Intent.ACTION_VIEW))
return
} catch (_: ActivityNotFoundException) {
}
try {
startActivity(getFileManagerIntentOnDocumentProvider("android.provider.action.BROWSE"))
return
} catch (_: ActivityNotFoundException) {
}
// Just try to open the file manager, try the package name used on "normal" phones
try {
startActivity(getFileManagerIntent("com.google.android.documentsui"))
showNoLinkNotification()
return
} catch (_: ActivityNotFoundException) {
}
try {
// Next, try the AOSP package name
startActivity(getFileManagerIntent("com.android.documentsui"))
showNoLinkNotification()
return
} catch (_: ActivityNotFoundException) {
}
Toast.makeText(
requireContext(),
resources.getString(R.string.no_file_manager),
Toast.LENGTH_LONG
).show()
}
private fun getFileManagerIntent(packageName: String): Intent {
// Fragile, but some phones don't expose the system file manager in any better way
val intent = Intent(Intent.ACTION_MAIN)
intent.setClassName(packageName, "com.android.documentsui.files.FilesActivity")
intent.flags = Intent.FLAG_ACTIVITY_NEW_TASK
return intent
}
private fun getFileManagerIntentOnDocumentProvider(action: String): Intent {
val authority = "${requireContext().packageName}.user"
val intent = Intent(action)
intent.addCategory(Intent.CATEGORY_DEFAULT)
intent.data = DocumentsContract.buildRootUri(authority, DocumentProvider.ROOT_ID)
intent.addFlags(Intent.FLAG_GRANT_PERSISTABLE_URI_PERMISSION or Intent.FLAG_GRANT_PREFIX_URI_PERMISSION or Intent.FLAG_GRANT_WRITE_URI_PERMISSION)
return intent
}
private fun showNoLinkNotification() {
val builder = NotificationCompat.Builder(
requireContext(),
getString(R.string.notice_notification_channel_id)
)
.setSmallIcon(R.drawable.ic_stat_notification_logo)
.setContentTitle(getString(R.string.notification_no_directory_link))
.setContentText(getString(R.string.notification_no_directory_link_description))
.setPriority(NotificationCompat.PRIORITY_HIGH)
.setAutoCancel(true)
// TODO: Make the click action for this notification lead to a help article
with(NotificationManagerCompat.from(requireContext())) {
if (ActivityCompat.checkSelfPermission(
requireContext(),
Manifest.permission.POST_NOTIFICATIONS
) != PackageManager.PERMISSION_GRANTED
) {
Toast.makeText(
requireContext(),
resources.getString(R.string.notification_permission_not_granted),
Toast.LENGTH_LONG
).show()
return
}
notify(0, builder.build())
}
}
private fun driverInstaller() {
// Get the driver name for the dialog message.
var driverName = GpuDriverHelper.customDriverName
if (driverName == null) {
driverName = getString(R.string.system_gpu_driver)
}
MaterialAlertDialogBuilder(requireContext())
.setTitle(getString(R.string.select_gpu_driver_title))
.setMessage(driverName)
.setNegativeButton(android.R.string.cancel, null)
.setNeutralButton(R.string.select_gpu_driver_default) { _: DialogInterface?, _: Int ->
GpuDriverHelper.installDefaultDriver(requireContext())
Toast.makeText(
requireContext(),
R.string.select_gpu_driver_use_default,
Toast.LENGTH_SHORT
).show()
}
.setPositiveButton(R.string.select_gpu_driver_install) { _: DialogInterface?, _: Int ->
mainActivity.getDriver.launch(arrayOf("application/zip"))
}
.show()
}
private fun shareLog() {
val file = DocumentFile.fromSingleUri(
mainActivity,
DocumentsContract.buildDocumentUri(
DocumentProvider.AUTHORITY,
"${DocumentProvider.ROOT_ID}/log/yuzu_log.txt"
)
)!!
if (file.exists()) {
val intent = Intent(Intent.ACTION_SEND)
.setDataAndType(file.uri, FileUtil.TEXT_PLAIN)
.addFlags(Intent.FLAG_GRANT_READ_URI_PERMISSION)
.putExtra(Intent.EXTRA_STREAM, file.uri)
startActivity(Intent.createChooser(intent, getText(R.string.share_log)))
} else {
Toast.makeText(
requireContext(),
getText(R.string.share_log_missing),
Toast.LENGTH_SHORT
).show()
}
}
private fun setInsets() =
ViewCompat.setOnApplyWindowInsetsListener(binding.root) { view: View, windowInsets: WindowInsetsCompat ->
val barInsets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars())
val cutoutInsets = windowInsets.getInsets(WindowInsetsCompat.Type.displayCutout())
val spacingNavigation = resources.getDimensionPixelSize(R.dimen.spacing_navigation)
val spacingNavigationRail =
resources.getDimensionPixelSize(R.dimen.spacing_navigation_rail)
val leftInsets = barInsets.left + cutoutInsets.left
val rightInsets = barInsets.right + cutoutInsets.right
binding.scrollViewSettings.updatePadding(
top = barInsets.top,
bottom = barInsets.bottom
)
val mlpScrollSettings = binding.scrollViewSettings.layoutParams as MarginLayoutParams
mlpScrollSettings.leftMargin = leftInsets
mlpScrollSettings.rightMargin = rightInsets
binding.scrollViewSettings.layoutParams = mlpScrollSettings
binding.linearLayoutSettings.updatePadding(bottom = spacingNavigation)
if (ViewCompat.getLayoutDirection(view) == ViewCompat.LAYOUT_DIRECTION_LTR) {
binding.linearLayoutSettings.updatePadding(left = spacingNavigationRail)
} else {
binding.linearLayoutSettings.updatePadding(right = spacingNavigationRail)
}
windowInsets
}
}

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@ -0,0 +1,210 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.fragments
import android.app.Dialog
import android.content.Intent
import android.net.Uri
import android.os.Bundle
import android.provider.DocumentsContract
import android.widget.Toast
import androidx.activity.result.ActivityResultLauncher
import androidx.activity.result.contract.ActivityResultContracts
import androidx.appcompat.app.AppCompatActivity
import androidx.documentfile.provider.DocumentFile
import androidx.fragment.app.DialogFragment
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import kotlinx.coroutines.CoroutineScope
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.launch
import kotlinx.coroutines.withContext
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.features.DocumentProvider
import org.yuzu.yuzu_emu.getPublicFilesDir
import org.yuzu.yuzu_emu.utils.FileUtil
import java.io.BufferedOutputStream
import java.io.File
import java.io.FileOutputStream
import java.io.FilenameFilter
import java.time.LocalDateTime
import java.time.format.DateTimeFormatter
import java.util.zip.ZipEntry
import java.util.zip.ZipOutputStream
class ImportExportSavesFragment : DialogFragment() {
private val context = YuzuApplication.appContext
private val savesFolder =
"${context.getPublicFilesDir().canonicalPath}/nand/user/save/0000000000000000"
// Get first subfolder in saves folder (should be the user folder)
private val savesFolderRoot = File(savesFolder).listFiles()?.firstOrNull()?.canonicalPath ?: ""
private var lastZipCreated: File? = null
private lateinit var startForResultExportSave: ActivityResultLauncher<Intent>
private lateinit var documentPicker: ActivityResultLauncher<Array<String>>
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
val activity = requireActivity() as AppCompatActivity
val activityResultRegistry = requireActivity().activityResultRegistry
startForResultExportSave = activityResultRegistry.register(
"startForResultExportSaveKey",
ActivityResultContracts.StartActivityForResult()
) {
File(context.getPublicFilesDir().canonicalPath, "temp").deleteRecursively()
}
documentPicker = activityResultRegistry.register(
"documentPickerKey",
ActivityResultContracts.OpenDocument()
) {
it?.let { uri -> importSave(uri, activity) }
}
}
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
return if (savesFolderRoot == "") {
MaterialAlertDialogBuilder(requireContext())
.setTitle(R.string.manage_save_data)
.setMessage(R.string.import_export_saves_no_profile)
.setPositiveButton(android.R.string.ok, null)
.show()
} else {
MaterialAlertDialogBuilder(requireContext())
.setTitle(R.string.manage_save_data)
.setMessage(R.string.manage_save_data_description)
.setNegativeButton(R.string.export_saves) { _, _ ->
exportSave()
}
.setPositiveButton(R.string.import_saves) { _, _ ->
documentPicker.launch(arrayOf("application/zip"))
}
.setNeutralButton(android.R.string.cancel, null)
.show()
}
}
/**
* Zips the save files located in the given folder path and creates a new zip file with the current date and time.
* @return true if the zip file is successfully created, false otherwise.
*/
private fun zipSave(): Boolean {
try {
val tempFolder = File(requireContext().getPublicFilesDir().canonicalPath, "temp")
tempFolder.mkdirs()
val saveFolder = File(savesFolderRoot)
val outputZipFile = File(
tempFolder,
"yuzu saves - ${
LocalDateTime.now().format(DateTimeFormatter.ofPattern("yyyy-MM-dd HH:mm"))
}.zip"
)
outputZipFile.createNewFile()
ZipOutputStream(BufferedOutputStream(FileOutputStream(outputZipFile))).use { zos ->
saveFolder.walkTopDown().forEach { file ->
val zipFileName =
file.absolutePath.removePrefix(savesFolderRoot).removePrefix("/")
if (zipFileName == "")
return@forEach
val entry = ZipEntry("$zipFileName${(if (file.isDirectory) "/" else "")}")
zos.putNextEntry(entry)
if (file.isFile)
file.inputStream().use { fis -> fis.copyTo(zos) }
}
}
lastZipCreated = outputZipFile
} catch (e: Exception) {
return false
}
return true
}
/**
* Exports the save file located in the given folder path by creating a zip file and sharing it via intent.
*/
private fun exportSave() {
CoroutineScope(Dispatchers.IO).launch {
val wasZipCreated = zipSave()
val lastZipFile = lastZipCreated
if (!wasZipCreated || lastZipFile == null) {
withContext(Dispatchers.Main) {
Toast.makeText(context, "Failed to export save", Toast.LENGTH_LONG).show()
}
return@launch
}
withContext(Dispatchers.Main) {
val file = DocumentFile.fromSingleUri(
context, DocumentsContract.buildDocumentUri(
DocumentProvider.AUTHORITY,
"${DocumentProvider.ROOT_ID}/temp/${lastZipFile.name}"
)
)!!
val intent = Intent(Intent.ACTION_SEND)
.setDataAndType(file.uri, "application/zip")
.addFlags(Intent.FLAG_GRANT_READ_URI_PERMISSION)
.putExtra(Intent.EXTRA_STREAM, file.uri)
startForResultExportSave.launch(Intent.createChooser(intent, "Share save file"))
}
}
}
/**
* Imports the save files contained in the zip file, and replaces any existing ones with the new save file.
* @param zipUri The Uri of the zip file containing the save file(s) to import.
*/
private fun importSave(zipUri: Uri, activity: AppCompatActivity) {
val inputZip = context.contentResolver.openInputStream(zipUri)
// A zip needs to have at least one subfolder named after a TitleId in order to be considered valid.
var validZip = false
val savesFolder = File(savesFolderRoot)
val cacheSaveDir = File("${context.cacheDir.path}/saves/")
cacheSaveDir.mkdir()
if (inputZip == null) {
Toast.makeText(context, context.getString(R.string.fatal_error), Toast.LENGTH_LONG)
.show()
return
}
val filterTitleId =
FilenameFilter { _, dirName -> dirName.matches(Regex("^0100[\\dA-Fa-f]{12}$")) }
try {
CoroutineScope(Dispatchers.IO).launch {
FileUtil.unzip(inputZip, cacheSaveDir)
cacheSaveDir.list(filterTitleId)?.forEach { savePath ->
File(savesFolder, savePath).deleteRecursively()
File(cacheSaveDir, savePath).copyRecursively(File(savesFolder, savePath), true)
validZip = true
}
withContext(Dispatchers.Main) {
if (!validZip) {
MessageDialogFragment.newInstance(
R.string.save_file_invalid_zip_structure,
R.string.save_file_invalid_zip_structure_description
).show(activity.supportFragmentManager, MessageDialogFragment.TAG)
return@withContext
}
Toast.makeText(
context,
context.getString(R.string.save_file_imported_success),
Toast.LENGTH_LONG
).show()
}
cacheSaveDir.deleteRecursively()
}
} catch (e: Exception) {
Toast.makeText(context, context.getString(R.string.fatal_error), Toast.LENGTH_LONG)
.show()
}
}
companion object {
const val TAG = "ImportExportSavesFragment"
}
}

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.fragments
import android.app.Dialog
import android.os.Bundle
import android.widget.Toast
import androidx.appcompat.app.AppCompatActivity
import androidx.fragment.app.DialogFragment
import androidx.fragment.app.activityViewModels
import androidx.lifecycle.ViewModelProvider
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import org.yuzu.yuzu_emu.databinding.DialogProgressBarBinding
import org.yuzu.yuzu_emu.model.TaskViewModel
class IndeterminateProgressDialogFragment : DialogFragment() {
private val taskViewModel: TaskViewModel by activityViewModels()
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
val titleId = requireArguments().getInt(TITLE)
val progressBinding = DialogProgressBarBinding.inflate(layoutInflater)
progressBinding.progressBar.isIndeterminate = true
val dialog = MaterialAlertDialogBuilder(requireContext())
.setTitle(titleId)
.setView(progressBinding.root)
.create()
dialog.setCanceledOnTouchOutside(false)
taskViewModel.isComplete.observe(this) { complete ->
if (complete) {
dialog.dismiss()
when (val result = taskViewModel.result.value) {
is String -> Toast.makeText(requireContext(), result, Toast.LENGTH_LONG).show()
is MessageDialogFragment -> result.show(
parentFragmentManager,
MessageDialogFragment.TAG
)
}
taskViewModel.clear()
}
}
if (taskViewModel.isRunning.value == false) {
taskViewModel.runTask()
}
return dialog
}
companion object {
const val TAG = "IndeterminateProgressDialogFragment"
private const val TITLE = "Title"
fun newInstance(
activity: AppCompatActivity,
titleId: Int,
task: () -> Any
): IndeterminateProgressDialogFragment {
val dialog = IndeterminateProgressDialogFragment()
val args = Bundle()
ViewModelProvider(activity)[TaskViewModel::class.java].task = task
args.putInt(TITLE, titleId)
dialog.arguments = args
return dialog
}
}
}

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.fragments
import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import com.google.android.material.bottomsheet.BottomSheetBehavior
import com.google.android.material.bottomsheet.BottomSheetDialogFragment
import org.yuzu.yuzu_emu.databinding.DialogLicenseBinding
import org.yuzu.yuzu_emu.model.License
import org.yuzu.yuzu_emu.utils.SerializableHelper.parcelable
class LicenseBottomSheetDialogFragment : BottomSheetDialogFragment() {
private var _binding: DialogLicenseBinding? = null
private val binding get() = _binding!!
override fun onCreateView(
inflater: LayoutInflater,
container: ViewGroup?,
savedInstanceState: Bundle?
): View {
_binding = DialogLicenseBinding.inflate(layoutInflater)
return binding.root
}
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
BottomSheetBehavior.from<View>(view.parent as View).state =
BottomSheetBehavior.STATE_HALF_EXPANDED
val license = requireArguments().parcelable<License>(LICENSE)!!
binding.apply {
textTitle.setText(license.titleId)
textLink.setText(license.linkId)
textCopyright.setText(license.copyrightId)
textLicense.setText(license.licenseId)
}
}
companion object {
const val TAG = "LicenseBottomSheetDialogFragment"
const val LICENSE = "License"
fun newInstance(
license: License
): LicenseBottomSheetDialogFragment {
val dialog = LicenseBottomSheetDialogFragment()
val bundle = Bundle()
bundle.putParcelable(LICENSE, license)
dialog.arguments = bundle
return dialog
}
}
}

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.fragments
import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import android.view.ViewGroup.MarginLayoutParams
import androidx.appcompat.app.AppCompatActivity
import androidx.core.view.ViewCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.updatePadding
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.navigation.findNavController
import androidx.recyclerview.widget.LinearLayoutManager
import com.google.android.material.transition.MaterialSharedAxis
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.adapters.LicenseAdapter
import org.yuzu.yuzu_emu.databinding.FragmentLicensesBinding
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.model.License
class LicensesFragment : Fragment() {
private var _binding: FragmentLicensesBinding? = null
private val binding get() = _binding!!
private val homeViewModel: HomeViewModel by activityViewModels()
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
enterTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
returnTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
}
override fun onCreateView(
inflater: LayoutInflater,
container: ViewGroup?,
savedInstanceState: Bundle?
): View {
_binding = FragmentLicensesBinding.inflate(layoutInflater)
return binding.root
}
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
homeViewModel.setNavigationVisibility(visible = false, animated = true)
homeViewModel.setStatusBarShadeVisibility(visible = false)
binding.toolbarLicenses.setNavigationOnClickListener {
binding.root.findNavController().popBackStack()
}
val licenses = listOf(
License(
R.string.license_fidelityfx_fsr,
R.string.license_fidelityfx_fsr_description,
R.string.license_fidelityfx_fsr_link,
R.string.license_fidelityfx_fsr_copyright,
R.string.license_fidelityfx_fsr_text
),
License(
R.string.license_cubeb,
R.string.license_cubeb_description,
R.string.license_cubeb_link,
R.string.license_cubeb_copyright,
R.string.license_cubeb_text
),
License(
R.string.license_dynarmic,
R.string.license_dynarmic_description,
R.string.license_dynarmic_link,
R.string.license_dynarmic_copyright,
R.string.license_dynarmic_text
),
License(
R.string.license_ffmpeg,
R.string.license_ffmpeg_description,
R.string.license_ffmpeg_link,
R.string.license_ffmpeg_copyright,
R.string.license_ffmpeg_text
),
License(
R.string.license_opus,
R.string.license_opus_description,
R.string.license_opus_link,
R.string.license_opus_copyright,
R.string.license_opus_text
),
License(
R.string.license_sirit,
R.string.license_sirit_description,
R.string.license_sirit_link,
R.string.license_sirit_copyright,
R.string.license_sirit_text
),
License(
R.string.license_adreno_tools,
R.string.license_adreno_tools_description,
R.string.license_adreno_tools_link,
R.string.license_adreno_tools_copyright,
R.string.license_adreno_tools_text
)
)
binding.listLicenses.apply {
layoutManager = LinearLayoutManager(requireContext())
adapter = LicenseAdapter(requireActivity() as AppCompatActivity, licenses)
}
setInsets()
}
private fun setInsets() =
ViewCompat.setOnApplyWindowInsetsListener(binding.root) { _: View, windowInsets: WindowInsetsCompat ->
val barInsets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars())
val cutoutInsets = windowInsets.getInsets(WindowInsetsCompat.Type.displayCutout())
val leftInsets = barInsets.left + cutoutInsets.left
val rightInsets = barInsets.right + cutoutInsets.right
val mlpAppBar = binding.appbarLicenses.layoutParams as MarginLayoutParams
mlpAppBar.leftMargin = leftInsets
mlpAppBar.rightMargin = rightInsets
binding.appbarLicenses.layoutParams = mlpAppBar
val mlpScrollAbout = binding.listLicenses.layoutParams as MarginLayoutParams
mlpScrollAbout.leftMargin = leftInsets
mlpScrollAbout.rightMargin = rightInsets
binding.listLicenses.layoutParams = mlpScrollAbout
binding.listLicenses.updatePadding(bottom = barInsets.bottom)
windowInsets
}
}

View file

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.fragments
import android.app.Dialog
import android.content.Intent
import android.net.Uri
import android.os.Bundle
import androidx.fragment.app.DialogFragment
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import org.yuzu.yuzu_emu.R
class MessageDialogFragment : DialogFragment() {
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
val titleId = requireArguments().getInt(TITLE)
val descriptionId = requireArguments().getInt(DESCRIPTION)
val helpLinkId = requireArguments().getInt(HELP_LINK)
val dialog = MaterialAlertDialogBuilder(requireContext())
.setPositiveButton(R.string.close, null)
.setTitle(titleId)
.setMessage(descriptionId)
if (helpLinkId != 0) {
dialog.setNeutralButton(R.string.learn_more) { _, _ ->
openLink(getString(helpLinkId))
}
}
return dialog.show()
}
private fun openLink(link: String) {
val intent = Intent(Intent.ACTION_VIEW, Uri.parse(link))
startActivity(intent)
}
companion object {
const val TAG = "MessageDialogFragment"
private const val TITLE = "Title"
private const val DESCRIPTION = "Description"
private const val HELP_LINK = "Link"
fun newInstance(
titleId: Int,
descriptionId: Int,
helpLinkId: Int = 0
): MessageDialogFragment {
val dialog = MessageDialogFragment()
val bundle = Bundle()
bundle.apply {
putInt(TITLE, titleId)
putInt(DESCRIPTION, descriptionId)
putInt(HELP_LINK, helpLinkId)
}
dialog.arguments = bundle
return dialog
}
}
}

View file

@ -0,0 +1,38 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.fragments
import android.app.Dialog
import android.content.DialogInterface
import android.content.Intent
import android.net.Uri
import android.os.Bundle
import android.provider.Settings
import androidx.fragment.app.DialogFragment
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import org.yuzu.yuzu_emu.R
class PermissionDeniedDialogFragment : DialogFragment() {
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
return MaterialAlertDialogBuilder(requireContext())
.setPositiveButton(R.string.home_settings) { _: DialogInterface?, _: Int ->
openSettings()
}
.setNegativeButton(android.R.string.cancel, null)
.setTitle(R.string.permission_denied)
.setMessage(R.string.permission_denied_description)
.show()
}
private fun openSettings() {
val intent = Intent(Settings.ACTION_APPLICATION_DETAILS_SETTINGS)
val uri = Uri.fromParts("package", requireActivity().packageName, null)
intent.data = uri
startActivity(intent)
}
companion object {
const val TAG = "PermissionDeniedDialogFragment"
}
}

View file

@ -0,0 +1,30 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.fragments
import android.app.Dialog
import android.os.Bundle
import androidx.fragment.app.DialogFragment
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.features.settings.ui.SettingsActivity
class ResetSettingsDialogFragment : DialogFragment() {
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
val settingsActivity = requireActivity() as SettingsActivity
return MaterialAlertDialogBuilder(requireContext())
.setTitle(R.string.reset_all_settings)
.setMessage(R.string.reset_all_settings_description)
.setPositiveButton(android.R.string.ok) { _, _ ->
settingsActivity.onSettingsReset()
}
.setNegativeButton(android.R.string.cancel, null)
.show()
}
companion object {
const val TAG = "ResetSettingsDialogFragment"
}
}

View file

@ -0,0 +1,236 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.fragments
import android.content.Context
import android.content.SharedPreferences
import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import android.view.inputmethod.InputMethodManager
import androidx.appcompat.app.AppCompatActivity
import androidx.core.view.ViewCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.updatePadding
import androidx.core.widget.doOnTextChanged
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.preference.PreferenceManager
import info.debatty.java.stringsimilarity.Jaccard
import info.debatty.java.stringsimilarity.JaroWinkler
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.adapters.GameAdapter
import org.yuzu.yuzu_emu.databinding.FragmentSearchBinding
import org.yuzu.yuzu_emu.layout.AutofitGridLayoutManager
import org.yuzu.yuzu_emu.model.Game
import org.yuzu.yuzu_emu.model.GamesViewModel
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.utils.FileUtil
import org.yuzu.yuzu_emu.utils.Log
import java.util.Locale
class SearchFragment : Fragment() {
private var _binding: FragmentSearchBinding? = null
private val binding get() = _binding!!
private val gamesViewModel: GamesViewModel by activityViewModels()
private val homeViewModel: HomeViewModel by activityViewModels()
private lateinit var preferences: SharedPreferences
companion object {
private const val SEARCH_TEXT = "SearchText"
}
override fun onCreateView(
inflater: LayoutInflater,
container: ViewGroup?,
savedInstanceState: Bundle?
): View {
_binding = FragmentSearchBinding.inflate(layoutInflater)
return binding.root
}
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
homeViewModel.setNavigationVisibility(visible = true, animated = false)
preferences = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
if (savedInstanceState != null) {
binding.searchText.setText(savedInstanceState.getString(SEARCH_TEXT))
}
binding.gridGamesSearch.apply {
layoutManager = AutofitGridLayoutManager(
requireContext(),
requireContext().resources.getDimensionPixelSize(R.dimen.card_width)
)
adapter = GameAdapter(requireActivity() as AppCompatActivity)
}
binding.chipGroup.setOnCheckedStateChangeListener { _, _ -> filterAndSearch() }
binding.searchText.doOnTextChanged { text: CharSequence?, _: Int, _: Int, _: Int ->
if (text.toString().isNotEmpty()) {
binding.clearButton.visibility = View.VISIBLE
} else {
binding.clearButton.visibility = View.INVISIBLE
}
filterAndSearch()
}
gamesViewModel.apply {
searchFocused.observe(viewLifecycleOwner) { searchFocused ->
if (searchFocused) {
focusSearch()
gamesViewModel.setSearchFocused(false)
}
}
games.observe(viewLifecycleOwner) { filterAndSearch() }
searchedGames.observe(viewLifecycleOwner) {
(binding.gridGamesSearch.adapter as GameAdapter).submitList(it)
if (it.isEmpty()) {
binding.noResultsView.visibility = View.VISIBLE
} else {
binding.noResultsView.visibility = View.GONE
}
}
}
binding.clearButton.setOnClickListener { binding.searchText.setText("") }
binding.searchBackground.setOnClickListener { focusSearch() }
setInsets()
filterAndSearch()
}
private inner class ScoredGame(val score: Double, val item: Game)
private fun filterAndSearch() {
val baseList = gamesViewModel.games.value!!
val filteredList: List<Game> = when (binding.chipGroup.checkedChipId) {
R.id.chip_recently_played -> {
baseList.filter {
val lastPlayedTime = preferences.getLong(it.keyLastPlayedTime, 0L)
lastPlayedTime > (System.currentTimeMillis() - 24 * 60 * 60 * 1000)
}
}
R.id.chip_recently_added -> {
baseList.filter {
val addedTime = preferences.getLong(it.keyAddedToLibraryTime, 0L)
addedTime > (System.currentTimeMillis() - 24 * 60 * 60 * 1000)
}
}
R.id.chip_homebrew -> {
baseList.filter {
Log.error("Guh - ${it.path}")
FileUtil.hasExtension(it.path, "nro")
|| FileUtil.hasExtension(it.path, "nso")
}
}
R.id.chip_retail -> baseList.filter {
FileUtil.hasExtension(it.path, "xci")
|| FileUtil.hasExtension(it.path, "nsp")
}
else -> baseList
}
if (binding.searchText.text.toString().isEmpty()
&& binding.chipGroup.checkedChipId != View.NO_ID
) {
gamesViewModel.setSearchedGames(filteredList)
return
}
val searchTerm = binding.searchText.text.toString().lowercase(Locale.getDefault())
val searchAlgorithm = if (searchTerm.length > 1) Jaccard(2) else JaroWinkler()
val sortedList: List<Game> = filteredList.mapNotNull { game ->
val title = game.title.lowercase(Locale.getDefault())
val score = searchAlgorithm.similarity(searchTerm, title)
if (score > 0.03) {
ScoredGame(score, game)
} else {
null
}
}.sortedByDescending { it.score }.map { it.item }
gamesViewModel.setSearchedGames(sortedList)
}
override fun onDestroyView() {
super.onDestroyView()
_binding = null
}
override fun onSaveInstanceState(outState: Bundle) {
super.onSaveInstanceState(outState)
if (_binding != null) {
outState.putString(SEARCH_TEXT, binding.searchText.text.toString())
}
}
private fun focusSearch() {
if (_binding != null) {
binding.searchText.requestFocus()
val imm =
requireActivity().getSystemService(Context.INPUT_METHOD_SERVICE) as InputMethodManager?
imm?.showSoftInput(binding.searchText, InputMethodManager.SHOW_IMPLICIT)
}
}
private fun setInsets() =
ViewCompat.setOnApplyWindowInsetsListener(binding.root) { view: View, windowInsets: WindowInsetsCompat ->
val barInsets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars())
val cutoutInsets = windowInsets.getInsets(WindowInsetsCompat.Type.displayCutout())
val extraListSpacing = resources.getDimensionPixelSize(R.dimen.spacing_med)
val spacingNavigation = resources.getDimensionPixelSize(R.dimen.spacing_navigation)
val spacingNavigationRail =
resources.getDimensionPixelSize(R.dimen.spacing_navigation_rail)
val chipSpacing = resources.getDimensionPixelSize(R.dimen.spacing_chip)
binding.constraintSearch.updatePadding(
left = barInsets.left + cutoutInsets.left,
top = barInsets.top,
right = barInsets.right + cutoutInsets.right
)
binding.gridGamesSearch.updatePadding(
top = extraListSpacing,
bottom = barInsets.bottom + spacingNavigation + extraListSpacing
)
binding.noResultsView.updatePadding(bottom = spacingNavigation + barInsets.bottom)
val mlpDivider = binding.divider.layoutParams as ViewGroup.MarginLayoutParams
if (ViewCompat.getLayoutDirection(view) == ViewCompat.LAYOUT_DIRECTION_LTR) {
binding.frameSearch.updatePadding(left = spacingNavigationRail)
binding.gridGamesSearch.updatePadding(left = spacingNavigationRail)
binding.noResultsView.updatePadding(left = spacingNavigationRail)
binding.chipGroup.updatePadding(
left = chipSpacing + spacingNavigationRail,
right = chipSpacing
)
mlpDivider.leftMargin = chipSpacing + spacingNavigationRail
mlpDivider.rightMargin = chipSpacing
} else {
binding.frameSearch.updatePadding(right = spacingNavigationRail)
binding.gridGamesSearch.updatePadding(right = spacingNavigationRail)
binding.noResultsView.updatePadding(right = spacingNavigationRail)
binding.chipGroup.updatePadding(
left = chipSpacing,
right = chipSpacing + spacingNavigationRail
)
mlpDivider.leftMargin = chipSpacing
mlpDivider.rightMargin = chipSpacing + spacingNavigationRail
}
binding.divider.layoutParams = mlpDivider
windowInsets
}
}

View file

@ -0,0 +1,329 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.fragments
import android.Manifest
import android.content.Intent
import android.os.Build
import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import androidx.activity.OnBackPressedCallback
import androidx.activity.result.contract.ActivityResultContracts
import androidx.annotation.RequiresApi
import androidx.appcompat.app.AppCompatActivity
import androidx.core.app.NotificationManagerCompat
import androidx.core.content.ContextCompat
import androidx.core.view.ViewCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.isVisible
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.navigation.findNavController
import androidx.preference.PreferenceManager
import androidx.viewpager2.widget.ViewPager2.OnPageChangeCallback
import com.google.android.material.transition.MaterialFadeThrough
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.adapters.SetupAdapter
import org.yuzu.yuzu_emu.databinding.FragmentSetupBinding
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.model.SetupPage
import org.yuzu.yuzu_emu.ui.main.MainActivity
import org.yuzu.yuzu_emu.utils.DirectoryInitialization
import org.yuzu.yuzu_emu.utils.GameHelper
import java.io.File
class SetupFragment : Fragment() {
private var _binding: FragmentSetupBinding? = null
private val binding get() = _binding!!
private val homeViewModel: HomeViewModel by activityViewModels()
private lateinit var mainActivity: MainActivity
private lateinit var hasBeenWarned: BooleanArray
companion object {
const val KEY_NEXT_VISIBILITY = "NextButtonVisibility"
const val KEY_BACK_VISIBILITY = "BackButtonVisibility"
const val KEY_HAS_BEEN_WARNED = "HasBeenWarned"
}
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
exitTransition = MaterialFadeThrough()
}
override fun onCreateView(
inflater: LayoutInflater,
container: ViewGroup?,
savedInstanceState: Bundle?
): View {
_binding = FragmentSetupBinding.inflate(layoutInflater)
return binding.root
}
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
mainActivity = requireActivity() as MainActivity
homeViewModel.setNavigationVisibility(visible = false, animated = false)
requireActivity().onBackPressedDispatcher.addCallback(
viewLifecycleOwner,
object : OnBackPressedCallback(true) {
override fun handleOnBackPressed() {
if (binding.viewPager2.currentItem > 0) {
pageBackward()
} else {
requireActivity().finish()
}
}
})
requireActivity().window.navigationBarColor =
ContextCompat.getColor(requireContext(), android.R.color.transparent)
val pages = mutableListOf<SetupPage>()
pages.apply {
add(
SetupPage(
R.drawable.ic_yuzu_title,
R.string.welcome,
R.string.welcome_description,
0,
true,
R.string.get_started,
{ pageForward() },
false
)
)
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.TIRAMISU) {
add(
SetupPage(
R.drawable.ic_notification,
R.string.notifications,
R.string.notifications_description,
0,
false,
R.string.give_permission,
{ permissionLauncher.launch(Manifest.permission.POST_NOTIFICATIONS) },
true,
R.string.notification_warning,
R.string.notification_warning_description,
0,
{
NotificationManagerCompat.from(requireContext())
.areNotificationsEnabled()
}
)
)
}
add(
SetupPage(
R.drawable.ic_key,
R.string.keys,
R.string.keys_description,
R.drawable.ic_add,
true,
R.string.select_keys,
{ mainActivity.getProdKey.launch(arrayOf("*/*")) },
true,
R.string.install_prod_keys_warning,
R.string.install_prod_keys_warning_description,
R.string.install_prod_keys_warning_help,
{ File(DirectoryInitialization.userDirectory + "/keys/prod.keys").exists() }
)
)
add(
SetupPage(
R.drawable.ic_controller,
R.string.games,
R.string.games_description,
R.drawable.ic_add,
true,
R.string.add_games,
{ mainActivity.getGamesDirectory.launch(Intent(Intent.ACTION_OPEN_DOCUMENT_TREE).data) },
true,
R.string.add_games_warning,
R.string.add_games_warning_description,
R.string.add_games_warning_help,
{
val preferences =
PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
preferences.getString(GameHelper.KEY_GAME_PATH, "")!!.isNotEmpty()
}
)
)
add(
SetupPage(
R.drawable.ic_check,
R.string.done,
R.string.done_description,
R.drawable.ic_arrow_forward,
false,
R.string.text_continue,
{ finishSetup() },
false
)
)
}
binding.viewPager2.apply {
adapter = SetupAdapter(requireActivity() as AppCompatActivity, pages)
offscreenPageLimit = 2
isUserInputEnabled = false
}
binding.viewPager2.registerOnPageChangeCallback(object : OnPageChangeCallback() {
var previousPosition: Int = 0
override fun onPageSelected(position: Int) {
super.onPageSelected(position)
if (position == 1 && previousPosition == 0) {
showView(binding.buttonNext)
showView(binding.buttonBack)
} else if (position == 0 && previousPosition == 1) {
hideView(binding.buttonBack)
hideView(binding.buttonNext)
} else if (position == pages.size - 1 && previousPosition == pages.size - 2) {
hideView(binding.buttonNext)
} else if (position == pages.size - 2 && previousPosition == pages.size - 1) {
showView(binding.buttonNext)
}
previousPosition = position
}
})
binding.buttonNext.setOnClickListener {
val index = binding.viewPager2.currentItem
val currentPage = pages[index]
// Checks if the user has completed the task on the current page
if (currentPage.hasWarning) {
if (currentPage.taskCompleted.invoke()) {
pageForward()
return@setOnClickListener
}
if (!hasBeenWarned[index]) {
SetupWarningDialogFragment.newInstance(
currentPage.warningTitleId,
currentPage.warningDescriptionId,
currentPage.warningHelpLinkId,
index
).show(childFragmentManager, SetupWarningDialogFragment.TAG)
return@setOnClickListener
}
}
pageForward()
}
binding.buttonBack.setOnClickListener { pageBackward() }
if (savedInstanceState != null) {
val nextIsVisible = savedInstanceState.getBoolean(KEY_NEXT_VISIBILITY)
val backIsVisible = savedInstanceState.getBoolean(KEY_BACK_VISIBILITY)
hasBeenWarned = savedInstanceState.getBooleanArray(KEY_HAS_BEEN_WARNED)!!
if (nextIsVisible) {
binding.buttonNext.visibility = View.VISIBLE
}
if (backIsVisible) {
binding.buttonBack.visibility = View.VISIBLE
}
} else {
hasBeenWarned = BooleanArray(pages.size)
}
setInsets()
}
override fun onSaveInstanceState(outState: Bundle) {
super.onSaveInstanceState(outState)
outState.putBoolean(KEY_NEXT_VISIBILITY, binding.buttonNext.isVisible)
outState.putBoolean(KEY_BACK_VISIBILITY, binding.buttonBack.isVisible)
outState.putBooleanArray(KEY_HAS_BEEN_WARNED, hasBeenWarned)
}
override fun onDestroyView() {
super.onDestroyView()
_binding = null
}
@RequiresApi(Build.VERSION_CODES.TIRAMISU)
private val permissionLauncher =
registerForActivityResult(ActivityResultContracts.RequestPermission()) {
if (!it && !shouldShowRequestPermissionRationale(Manifest.permission.POST_NOTIFICATIONS)) {
PermissionDeniedDialogFragment().show(
childFragmentManager,
PermissionDeniedDialogFragment.TAG
)
}
}
private fun finishSetup() {
PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext).edit()
.putBoolean(Settings.PREF_FIRST_APP_LAUNCH, false)
.apply()
mainActivity.finishSetup(binding.root.findNavController())
}
private fun showView(view: View) {
view.apply {
alpha = 0f
visibility = View.VISIBLE
isClickable = true
}.animate().apply {
duration = 300
alpha(1f)
}.start()
}
private fun hideView(view: View) {
if (view.visibility == View.INVISIBLE) {
return
}
view.apply {
alpha = 1f
isClickable = false
}.animate().apply {
duration = 300
alpha(0f)
}.withEndAction {
view.visibility = View.INVISIBLE
}
}
fun pageForward() {
binding.viewPager2.currentItem = binding.viewPager2.currentItem + 1
}
fun pageBackward() {
binding.viewPager2.currentItem = binding.viewPager2.currentItem - 1
}
fun setPageWarned(page: Int) {
hasBeenWarned[page] = true
}
private fun setInsets() =
ViewCompat.setOnApplyWindowInsetsListener(binding.root) { view: View, windowInsets: WindowInsetsCompat ->
val barInsets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars())
val cutoutInsets = windowInsets.getInsets(WindowInsetsCompat.Type.displayCutout())
view.setPadding(
barInsets.left + cutoutInsets.left,
barInsets.top + cutoutInsets.top,
barInsets.right + cutoutInsets.right,
barInsets.bottom + cutoutInsets.bottom
)
windowInsets
}
}

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.fragments
import android.app.Dialog
import android.content.DialogInterface
import android.content.Intent
import android.net.Uri
import android.os.Bundle
import androidx.fragment.app.DialogFragment
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import org.yuzu.yuzu_emu.R
class SetupWarningDialogFragment : DialogFragment() {
private var titleId: Int = 0
private var descriptionId: Int = 0
private var helpLinkId: Int = 0
private var page: Int = 0
private lateinit var setupFragment: SetupFragment
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
titleId = requireArguments().getInt(TITLE)
descriptionId = requireArguments().getInt(DESCRIPTION)
helpLinkId = requireArguments().getInt(HELP_LINK)
page = requireArguments().getInt(PAGE)
setupFragment = requireParentFragment() as SetupFragment
}
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
val builder = MaterialAlertDialogBuilder(requireContext())
.setPositiveButton(R.string.warning_skip) { _: DialogInterface?, _: Int ->
setupFragment.pageForward()
setupFragment.setPageWarned(page)
}
.setNegativeButton(R.string.warning_cancel, null)
if (titleId != 0) {
builder.setTitle(titleId)
} else {
builder.setTitle("")
}
if (descriptionId != 0) {
builder.setMessage(descriptionId)
}
if (helpLinkId != 0) {
builder.setNeutralButton(R.string.warning_help) { _: DialogInterface?, _: Int ->
val helpLink = resources.getString(R.string.install_prod_keys_warning_help)
val intent = Intent(Intent.ACTION_VIEW, Uri.parse(helpLink))
startActivity(intent)
}
}
return builder.show()
}
companion object {
const val TAG = "SetupWarningDialogFragment"
private const val TITLE = "Title"
private const val DESCRIPTION = "Description"
private const val HELP_LINK = "HelpLink"
private const val PAGE = "Page"
fun newInstance(
titleId: Int,
descriptionId: Int,
helpLinkId: Int,
page: Int
): SetupWarningDialogFragment {
val dialog = SetupWarningDialogFragment()
val bundle = Bundle()
bundle.apply {
putInt(TITLE, titleId)
putInt(DESCRIPTION, descriptionId)
putInt(HELP_LINK, helpLinkId)
putInt(PAGE, page)
}
dialog.arguments = bundle
return dialog
}
}
}

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.layout
import android.content.Context
import androidx.recyclerview.widget.GridLayoutManager
import androidx.recyclerview.widget.RecyclerView
import androidx.recyclerview.widget.RecyclerView.Recycler
import org.yuzu.yuzu_emu.R
/**
* Cut down version of the solution provided here
* https://stackoverflow.com/questions/26666143/recyclerview-gridlayoutmanager-how-to-auto-detect-span-count
*/
class AutofitGridLayoutManager(
context: Context,
columnWidth: Int
) : GridLayoutManager(context, 1) {
private var columnWidth = 0
private var isColumnWidthChanged = true
private var lastWidth = 0
private var lastHeight = 0
init {
setColumnWidth(checkedColumnWidth(context, columnWidth))
}
private fun checkedColumnWidth(context: Context, columnWidth: Int): Int {
var newColumnWidth = columnWidth
if (newColumnWidth <= 0) {
newColumnWidth = context.resources.getDimensionPixelSize(R.dimen.spacing_xtralarge)
}
return newColumnWidth
}
private fun setColumnWidth(newColumnWidth: Int) {
if (newColumnWidth > 0 && newColumnWidth != columnWidth) {
columnWidth = newColumnWidth
isColumnWidthChanged = true
}
}
override fun onLayoutChildren(recycler: Recycler, state: RecyclerView.State) {
val width = width
val height = height
if (columnWidth > 0 && width > 0 && height > 0 && (isColumnWidthChanged || lastWidth != width || lastHeight != height)) {
val totalSpace: Int = if (orientation == VERTICAL) {
width - paddingRight - paddingLeft
} else {
height - paddingTop - paddingBottom
}
val spanCount = 1.coerceAtLeast(totalSpace / columnWidth)
setSpanCount(spanCount)
isColumnWidthChanged = false
}
lastWidth = width
lastHeight = height
super.onLayoutChildren(recycler, state)
}
}

View file

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.model
import android.os.Parcelable
import kotlinx.parcelize.Parcelize
import kotlinx.serialization.Serializable
import java.util.HashSet
@Parcelize
@Serializable
class Game(
val title: String,
val description: String,
val regions: String,
val path: String,
val gameId: String,
val company: String
) : Parcelable {
val keyAddedToLibraryTime get() = "${gameId}_AddedToLibraryTime"
val keyLastPlayedTime get() = "${gameId}_LastPlayed"
override fun equals(other: Any?): Boolean {
if (other !is Game)
return false
return title == other.title
&& description == other.description
&& regions == other.regions
&& path == other.path
&& gameId == other.gameId
&& company == other.company
}
companion object {
val extensions: Set<String> = HashSet(
listOf(".xci", ".nsp", ".nca", ".nro")
)
}
}

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@ -0,0 +1,109 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.model
import android.net.Uri
import androidx.documentfile.provider.DocumentFile
import androidx.lifecycle.LiveData
import androidx.lifecycle.MutableLiveData
import androidx.lifecycle.ViewModel
import androidx.lifecycle.viewModelScope
import androidx.preference.PreferenceManager
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.launch
import kotlinx.coroutines.withContext
import kotlinx.serialization.decodeFromString
import kotlinx.serialization.json.Json
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.utils.GameHelper
import java.util.Locale
class GamesViewModel : ViewModel() {
private val _games = MutableLiveData<List<Game>>(emptyList())
val games: LiveData<List<Game>> get() = _games
private val _searchedGames = MutableLiveData<List<Game>>(emptyList())
val searchedGames: LiveData<List<Game>> get() = _searchedGames
private val _isReloading = MutableLiveData(false)
val isReloading: LiveData<Boolean> get() = _isReloading
private val _shouldSwapData = MutableLiveData(false)
val shouldSwapData: LiveData<Boolean> get() = _shouldSwapData
private val _shouldScrollToTop = MutableLiveData(false)
val shouldScrollToTop: LiveData<Boolean> get() = _shouldScrollToTop
private val _searchFocused = MutableLiveData(false)
val searchFocused: LiveData<Boolean> get() = _searchFocused
init {
// Ensure keys are loaded so that ROM metadata can be decrypted.
NativeLibrary.reloadKeys()
// Retrieve list of cached games
val storedGames = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
.getStringSet(GameHelper.KEY_GAMES, emptySet())
if (storedGames!!.isNotEmpty()) {
val deserializedGames = mutableSetOf<Game>()
storedGames.forEach {
val game: Game = Json.decodeFromString(it)
val gameExists =
DocumentFile.fromSingleUri(YuzuApplication.appContext, Uri.parse(game.path))
?.exists()
if (gameExists == true) {
deserializedGames.add(game)
}
}
setGames(deserializedGames.toList())
}
reloadGames(false)
}
fun setGames(games: List<Game>) {
val sortedList = games.sortedWith(
compareBy(
{ it.title.lowercase(Locale.getDefault()) },
{ it.path }
)
)
_games.postValue(sortedList)
}
fun setSearchedGames(games: List<Game>) {
_searchedGames.postValue(games)
}
fun setShouldSwapData(shouldSwap: Boolean) {
_shouldSwapData.postValue(shouldSwap)
}
fun setShouldScrollToTop(shouldScroll: Boolean) {
_shouldScrollToTop.postValue(shouldScroll)
}
fun setSearchFocused(searchFocused: Boolean) {
_searchFocused.postValue(searchFocused)
}
fun reloadGames(directoryChanged: Boolean) {
if (isReloading.value == true)
return
_isReloading.postValue(true)
viewModelScope.launch {
withContext(Dispatchers.IO) {
NativeLibrary.resetRomMetadata()
setGames(GameHelper.getGames())
_isReloading.postValue(false)
if (directoryChanged) {
setShouldSwapData(true)
}
}
}
}
}

View file

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.model
data class HomeSetting(
val titleId: Int,
val descriptionId: Int,
val iconId: Int,
val onClick: () -> Unit
)

View file

@ -0,0 +1,36 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.model
import androidx.lifecycle.LiveData
import androidx.lifecycle.MutableLiveData
import androidx.lifecycle.ViewModel
class HomeViewModel : ViewModel() {
private val _navigationVisible = MutableLiveData<Pair<Boolean, Boolean>>()
val navigationVisible: LiveData<Pair<Boolean, Boolean>> get() = _navigationVisible
private val _statusBarShadeVisible = MutableLiveData(true)
val statusBarShadeVisible: LiveData<Boolean> get() = _statusBarShadeVisible
var navigatedToSetup = false
init {
_navigationVisible.value = Pair(false, false)
}
fun setNavigationVisibility(visible: Boolean, animated: Boolean) {
if (_navigationVisible.value?.first == visible) {
return
}
_navigationVisible.value = Pair(visible, animated)
}
fun setStatusBarShadeVisibility(visible: Boolean) {
if (_statusBarShadeVisible.value == visible) {
return
}
_statusBarShadeVisible.value = visible
}
}

View file

@ -0,0 +1,16 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.model
import android.os.Parcelable
import kotlinx.parcelize.Parcelize
@Parcelize
data class License(
val titleId: Int,
val descriptionId: Int,
val linkId: Int,
val copyrightId: Int,
val licenseId: Int
) : Parcelable

View file

@ -0,0 +1,11 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.model
import android.net.Uri
import android.provider.DocumentsContract
class MinimalDocumentFile(val filename: String, mimeType: String, val uri: Uri) {
val isDirectory: Boolean = mimeType == DocumentsContract.Document.MIME_TYPE_DIR
}

View file

@ -0,0 +1,19 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.model
data class SetupPage(
val iconId: Int,
val titleId: Int,
val descriptionId: Int,
val buttonIconId: Int,
val leftAlignedIcon: Boolean,
val buttonTextId: Int,
val buttonAction: () -> Unit,
val hasWarning: Boolean,
val warningTitleId: Int = 0,
val warningDescriptionId: Int = 0,
val warningHelpLinkId: Int = 0,
val taskCompleted: () -> Boolean = { true }
)

View file

@ -0,0 +1,47 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.model
import androidx.lifecycle.LiveData
import androidx.lifecycle.MutableLiveData
import androidx.lifecycle.ViewModel
import androidx.lifecycle.viewModelScope
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.launch
class TaskViewModel : ViewModel() {
private val _result = MutableLiveData<Any>()
val result: LiveData<Any> = _result
private val _isComplete = MutableLiveData<Boolean>()
val isComplete: LiveData<Boolean> = _isComplete
private val _isRunning = MutableLiveData<Boolean>()
val isRunning: LiveData<Boolean> = _isRunning
lateinit var task: () -> Any
init {
clear()
}
fun clear() {
_result.value = Any()
_isComplete.value = false
_isRunning.value = false
}
fun runTask() {
if (_isRunning.value == true) {
return
}
_isRunning.value = true
viewModelScope.launch(Dispatchers.IO) {
val res = task()
_result.postValue(res)
_isComplete.postValue(true)
}
}
}

File diff suppressed because it is too large Load diff

View file

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.overlay
import android.content.res.Resources
import android.graphics.Bitmap
import android.graphics.Canvas
import android.graphics.Rect
import android.graphics.drawable.BitmapDrawable
import android.view.MotionEvent
import org.yuzu.yuzu_emu.NativeLibrary.ButtonState
/**
* Custom [BitmapDrawable] that is capable
* of storing it's own ID.
*
* @param res [Resources] instance.
* @param defaultStateBitmap [Bitmap] to use with the default state Drawable.
* @param pressedStateBitmap [Bitmap] to use with the pressed state Drawable.
* @param buttonId Identifier for this type of button.
*/
class InputOverlayDrawableButton(
res: Resources,
defaultStateBitmap: Bitmap,
pressedStateBitmap: Bitmap,
val buttonId: Int
) {
// The ID value what motion event is tracking
var trackId: Int
// The drawable position on the screen
private var buttonPositionX = 0
private var buttonPositionY = 0
val width: Int
val height: Int
private val defaultStateBitmap: BitmapDrawable
private val pressedStateBitmap: BitmapDrawable
private var pressedState = false
private var previousTouchX = 0
private var previousTouchY = 0
var controlPositionX = 0
var controlPositionY = 0
init {
this.defaultStateBitmap = BitmapDrawable(res, defaultStateBitmap)
this.pressedStateBitmap = BitmapDrawable(res, pressedStateBitmap)
trackId = -1
width = this.defaultStateBitmap.intrinsicWidth
height = this.defaultStateBitmap.intrinsicHeight
}
/**
* Updates button status based on the motion event.
*
* @return true if value was changed
*/
fun updateStatus(event: MotionEvent): Boolean {
val pointerIndex = event.actionIndex
val xPosition = event.getX(pointerIndex).toInt()
val yPosition = event.getY(pointerIndex).toInt()
val pointerId = event.getPointerId(pointerIndex)
val motionEvent = event.action and MotionEvent.ACTION_MASK
val isActionDown =
motionEvent == MotionEvent.ACTION_DOWN || motionEvent == MotionEvent.ACTION_POINTER_DOWN
val isActionUp =
motionEvent == MotionEvent.ACTION_UP || motionEvent == MotionEvent.ACTION_POINTER_UP
if (isActionDown) {
if (!bounds.contains(xPosition, yPosition)) {
return false
}
pressedState = true
trackId = pointerId
return true
}
if (isActionUp) {
if (trackId != pointerId) {
return false
}
pressedState = false
trackId = -1
return true
}
return false
}
fun setPosition(x: Int, y: Int) {
buttonPositionX = x
buttonPositionY = y
}
fun draw(canvas: Canvas?) {
currentStateBitmapDrawable.draw(canvas!!)
}
private val currentStateBitmapDrawable: BitmapDrawable
get() = if (pressedState) pressedStateBitmap else defaultStateBitmap
fun onConfigureTouch(event: MotionEvent): Boolean {
val pointerIndex = event.actionIndex
val fingerPositionX = event.getX(pointerIndex).toInt()
val fingerPositionY = event.getY(pointerIndex).toInt()
when (event.action) {
MotionEvent.ACTION_DOWN -> {
previousTouchX = fingerPositionX
previousTouchY = fingerPositionY
controlPositionX = fingerPositionX - (width / 2)
controlPositionY = fingerPositionY - (height / 2)
}
MotionEvent.ACTION_MOVE -> {
controlPositionX += fingerPositionX - previousTouchX
controlPositionY += fingerPositionY - previousTouchY
setBounds(
controlPositionX,
controlPositionY,
width + controlPositionX,
height + controlPositionY
)
previousTouchX = fingerPositionX
previousTouchY = fingerPositionY
}
}
return true
}
fun setBounds(left: Int, top: Int, right: Int, bottom: Int) {
defaultStateBitmap.setBounds(left, top, right, bottom)
pressedStateBitmap.setBounds(left, top, right, bottom)
}
fun setOpacity(value: Int) {
defaultStateBitmap.alpha = value
pressedStateBitmap.alpha = value
}
val status: Int
get() = if (pressedState) ButtonState.PRESSED else ButtonState.RELEASED
val bounds: Rect
get() = defaultStateBitmap.bounds
}

View file

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.overlay
import android.content.res.Resources
import android.graphics.Bitmap
import android.graphics.Canvas
import android.graphics.Rect
import android.graphics.drawable.BitmapDrawable
import android.view.MotionEvent
import org.yuzu.yuzu_emu.NativeLibrary.ButtonState
/**
* Custom [BitmapDrawable] that is capable
* of storing it's own ID.
*
* @param res [Resources] instance.
* @param defaultStateBitmap [Bitmap] of the default state.
* @param pressedOneDirectionStateBitmap [Bitmap] of the pressed state in one direction.
* @param pressedTwoDirectionsStateBitmap [Bitmap] of the pressed state in two direction.
* @param buttonUp Identifier for the up button.
* @param buttonDown Identifier for the down button.
* @param buttonLeft Identifier for the left button.
* @param buttonRight Identifier for the right button.
*/
class InputOverlayDrawableDpad(
res: Resources,
defaultStateBitmap: Bitmap,
pressedOneDirectionStateBitmap: Bitmap,
pressedTwoDirectionsStateBitmap: Bitmap,
buttonUp: Int,
buttonDown: Int,
buttonLeft: Int,
buttonRight: Int
) {
/**
* Gets one of the InputOverlayDrawableDpad's button IDs.
*
* @return the requested InputOverlayDrawableDpad's button ID.
*/
// The ID identifying what type of button this Drawable represents.
val upId: Int
val downId: Int
val leftId: Int
val rightId: Int
var trackId: Int
val width: Int
val height: Int
private val defaultStateBitmap: BitmapDrawable
private val pressedOneDirectionStateBitmap: BitmapDrawable
private val pressedTwoDirectionsStateBitmap: BitmapDrawable
private var previousTouchX = 0
private var previousTouchY = 0
private var controlPositionX = 0
private var controlPositionY = 0
private var upButtonState = false
private var downButtonState = false
private var leftButtonState = false
private var rightButtonState = false
init {
this.defaultStateBitmap = BitmapDrawable(res, defaultStateBitmap)
this.pressedOneDirectionStateBitmap = BitmapDrawable(res, pressedOneDirectionStateBitmap)
this.pressedTwoDirectionsStateBitmap = BitmapDrawable(res, pressedTwoDirectionsStateBitmap)
width = this.defaultStateBitmap.intrinsicWidth
height = this.defaultStateBitmap.intrinsicHeight
upId = buttonUp
downId = buttonDown
leftId = buttonLeft
rightId = buttonRight
trackId = -1
}
fun updateStatus(event: MotionEvent, dpad_slide: Boolean): Boolean {
val pointerIndex = event.actionIndex
val xPosition = event.getX(pointerIndex).toInt()
val yPosition = event.getY(pointerIndex).toInt()
val pointerId = event.getPointerId(pointerIndex)
val motionEvent = event.action and MotionEvent.ACTION_MASK
val isActionDown =
motionEvent == MotionEvent.ACTION_DOWN || motionEvent == MotionEvent.ACTION_POINTER_DOWN
val isActionUp =
motionEvent == MotionEvent.ACTION_UP || motionEvent == MotionEvent.ACTION_POINTER_UP
if (isActionDown) {
if (!bounds.contains(xPosition, yPosition)) {
return false
}
trackId = pointerId
}
if (isActionUp) {
if (trackId != pointerId) {
return false
}
trackId = -1
upButtonState = false
downButtonState = false
leftButtonState = false
rightButtonState = false
return true
}
if (trackId == -1) {
return false
}
if (!dpad_slide && !isActionDown) {
return false
}
for (i in 0 until event.pointerCount) {
if (trackId != event.getPointerId(i)) {
continue
}
var touchX = event.getX(i)
var touchY = event.getY(i)
var maxY = bounds.bottom.toFloat()
var maxX = bounds.right.toFloat()
touchX -= bounds.centerX().toFloat()
maxX -= bounds.centerX().toFloat()
touchY -= bounds.centerY().toFloat()
maxY -= bounds.centerY().toFloat()
val axisX = touchX / maxX
val axisY = touchY / maxY
val oldUpState = upButtonState
val oldDownState = downButtonState
val oldLeftState = leftButtonState
val oldRightState = rightButtonState
upButtonState = axisY < -VIRT_AXIS_DEADZONE
downButtonState = axisY > VIRT_AXIS_DEADZONE
leftButtonState = axisX < -VIRT_AXIS_DEADZONE
rightButtonState = axisX > VIRT_AXIS_DEADZONE
return oldUpState != upButtonState || oldDownState != downButtonState || oldLeftState != leftButtonState || oldRightState != rightButtonState
}
return false
}
fun draw(canvas: Canvas) {
val px = controlPositionX + width / 2
val py = controlPositionY + height / 2
// Pressed up
if (upButtonState && !leftButtonState && !rightButtonState) {
pressedOneDirectionStateBitmap.draw(canvas)
return
}
// Pressed down
if (downButtonState && !leftButtonState && !rightButtonState) {
canvas.save()
canvas.rotate(180f, px.toFloat(), py.toFloat())
pressedOneDirectionStateBitmap.draw(canvas)
canvas.restore()
return
}
// Pressed left
if (leftButtonState && !upButtonState && !downButtonState) {
canvas.save()
canvas.rotate(270f, px.toFloat(), py.toFloat())
pressedOneDirectionStateBitmap.draw(canvas)
canvas.restore()
return
}
// Pressed right
if (rightButtonState && !upButtonState && !downButtonState) {
canvas.save()
canvas.rotate(90f, px.toFloat(), py.toFloat())
pressedOneDirectionStateBitmap.draw(canvas)
canvas.restore()
return
}
// Pressed up left
if (upButtonState && leftButtonState && !rightButtonState) {
pressedTwoDirectionsStateBitmap.draw(canvas)
return
}
// Pressed up right
if (upButtonState && !leftButtonState && rightButtonState) {
canvas.save()
canvas.rotate(90f, px.toFloat(), py.toFloat())
pressedTwoDirectionsStateBitmap.draw(canvas)
canvas.restore()
return
}
// Pressed down right
if (downButtonState && !leftButtonState && rightButtonState) {
canvas.save()
canvas.rotate(180f, px.toFloat(), py.toFloat())
pressedTwoDirectionsStateBitmap.draw(canvas)
canvas.restore()
return
}
// Pressed down left
if (downButtonState && leftButtonState && !rightButtonState) {
canvas.save()
canvas.rotate(270f, px.toFloat(), py.toFloat())
pressedTwoDirectionsStateBitmap.draw(canvas)
canvas.restore()
return
}
// Not pressed
defaultStateBitmap.draw(canvas)
}
val upStatus: Int
get() = if (upButtonState) ButtonState.PRESSED else ButtonState.RELEASED
val downStatus: Int
get() = if (downButtonState) ButtonState.PRESSED else ButtonState.RELEASED
val leftStatus: Int
get() = if (leftButtonState) ButtonState.PRESSED else ButtonState.RELEASED
val rightStatus: Int
get() = if (rightButtonState) ButtonState.PRESSED else ButtonState.RELEASED
fun onConfigureTouch(event: MotionEvent): Boolean {
val pointerIndex = event.actionIndex
val fingerPositionX = event.getX(pointerIndex).toInt()
val fingerPositionY = event.getY(pointerIndex).toInt()
when (event.action) {
MotionEvent.ACTION_DOWN -> {
previousTouchX = fingerPositionX
previousTouchY = fingerPositionY
}
MotionEvent.ACTION_MOVE -> {
controlPositionX += fingerPositionX - previousTouchX
controlPositionY += fingerPositionY - previousTouchY
setBounds(
controlPositionX,
controlPositionY,
width + controlPositionX,
height + controlPositionY
)
previousTouchX = fingerPositionX
previousTouchY = fingerPositionY
}
}
return true
}
fun setPosition(x: Int, y: Int) {
controlPositionX = x
controlPositionY = y
}
fun setBounds(left: Int, top: Int, right: Int, bottom: Int) {
defaultStateBitmap.setBounds(left, top, right, bottom)
pressedOneDirectionStateBitmap.setBounds(left, top, right, bottom)
pressedTwoDirectionsStateBitmap.setBounds(left, top, right, bottom)
}
fun setOpacity(value: Int) {
defaultStateBitmap.alpha = value
pressedOneDirectionStateBitmap.alpha = value
pressedTwoDirectionsStateBitmap.alpha = value
}
val bounds: Rect
get() = defaultStateBitmap.bounds
companion object {
const val VIRT_AXIS_DEADZONE = 0.5f
}
}

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.overlay
import android.content.res.Resources
import android.graphics.Bitmap
import android.graphics.Canvas
import android.graphics.Rect
import android.graphics.drawable.BitmapDrawable
import android.view.MotionEvent
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.utils.EmulationMenuSettings
import kotlin.math.atan2
import kotlin.math.cos
import kotlin.math.sin
import kotlin.math.sqrt
/**
* Custom [BitmapDrawable] that is capable
* of storing it's own ID.
*
* @param res [Resources] instance.
* @param bitmapOuter [Bitmap] which represents the outer non-movable part of the joystick.
* @param bitmapInnerDefault [Bitmap] which represents the default inner movable part of the joystick.
* @param bitmapInnerPressed [Bitmap] which represents the pressed inner movable part of the joystick.
* @param rectOuter [Rect] which represents the outer joystick bounds.
* @param rectInner [Rect] which represents the inner joystick bounds.
* @param joystickId The ID value what type of joystick this Drawable represents.
* @param buttonId The ID value what type of button this Drawable represents.
*/
class InputOverlayDrawableJoystick(
res: Resources,
bitmapOuter: Bitmap,
bitmapInnerDefault: Bitmap,
bitmapInnerPressed: Bitmap,
rectOuter: Rect,
rectInner: Rect,
val joystickId: Int,
val buttonId: Int
) {
// The ID value what motion event is tracking
var trackId = -1
var xAxis = 0f
private var yAxis = 0f
val width: Int
val height: Int
private var opacity: Int = 0
private var virtBounds: Rect
private var origBounds: Rect
private val outerBitmap: BitmapDrawable
private val defaultStateInnerBitmap: BitmapDrawable
private val pressedStateInnerBitmap: BitmapDrawable
private var previousTouchX = 0
private var previousTouchY = 0
var controlPositionX = 0
var controlPositionY = 0
private val boundsBoxBitmap: BitmapDrawable
private var pressedState = false
// TODO: Add button support
val buttonStatus: Int
get() =
NativeLibrary.ButtonState.RELEASED
var bounds: Rect
get() = outerBitmap.bounds
set(bounds) {
outerBitmap.bounds = bounds
}
// Nintendo joysticks have y axis inverted
val realYAxis: Float
get() = -yAxis
private val currentStateBitmapDrawable: BitmapDrawable
get() = if (pressedState) pressedStateInnerBitmap else defaultStateInnerBitmap
init {
outerBitmap = BitmapDrawable(res, bitmapOuter)
defaultStateInnerBitmap = BitmapDrawable(res, bitmapInnerDefault)
pressedStateInnerBitmap = BitmapDrawable(res, bitmapInnerPressed)
boundsBoxBitmap = BitmapDrawable(res, bitmapOuter)
width = bitmapOuter.width
height = bitmapOuter.height
bounds = rectOuter
defaultStateInnerBitmap.bounds = rectInner
pressedStateInnerBitmap.bounds = rectInner
virtBounds = bounds
origBounds = outerBitmap.copyBounds()
boundsBoxBitmap.alpha = 0
boundsBoxBitmap.bounds = virtBounds
setInnerBounds()
}
fun draw(canvas: Canvas?) {
outerBitmap.draw(canvas!!)
currentStateBitmapDrawable.draw(canvas)
boundsBoxBitmap.draw(canvas)
}
fun updateStatus(event: MotionEvent): Boolean {
val pointerIndex = event.actionIndex
val xPosition = event.getX(pointerIndex).toInt()
val yPosition = event.getY(pointerIndex).toInt()
val pointerId = event.getPointerId(pointerIndex)
val motionEvent = event.action and MotionEvent.ACTION_MASK
val isActionDown =
motionEvent == MotionEvent.ACTION_DOWN || motionEvent == MotionEvent.ACTION_POINTER_DOWN
val isActionUp =
motionEvent == MotionEvent.ACTION_UP || motionEvent == MotionEvent.ACTION_POINTER_UP
if (isActionDown) {
if (!bounds.contains(xPosition, yPosition)) {
return false
}
pressedState = true
outerBitmap.alpha = 0
boundsBoxBitmap.alpha = opacity
if (EmulationMenuSettings.joystickRelCenter) {
virtBounds.offset(
xPosition - virtBounds.centerX(),
yPosition - virtBounds.centerY()
)
}
boundsBoxBitmap.bounds = virtBounds
trackId = pointerId
}
if (isActionUp) {
if (trackId != pointerId) {
return false
}
pressedState = false
xAxis = 0.0f
yAxis = 0.0f
outerBitmap.alpha = opacity
boundsBoxBitmap.alpha = 0
virtBounds = Rect(
origBounds.left,
origBounds.top,
origBounds.right,
origBounds.bottom
)
bounds = Rect(
origBounds.left,
origBounds.top,
origBounds.right,
origBounds.bottom
)
setInnerBounds()
trackId = -1
return true
}
if (trackId == -1) return false
for (i in 0 until event.pointerCount) {
if (trackId != event.getPointerId(i)) {
continue
}
var touchX = event.getX(i)
var touchY = event.getY(i)
var maxY = virtBounds.bottom.toFloat()
var maxX = virtBounds.right.toFloat()
touchX -= virtBounds.centerX().toFloat()
maxX -= virtBounds.centerX().toFloat()
touchY -= virtBounds.centerY().toFloat()
maxY -= virtBounds.centerY().toFloat()
val axisX = touchX / maxX
val axisY = touchY / maxY
val oldXAxis = xAxis
val oldYAxis = yAxis
// Clamp the circle pad input to a circle
val angle = atan2(axisY.toDouble(), axisX.toDouble()).toFloat()
var radius = sqrt((axisX * axisX + axisY * axisY).toDouble()).toFloat()
if (radius > 1.0f) {
radius = 1.0f
}
xAxis = cos(angle.toDouble()).toFloat() * radius
yAxis = sin(angle.toDouble()).toFloat() * radius
setInnerBounds()
return oldXAxis != xAxis && oldYAxis != yAxis
}
return false
}
fun onConfigureTouch(event: MotionEvent): Boolean {
val pointerIndex = event.actionIndex
val fingerPositionX = event.getX(pointerIndex).toInt()
val fingerPositionY = event.getY(pointerIndex).toInt()
when (event.action) {
MotionEvent.ACTION_DOWN -> {
previousTouchX = fingerPositionX
previousTouchY = fingerPositionY
controlPositionX = fingerPositionX - (width / 2)
controlPositionY = fingerPositionY - (height / 2)
}
MotionEvent.ACTION_MOVE -> {
controlPositionX += fingerPositionX - previousTouchX
controlPositionY += fingerPositionY - previousTouchY
bounds = Rect(
controlPositionX,
controlPositionY,
outerBitmap.intrinsicWidth + controlPositionX,
outerBitmap.intrinsicHeight + controlPositionY
)
virtBounds = Rect(
controlPositionX,
controlPositionY,
outerBitmap.intrinsicWidth + controlPositionX,
outerBitmap.intrinsicHeight + controlPositionY
)
setInnerBounds()
bounds = Rect(
Rect(
controlPositionX,
controlPositionY,
outerBitmap.intrinsicWidth + controlPositionX,
outerBitmap.intrinsicHeight + controlPositionY
)
)
previousTouchX = fingerPositionX
previousTouchY = fingerPositionY
}
}
origBounds = outerBitmap.copyBounds()
return true
}
private fun setInnerBounds() {
var x = virtBounds.centerX() + (xAxis * (virtBounds.width() / 2)).toInt()
var y = virtBounds.centerY() + (yAxis * (virtBounds.height() / 2)).toInt()
if (x > virtBounds.centerX() + virtBounds.width() / 2) x =
virtBounds.centerX() + virtBounds.width() / 2
if (x < virtBounds.centerX() - virtBounds.width() / 2) x =
virtBounds.centerX() - virtBounds.width() / 2
if (y > virtBounds.centerY() + virtBounds.height() / 2) y =
virtBounds.centerY() + virtBounds.height() / 2
if (y < virtBounds.centerY() - virtBounds.height() / 2) y =
virtBounds.centerY() - virtBounds.height() / 2
val width = pressedStateInnerBitmap.bounds.width() / 2
val height = pressedStateInnerBitmap.bounds.height() / 2
defaultStateInnerBitmap.setBounds(
x - width,
y - height,
x + width,
y + height
)
pressedStateInnerBitmap.bounds = defaultStateInnerBitmap.bounds
}
fun setPosition(x: Int, y: Int) {
controlPositionX = x
controlPositionY = y
}
fun setOpacity(value: Int) {
opacity = value
defaultStateInnerBitmap.alpha = value
pressedStateInnerBitmap.alpha = value
if (trackId == -1) {
outerBitmap.alpha = value
boundsBoxBitmap.alpha = 0
} else {
outerBitmap.alpha = 0
boundsBoxBitmap.alpha = value
}
}
}

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.ui
import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import android.view.ViewGroup.MarginLayoutParams
import androidx.appcompat.app.AppCompatActivity
import androidx.core.view.ViewCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.updatePadding
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import com.google.android.material.color.MaterialColors
import com.google.android.material.transition.MaterialFadeThrough
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.adapters.GameAdapter
import org.yuzu.yuzu_emu.databinding.FragmentGamesBinding
import org.yuzu.yuzu_emu.layout.AutofitGridLayoutManager
import org.yuzu.yuzu_emu.model.GamesViewModel
import org.yuzu.yuzu_emu.model.HomeViewModel
class GamesFragment : Fragment() {
private var _binding: FragmentGamesBinding? = null
private val binding get() = _binding!!
private val gamesViewModel: GamesViewModel by activityViewModels()
private val homeViewModel: HomeViewModel by activityViewModels()
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
enterTransition = MaterialFadeThrough()
}
override fun onCreateView(
inflater: LayoutInflater,
container: ViewGroup?,
savedInstanceState: Bundle?
): View {
_binding = FragmentGamesBinding.inflate(inflater)
return binding.root
}
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
homeViewModel.setNavigationVisibility(visible = true, animated = false)
binding.gridGames.apply {
layoutManager = AutofitGridLayoutManager(
requireContext(),
requireContext().resources.getDimensionPixelSize(R.dimen.card_width)
)
adapter = GameAdapter(requireActivity() as AppCompatActivity)
}
binding.swipeRefresh.apply {
// Add swipe down to refresh gesture
setOnRefreshListener {
gamesViewModel.reloadGames(false)
}
// Set theme color to the refresh animation's background
setProgressBackgroundColorSchemeColor(
MaterialColors.getColor(
binding.swipeRefresh,
com.google.android.material.R.attr.colorPrimary
)
)
setColorSchemeColors(
MaterialColors.getColor(
binding.swipeRefresh,
com.google.android.material.R.attr.colorOnPrimary
)
)
// Make sure the loading indicator appears even if the layout is told to refresh before being fully drawn
post {
if (_binding == null) {
return@post
}
binding.swipeRefresh.isRefreshing = gamesViewModel.isReloading.value!!
}
}
gamesViewModel.apply {
// Watch for when we get updates to any of our games lists
isReloading.observe(viewLifecycleOwner) { isReloading ->
binding.swipeRefresh.isRefreshing = isReloading
}
games.observe(viewLifecycleOwner) {
(binding.gridGames.adapter as GameAdapter).submitList(it)
if (it.isEmpty()) {
binding.noticeText.visibility = View.VISIBLE
} else {
binding.noticeText.visibility = View.GONE
}
}
shouldSwapData.observe(viewLifecycleOwner) { shouldSwapData ->
if (shouldSwapData) {
(binding.gridGames.adapter as GameAdapter).submitList(gamesViewModel.games.value!!)
gamesViewModel.setShouldSwapData(false)
}
}
// Check if the user reselected the games menu item and then scroll to top of the list
shouldScrollToTop.observe(viewLifecycleOwner) { shouldScroll ->
if (shouldScroll) {
scrollToTop()
gamesViewModel.setShouldScrollToTop(false)
}
}
}
setInsets()
}
override fun onDestroyView() {
super.onDestroyView()
_binding = null
}
private fun scrollToTop() {
if (_binding != null) {
binding.gridGames.smoothScrollToPosition(0)
}
}
private fun setInsets() =
ViewCompat.setOnApplyWindowInsetsListener(binding.root) { view: View, windowInsets: WindowInsetsCompat ->
val barInsets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars())
val cutoutInsets = windowInsets.getInsets(WindowInsetsCompat.Type.displayCutout())
val extraListSpacing = resources.getDimensionPixelSize(R.dimen.spacing_large)
val spacingNavigation = resources.getDimensionPixelSize(R.dimen.spacing_navigation)
val spacingNavigationRail =
resources.getDimensionPixelSize(R.dimen.spacing_navigation_rail)
binding.gridGames.updatePadding(
top = barInsets.top + extraListSpacing,
bottom = barInsets.bottom + spacingNavigation + extraListSpacing
)
binding.swipeRefresh.setProgressViewEndTarget(
false,
barInsets.top + resources.getDimensionPixelSize(R.dimen.spacing_refresh_end)
)
val leftInsets = barInsets.left + cutoutInsets.left
val rightInsets = barInsets.right + cutoutInsets.right
val mlpSwipe = binding.swipeRefresh.layoutParams as MarginLayoutParams
if (ViewCompat.getLayoutDirection(view) == ViewCompat.LAYOUT_DIRECTION_LTR) {
mlpSwipe.leftMargin = leftInsets + spacingNavigationRail
mlpSwipe.rightMargin = rightInsets
} else {
mlpSwipe.leftMargin = leftInsets
mlpSwipe.rightMargin = rightInsets + spacingNavigationRail
}
binding.swipeRefresh.layoutParams = mlpSwipe
binding.noticeText.updatePadding(bottom = spacingNavigation)
windowInsets
}
}

View file

@ -0,0 +1,470 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.ui.main
import android.content.Intent
import android.os.Bundle
import android.view.View
import android.view.ViewGroup.MarginLayoutParams
import android.view.WindowManager
import android.view.animation.PathInterpolator
import android.widget.Toast
import androidx.activity.result.contract.ActivityResultContracts
import androidx.activity.viewModels
import androidx.appcompat.app.AppCompatActivity
import androidx.core.content.ContextCompat
import androidx.core.splashscreen.SplashScreen.Companion.installSplashScreen
import androidx.core.view.ViewCompat
import androidx.core.view.WindowCompat
import androidx.core.view.WindowInsetsCompat
import androidx.lifecycle.lifecycleScope
import androidx.navigation.NavController
import androidx.navigation.fragment.NavHostFragment
import androidx.navigation.ui.setupWithNavController
import androidx.preference.PreferenceManager
import com.google.android.material.color.MaterialColors
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import com.google.android.material.navigation.NavigationBarView
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.launch
import kotlinx.coroutines.withContext
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.activities.EmulationActivity
import org.yuzu.yuzu_emu.databinding.ActivityMainBinding
import org.yuzu.yuzu_emu.databinding.DialogProgressBarBinding
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.features.settings.model.SettingsViewModel
import org.yuzu.yuzu_emu.features.settings.ui.SettingsActivity
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
import org.yuzu.yuzu_emu.fragments.IndeterminateProgressDialogFragment
import org.yuzu.yuzu_emu.fragments.MessageDialogFragment
import org.yuzu.yuzu_emu.model.GamesViewModel
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.utils.*
import java.io.File
import java.io.FilenameFilter
import java.io.IOException
class MainActivity : AppCompatActivity(), ThemeProvider {
private lateinit var binding: ActivityMainBinding
private val homeViewModel: HomeViewModel by viewModels()
private val gamesViewModel: GamesViewModel by viewModels()
private val settingsViewModel: SettingsViewModel by viewModels()
override var themeId: Int = 0
override fun onCreate(savedInstanceState: Bundle?) {
val splashScreen = installSplashScreen()
splashScreen.setKeepOnScreenCondition { !DirectoryInitialization.areDirectoriesReady }
settingsViewModel.settings.loadSettings()
ThemeHelper.setTheme(this)
super.onCreate(savedInstanceState)
binding = ActivityMainBinding.inflate(layoutInflater)
setContentView(binding.root)
WindowCompat.setDecorFitsSystemWindows(window, false)
window.setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_ADJUST_NOTHING)
window.statusBarColor =
ContextCompat.getColor(applicationContext, android.R.color.transparent)
window.navigationBarColor =
ContextCompat.getColor(applicationContext, android.R.color.transparent)
binding.statusBarShade.setBackgroundColor(
ThemeHelper.getColorWithOpacity(
MaterialColors.getColor(
binding.root,
com.google.android.material.R.attr.colorSurface
),
ThemeHelper.SYSTEM_BAR_ALPHA
)
)
if (InsetsHelper.getSystemGestureType(applicationContext) != InsetsHelper.GESTURE_NAVIGATION) {
binding.navigationBarShade.setBackgroundColor(
ThemeHelper.getColorWithOpacity(
MaterialColors.getColor(
binding.root,
com.google.android.material.R.attr.colorSurface
),
ThemeHelper.SYSTEM_BAR_ALPHA
)
)
}
val navHostFragment =
supportFragmentManager.findFragmentById(R.id.fragment_container) as NavHostFragment
setUpNavigation(navHostFragment.navController)
(binding.navigationView as NavigationBarView).setOnItemReselectedListener {
when (it.itemId) {
R.id.gamesFragment -> gamesViewModel.setShouldScrollToTop(true)
R.id.searchFragment -> gamesViewModel.setSearchFocused(true)
R.id.homeSettingsFragment -> SettingsActivity.launch(
this,
SettingsFile.FILE_NAME_CONFIG,
""
)
}
}
// Prevents navigation from being drawn for a short time on recreation if set to hidden
if (!homeViewModel.navigationVisible.value?.first!!) {
binding.navigationView.visibility = View.INVISIBLE
binding.statusBarShade.visibility = View.INVISIBLE
}
homeViewModel.navigationVisible.observe(this) {
showNavigation(it.first, it.second)
}
homeViewModel.statusBarShadeVisible.observe(this) { visible ->
showStatusBarShade(visible)
}
// Dismiss previous notifications (should not happen unless a crash occurred)
EmulationActivity.stopForegroundService(this)
setInsets()
}
fun finishSetup(navController: NavController) {
navController.navigate(R.id.action_firstTimeSetupFragment_to_gamesFragment)
(binding.navigationView as NavigationBarView).setupWithNavController(navController)
showNavigation(visible = true, animated = true)
}
private fun setUpNavigation(navController: NavController) {
val firstTimeSetup = PreferenceManager.getDefaultSharedPreferences(applicationContext)
.getBoolean(Settings.PREF_FIRST_APP_LAUNCH, true)
if (firstTimeSetup && !homeViewModel.navigatedToSetup) {
navController.navigate(R.id.firstTimeSetupFragment)
homeViewModel.navigatedToSetup = true
} else {
(binding.navigationView as NavigationBarView).setupWithNavController(navController)
}
}
private fun showNavigation(visible: Boolean, animated: Boolean) {
if (!animated) {
if (visible) {
binding.navigationView.visibility = View.VISIBLE
} else {
binding.navigationView.visibility = View.INVISIBLE
}
return
}
val smallLayout = resources.getBoolean(R.bool.small_layout)
binding.navigationView.animate().apply {
if (visible) {
binding.navigationView.visibility = View.VISIBLE
duration = 300
interpolator = PathInterpolator(0.05f, 0.7f, 0.1f, 1f)
if (smallLayout) {
binding.navigationView.translationY =
binding.navigationView.height.toFloat() * 2
translationY(0f)
} else {
if (ViewCompat.getLayoutDirection(binding.navigationView) == ViewCompat.LAYOUT_DIRECTION_LTR) {
binding.navigationView.translationX =
binding.navigationView.width.toFloat() * -2
translationX(0f)
} else {
binding.navigationView.translationX =
binding.navigationView.width.toFloat() * 2
translationX(0f)
}
}
} else {
duration = 300
interpolator = PathInterpolator(0.3f, 0f, 0.8f, 0.15f)
if (smallLayout) {
translationY(binding.navigationView.height.toFloat() * 2)
} else {
if (ViewCompat.getLayoutDirection(binding.navigationView) == ViewCompat.LAYOUT_DIRECTION_LTR) {
translationX(binding.navigationView.width.toFloat() * -2)
} else {
translationX(binding.navigationView.width.toFloat() * 2)
}
}
}
}.withEndAction {
if (!visible) {
binding.navigationView.visibility = View.INVISIBLE
}
}.start()
}
private fun showStatusBarShade(visible: Boolean) {
binding.statusBarShade.animate().apply {
if (visible) {
binding.statusBarShade.visibility = View.VISIBLE
binding.statusBarShade.translationY = binding.statusBarShade.height.toFloat() * -2
duration = 300
translationY(0f)
interpolator = PathInterpolator(0.05f, 0.7f, 0.1f, 1f)
} else {
duration = 300
translationY(binding.navigationView.height.toFloat() * -2)
interpolator = PathInterpolator(0.3f, 0f, 0.8f, 0.15f)
}
}.withEndAction {
if (!visible) {
binding.statusBarShade.visibility = View.INVISIBLE
}
}.start()
}
override fun onResume() {
ThemeHelper.setCorrectTheme(this)
super.onResume()
}
override fun onDestroy() {
EmulationActivity.stopForegroundService(this)
super.onDestroy()
}
private fun setInsets() =
ViewCompat.setOnApplyWindowInsetsListener(binding.root) { _: View, windowInsets: WindowInsetsCompat ->
val insets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars())
val mlpStatusShade = binding.statusBarShade.layoutParams as MarginLayoutParams
mlpStatusShade.height = insets.top
binding.statusBarShade.layoutParams = mlpStatusShade
// The only situation where we care to have a nav bar shade is when it's at the bottom
// of the screen where scrolling list elements can go behind it.
val mlpNavShade = binding.navigationBarShade.layoutParams as MarginLayoutParams
mlpNavShade.height = insets.bottom
binding.navigationBarShade.layoutParams = mlpNavShade
windowInsets
}
override fun setTheme(resId: Int) {
super.setTheme(resId)
themeId = resId
}
val getGamesDirectory =
registerForActivityResult(ActivityResultContracts.OpenDocumentTree()) { result ->
if (result == null)
return@registerForActivityResult
contentResolver.takePersistableUriPermission(
result,
Intent.FLAG_GRANT_READ_URI_PERMISSION
)
// When a new directory is picked, we currently will reset the existing games
// database. This effectively means that only one game directory is supported.
PreferenceManager.getDefaultSharedPreferences(applicationContext).edit()
.putString(GameHelper.KEY_GAME_PATH, result.toString())
.apply()
Toast.makeText(
applicationContext,
R.string.games_dir_selected,
Toast.LENGTH_LONG
).show()
gamesViewModel.reloadGames(true)
}
val getProdKey =
registerForActivityResult(ActivityResultContracts.OpenDocument()) { result ->
if (result == null)
return@registerForActivityResult
if (!FileUtil.hasExtension(result.toString(), "keys")) {
MessageDialogFragment.newInstance(
R.string.reading_keys_failure,
R.string.install_keys_failure_extension_description
).show(supportFragmentManager, MessageDialogFragment.TAG)
return@registerForActivityResult
}
contentResolver.takePersistableUriPermission(
result,
Intent.FLAG_GRANT_READ_URI_PERMISSION
)
val dstPath = DirectoryInitialization.userDirectory + "/keys/"
if (FileUtil.copyUriToInternalStorage(
applicationContext,
result,
dstPath,
"prod.keys"
)
) {
if (NativeLibrary.reloadKeys()) {
Toast.makeText(
applicationContext,
R.string.install_keys_success,
Toast.LENGTH_SHORT
).show()
gamesViewModel.reloadGames(true)
} else {
MessageDialogFragment.newInstance(
R.string.invalid_keys_error,
R.string.install_keys_failure_description,
R.string.dumping_keys_quickstart_link
).show(supportFragmentManager, MessageDialogFragment.TAG)
}
}
}
val getFirmware =
registerForActivityResult(ActivityResultContracts.OpenDocument()) { result ->
if (result == null)
return@registerForActivityResult
val inputZip = contentResolver.openInputStream(result)
if (inputZip == null) {
Toast.makeText(
applicationContext,
getString(R.string.fatal_error),
Toast.LENGTH_LONG
).show()
return@registerForActivityResult
}
val filterNCA = FilenameFilter { _, dirName -> dirName.endsWith(".nca") }
val firmwarePath =
File(DirectoryInitialization.userDirectory + "/nand/system/Contents/registered/")
val cacheFirmwareDir = File("${cacheDir.path}/registered/")
val task: () -> Any = {
var messageToShow: Any
try {
FileUtil.unzip(inputZip, cacheFirmwareDir)
val unfilteredNumOfFiles = cacheFirmwareDir.list()?.size ?: -1
val filteredNumOfFiles = cacheFirmwareDir.list(filterNCA)?.size ?: -2
messageToShow = if (unfilteredNumOfFiles != filteredNumOfFiles) {
MessageDialogFragment.newInstance(
R.string.firmware_installed_failure,
R.string.firmware_installed_failure_description
)
} else {
firmwarePath.deleteRecursively()
cacheFirmwareDir.copyRecursively(firmwarePath, true)
getString(R.string.save_file_imported_success)
}
} catch (e: Exception) {
messageToShow = getString(R.string.fatal_error)
} finally {
cacheFirmwareDir.deleteRecursively()
}
messageToShow
}
IndeterminateProgressDialogFragment.newInstance(
this,
R.string.firmware_installing,
task
).show(supportFragmentManager, IndeterminateProgressDialogFragment.TAG)
}
val getAmiiboKey =
registerForActivityResult(ActivityResultContracts.OpenDocument()) { result ->
if (result == null)
return@registerForActivityResult
if (!FileUtil.hasExtension(result.toString(), "bin")) {
MessageDialogFragment.newInstance(
R.string.reading_keys_failure,
R.string.install_keys_failure_extension_description
).show(supportFragmentManager, MessageDialogFragment.TAG)
return@registerForActivityResult
}
contentResolver.takePersistableUriPermission(
result,
Intent.FLAG_GRANT_READ_URI_PERMISSION
)
val dstPath = DirectoryInitialization.userDirectory + "/keys/"
if (FileUtil.copyUriToInternalStorage(
applicationContext,
result,
dstPath,
"key_retail.bin"
)
) {
if (NativeLibrary.reloadKeys()) {
Toast.makeText(
applicationContext,
R.string.install_keys_success,
Toast.LENGTH_SHORT
).show()
} else {
MessageDialogFragment.newInstance(
R.string.invalid_keys_error,
R.string.install_keys_failure_description,
R.string.dumping_keys_quickstart_link
).show(supportFragmentManager, MessageDialogFragment.TAG)
}
}
}
val getDriver =
registerForActivityResult(ActivityResultContracts.OpenDocument()) { result ->
if (result == null)
return@registerForActivityResult
val takeFlags =
Intent.FLAG_GRANT_WRITE_URI_PERMISSION or Intent.FLAG_GRANT_READ_URI_PERMISSION
contentResolver.takePersistableUriPermission(
result,
takeFlags
)
val progressBinding = DialogProgressBarBinding.inflate(layoutInflater)
progressBinding.progressBar.isIndeterminate = true
val installationDialog = MaterialAlertDialogBuilder(this)
.setTitle(R.string.installing_driver)
.setView(progressBinding.root)
.show()
lifecycleScope.launch {
withContext(Dispatchers.IO) {
// Ignore file exceptions when a user selects an invalid zip
try {
GpuDriverHelper.installCustomDriver(applicationContext, result)
} catch (_: IOException) {
}
withContext(Dispatchers.Main) {
installationDialog.dismiss()
val driverName = GpuDriverHelper.customDriverName
if (driverName != null) {
Toast.makeText(
applicationContext,
getString(
R.string.select_gpu_driver_install_success,
driverName
),
Toast.LENGTH_SHORT
).show()
} else {
Toast.makeText(
applicationContext,
R.string.select_gpu_driver_error,
Toast.LENGTH_LONG
).show()
}
}
}
}
}
}

View file

@ -0,0 +1,11 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.ui.main
interface ThemeProvider {
/**
* Provides theme ID by overriding an activity's 'setTheme' method and returning that result
*/
var themeId: Int
}

View file

@ -0,0 +1,25 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.utils
class BiMap<K, V> {
private val forward: MutableMap<K, V> = HashMap()
private val backward: MutableMap<V, K> = HashMap()
@Synchronized
fun add(key: K, value: V) {
forward[key] = value
backward[value] = key
}
@Synchronized
fun getForward(key: K): V? {
return forward[key]
}
@Synchronized
fun getBackward(key: V): K? {
return backward[key]
}
}

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