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Merge pull request #9515 from liamwhite/cmake-refactor

CMake: make more features optional
This commit is contained in:
bunnei 2022-12-29 23:37:25 -05:00 committed by GitHub
commit c3af6d8372
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GPG key ID: 4AEE18F83AFDEB23
6 changed files with 71 additions and 24 deletions

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@ -22,6 +22,8 @@ CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 binaries" ON
# On Linux system SDL2 is likely to be lacking HIDAPI support which have drawbacks but is needed for SDL motion
CMAKE_DEPENDENT_OPTION(YUZU_USE_EXTERNAL_SDL2 "Compile external SDL2" ON "ENABLE_SDL2;NOT MSVC" OFF)
option(ENABLE_LIBUSB "Enable the use of LibUSB" ON)
option(ENABLE_OPENGL "Enable OpenGL" ON)
mark_as_advanced(FORCE ENABLE_OPENGL)
option(ENABLE_QT "Enable the Qt frontend" ON)
@ -35,6 +37,8 @@ option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON)
option(YUZU_USE_BUNDLED_FFMPEG "Download/Build bundled FFmpeg" "${WIN32}")
option(YUZU_USE_EXTERNAL_VULKAN_HEADERS "Use Vulkan-Headers from externals" ON)
option(YUZU_USE_QT_MULTIMEDIA "Use QtMultimedia for Camera" OFF)
option(YUZU_USE_QT_WEB_ENGINE "Use QtWebEngine for web applet implementation" OFF)
@ -47,6 +51,8 @@ option(YUZU_TESTS "Compile tests" ON)
option(YUZU_USE_PRECOMPILED_HEADERS "Use precompiled headers" ON)
option(YUZU_ROOM "Compile LDN room server" ON)
CMAKE_DEPENDENT_OPTION(YUZU_CRASH_DUMPS "Compile Windows crash dump (Minidump) support" OFF "WIN32" OFF)
option(YUZU_USE_BUNDLED_VCPKG "Use vcpkg for yuzu dependencies" "${MSVC}")
@ -204,33 +210,39 @@ set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)
find_package(enet 1.3)
find_package(fmt 9 REQUIRED)
find_package(inih)
find_package(libusb 1.0.24)
find_package(lz4 REQUIRED)
find_package(nlohmann_json 3.8 REQUIRED)
find_package(Opus 1.3)
find_package(Vulkan 1.3.238)
find_package(ZLIB 1.2 REQUIRED)
find_package(zstd 1.5 REQUIRED)
if (NOT YUZU_USE_EXTERNAL_VULKAN_HEADERS)
find_package(Vulkan 1.3.238)
endif()
if (ENABLE_LIBUSB)
find_package(libusb 1.0.24)
endif()
if (ARCHITECTURE_x86 OR ARCHITECTURE_x86_64)
find_package(xbyak 6)
find_package(xbyak 6 QUIET)
endif()
if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64)
find_package(dynarmic 6.4.0)
find_package(dynarmic 6.4.0 QUIET)
endif()
if (ENABLE_CUBEB)
find_package(cubeb)
find_package(cubeb QUIET)
endif()
if (USE_DISCORD_PRESENCE)
find_package(DiscordRPC)
find_package(DiscordRPC QUIET)
endif()
if (ENABLE_WEB_SERVICE)
find_package(cpp-jwt 1.4)
find_package(httplib 0.11)
find_package(cpp-jwt 1.4 QUIET)
find_package(httplib 0.11 QUIET)
endif()
if (YUZU_TESTS)

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@ -45,7 +45,7 @@ if (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL "12" AND CMAKE_CXX_COMPILER
endif()
# libusb
if (NOT TARGET libusb::usb)
if (ENABLE_LIBUSB AND NOT TARGET libusb::usb)
add_subdirectory(libusb EXCLUDE_FROM_ALL)
endif()
@ -152,6 +152,6 @@ if (YUZU_USE_BUNDLED_FFMPEG)
endif()
# Vulkan-Headers
if (NOT TARGET Vulkan::Headers)
if (YUZU_USE_EXTERNAL_VULKAN_HEADERS)
add_subdirectory(Vulkan-Headers EXCLUDE_FROM_ALL)
endif()

View file

@ -161,7 +161,10 @@ add_subdirectory(video_core)
add_subdirectory(network)
add_subdirectory(input_common)
add_subdirectory(shader_recompiler)
if (YUZU_ROOM)
add_subdirectory(dedicated_room)
endif()
if (YUZU_TESTS)
add_subdirectory(tests)

View file

@ -187,11 +187,7 @@ add_library(audio_core STATIC
renderer/voice/voice_info.cpp
renderer/voice/voice_info.h
renderer/voice/voice_state.h
sink/cubeb_sink.cpp
sink/cubeb_sink.h
sink/null_sink.h
sink/sdl2_sink.cpp
sink/sdl2_sink.h
sink/sink.h
sink/sink_details.cpp
sink/sink_details.h
@ -223,10 +219,21 @@ if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64)
endif()
if (ENABLE_CUBEB)
target_sources(audio_core PRIVATE
sink/cubeb_sink.cpp
sink/cubeb_sink.h
)
target_link_libraries(audio_core PRIVATE cubeb::cubeb)
target_compile_definitions(audio_core PRIVATE -DHAVE_CUBEB=1)
endif()
if (ENABLE_SDL2)
target_sources(audio_core PRIVATE
sink/sdl2_sink.cpp
sink/sdl2_sink.h
)
target_link_libraries(audio_core PRIVATE SDL2::SDL2)
target_compile_definitions(audio_core PRIVATE HAVE_SDL2)
endif()

View file

@ -4,14 +4,10 @@
add_library(input_common STATIC
drivers/camera.cpp
drivers/camera.h
drivers/gc_adapter.cpp
drivers/gc_adapter.h
drivers/keyboard.cpp
drivers/keyboard.h
drivers/mouse.cpp
drivers/mouse.h
drivers/sdl_driver.cpp
drivers/sdl_driver.h
drivers/tas_input.cpp
drivers/tas_input.h
drivers/touch_screen.cpp
@ -62,8 +58,17 @@ if (ENABLE_SDL2)
target_compile_definitions(input_common PRIVATE HAVE_SDL2)
endif()
if (ENABLE_LIBUSB)
target_sources(input_common PRIVATE
drivers/gc_adapter.cpp
drivers/gc_adapter.h
)
target_link_libraries(input_common PRIVATE libusb::usb)
target_compile_definitions(input_common PRIVATE HAVE_LIBUSB)
endif()
create_target_directory_groups(input_common)
target_link_libraries(input_common PUBLIC core PRIVATE common Boost::boost libusb::usb)
target_link_libraries(input_common PUBLIC core PRIVATE common Boost::boost)
if (YUZU_USE_PRECOMPILED_HEADERS)
target_precompile_headers(input_common PRIVATE precompiled_headers.h)

View file

@ -5,7 +5,6 @@
#include "common/input.h"
#include "common/param_package.h"
#include "input_common/drivers/camera.h"
#include "input_common/drivers/gc_adapter.h"
#include "input_common/drivers/keyboard.h"
#include "input_common/drivers/mouse.h"
#include "input_common/drivers/tas_input.h"
@ -19,6 +18,10 @@
#include "input_common/input_mapping.h"
#include "input_common/input_poller.h"
#include "input_common/main.h"
#ifdef HAVE_LIBUSB
#include "input_common/drivers/gc_adapter.h"
#endif
#ifdef HAVE_SDL2
#include "input_common/drivers/sdl_driver.h"
#endif
@ -45,7 +48,9 @@ struct InputSubsystem::Impl {
RegisterEngine("keyboard", keyboard);
RegisterEngine("mouse", mouse);
RegisterEngine("touch", touch_screen);
#ifdef HAVE_LIBUSB
RegisterEngine("gcpad", gcadapter);
#endif
RegisterEngine("cemuhookudp", udp_client);
RegisterEngine("tas", tas_input);
RegisterEngine("camera", camera);
@ -72,7 +77,9 @@ struct InputSubsystem::Impl {
UnregisterEngine(keyboard);
UnregisterEngine(mouse);
UnregisterEngine(touch_screen);
#ifdef HAVE_LIBUSB
UnregisterEngine(gcadapter);
#endif
UnregisterEngine(udp_client);
UnregisterEngine(tas_input);
UnregisterEngine(camera);
@ -95,8 +102,10 @@ struct InputSubsystem::Impl {
devices.insert(devices.end(), keyboard_devices.begin(), keyboard_devices.end());
auto mouse_devices = mouse->GetInputDevices();
devices.insert(devices.end(), mouse_devices.begin(), mouse_devices.end());
#ifdef HAVE_LIBUSB
auto gcadapter_devices = gcadapter->GetInputDevices();
devices.insert(devices.end(), gcadapter_devices.begin(), gcadapter_devices.end());
#endif
auto udp_devices = udp_client->GetInputDevices();
devices.insert(devices.end(), udp_devices.begin(), udp_devices.end());
#ifdef HAVE_SDL2
@ -119,9 +128,11 @@ struct InputSubsystem::Impl {
if (engine == mouse->GetEngineName()) {
return mouse;
}
#ifdef HAVE_LIBUSB
if (engine == gcadapter->GetEngineName()) {
return gcadapter;
}
#endif
if (engine == udp_client->GetEngineName()) {
return udp_client;
}
@ -194,9 +205,11 @@ struct InputSubsystem::Impl {
if (engine == mouse->GetEngineName()) {
return true;
}
#ifdef HAVE_LIBUSB
if (engine == gcadapter->GetEngineName()) {
return true;
}
#endif
if (engine == udp_client->GetEngineName()) {
return true;
}
@ -217,7 +230,9 @@ struct InputSubsystem::Impl {
void BeginConfiguration() {
keyboard->BeginConfiguration();
mouse->BeginConfiguration();
#ifdef HAVE_LIBUSB
gcadapter->BeginConfiguration();
#endif
udp_client->BeginConfiguration();
#ifdef HAVE_SDL2
sdl->BeginConfiguration();
@ -227,7 +242,9 @@ struct InputSubsystem::Impl {
void EndConfiguration() {
keyboard->EndConfiguration();
mouse->EndConfiguration();
#ifdef HAVE_LIBUSB
gcadapter->EndConfiguration();
#endif
udp_client->EndConfiguration();
#ifdef HAVE_SDL2
sdl->EndConfiguration();
@ -248,7 +265,6 @@ struct InputSubsystem::Impl {
std::shared_ptr<Keyboard> keyboard;
std::shared_ptr<Mouse> mouse;
std::shared_ptr<GCAdapter> gcadapter;
std::shared_ptr<TouchScreen> touch_screen;
std::shared_ptr<TasInput::Tas> tas_input;
std::shared_ptr<CemuhookUDP::UDPClient> udp_client;
@ -256,6 +272,10 @@ struct InputSubsystem::Impl {
std::shared_ptr<VirtualAmiibo> virtual_amiibo;
std::shared_ptr<VirtualGamepad> virtual_gamepad;
#ifdef HAVE_LIBUSB
std::shared_ptr<GCAdapter> gcadapter;
#endif
#ifdef HAVE_SDL2
std::shared_ptr<SDLDriver> sdl;
#endif