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gl_shader_decompiler: Remove name entries

This commit is contained in:
ReinUsesLisp 2019-01-13 22:06:42 -03:00
parent 8b11368671
commit c2c5260fd7
2 changed files with 10 additions and 28 deletions

View file

@ -193,15 +193,13 @@ public:
ShaderEntries GetShaderEntries() const { ShaderEntries GetShaderEntries() const {
ShaderEntries entries; ShaderEntries entries;
for (const auto& cbuf : ir.GetConstantBuffers()) { for (const auto& cbuf : ir.GetConstantBuffers()) {
entries.const_buffers.emplace_back(cbuf.second, stage, GetConstBufferBlock(cbuf.first), entries.const_buffers.emplace_back(cbuf.second, stage, cbuf.first);
cbuf.first);
} }
for (const auto& sampler : ir.GetSamplers()) { for (const auto& sampler : ir.GetSamplers()) {
entries.samplers.emplace_back(sampler, stage, GetSampler(sampler)); entries.samplers.emplace_back(sampler, stage);
} }
for (const auto& gmem : ir.GetGlobalMemoryBases()) { for (const auto& gmem : ir.GetGlobalMemoryBases()) {
entries.global_memory_entries.emplace_back(gmem.cbuf_index, gmem.cbuf_offset, stage, entries.global_memory_entries.emplace_back(gmem.cbuf_index, gmem.cbuf_offset, stage);
GetGlobalMemoryBlock(gmem));
} }
entries.clip_distances = ir.GetClipDistances(); entries.clip_distances = ir.GetClipDistances();
entries.shader_length = ir.GetLength(); entries.shader_length = ir.GetLength();

View file

@ -5,6 +5,7 @@
#pragma once #pragma once
#include <array> #include <array>
#include <set>
#include <string> #include <string>
#include <utility> #include <utility>
#include <vector> #include <vector>
@ -23,12 +24,8 @@ using Maxwell = Tegra::Engines::Maxwell3D::Regs;
class ConstBufferEntry : public VideoCommon::Shader::ConstBuffer { class ConstBufferEntry : public VideoCommon::Shader::ConstBuffer {
public: public:
explicit ConstBufferEntry(const VideoCommon::Shader::ConstBuffer& entry, explicit ConstBufferEntry(const VideoCommon::Shader::ConstBuffer& entry,
Maxwell::ShaderStage stage, const std::string& name, u32 index) Maxwell::ShaderStage stage, u32 index)
: VideoCommon::Shader::ConstBuffer{entry}, stage{stage}, name{name}, index{index} {} : VideoCommon::Shader::ConstBuffer{entry}, stage{stage}, index{index} {}
const std::string& GetName() const {
return name;
}
Maxwell::ShaderStage GetStage() const { Maxwell::ShaderStage GetStage() const {
return stage; return stage;
@ -39,35 +36,27 @@ public:
} }
private: private:
std::string name;
Maxwell::ShaderStage stage{}; Maxwell::ShaderStage stage{};
u32 index{}; u32 index{};
}; };
class SamplerEntry : public VideoCommon::Shader::Sampler { class SamplerEntry : public VideoCommon::Shader::Sampler {
public: public:
explicit SamplerEntry(const VideoCommon::Shader::Sampler& entry, Maxwell::ShaderStage stage, explicit SamplerEntry(const VideoCommon::Shader::Sampler& entry, Maxwell::ShaderStage stage)
const std::string& name) : VideoCommon::Shader::Sampler{entry}, stage{stage} {}
: VideoCommon::Shader::Sampler{entry}, stage{stage}, name{name} {}
const std::string& GetName() const {
return name;
}
Maxwell::ShaderStage GetStage() const { Maxwell::ShaderStage GetStage() const {
return stage; return stage;
} }
private: private:
std::string name;
Maxwell::ShaderStage stage{}; Maxwell::ShaderStage stage{};
}; };
class GlobalMemoryEntry { class GlobalMemoryEntry {
public: public:
explicit GlobalMemoryEntry(u32 cbuf_index, u32 cbuf_offset, Maxwell::ShaderStage stage, explicit GlobalMemoryEntry(u32 cbuf_index, u32 cbuf_offset, Maxwell::ShaderStage stage)
std::string name) : cbuf_index{cbuf_index}, cbuf_offset{cbuf_offset}, stage{stage} {}
: cbuf_index{cbuf_index}, cbuf_offset{cbuf_offset}, stage{stage}, name{std::move(name)} {}
u32 GetCbufIndex() const { u32 GetCbufIndex() const {
return cbuf_index; return cbuf_index;
@ -77,10 +66,6 @@ public:
return cbuf_offset; return cbuf_offset;
} }
const std::string& GetName() const {
return name;
}
Maxwell::ShaderStage GetStage() const { Maxwell::ShaderStage GetStage() const {
return stage; return stage;
} }
@ -122,7 +107,6 @@ private:
u32 cbuf_index{}; u32 cbuf_index{};
u32 cbuf_offset{}; u32 cbuf_offset{};
Maxwell::ShaderStage stage{}; Maxwell::ShaderStage stage{};
std::string name;
}; };
struct ShaderEntries { struct ShaderEntries {