audio_device: Mark GetDeviceVolume as const
This doesn't modify instance state.
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2 changed files with 2 additions and 2 deletions
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@ -45,7 +45,7 @@ void AudioDevice::SetDeviceVolumes(const f32 volume) {
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output_sink.SetDeviceVolume(volume);
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}
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f32 AudioDevice::GetDeviceVolume([[maybe_unused]] std::string_view name) {
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f32 AudioDevice::GetDeviceVolume([[maybe_unused]] std::string_view name) const {
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return output_sink.GetDeviceVolume();
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}
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@ -73,7 +73,7 @@ public:
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* @param name - Name of the device to check. Unused.
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* @return Volume of the device.
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*/
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f32 GetDeviceVolume(std::string_view name);
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f32 GetDeviceVolume(std::string_view name) const;
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private:
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/// Backend output sink for the device
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