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gl_rasterizer_cache: Remove usage of Memory::Read/Write functions.

- These cannot be used within the cache, as they change cache state.
This commit is contained in:
bunnei 2018-10-12 22:28:02 -04:00
parent 4e9683e9d5
commit b4e29ccb81

View file

@ -668,8 +668,10 @@ static void CopySurface(const Surface& src_surface, const Surface& dst_surface,
std::size_t remaining_size = std::size_t remaining_size =
dst_params.size_in_bytes_total - src_params.size_in_bytes_total; dst_params.size_in_bytes_total - src_params.size_in_bytes_total;
std::vector<u8> data(remaining_size); std::vector<u8> data(remaining_size);
Memory::ReadBlock(dst_params.addr + src_params.size_in_bytes_total, data.data(), std::memcpy(data.data(),
data.size()); Memory::GetPointer(dst_params.addr + src_params.size_in_bytes_total),
data.size());
glBufferSubData(GL_PIXEL_PACK_BUFFER, src_params.size_in_bytes_total, remaining_size, glBufferSubData(GL_PIXEL_PACK_BUFFER, src_params.size_in_bytes_total, remaining_size,
data.data()); data.data());
} }
@ -916,13 +918,8 @@ void CachedSurface::LoadGLBuffer() {
MICROPROFILE_DEFINE(OpenGL_SurfaceFlush, "OpenGL", "Surface Flush", MP_RGB(128, 192, 64)); MICROPROFILE_DEFINE(OpenGL_SurfaceFlush, "OpenGL", "Surface Flush", MP_RGB(128, 192, 64));
void CachedSurface::FlushGLBuffer() { void CachedSurface::FlushGLBuffer() {
MICROPROFILE_SCOPE(OpenGL_SurfaceFlush); MICROPROFILE_SCOPE(OpenGL_SurfaceFlush);
const auto& rect{params.GetRect()};
// Load data from memory to the surface // Load data from memory to the surface
const GLint x0 = static_cast<GLint>(rect.left);
const GLint y0 = static_cast<GLint>(rect.bottom);
const size_t buffer_offset =
static_cast<size_t>(static_cast<size_t>(y0) * params.width + static_cast<size_t>(x0)) *
GetGLBytesPerPixel(params.pixel_format);
const u32 bytes_per_pixel = GetGLBytesPerPixel(params.pixel_format); const u32 bytes_per_pixel = GetGLBytesPerPixel(params.pixel_format);
const u32 copy_size = params.width * params.height * bytes_per_pixel; const u32 copy_size = params.width * params.height * bytes_per_pixel;
gl_buffer.resize(static_cast<size_t>(params.depth) * copy_size); gl_buffer.resize(static_cast<size_t>(params.depth) * copy_size);
@ -931,7 +928,6 @@ void CachedSurface::FlushGLBuffer() {
ASSERT(params.width * GetGLBytesPerPixel(params.pixel_format) % 4 == 0); ASSERT(params.width * GetGLBytesPerPixel(params.pixel_format) % 4 == 0);
glPixelStorei(GL_PACK_ROW_LENGTH, static_cast<GLint>(params.width)); glPixelStorei(GL_PACK_ROW_LENGTH, static_cast<GLint>(params.width));
ASSERT(!tuple.compressed); ASSERT(!tuple.compressed);
ASSERT(x0 == 0 && y0 == 0);
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0); glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
glGetTextureImage(texture.handle, 0, tuple.format, tuple.type, gl_buffer.size(), glGetTextureImage(texture.handle, 0, tuple.format, tuple.type, gl_buffer.size(),
gl_buffer.data()); gl_buffer.data());
@ -954,11 +950,10 @@ void CachedSurface::FlushGLBuffer() {
block_depth = 1U; block_depth = 1U;
} }
gl_to_morton_fns[static_cast<size_t>(params.pixel_format)]( gl_to_morton_fns[static_cast<size_t>(params.pixel_format)](
params.width, params.block_height, params.height, block_depth, depth, params.width, params.block_height, params.height, block_depth, depth, gl_buffer.data(),
&gl_buffer[buffer_offset], copy_size, params.addr + buffer_offset); copy_size, GetAddr());
} else { } else {
Memory::WriteBlock(params.addr + buffer_offset, &gl_buffer[buffer_offset], std::memcpy(Memory::GetPointer(GetAddr()), gl_buffer.data(), GetSizeInBytes());
gl_buffer.size() - buffer_offset);
} }
} }