hle_ipc: Use event pair for SleepClientThread
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c61d2a2841
commit
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2 changed files with 22 additions and 19 deletions
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@ -15,13 +15,14 @@
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#include "common/logging/log.h"
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#include "core/core.h"
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#include "core/hle/ipc_helpers.h"
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#include "core/hle/kernel/event.h"
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#include "core/hle/kernel/handle_table.h"
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#include "core/hle/kernel/hle_ipc.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/object.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/readable_event.h"
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#include "core/hle/kernel/server_session.h"
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#include "core/hle/kernel/writable_event.h"
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#include "core/memory.h"
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namespace Kernel {
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@ -36,11 +37,9 @@ void SessionRequestHandler::ClientDisconnected(const SharedPtr<ServerSession>& s
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boost::range::remove_erase(connected_sessions, server_session);
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}
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SharedPtr<Event> HLERequestContext::SleepClientThread(SharedPtr<Thread> thread,
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const std::string& reason, u64 timeout,
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WakeupCallback&& callback,
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Kernel::SharedPtr<Kernel::Event> event) {
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SharedPtr<WritableEvent> HLERequestContext::SleepClientThread(
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SharedPtr<Thread> thread, const std::string& reason, u64 timeout, WakeupCallback&& callback,
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SharedPtr<WritableEvent> writable_event, SharedPtr<ReadableEvent> readable_event) {
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// Put the client thread to sleep until the wait event is signaled or the timeout expires.
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thread->SetWakeupCallback([context = *this, callback](
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ThreadWakeupReason reason, SharedPtr<Thread> thread,
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@ -51,23 +50,23 @@ SharedPtr<Event> HLERequestContext::SleepClientThread(SharedPtr<Thread> thread,
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return true;
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});
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if (!event) {
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auto& kernel = Core::System::GetInstance().Kernel();
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if (!writable_event || !readable_event) {
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// Create event if not provided
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auto& kernel = Core::System::GetInstance().Kernel();
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event =
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Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "HLE Pause Event: " + reason);
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std::tie(writable_event, readable_event) = WritableEvent::CreateEventPair(
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kernel, Kernel::ResetType::OneShot, "HLE Pause Event: " + reason);
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}
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event->Clear();
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writable_event->Clear();
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thread->SetStatus(ThreadStatus::WaitHLEEvent);
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thread->SetWaitObjects({event});
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event->AddWaitingThread(thread);
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thread->SetWaitObjects({readable_event});
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readable_event->AddWaitingThread(thread);
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if (timeout > 0) {
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thread->WakeAfterDelay(timeout);
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}
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return event;
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return writable_event;
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}
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HLERequestContext::HLERequestContext(SharedPtr<Kernel::ServerSession> server_session)
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@ -24,10 +24,11 @@ class ServiceFrameworkBase;
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namespace Kernel {
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class Domain;
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class Event;
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class HandleTable;
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class HLERequestContext;
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class Process;
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class ReadableEvent;
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class WritableEvent;
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/**
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* Interface implemented by HLE Session handlers.
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@ -119,12 +120,15 @@ public:
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* @param callback Callback to be invoked when the thread is resumed. This callback must write
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* the entire command response once again, regardless of the state of it before this function
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* was called.
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* @param event Event to use to wake up the thread. If unspecified, an event will be created.
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* @param writable_event Event to use to wake up the thread. If unspecified, an event will be
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* created.
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* @param readable_event Event to be bound to the thread to wake up upon.
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* @returns Event that when signaled will resume the thread and call the callback function.
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*/
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SharedPtr<Event> SleepClientThread(SharedPtr<Thread> thread, const std::string& reason,
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u64 timeout, WakeupCallback&& callback,
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Kernel::SharedPtr<Kernel::Event> event = nullptr);
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SharedPtr<WritableEvent> SleepClientThread(SharedPtr<Thread> thread, const std::string& reason,
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u64 timeout, WakeupCallback&& callback,
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SharedPtr<WritableEvent> writable_event = nullptr,
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SharedPtr<ReadableEvent> readable_event = nullptr);
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/// Populates this context with data from the requesting process/thread.
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ResultCode PopulateFromIncomingCommandBuffer(const HandleTable& handle_table,
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