settings: Remove includes of core.h
This commit is contained in:
parent
e7eee36d52
commit
a17550be98
10 changed files with 55 additions and 57 deletions
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@ -2,17 +2,18 @@
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// Licensed under GPLv2 or any later version
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include "core/core.h"
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#include "core/hid/hid_core.h"
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#include "ui_configure_debug_controller.h"
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#include "ui_configure_debug_controller.h"
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#include "yuzu/configuration/configure_debug_controller.h"
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#include "yuzu/configuration/configure_debug_controller.h"
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#include "yuzu/configuration/configure_input_player.h"
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#include "yuzu/configuration/configure_input_player.h"
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ConfigureDebugController::ConfigureDebugController(QWidget* parent,
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ConfigureDebugController::ConfigureDebugController(QWidget* parent,
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InputCommon::InputSubsystem* input_subsystem,
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InputCommon::InputSubsystem* input_subsystem,
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InputProfiles* profiles, Core::System& system)
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InputProfiles* profiles,
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Core::HID::HIDCore& hid_core, bool is_powered_on)
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: QDialog(parent), ui(std::make_unique<Ui::ConfigureDebugController>()),
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: QDialog(parent), ui(std::make_unique<Ui::ConfigureDebugController>()),
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debug_controller(
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debug_controller(new ConfigureInputPlayer(this, 9, nullptr, input_subsystem, profiles,
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new ConfigureInputPlayer(this, 9, nullptr, input_subsystem, profiles, system, true)) {
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hid_core, is_powered_on, true)) {
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ui->setupUi(this);
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ui->setupUi(this);
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ui->controllerLayout->addWidget(debug_controller);
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ui->controllerLayout->addWidget(debug_controller);
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@ -13,8 +13,8 @@ class ConfigureInputPlayer;
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class InputProfiles;
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class InputProfiles;
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namespace Core {
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namespace Core::HID {
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class System;
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class HIDCore;
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}
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}
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namespace InputCommon {
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namespace InputCommon {
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@ -30,7 +30,8 @@ class ConfigureDebugController : public QDialog {
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public:
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public:
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explicit ConfigureDebugController(QWidget* parent, InputCommon::InputSubsystem* input_subsystem,
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explicit ConfigureDebugController(QWidget* parent, InputCommon::InputSubsystem* input_subsystem,
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InputProfiles* profiles, Core::System& system);
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InputProfiles* profiles, Core::HID::HIDCore& hid_core,
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bool is_powered_on);
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~ConfigureDebugController() override;
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~ConfigureDebugController() override;
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void ApplyConfiguration();
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void ApplyConfiguration();
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@ -74,7 +74,7 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry,
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hotkeys_tab->Populate(registry);
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hotkeys_tab->Populate(registry);
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setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
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setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
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input_tab->Initialize(input_subsystem, system_);
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input_tab->Initialize(input_subsystem);
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general_tab->SetResetCallback([&] { this->close(); });
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general_tab->SetResetCallback([&] { this->close(); });
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@ -10,6 +10,8 @@
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#include <QTimer>
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#include <QTimer>
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#include "core/core.h"
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#include "core/core.h"
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#include "core/hid/emulated_controller.h"
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#include "core/hid/hid_core.h"
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#include "core/hle/service/am/am.h"
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#include "core/hle/service/am/am.h"
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#include "core/hle/service/am/applet_ae.h"
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#include "core/hle/service/am/applet_ae.h"
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#include "core/hle/service/am/applet_oe.h"
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#include "core/hle/service/am/applet_oe.h"
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@ -73,25 +75,27 @@ ConfigureInput::ConfigureInput(Core::System& system_, QWidget* parent)
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ConfigureInput::~ConfigureInput() = default;
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ConfigureInput::~ConfigureInput() = default;
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void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem, Core::System& system,
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void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem,
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std::size_t max_players) {
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std::size_t max_players) {
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const bool is_powered_on = system.IsPoweredOn();
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auto& hid_core = system.HIDCore();
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player_controllers = {
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player_controllers = {
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new ConfigureInputPlayer(this, 0, ui->consoleInputSettings, input_subsystem, profiles.get(),
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new ConfigureInputPlayer(this, 0, ui->consoleInputSettings, input_subsystem, profiles.get(),
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system),
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hid_core, is_powered_on),
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new ConfigureInputPlayer(this, 1, ui->consoleInputSettings, input_subsystem, profiles.get(),
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new ConfigureInputPlayer(this, 1, ui->consoleInputSettings, input_subsystem, profiles.get(),
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system),
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hid_core, is_powered_on),
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new ConfigureInputPlayer(this, 2, ui->consoleInputSettings, input_subsystem, profiles.get(),
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new ConfigureInputPlayer(this, 2, ui->consoleInputSettings, input_subsystem, profiles.get(),
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system),
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hid_core, is_powered_on),
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new ConfigureInputPlayer(this, 3, ui->consoleInputSettings, input_subsystem, profiles.get(),
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new ConfigureInputPlayer(this, 3, ui->consoleInputSettings, input_subsystem, profiles.get(),
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system),
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hid_core, is_powered_on),
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new ConfigureInputPlayer(this, 4, ui->consoleInputSettings, input_subsystem, profiles.get(),
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new ConfigureInputPlayer(this, 4, ui->consoleInputSettings, input_subsystem, profiles.get(),
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system),
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hid_core, is_powered_on),
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new ConfigureInputPlayer(this, 5, ui->consoleInputSettings, input_subsystem, profiles.get(),
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new ConfigureInputPlayer(this, 5, ui->consoleInputSettings, input_subsystem, profiles.get(),
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system),
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hid_core, is_powered_on),
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new ConfigureInputPlayer(this, 6, ui->consoleInputSettings, input_subsystem, profiles.get(),
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new ConfigureInputPlayer(this, 6, ui->consoleInputSettings, input_subsystem, profiles.get(),
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system),
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hid_core, is_powered_on),
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new ConfigureInputPlayer(this, 7, ui->consoleInputSettings, input_subsystem, profiles.get(),
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new ConfigureInputPlayer(this, 7, ui->consoleInputSettings, input_subsystem, profiles.get(),
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system),
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hid_core, is_powered_on),
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};
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};
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player_tabs = {
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player_tabs = {
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@ -147,10 +151,11 @@ void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem, Co
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advanced = new ConfigureInputAdvanced(this);
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advanced = new ConfigureInputAdvanced(this);
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ui->tabAdvanced->setLayout(new QHBoxLayout(ui->tabAdvanced));
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ui->tabAdvanced->setLayout(new QHBoxLayout(ui->tabAdvanced));
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ui->tabAdvanced->layout()->addWidget(advanced);
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ui->tabAdvanced->layout()->addWidget(advanced);
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connect(advanced, &ConfigureInputAdvanced::CallDebugControllerDialog,
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connect(advanced, &ConfigureInputAdvanced::CallDebugControllerDialog,
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[this, input_subsystem, &system] {
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[this, input_subsystem, &hid_core, is_powered_on] {
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CallConfigureDialog<ConfigureDebugController>(*this, input_subsystem,
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CallConfigureDialog<ConfigureDebugController>(
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profiles.get(), system);
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*this, input_subsystem, profiles.get(), hid_core, is_powered_on);
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});
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});
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connect(advanced, &ConfigureInputAdvanced::CallMouseConfigDialog, [this, input_subsystem] {
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connect(advanced, &ConfigureInputAdvanced::CallMouseConfigDialog, [this, input_subsystem] {
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CallConfigureDialog<ConfigureMouseAdvanced>(*this, input_subsystem);
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CallConfigureDialog<ConfigureMouseAdvanced>(*this, input_subsystem);
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~ConfigureInput() override;
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~ConfigureInput() override;
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/// Initializes the input dialog with the given input subsystem.
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/// Initializes the input dialog with the given input subsystem.
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void Initialize(InputCommon::InputSubsystem* input_subsystem_, Core::System& system,
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void Initialize(InputCommon::InputSubsystem* input_subsystem_, std::size_t max_players = 8);
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std::size_t max_players = 8);
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/// Save all button configurations to settings file.
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/// Save all button configurations to settings file.
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void ApplyConfiguration();
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void ApplyConfiguration();
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@ -12,7 +12,6 @@
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#include <QMessageBox>
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#include <QMessageBox>
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#include <QTimer>
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#include <QTimer>
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#include "common/param_package.h"
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#include "common/param_package.h"
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#include "core/core.h"
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#include "core/hid/emulated_controller.h"
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#include "core/hid/emulated_controller.h"
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#include "core/hid/hid_core.h"
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#include "core/hid/hid_core.h"
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#include "core/hid/hid_types.h"
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#include "core/hid/hid_types.h"
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@ -134,18 +133,17 @@ QString ConfigureInputPlayer::AnalogToText(const Common::ParamPackage& param,
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ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_index,
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ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_index,
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QWidget* bottom_row,
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QWidget* bottom_row,
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InputCommon::InputSubsystem* input_subsystem_,
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InputCommon::InputSubsystem* input_subsystem_,
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InputProfiles* profiles_, Core::System& system_,
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InputProfiles* profiles_, Core::HID::HIDCore& hid_core_,
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bool debug)
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bool is_powered_on_, bool debug)
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: QWidget(parent), ui(std::make_unique<Ui::ConfigureInputPlayer>()), player_index(player_index),
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: QWidget(parent), ui(std::make_unique<Ui::ConfigureInputPlayer>()), player_index(player_index),
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debug(debug), input_subsystem{input_subsystem_}, profiles(profiles_),
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debug(debug), is_powered_on{is_powered_on_}, input_subsystem{input_subsystem_},
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timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()),
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profiles(profiles_), timeout_timer(std::make_unique<QTimer>()),
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bottom_row(bottom_row), system{system_} {
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poll_timer(std::make_unique<QTimer>()), bottom_row(bottom_row), hid_core{hid_core_} {
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if (player_index == 0) {
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if (player_index == 0) {
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auto* emulated_controller_p1 =
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auto* emulated_controller_p1 =
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system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
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hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1);
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auto* emulated_controller_hanheld =
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auto* emulated_controller_hanheld =
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system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld);
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hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld);
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emulated_controller_p1->SaveCurrentConfig();
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emulated_controller_p1->SaveCurrentConfig();
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emulated_controller_p1->EnableConfiguration();
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emulated_controller_p1->EnableConfiguration();
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emulated_controller_hanheld->SaveCurrentConfig();
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emulated_controller_hanheld->SaveCurrentConfig();
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@ -157,7 +155,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
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emulated_controller = emulated_controller_p1;
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emulated_controller = emulated_controller_p1;
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}
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}
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} else {
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} else {
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emulated_controller = system_.HIDCore().GetEmulatedControllerByIndex(player_index);
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emulated_controller = hid_core.GetEmulatedControllerByIndex(player_index);
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emulated_controller->SaveCurrentConfig();
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emulated_controller->SaveCurrentConfig();
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emulated_controller->EnableConfiguration();
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emulated_controller->EnableConfiguration();
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}
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}
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@ -487,9 +485,9 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
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if (player_index == 0) {
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if (player_index == 0) {
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auto* emulated_controller_p1 =
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auto* emulated_controller_p1 =
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system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
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hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1);
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auto* emulated_controller_hanheld =
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auto* emulated_controller_hanheld =
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system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld);
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hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld);
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bool is_connected = emulated_controller->IsConnected(true);
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bool is_connected = emulated_controller->IsConnected(true);
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emulated_controller_p1->SetNpadStyleIndex(type);
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emulated_controller_p1->SetNpadStyleIndex(type);
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@ -547,9 +545,9 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
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ConfigureInputPlayer::~ConfigureInputPlayer() {
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ConfigureInputPlayer::~ConfigureInputPlayer() {
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if (player_index == 0) {
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if (player_index == 0) {
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auto* emulated_controller_p1 =
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auto* emulated_controller_p1 =
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system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
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hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1);
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auto* emulated_controller_hanheld =
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auto* emulated_controller_hanheld =
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system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld);
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hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld);
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emulated_controller_p1->DisableConfiguration();
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emulated_controller_p1->DisableConfiguration();
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emulated_controller_hanheld->DisableConfiguration();
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emulated_controller_hanheld->DisableConfiguration();
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} else {
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} else {
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@ -560,9 +558,9 @@ ConfigureInputPlayer::~ConfigureInputPlayer() {
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void ConfigureInputPlayer::ApplyConfiguration() {
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void ConfigureInputPlayer::ApplyConfiguration() {
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if (player_index == 0) {
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if (player_index == 0) {
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auto* emulated_controller_p1 =
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auto* emulated_controller_p1 =
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system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
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hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1);
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auto* emulated_controller_hanheld =
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auto* emulated_controller_hanheld =
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system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld);
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hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld);
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emulated_controller_p1->DisableConfiguration();
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emulated_controller_p1->DisableConfiguration();
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emulated_controller_p1->SaveCurrentConfig();
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emulated_controller_p1->SaveCurrentConfig();
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emulated_controller_p1->EnableConfiguration();
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emulated_controller_p1->EnableConfiguration();
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@ -846,12 +844,11 @@ void ConfigureInputPlayer::SetConnectableControllers() {
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}
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}
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};
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};
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if (!system.IsPoweredOn()) {
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if (!is_powered_on) {
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add_controllers(true);
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add_controllers(true);
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return;
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}
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}
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add_controllers(false, system.HIDCore().GetSupportedStyleTag());
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add_controllers(false, hid_core.GetSupportedStyleTag());
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}
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}
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Core::HID::NpadStyleIndex ConfigureInputPlayer::GetControllerTypeFromIndex(int index) const {
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Core::HID::NpadStyleIndex ConfigureInputPlayer::GetControllerTypeFromIndex(int index) const {
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@ -29,10 +29,6 @@ class QWidget;
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class InputProfiles;
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class InputProfiles;
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namespace Core {
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class System;
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}
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namespace InputCommon {
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namespace InputCommon {
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class InputSubsystem;
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class InputSubsystem;
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}
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}
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@ -45,11 +41,8 @@ namespace Ui {
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class ConfigureInputPlayer;
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class ConfigureInputPlayer;
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}
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}
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namespace Core {
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class System;
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}
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namespace Core::HID {
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namespace Core::HID {
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class HIDCore;
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class EmulatedController;
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class EmulatedController;
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enum class NpadStyleIndex : u8;
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enum class NpadStyleIndex : u8;
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} // namespace Core::HID
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} // namespace Core::HID
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@ -60,8 +53,8 @@ class ConfigureInputPlayer : public QWidget {
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public:
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public:
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explicit ConfigureInputPlayer(QWidget* parent, std::size_t player_index, QWidget* bottom_row,
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explicit ConfigureInputPlayer(QWidget* parent, std::size_t player_index, QWidget* bottom_row,
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InputCommon::InputSubsystem* input_subsystem_,
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InputCommon::InputSubsystem* input_subsystem_,
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InputProfiles* profiles_, Core::System& system_,
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InputProfiles* profiles_, Core::HID::HIDCore& hid_core_,
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bool debug = false);
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bool is_powered_on_, bool debug = false);
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~ConfigureInputPlayer() override;
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~ConfigureInputPlayer() override;
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/// Save all button configurations to settings file.
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/// Save all button configurations to settings file.
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@ -173,6 +166,7 @@ private:
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std::size_t player_index;
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std::size_t player_index;
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bool debug;
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bool debug;
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bool is_powered_on;
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InputCommon::InputSubsystem* input_subsystem;
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InputCommon::InputSubsystem* input_subsystem;
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@ -228,5 +222,5 @@ private:
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/// parent of the widget to this widget (but thats fine).
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/// parent of the widget to this widget (but thats fine).
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QWidget* bottom_row;
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QWidget* bottom_row;
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Core::System& system;
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Core::HID::HIDCore& hid_core;
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};
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};
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@ -6,7 +6,8 @@
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#include <QMenu>
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#include <QMenu>
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#include <QPainter>
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#include <QPainter>
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#include <QTimer>
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#include <QTimer>
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#include "core/core.h"
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#include "core/hid/emulated_controller.h"
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#include "yuzu/configuration/configure_input_player_widget.h"
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#include "yuzu/configuration/configure_input_player_widget.h"
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PlayerControlPreview::PlayerControlPreview(QWidget* parent) : QFrame(parent) {
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PlayerControlPreview::PlayerControlPreview(QWidget* parent) : QFrame(parent) {
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@ -7,10 +7,10 @@
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#include <array>
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#include <array>
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#include <QFrame>
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#include <QFrame>
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#include <QPointer>
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#include <QPointer>
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#include "common/input.h"
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#include "common/input.h"
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#include "common/settings.h"
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#include "common/settings_input.h"
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#include "core/hid/emulated_controller.h"
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#include "core/hid/emulated_controller.h"
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#include "core/hid/hid_core.h"
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#include "core/hid/hid_types.h"
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#include "core/hid/hid_types.h"
|
||||||
|
|
||||||
class QLabel;
|
class QLabel;
|
||||||
|
|
|
@ -11,8 +11,8 @@ ConfigureInputProfileDialog::ConfigureInputProfileDialog(
|
||||||
QWidget* parent, InputCommon::InputSubsystem* input_subsystem, InputProfiles* profiles,
|
QWidget* parent, InputCommon::InputSubsystem* input_subsystem, InputProfiles* profiles,
|
||||||
Core::System& system)
|
Core::System& system)
|
||||||
: QDialog(parent), ui(std::make_unique<Ui::ConfigureInputProfileDialog>()),
|
: QDialog(parent), ui(std::make_unique<Ui::ConfigureInputProfileDialog>()),
|
||||||
profile_widget(
|
profile_widget(new ConfigureInputPlayer(this, 9, nullptr, input_subsystem, profiles,
|
||||||
new ConfigureInputPlayer(this, 9, nullptr, input_subsystem, profiles, system, false)) {
|
system.HIDCore(), system.IsPoweredOn(), false)) {
|
||||||
ui->setupUi(this);
|
ui->setupUi(this);
|
||||||
|
|
||||||
ui->controllerLayout->addWidget(profile_widget);
|
ui->controllerLayout->addWidget(profile_widget);
|
||||||
|
|
Loading…
Reference in a new issue