1
0
Fork 0
forked from suyu/suyu

android: Expose FSR sharpness slider

This commit is contained in:
t895 2024-02-13 10:04:59 -05:00
parent 95d96cfe66
commit a0513bc45b
4 changed files with 15 additions and 1 deletions

View file

@ -24,7 +24,8 @@ enum class IntSetting(override val key: String) : AbstractIntSetting {
THEME_MODE("theme_mode"), THEME_MODE("theme_mode"),
OVERLAY_SCALE("control_scale"), OVERLAY_SCALE("control_scale"),
OVERLAY_OPACITY("control_opacity"), OVERLAY_OPACITY("control_opacity"),
LOCK_DRAWER("lock_drawer"); LOCK_DRAWER("lock_drawer"),
FSR_SHARPENING_SLIDER("fsr_sharpening_slider");
override fun getInt(needsGlobal: Boolean): Int = NativeConfig.getInt(key, needsGlobal) override fun getInt(needsGlobal: Boolean): Int = NativeConfig.getInt(key, needsGlobal)

View file

@ -188,6 +188,16 @@ abstract class SettingsItem(
R.array.rendererScalingFilterValues R.array.rendererScalingFilterValues
) )
) )
put(
SliderSetting(
IntSetting.FSR_SHARPENING_SLIDER,
R.string.fsr_sharpness,
R.string.fsr_sharpness_description,
0,
100,
"%"
)
)
put( put(
SingleChoiceSetting( SingleChoiceSetting(
IntSetting.RENDERER_ANTI_ALIASING, IntSetting.RENDERER_ANTI_ALIASING,

View file

@ -143,6 +143,7 @@ class SettingsFragmentPresenter(
add(IntSetting.RENDERER_RESOLUTION.key) add(IntSetting.RENDERER_RESOLUTION.key)
add(IntSetting.RENDERER_VSYNC.key) add(IntSetting.RENDERER_VSYNC.key)
add(IntSetting.RENDERER_SCALING_FILTER.key) add(IntSetting.RENDERER_SCALING_FILTER.key)
add(IntSetting.FSR_SHARPENING_SLIDER.key)
add(IntSetting.RENDERER_ANTI_ALIASING.key) add(IntSetting.RENDERER_ANTI_ALIASING.key)
add(IntSetting.MAX_ANISOTROPY.key) add(IntSetting.MAX_ANISOTROPY.key)
add(IntSetting.RENDERER_SCREEN_LAYOUT.key) add(IntSetting.RENDERER_SCREEN_LAYOUT.key)

View file

@ -226,6 +226,8 @@
<string name="renderer_screen_layout">Orientation</string> <string name="renderer_screen_layout">Orientation</string>
<string name="renderer_aspect_ratio">Aspect ratio</string> <string name="renderer_aspect_ratio">Aspect ratio</string>
<string name="renderer_scaling_filter">Window adapting filter</string> <string name="renderer_scaling_filter">Window adapting filter</string>
<string name="fsr_sharpness">FSR sharpness</string>
<string name="fsr_sharpness_description">Determines how sharpened the image will look while using FSR\'s dynamic contrast</string>
<string name="renderer_anti_aliasing">Anti-aliasing method</string> <string name="renderer_anti_aliasing">Anti-aliasing method</string>
<string name="renderer_force_max_clock">Force maximum clocks (Adreno only)</string> <string name="renderer_force_max_clock">Force maximum clocks (Adreno only)</string>
<string name="renderer_force_max_clock_description">Forces the GPU to run at the maximum possible clocks (thermal constraints will still be applied).</string> <string name="renderer_force_max_clock_description">Forces the GPU to run at the maximum possible clocks (thermal constraints will still be applied).</string>