diff --git a/src/video_core/texture_cache/image_info.cpp b/src/video_core/texture_cache/image_info.cpp index b72788c6d5..9444becceb 100644 --- a/src/video_core/texture_cache/image_info.cpp +++ b/src/video_core/texture_cache/image_info.cpp @@ -42,6 +42,7 @@ ImageInfo::ImageInfo(const TICEntry& config) noexcept { }; } rescaleable = false; + is_sparse = config.is_sparse != 0; tile_width_spacing = config.tile_width_spacing; if (config.texture_type != TextureType::Texture2D && config.texture_type != TextureType::Texture2DNoMipmap) { diff --git a/src/video_core/texture_cache/image_info.h b/src/video_core/texture_cache/image_info.h index 8a4cb0cbdb..eb490a6424 100644 --- a/src/video_core/texture_cache/image_info.h +++ b/src/video_core/texture_cache/image_info.h @@ -41,6 +41,7 @@ struct ImageInfo { bool downscaleable = false; bool forced_flushed = false; bool dma_downloaded = false; + bool is_sparse = false; }; } // namespace VideoCommon diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h index a20c956ffc..25c4a09579 100644 --- a/src/video_core/texture_cache/texture_cache.h +++ b/src/video_core/texture_cache/texture_cache.h @@ -600,17 +600,17 @@ void TextureCache
::UnmapGPUMemory(size_t as_id, GPUVAddr gpu_addr, size_t siz [&](ImageId id, Image&) { deleted_images.push_back(id); }); for (const ImageId id : deleted_images) { Image& image = slot_images[id]; - if (True(image.flags & ImageFlagBits::CpuModified)) { - continue; + if (False(image.flags & ImageFlagBits::CpuModified)) { + image.flags |= ImageFlagBits::CpuModified; + if (True(image.flags & ImageFlagBits::Tracked)) { + UntrackImage(image, id); + } } - image.flags |= ImageFlagBits::CpuModified; + if (True(image.flags & ImageFlagBits::Remapped)) { continue; } image.flags |= ImageFlagBits::Remapped; - if (True(image.flags & ImageFlagBits::Tracked)) { - UntrackImage(image, id); - } } } @@ -1463,7 +1463,8 @@ ImageId TextureCache
::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, DA const ImageId new_image_id = slot_images.insert(runtime, new_info, gpu_addr, cpu_addr); Image& new_image = slot_images[new_image_id]; - if (!gpu_memory->IsContinuousRange(new_image.gpu_addr, new_image.guest_size_bytes)) { + if (!gpu_memory->IsContinuousRange(new_image.gpu_addr, new_image.guest_size_bytes) && + new_info.is_sparse) { new_image.flags |= ImageFlagBits::Sparse; }