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Merge pull request #10705 from german77/updates

android: Add update and DLC support
This commit is contained in:
bunnei 2023-06-12 17:03:44 -07:00 committed by GitHub
commit 9bee930045
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GPG key ID: 4AEE18F83AFDEB23
7 changed files with 183 additions and 5 deletions

View file

@ -227,6 +227,8 @@ object NativeLibrary {
external fun setAppDirectory(directory: String) external fun setAppDirectory(directory: String)
external fun installFileToNand(filename: String): Int
external fun initializeGpuDriver( external fun initializeGpuDriver(
hookLibDir: String?, hookLibDir: String?,
customDriverDir: String?, customDriverDir: String?,
@ -507,4 +509,15 @@ object NativeLibrary {
const val RELEASED = 0 const val RELEASED = 0
const val PRESSED = 1 const val PRESSED = 1
} }
/**
* Result from installFileToNand
*/
object InstallFileToNandResult {
const val Success = 0
const val SuccessFileOverwritten = 1
const val Error = 2
const val ErrorBaseGame = 3
const val ErrorFilenameExtension = 4
}
} }

View file

@ -94,6 +94,11 @@ class HomeSettingsFragment : Fragment() {
R.string.install_amiibo_keys_description, R.string.install_amiibo_keys_description,
R.drawable.ic_nfc R.drawable.ic_nfc
) { mainActivity.getAmiiboKey.launch(arrayOf("*/*")) }, ) { mainActivity.getAmiiboKey.launch(arrayOf("*/*")) },
HomeSetting(
R.string.install_game_content,
R.string.install_game_content_description,
R.drawable.ic_system_update_alt
) { mainActivity.installGameUpdate.launch(arrayOf("*/*")) },
HomeSetting( HomeSetting(
R.string.select_games_folder, R.string.select_games_folder,
R.string.select_games_folder_description, R.string.select_games_folder_description,
@ -103,7 +108,12 @@ class HomeSettingsFragment : Fragment() {
R.string.manage_save_data, R.string.manage_save_data,
R.string.import_export_saves_description, R.string.import_export_saves_description,
R.drawable.ic_save R.drawable.ic_save
) { ImportExportSavesFragment().show(parentFragmentManager, ImportExportSavesFragment.TAG) }, ) {
ImportExportSavesFragment().show(
parentFragmentManager,
ImportExportSavesFragment.TAG
)
},
HomeSetting( HomeSetting(
R.string.install_prod_keys, R.string.install_prod_keys,
R.string.install_prod_keys_description, R.string.install_prod_keys_description,

View file

@ -467,4 +467,62 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
} }
} }
} }
val installGameUpdate =
registerForActivityResult(ActivityResultContracts.OpenDocument()) {
if (it == null)
return@registerForActivityResult
IndeterminateProgressDialogFragment.newInstance(
this@MainActivity,
R.string.install_game_content
) {
val result = NativeLibrary.installFileToNand(it.toString())
lifecycleScope.launch {
withContext(Dispatchers.Main) {
when (result) {
NativeLibrary.InstallFileToNandResult.Success -> {
Toast.makeText(
applicationContext,
R.string.install_game_content_success,
Toast.LENGTH_SHORT
).show()
}
NativeLibrary.InstallFileToNandResult.SuccessFileOverwritten -> {
Toast.makeText(
applicationContext,
R.string.install_game_content_success_overwrite,
Toast.LENGTH_SHORT
).show()
}
NativeLibrary.InstallFileToNandResult.ErrorBaseGame -> {
MessageDialogFragment.newInstance(
R.string.install_game_content_failure,
R.string.install_game_content_failure_base
).show(supportFragmentManager, MessageDialogFragment.TAG)
}
NativeLibrary.InstallFileToNandResult.ErrorFilenameExtension -> {
MessageDialogFragment.newInstance(
R.string.install_game_content_failure,
R.string.install_game_content_failure_file_extension,
R.string.install_game_content_help_link
).show(supportFragmentManager, MessageDialogFragment.TAG)
}
else -> {
MessageDialogFragment.newInstance(
R.string.install_game_content_failure,
R.string.install_game_content_failure_description,
R.string.install_game_content_help_link
).show(supportFragmentManager, MessageDialogFragment.TAG)
}
}
}
}
return@newInstance result
}.show(supportFragmentManager, IndeterminateProgressDialogFragment.TAG)
}
} }

View file

@ -28,7 +28,10 @@
#include "core/core.h" #include "core/core.h"
#include "core/cpu_manager.h" #include "core/cpu_manager.h"
#include "core/crypto/key_manager.h" #include "core/crypto/key_manager.h"
#include "core/file_sys/card_image.h"
#include "core/file_sys/registered_cache.h" #include "core/file_sys/registered_cache.h"
#include "core/file_sys/submission_package.h"
#include "core/file_sys/vfs.h"
#include "core/file_sys/vfs_real.h" #include "core/file_sys/vfs_real.h"
#include "core/frontend/applets/cabinet.h" #include "core/frontend/applets/cabinet.h"
#include "core/frontend/applets/controller.h" #include "core/frontend/applets/controller.h"
@ -94,6 +97,74 @@ public:
m_native_window = native_window; m_native_window = native_window;
} }
int InstallFileToNand(std::string filename) {
const auto copy_func = [](const FileSys::VirtualFile& src, const FileSys::VirtualFile& dest,
std::size_t block_size) {
if (src == nullptr || dest == nullptr) {
return false;
}
if (!dest->Resize(src->GetSize())) {
return false;
}
using namespace Common::Literals;
std::vector<u8> buffer(1_MiB);
for (std::size_t i = 0; i < src->GetSize(); i += buffer.size()) {
const auto read = src->Read(buffer.data(), buffer.size(), i);
dest->Write(buffer.data(), read, i);
}
return true;
};
enum InstallResult {
Success = 0,
SuccessFileOverwritten = 1,
InstallError = 2,
ErrorBaseGame = 3,
ErrorFilenameExtension = 4,
};
m_system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
m_system.GetFileSystemController().CreateFactories(*m_vfs);
std::shared_ptr<FileSys::NSP> nsp;
if (filename.ends_with("nsp")) {
nsp = std::make_shared<FileSys::NSP>(m_vfs->OpenFile(filename, FileSys::Mode::Read));
if (nsp->IsExtractedType()) {
return InstallError;
}
} else if (filename.ends_with("xci")) {
const auto xci =
std::make_shared<FileSys::XCI>(m_vfs->OpenFile(filename, FileSys::Mode::Read));
nsp = xci->GetSecurePartitionNSP();
} else {
return ErrorFilenameExtension;
}
if (!nsp) {
return InstallError;
}
if (nsp->GetStatus() != Loader::ResultStatus::Success) {
return InstallError;
}
const auto res = m_system.GetFileSystemController().GetUserNANDContents()->InstallEntry(
*nsp, true, copy_func);
switch (res) {
case FileSys::InstallResult::Success:
return Success;
case FileSys::InstallResult::OverwriteExisting:
return SuccessFileOverwritten;
case FileSys::InstallResult::ErrorBaseInstall:
return ErrorBaseGame;
default:
return InstallError;
}
}
void InitializeGpuDriver(const std::string& hook_lib_dir, const std::string& custom_driver_dir, void InitializeGpuDriver(const std::string& hook_lib_dir, const std::string& custom_driver_dir,
const std::string& custom_driver_name, const std::string& custom_driver_name,
const std::string& file_redirect_dir) { const std::string& file_redirect_dir) {
@ -154,14 +225,14 @@ public:
m_window = std::make_unique<EmuWindow_Android>(&m_input_subsystem, m_native_window, m_window = std::make_unique<EmuWindow_Android>(&m_input_subsystem, m_native_window,
m_vulkan_library); m_vulkan_library);
m_system.SetFilesystem(m_vfs);
// Initialize system. // Initialize system.
auto android_keyboard = std::make_unique<SoftwareKeyboard::AndroidKeyboard>(); auto android_keyboard = std::make_unique<SoftwareKeyboard::AndroidKeyboard>();
m_software_keyboard = android_keyboard.get(); m_software_keyboard = android_keyboard.get();
m_system.SetShuttingDown(false); m_system.SetShuttingDown(false);
m_system.ApplySettings(); m_system.ApplySettings();
m_system.HIDCore().ReloadInputDevices(); m_system.HIDCore().ReloadInputDevices();
m_system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
m_system.SetFilesystem(std::make_shared<FileSys::RealVfsFilesystem>());
m_system.SetAppletFrontendSet({ m_system.SetAppletFrontendSet({
nullptr, // Amiibo Settings nullptr, // Amiibo Settings
nullptr, // Controller Selector nullptr, // Controller Selector
@ -173,7 +244,8 @@ public:
std::move(android_keyboard), // Software Keyboard std::move(android_keyboard), // Software Keyboard
nullptr, // Web Browser nullptr, // Web Browser
}); });
m_system.GetFileSystemController().CreateFactories(*m_system.GetFilesystem()); m_system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
m_system.GetFileSystemController().CreateFactories(*m_vfs);
// Initialize account manager // Initialize account manager
m_profile_manager = std::make_unique<Service::Account::ProfileManager>(); m_profile_manager = std::make_unique<Service::Account::ProfileManager>();
@ -398,7 +470,7 @@ private:
InputCommon::InputSubsystem m_input_subsystem; InputCommon::InputSubsystem m_input_subsystem;
Common::DetachedTasks m_detached_tasks; Common::DetachedTasks m_detached_tasks;
Core::PerfStatsResults m_perf_stats{}; Core::PerfStatsResults m_perf_stats{};
std::shared_ptr<FileSys::RealVfsFilesystem> m_vfs; std::shared_ptr<FileSys::VfsFilesystem> m_vfs;
Core::SystemResultStatus m_load_result{Core::SystemResultStatus::ErrorNotInitialized}; Core::SystemResultStatus m_load_result{Core::SystemResultStatus::ErrorNotInitialized};
bool m_is_running{}; bool m_is_running{};
SoftwareKeyboard::AndroidKeyboard* m_software_keyboard{}; SoftwareKeyboard::AndroidKeyboard* m_software_keyboard{};
@ -466,6 +538,12 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_setAppDirectory(JNIEnv* env,
Common::FS::SetAppDirectory(GetJString(env, j_directory)); Common::FS::SetAppDirectory(GetJString(env, j_directory));
} }
int Java_org_yuzu_yuzu_1emu_NativeLibrary_installFileToNand(JNIEnv* env,
[[maybe_unused]] jclass clazz,
jstring j_file) {
return EmulationSession::GetInstance().InstallFileToNand(GetJString(env, j_file));
}
void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeGpuDriver( void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeGpuDriver(
JNIEnv* env, [[maybe_unused]] jclass clazz, jstring hook_lib_dir, jstring custom_driver_dir, JNIEnv* env, [[maybe_unused]] jclass clazz, jstring hook_lib_dir, jstring custom_driver_dir,
jstring custom_driver_name, jstring file_redirect_dir) { jstring custom_driver_name, jstring file_redirect_dir) {

View file

@ -0,0 +1,9 @@
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:width="48dp"
android:height="48dp"
android:viewportWidth="960"
android:viewportHeight="960">
<path
android:fillColor="#FF000000"
android:pathData="M140,800q-24,0 -42,-18t-18,-42v-520q0,-24 18,-42t42,-18h250v60L140,220v520h680v-520L570,220v-60h250q24,0 42,18t18,42v520q0,24 -18,42t-42,18L140,800ZM480,615L280,415l43,-43 127,127v-339h60v339l127,-127 43,43 -200,200Z"/>
</vector>

View file

@ -102,6 +102,15 @@
<string name="share_log">Share debug logs</string> <string name="share_log">Share debug logs</string>
<string name="share_log_description">Share yuzu\'s log file to debug issues</string> <string name="share_log_description">Share yuzu\'s log file to debug issues</string>
<string name="share_log_missing">No log file found</string> <string name="share_log_missing">No log file found</string>
<string name="install_game_content">Install game content</string>
<string name="install_game_content_description">Install game updates or DLC</string>
<string name="install_game_content_failure">Error installing file to NAND</string>
<string name="install_game_content_failure_description">Game content installation failed. Please ensure content is valid and that the prod.keys file is installed.</string>
<string name="install_game_content_failure_base">Installation of base games isn\'t permitted in order to avoid possible conflicts. Please select an update or DLC instead.</string>
<string name="install_game_content_failure_file_extension">The selected file type is not supported. Only NSP and XCI content is supported for this action. Please verify the game content is valid.</string>
<string name="install_game_content_success">Game content installed successfully</string>
<string name="install_game_content_success_overwrite">Game content was overwritten successfully</string>
<string name="install_game_content_help_link">https://yuzu-emu.org/help/quickstart/#dumping-installed-updates</string>
<!-- About screen strings --> <!-- About screen strings -->
<string name="gaia_is_not_real">Gaia isn\'t real</string> <string name="gaia_is_not_real">Gaia isn\'t real</string>

View file

@ -8,6 +8,7 @@
#include <set> #include <set>
#include <vector> #include <vector>
#include "common/common_types.h" #include "common/common_types.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/vfs.h" #include "core/file_sys/vfs.h"
namespace Core::Crypto { namespace Core::Crypto {