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android: jni: native: Tighten up emulation start/stop signaling.

This commit is contained in:
bunnei 2023-01-24 19:04:59 -08:00
parent 1e94d16dad
commit 9ba67eab4f

View file

@ -61,7 +61,7 @@ public:
} }
bool IsRunning() const { bool IsRunning() const {
return system.IsPoweredOn(); return is_running.load(std::memory_order_relaxed);
} }
const Core::PerfStatsResults& PerfStats() const { const Core::PerfStatsResults& PerfStats() const {
@ -95,7 +95,8 @@ public:
system.GetFileSystemController().CreateFactories(*system.GetFilesystem()); system.GetFileSystemController().CreateFactories(*system.GetFilesystem());
// Load the ROM. // Load the ROM.
const Core::SystemResultStatus load_result{system.Load(EmulationSession::GetInstance().Window(), filepath)}; const Core::SystemResultStatus load_result{
system.Load(EmulationSession::GetInstance().Window(), filepath)};
if (load_result != Core::SystemResultStatus::Success) { if (load_result != Core::SystemResultStatus::Success) {
return load_result; return load_result;
} }
@ -124,19 +125,23 @@ public:
} }
void HaltEmulation() { void HaltEmulation() {
is_running.store(false, std::memory_order_relaxed);
cv.notify_one(); cv.notify_one();
} }
void RunEmulation() { void RunEmulation() {
std::unique_lock lock(mutex); std::unique_lock lock(mutex);
is_running.store(true, std::memory_order_relaxed);
void(system.Run()); void(system.Run());
if (system.DebuggerEnabled()) { if (system.DebuggerEnabled()) {
system.InitializeDebugger(); system.InitializeDebugger();
} }
while (cv.wait_for(lock, std::chrono::seconds (1)) == std::cv_status::timeout) { while (!cv.wait_for(lock, std::chrono::seconds(1),
[&]() { return !is_running.load(std::memory_order_relaxed); })) {
std::scoped_lock perf_stats_lock(perf_stats_mutex); std::scoped_lock perf_stats_lock(perf_stats_mutex);
perf_stats = system.GetAndResetPerfStats(); perf_stats = system.GetAndResetPerfStats();
} }
@ -157,6 +162,7 @@ private:
std::unique_ptr<EmuWindow_Android> window; std::unique_ptr<EmuWindow_Android> window;
std::mutex mutex; std::mutex mutex;
std::condition_variable_any cv; std::condition_variable_any cv;
std::atomic_bool is_running{};
}; };
/*static*/ EmulationSession EmulationSession::s_instance; /*static*/ EmulationSession EmulationSession::s_instance;
@ -231,8 +237,8 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_NotifyOrientationChange(JNIEnv* env,
jint layout_option, jint layout_option,
jint rotation) {} jint rotation) {}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_SetUserDirectory( void Java_org_yuzu_yuzu_1emu_NativeLibrary_SetUserDirectory([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jclass clazz, [[maybe_unused]] jclass clazz,
[[maybe_unused]] jstring j_directory) {} [[maybe_unused]] jstring j_directory) {}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_UnPauseEmulation([[maybe_unused]] JNIEnv* env, void Java_org_yuzu_yuzu_1emu_NativeLibrary_UnPauseEmulation([[maybe_unused]] JNIEnv* env,
@ -291,11 +297,11 @@ jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadAxisEvent([[maybe_unused
} }
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchEvent([[maybe_unused]] JNIEnv* env, jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchEvent([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz, [[maybe_unused]] jclass clazz, jfloat x,
jfloat x, jfloat y, jfloat y, jboolean pressed) {
jboolean pressed) {
if (EmulationSession::GetInstance().IsRunning()) { if (EmulationSession::GetInstance().IsRunning()) {
return static_cast<jboolean>(EmulationSession::GetInstance().Window().OnTouchEvent(x, y, pressed)); return static_cast<jboolean>(
EmulationSession::GetInstance().Window().OnTouchEvent(x, y, pressed));
} }
return static_cast<jboolean>(false); return static_cast<jboolean>(false);
} }