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glsl: Add LoopSafety instructions

This commit is contained in:
ameerj 2021-06-14 11:27:37 -04:00
parent a0d0704aff
commit 6c6a451d6a
2 changed files with 10 additions and 0 deletions

View file

@ -47,6 +47,8 @@ void EmitSetGotoVariable(EmitContext& ctx);
void EmitGetGotoVariable(EmitContext& ctx);
void EmitSetIndirectBranchVariable(EmitContext& ctx);
void EmitGetIndirectBranchVariable(EmitContext& ctx);
void EmitSetLoopSafetyVariable(EmitContext& ctx);
void EmitGetLoopSafetyVariable(EmitContext& ctx);
void EmitGetCbufU8(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
const IR::Value& offset);
void EmitGetCbufS8(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,

View file

@ -46,6 +46,14 @@ void EmitGetIndirectBranchVariable(EmitContext& ctx) {
NotImplemented();
}
void EmitSetLoopSafetyVariable(EmitContext& ctx) {
NotImplemented();
}
void EmitGetLoopSafetyVariable(EmitContext& ctx) {
NotImplemented();
}
void EmitGetZFlag(EmitContext& ctx) {
NotImplemented();
}