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Vulkan: Implement VK_EXT_primitive_topology_list_restart

This commit is contained in:
Fernando Sahmkow 2021-12-18 05:47:48 +01:00
parent e242f16986
commit 6430fc29a9
4 changed files with 41 additions and 3 deletions

@ -1 +1 @@
Subproject commit 07c4a37bcf41ea50aef6e98236abdfe8089fb4c6 Subproject commit e005e1f8175d006adc3676b40ac3dd2212961a68

View file

@ -605,7 +605,8 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
.flags = 0, .flags = 0,
.topology = input_assembly_topology, .topology = input_assembly_topology,
.primitiveRestartEnable = key.state.primitive_restart_enable != 0 && .primitiveRestartEnable = key.state.primitive_restart_enable != 0 &&
SupportsPrimitiveRestart(input_assembly_topology), (device.IsExtPrimitiveTopologyListRestartSupported() ||
SupportsPrimitiveRestart(input_assembly_topology)),
}; };
const VkPipelineTessellationStateCreateInfo tessellation_ci{ const VkPipelineTessellationStateCreateInfo tessellation_ci{
.sType = VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO, .sType = VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO,
@ -613,7 +614,6 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
.flags = 0, .flags = 0,
.patchControlPoints = key.state.patch_control_points_minus_one.Value() + 1, .patchControlPoints = key.state.patch_control_points_minus_one.Value() + 1,
}; };
std::array<VkViewportSwizzleNV, Maxwell::NumViewports> swizzles; std::array<VkViewportSwizzleNV, Maxwell::NumViewports> swizzles;
std::ranges::transform(key.state.viewport_swizzles, swizzles.begin(), UnpackViewportSwizzle); std::ranges::transform(key.state.viewport_swizzles, swizzles.begin(), UnpackViewportSwizzle);
const VkPipelineViewportSwizzleStateCreateInfoNV swizzle_ci{ const VkPipelineViewportSwizzleStateCreateInfoNV swizzle_ci{

View file

@ -433,6 +433,19 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
LOG_INFO(Render_Vulkan, "Device doesn't support uint8 indexes"); LOG_INFO(Render_Vulkan, "Device doesn't support uint8 indexes");
} }
VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT primitive_topology_list_restart;
if (is_topology_list_restart_supported || is_patch_list_restart_supported) {
primitive_topology_list_restart = {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIMITIVE_TOPOLOGY_LIST_RESTART_FEATURES_EXT,
.pNext = nullptr,
.primitiveTopologyListRestart = is_topology_list_restart_supported,
.primitiveTopologyPatchListRestart = is_patch_list_restart_supported,
};
SetNext(next, primitive_topology_list_restart);
} else {
LOG_INFO(Render_Vulkan, "Device doesn't support list topology primitive restart");
}
VkPhysicalDeviceTransformFeedbackFeaturesEXT transform_feedback; VkPhysicalDeviceTransformFeedbackFeaturesEXT transform_feedback;
if (ext_transform_feedback) { if (ext_transform_feedback) {
transform_feedback = { transform_feedback = {
@ -891,6 +904,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
bool has_ext_provoking_vertex{}; bool has_ext_provoking_vertex{};
bool has_ext_vertex_input_dynamic_state{}; bool has_ext_vertex_input_dynamic_state{};
bool has_ext_line_rasterization{}; bool has_ext_line_rasterization{};
bool has_ext_primitive_topology_list_restart{};
for (const std::string& extension : supported_extensions) { for (const std::string& extension : supported_extensions) {
const auto test = [&](std::optional<std::reference_wrapper<bool>> status, const char* name, const auto test = [&](std::optional<std::reference_wrapper<bool>> status, const char* name,
bool push) { bool push) {
@ -915,6 +929,8 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
test(has_khr_shader_float16_int8, VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME, false); test(has_khr_shader_float16_int8, VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME, false);
test(ext_depth_range_unrestricted, VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME, true); test(ext_depth_range_unrestricted, VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME, true);
test(ext_index_type_uint8, VK_EXT_INDEX_TYPE_UINT8_EXTENSION_NAME, true); test(ext_index_type_uint8, VK_EXT_INDEX_TYPE_UINT8_EXTENSION_NAME, true);
test(has_ext_primitive_topology_list_restart,
VK_EXT_PRIMITIVE_TOPOLOGY_LIST_RESTART_EXTENSION_NAME, true);
test(ext_sampler_filter_minmax, VK_EXT_SAMPLER_FILTER_MINMAX_EXTENSION_NAME, true); test(ext_sampler_filter_minmax, VK_EXT_SAMPLER_FILTER_MINMAX_EXTENSION_NAME, true);
test(ext_shader_viewport_index_layer, VK_EXT_SHADER_VIEWPORT_INDEX_LAYER_EXTENSION_NAME, test(ext_shader_viewport_index_layer, VK_EXT_SHADER_VIEWPORT_INDEX_LAYER_EXTENSION_NAME,
true); true);
@ -1128,6 +1144,18 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
max_push_descriptors = push_descriptor.maxPushDescriptors; max_push_descriptors = push_descriptor.maxPushDescriptors;
} }
if (has_ext_primitive_topology_list_restart) {
VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT primitive_topology_list_restart{};
primitive_topology_list_restart.sType =
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIMITIVE_TOPOLOGY_LIST_RESTART_FEATURES_EXT;
primitive_topology_list_restart.pNext = nullptr;
physical_properties.pNext = &primitive_topology_list_restart;
physical.GetProperties2KHR(physical_properties);
is_topology_list_restart_supported =
primitive_topology_list_restart.primitiveTopologyListRestart;
is_patch_list_restart_supported =
primitive_topology_list_restart.primitiveTopologyPatchListRestart;
}
return extensions; return extensions;
} }

View file

@ -243,6 +243,11 @@ public:
return ext_index_type_uint8; return ext_index_type_uint8;
} }
/// Returns true if the device supports VK_EXT_primitive_topology_list_restart.
bool IsExtPrimitiveTopologyListRestartSupported() const {
return ext_primitive_topology_list_restart;
}
/// Returns true if the device supports VK_EXT_sampler_filter_minmax. /// Returns true if the device supports VK_EXT_sampler_filter_minmax.
bool IsExtSamplerFilterMinmaxSupported() const { bool IsExtSamplerFilterMinmaxSupported() const {
return ext_sampler_filter_minmax; return ext_sampler_filter_minmax;
@ -401,6 +406,9 @@ private:
bool is_shader_int16_supported{}; ///< Support for int16. bool is_shader_int16_supported{}; ///< Support for int16.
bool is_shader_storage_image_multisample{}; ///< Support for image operations on MSAA images. bool is_shader_storage_image_multisample{}; ///< Support for image operations on MSAA images.
bool is_blit_depth_stencil_supported{}; ///< Support for blitting from and to depth stencil. bool is_blit_depth_stencil_supported{}; ///< Support for blitting from and to depth stencil.
bool is_topology_list_restart_supported{}; ///< Support for primitive restart with list
///< topologies.
bool is_patch_list_restart_supported{}; ///< Support for primitive restart with list patch.
bool nv_viewport_swizzle{}; ///< Support for VK_NV_viewport_swizzle. bool nv_viewport_swizzle{}; ///< Support for VK_NV_viewport_swizzle.
bool nv_viewport_array2{}; ///< Support for VK_NV_viewport_array2. bool nv_viewport_array2{}; ///< Support for VK_NV_viewport_array2.
bool nv_geometry_shader_passthrough{}; ///< Support for VK_NV_geometry_shader_passthrough. bool nv_geometry_shader_passthrough{}; ///< Support for VK_NV_geometry_shader_passthrough.
@ -411,6 +419,8 @@ private:
bool khr_pipeline_executable_properties{}; ///< Support for executable properties. bool khr_pipeline_executable_properties{}; ///< Support for executable properties.
bool khr_swapchain_mutable_format{}; ///< Support for VK_KHR_swapchain_mutable_format. bool khr_swapchain_mutable_format{}; ///< Support for VK_KHR_swapchain_mutable_format.
bool ext_index_type_uint8{}; ///< Support for VK_EXT_index_type_uint8. bool ext_index_type_uint8{}; ///< Support for VK_EXT_index_type_uint8.
bool ext_primitive_topology_list_restart{}; ///< Support for
///< VK_EXT_primitive_topology_list_restart.
bool ext_sampler_filter_minmax{}; ///< Support for VK_EXT_sampler_filter_minmax. bool ext_sampler_filter_minmax{}; ///< Support for VK_EXT_sampler_filter_minmax.
bool ext_depth_range_unrestricted{}; ///< Support for VK_EXT_depth_range_unrestricted. bool ext_depth_range_unrestricted{}; ///< Support for VK_EXT_depth_range_unrestricted.
bool ext_shader_viewport_index_layer{}; ///< Support for VK_EXT_shader_viewport_index_layer. bool ext_shader_viewport_index_layer{}; ///< Support for VK_EXT_shader_viewport_index_layer.