shader: Fix FCMP immediate variant
This commit is contained in:
parent
233e39bb7b
commit
5cd3d00167
1 changed files with 9 additions and 1 deletions
|
@ -42,7 +42,15 @@ void TranslatorVisitor::FCMP_cr(u64 insn) {
|
|||
}
|
||||
|
||||
void TranslatorVisitor::FCMP_imm(u64 insn) {
|
||||
FCMP(*this, insn, GetReg39(insn), GetFloatImm20(insn));
|
||||
union {
|
||||
u64 raw;
|
||||
BitField<20, 19, u64> value;
|
||||
BitField<56, 1, u64> is_negative;
|
||||
} const fcmp{insn};
|
||||
const u32 sign_bit{fcmp.is_negative != 0 ? (1U << 31) : 0};
|
||||
const u32 value{static_cast<u32>(fcmp.value) << 12};
|
||||
|
||||
FCMP(*this, insn, ir.Imm32(value), GetFloatReg39(insn));
|
||||
}
|
||||
|
||||
} // namespace Shader::Maxwell
|
||||
|
|
Loading…
Reference in a new issue