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Test: Decrease pad_update_ns

There have been reports of quite heavy input lag in the past.
Compared to Citra for example, our pad_update_ns value is very high.
So let's decrease it and see if it helps with this problem.
This commit is contained in:
FearlessTobi 2020-09-10 16:38:53 +02:00
parent 663ea382da
commit 57162e1df3

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@ -40,7 +40,7 @@ namespace Service::HID {
// Updating period for each HID device. // Updating period for each HID device.
// HID is polled every 15ms, this value was derived from // HID is polled every 15ms, this value was derived from
// https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering#joy-con-status-data-packet // https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering#joy-con-status-data-packet
constexpr auto pad_update_ns = std::chrono::nanoseconds{15 * 1000 * 1000}; // (15ms, 66.6Hz) constexpr auto pad_update_ns = std::chrono::nanoseconds{1000 * 1000}; // (1ms, 1000Hz)
constexpr std::size_t SHARED_MEMORY_SIZE = 0x40000; constexpr std::size_t SHARED_MEMORY_SIZE = 0x40000;
IAppletResource::IAppletResource(Core::System& system) IAppletResource::IAppletResource(Core::System& system)