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Rasterizer: Fixed a warning in GetWrappedTexCoord.

Redeclaring the variable inside the switch was causing weird behavior.
This commit is contained in:
Subv 2015-02-18 17:59:30 -05:00
parent ec8f2210e3
commit 5410367ebf

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@ -266,10 +266,10 @@ static void ProcessTriangleInternal(const VertexShader::OutputVertex& v0,
case Regs::TextureConfig::MirroredRepeat:
{
int val = (int)((unsigned)val % (2 * size));
if (val >= size)
val = 2 * size - 1 - val;
return val;
int coord = (int)((unsigned)val % (2 * size));
if (coord >= size)
coord = 2 * size - 1 - coord;
return coord;
}
default: