From b9b28c0457e81d80fc51670b88692a062ea9e08e Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Mon, 29 Nov 2021 16:16:05 -0500 Subject: [PATCH 1/8] core: hid: Cleanup and amend documentation --- src/core/hid/emulated_console.h | 26 +++++++------- src/core/hid/emulated_controller.h | 58 +++++++++++++++--------------- src/core/hid/emulated_devices.h | 38 ++++++++++---------- src/core/hid/input_converter.h | 23 ++++++------ 4 files changed, 76 insertions(+), 69 deletions(-) diff --git a/src/core/hid/emulated_console.h b/src/core/hid/emulated_console.h index 25c183eee5..67981b844b 100644 --- a/src/core/hid/emulated_console.h +++ b/src/core/hid/emulated_console.h @@ -78,7 +78,7 @@ struct ConsoleUpdateCallback { class EmulatedConsole { public: /** - * Contains all input data related to the console like motion and touch input + * Contains all input data within the emulated switch console tablet such as touch and motion */ EmulatedConsole(); ~EmulatedConsole(); @@ -89,14 +89,16 @@ public: /// Removes all callbacks created from input devices void UnloadInput(); - /// Sets the emulated console into configuring mode. Locking all HID service events from being - /// moddified + /** + * Sets the emulated console into configuring mode + * This prevents the modification of the HID state of the emulated console by input commands + */ void EnableConfiguration(); - /// Returns the emulated console to the normal behaivour + /// Returns the emulated console into normal mode, allowing the modification of the HID state void DisableConfiguration(); - /// Returns true if the emulated console is on configuring mode + /// Returns true if the emulated console is in configuring mode bool IsConfiguring() const; /// Reload all input devices @@ -116,7 +118,7 @@ public: /** * Updates the current mapped motion device - * @param ParamPackage with controller data to be mapped + * @param param ParamPackage with controller data to be mapped */ void SetMotionParam(Common::ParamPackage param); @@ -134,14 +136,14 @@ public: /** * Adds a callback to the list of events - * @param ConsoleUpdateCallback that will be triggered + * @param update_callback A ConsoleUpdateCallback that will be triggered * @return an unique key corresponding to the callback index in the list */ int SetCallback(ConsoleUpdateCallback update_callback); /** * Removes a callback from the list stopping any future events to this object - * @param Key corresponding to the callback index in the list + * @param key Key corresponding to the callback index in the list */ void DeleteCallback(int key); @@ -151,20 +153,20 @@ private: /** * Updates the motion status of the console - * @param A CallbackStatus containing gyro and accelerometer data + * @param callback A CallbackStatus containing gyro and accelerometer data */ void SetMotion(Common::Input::CallbackStatus callback); /** * Updates the touch status of the console - * @param callback: A CallbackStatus containing the touch position - * @param index: Finger ID to be updated + * @param callback A CallbackStatus containing the touch position + * @param index Finger ID to be updated */ void SetTouch(Common::Input::CallbackStatus callback, std::size_t index); /** * Triggers a callback that something has changed on the console status - * @param Input type of the event to trigger + * @param type Input type of the event to trigger */ void TriggerOnChange(ConsoleTriggerType type); diff --git a/src/core/hid/emulated_controller.h b/src/core/hid/emulated_controller.h index 2c5d51bc8f..5887e3e38c 100644 --- a/src/core/hid/emulated_controller.h +++ b/src/core/hid/emulated_controller.h @@ -132,8 +132,8 @@ struct ControllerUpdateCallback { class EmulatedController { public: /** - * Contains all input data related to this controller. Like buttons, joysticks, motion. - * @param Npad id type for this specific controller + * Contains all input data (buttons, joysticks, vibration, and motion) within this controller. + * @param npad_id_type npad id type for this specific controller */ explicit EmulatedController(NpadIdType npad_id_type_); ~EmulatedController(); @@ -155,7 +155,7 @@ public: /** * Gets the NpadStyleIndex for this controller - * @param If true tmp_npad_type will be returned + * @param get_temporary_value If true tmp_npad_type will be returned * @return NpadStyleIndex set on the controller */ NpadStyleIndex GetNpadStyleIndex(bool get_temporary_value = false) const; @@ -168,7 +168,7 @@ public: /** * Is the emulated connected - * @param If true tmp_is_connected will be returned + * @param get_temporary_value If true tmp_is_connected will be returned * @return true if the controller has the connected status */ bool IsConnected(bool get_temporary_value = false) const; @@ -179,14 +179,16 @@ public: /// Removes all callbacks created from input devices void UnloadInput(); - /// Sets the emulated console into configuring mode. Locking all HID service events from being - /// moddified + /** + * Sets the emulated controller into configuring mode + * This prevents the modification of the HID state of the emulated controller by input commands + */ void EnableConfiguration(); - /// Returns the emulated console to the normal behaivour + /// Returns the emulated controller into normal mode, allowing the modification of the HID state void DisableConfiguration(); - /// Returns true if the emulated device is on configuring mode + /// Returns true if the emulated controller is in configuring mode bool IsConfiguring() const; /// Reload all input devices @@ -215,19 +217,19 @@ public: /** * Updates the current mapped button device - * @param ParamPackage with controller data to be mapped + * @param param ParamPackage with controller data to be mapped */ void SetButtonParam(std::size_t index, Common::ParamPackage param); /** * Updates the current mapped stick device - * @param ParamPackage with controller data to be mapped + * @param param ParamPackage with controller data to be mapped */ void SetStickParam(std::size_t index, Common::ParamPackage param); /** * Updates the current mapped motion device - * @param ParamPackage with controller data to be mapped + * @param param ParamPackage with controller data to be mapped */ void SetMotionParam(std::size_t index, Common::ParamPackage param); @@ -270,13 +272,13 @@ public: /// Returns the latest battery status from the controller BatteryLevelState GetBattery() const; - /* + /** * Sends a specific vibration to the output device * @return returns true if vibration had no errors */ bool SetVibration(std::size_t device_index, VibrationValue vibration); - /* + /** * Sends a small vibration to the output device * @return returns true if SetVibration was successfull */ @@ -290,14 +292,14 @@ public: /** * Adds a callback to the list of events - * @param ConsoleUpdateCallback that will be triggered + * @param update_callback A ConsoleUpdateCallback that will be triggered * @return an unique key corresponding to the callback index in the list */ int SetCallback(ControllerUpdateCallback update_callback); /** * Removes a callback from the list stopping any future events to this object - * @param Key corresponding to the callback index in the list + * @param key Key corresponding to the callback index in the list */ void DeleteCallback(int key); @@ -310,43 +312,43 @@ private: /** * Updates the button status of the controller - * @param callback: A CallbackStatus containing the button status - * @param index: Button ID of the to be updated + * @param callback A CallbackStatus containing the button status + * @param index Button ID of the to be updated */ void SetButton(Common::Input::CallbackStatus callback, std::size_t index, Common::UUID uuid); /** * Updates the analog stick status of the controller - * @param callback: A CallbackStatus containing the analog stick status - * @param index: stick ID of the to be updated + * @param callback A CallbackStatus containing the analog stick status + * @param index stick ID of the to be updated */ void SetStick(Common::Input::CallbackStatus callback, std::size_t index, Common::UUID uuid); /** * Updates the trigger status of the controller - * @param callback: A CallbackStatus containing the trigger status - * @param index: trigger ID of the to be updated + * @param callback A CallbackStatus containing the trigger status + * @param index trigger ID of the to be updated */ void SetTrigger(Common::Input::CallbackStatus callback, std::size_t index, Common::UUID uuid); /** * Updates the motion status of the controller - * @param callback: A CallbackStatus containing gyro and accelerometer data - * @param index: motion ID of the to be updated + * @param callback A CallbackStatus containing gyro and accelerometer data + * @param index motion ID of the to be updated */ void SetMotion(Common::Input::CallbackStatus callback, std::size_t index); /** * Updates the battery status of the controller - * @param callback: A CallbackStatus containing the battery status - * @param index: Button ID of the to be updated + * @param callback A CallbackStatus containing the battery status + * @param index Button ID of the to be updated */ void SetBattery(Common::Input::CallbackStatus callback, std::size_t index); /** * Triggers a callback that something has changed on the controller status - * @param type: Input type of the event to trigger - * @param is_service_update: indicates if this event should be sended to only services + * @param type Input type of the event to trigger + * @param is_service_update indicates if this event should only be sent to HID services */ void TriggerOnChange(ControllerTriggerType type, bool is_service_update); @@ -357,7 +359,7 @@ private: f32 motion_sensitivity{0.01f}; bool force_update_motion{false}; - // Temporary values to avoid doing changes while the controller is on configuration mode + // Temporary values to avoid doing changes while the controller is in configuring mode NpadStyleIndex tmp_npad_type{NpadStyleIndex::None}; bool tmp_is_connected{false}; diff --git a/src/core/hid/emulated_devices.h b/src/core/hid/emulated_devices.h index 05a945d083..d4f4576511 100644 --- a/src/core/hid/emulated_devices.h +++ b/src/core/hid/emulated_devices.h @@ -75,7 +75,7 @@ class EmulatedDevices { public: /** * Contains all input data related to external devices that aren't necesarily a controller - * like keyboard and mouse + * This includes devices such as the keyboard or mouse */ EmulatedDevices(); ~EmulatedDevices(); @@ -86,14 +86,16 @@ public: /// Removes all callbacks created from input devices void UnloadInput(); - /// Sets the emulated console into configuring mode. Locking all HID service events from being - /// moddified + /** + * Sets the emulated devices into configuring mode + * This prevents the modification of the HID state of the emulated devices by input commands + */ void EnableConfiguration(); - /// Returns the emulated console to the normal behaivour + /// Returns the emulated devices into normal mode, allowing the modification of the HID state void DisableConfiguration(); - /// Returns true if the emulated device is on configuring mode + /// Returns true if the emulated device is in configuring mode bool IsConfiguring() const; /// Reload all input devices @@ -134,14 +136,14 @@ public: /** * Adds a callback to the list of events - * @param InterfaceUpdateCallback that will be triggered + * @param update_callback InterfaceUpdateCallback that will be triggered * @return an unique key corresponding to the callback index in the list */ int SetCallback(InterfaceUpdateCallback update_callback); /** * Removes a callback from the list stopping any future events to this object - * @param Key corresponding to the callback index in the list + * @param key Key corresponding to the callback index in the list */ void DeleteCallback(int key); @@ -151,42 +153,42 @@ private: /** * Updates the touch status of the keyboard device - * @param callback: A CallbackStatus containing the key status - * @param index: key ID to be updated + * @param callback A CallbackStatus containing the key status + * @param index key ID to be updated */ void SetKeyboardButton(Common::Input::CallbackStatus callback, std::size_t index); /** * Updates the keyboard status of the keyboard device - * @param callback: A CallbackStatus containing the modifier key status - * @param index: modifier key ID to be updated + * @param callback A CallbackStatus containing the modifier key status + * @param index modifier key ID to be updated */ void SetKeyboardModifier(Common::Input::CallbackStatus callback, std::size_t index); /** * Updates the mouse button status of the mouse device - * @param callback: A CallbackStatus containing the button status - * @param index: Button ID to be updated + * @param callback A CallbackStatus containing the button status + * @param index Button ID to be updated */ void SetMouseButton(Common::Input::CallbackStatus callback, std::size_t index); /** * Updates the mouse wheel status of the mouse device - * @param callback: A CallbackStatus containing the wheel status - * @param index: wheel ID to be updated + * @param callback A CallbackStatus containing the wheel status + * @param index wheel ID to be updated */ void SetMouseAnalog(Common::Input::CallbackStatus callback, std::size_t index); /** * Updates the mouse position status of the mouse device - * @param callback: A CallbackStatus containing the position status - * @param index: stick ID to be updated + * @param callback A CallbackStatus containing the position status + * @param index stick ID to be updated */ void SetMouseStick(Common::Input::CallbackStatus callback); /** * Triggers a callback that something has changed on the device status - * @param Input type of the event to trigger + * @param type Input type of the event to trigger */ void TriggerOnChange(DeviceTriggerType type); diff --git a/src/core/hid/input_converter.h b/src/core/hid/input_converter.h index 1492489d73..d245822265 100644 --- a/src/core/hid/input_converter.h +++ b/src/core/hid/input_converter.h @@ -21,7 +21,7 @@ namespace Core::HID { /** * Converts raw input data into a valid battery status. * - * @param Supported callbacks: Analog, Battery, Trigger. + * @param callback Supported callbacks: Analog, Battery, Trigger. * @return A valid BatteryStatus object. */ Common::Input::BatteryStatus TransformToBattery(const Common::Input::CallbackStatus& callback); @@ -29,7 +29,7 @@ Common::Input::BatteryStatus TransformToBattery(const Common::Input::CallbackSta /** * Converts raw input data into a valid button status. Applies invert properties to the output. * - * @param Supported callbacks: Analog, Button, Trigger. + * @param callback Supported callbacks: Analog, Button, Trigger. * @return A valid TouchStatus object. */ Common::Input::ButtonStatus TransformToButton(const Common::Input::CallbackStatus& callback); @@ -37,7 +37,7 @@ Common::Input::ButtonStatus TransformToButton(const Common::Input::CallbackStatu /** * Converts raw input data into a valid motion status. * - * @param Supported callbacks: Motion. + * @param callback Supported callbacks: Motion. * @return A valid TouchStatus object. */ Common::Input::MotionStatus TransformToMotion(const Common::Input::CallbackStatus& callback); @@ -46,7 +46,7 @@ Common::Input::MotionStatus TransformToMotion(const Common::Input::CallbackStatu * Converts raw input data into a valid stick status. Applies offset, deadzone, range and invert * properties to the output. * - * @param Supported callbacks: Stick. + * @param callback Supported callbacks: Stick. * @return A valid StickStatus object. */ Common::Input::StickStatus TransformToStick(const Common::Input::CallbackStatus& callback); @@ -54,7 +54,7 @@ Common::Input::StickStatus TransformToStick(const Common::Input::CallbackStatus& /** * Converts raw input data into a valid touch status. * - * @param Supported callbacks: Touch. + * @param callback Supported callbacks: Touch. * @return A valid TouchStatus object. */ Common::Input::TouchStatus TransformToTouch(const Common::Input::CallbackStatus& callback); @@ -63,7 +63,7 @@ Common::Input::TouchStatus TransformToTouch(const Common::Input::CallbackStatus& * Converts raw input data into a valid trigger status. Applies offset, deadzone, range and * invert properties to the output. Button status uses the threshold property if necessary. * - * @param Supported callbacks: Analog, Button, Trigger. + * @param callback Supported callbacks: Analog, Button, Trigger. * @return A valid TriggerStatus object. */ Common::Input::TriggerStatus TransformToTrigger(const Common::Input::CallbackStatus& callback); @@ -72,22 +72,23 @@ Common::Input::TriggerStatus TransformToTrigger(const Common::Input::CallbackSta * Converts raw input data into a valid analog status. Applies offset, deadzone, range and * invert properties to the output. * - * @param Supported callbacks: Analog. + * @param callback Supported callbacks: Analog. * @return A valid AnalogStatus object. */ Common::Input::AnalogStatus TransformToAnalog(const Common::Input::CallbackStatus& callback); /** * Converts raw analog data into a valid analog value - * @param An analog object containing raw data and properties, bool that determines if the value - * needs to be clamped between -1.0f and 1.0f. + * @param analog An analog object containing raw data and properties + * @param clamp_value determines if the value needs to be clamped between -1.0f and 1.0f. */ void SanitizeAnalog(Common::Input::AnalogStatus& analog, bool clamp_value); /** * Converts raw stick data into a valid stick value - * @param Two analog objects containing raw data and properties, bool that determines if the value - * needs to be clamped into the unit circle. + * @param analog_x raw analog data and properties for the x-axis + * @param analog_y raw analog data and properties for the y-axis + * @param clamp_value bool that determines if the value needs to be clamped into the unit circle. */ void SanitizeStick(Common::Input::AnalogStatus& analog_x, Common::Input::AnalogStatus& analog_y, bool clamp_value); From 04f48f0120f7f7f3f573ef13aa0feba88aa3172c Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Mon, 29 Nov 2021 16:17:55 -0500 Subject: [PATCH 2/8] core: hid: Mark constructors as explicit --- src/core/hid/emulated_console.h | 2 +- src/core/hid/emulated_devices.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/core/hid/emulated_console.h b/src/core/hid/emulated_console.h index 67981b844b..bb3d7ab907 100644 --- a/src/core/hid/emulated_console.h +++ b/src/core/hid/emulated_console.h @@ -80,7 +80,7 @@ public: /** * Contains all input data within the emulated switch console tablet such as touch and motion */ - EmulatedConsole(); + explicit EmulatedConsole(); ~EmulatedConsole(); YUZU_NON_COPYABLE(EmulatedConsole); diff --git a/src/core/hid/emulated_devices.h b/src/core/hid/emulated_devices.h index d4f4576511..c723276812 100644 --- a/src/core/hid/emulated_devices.h +++ b/src/core/hid/emulated_devices.h @@ -77,7 +77,7 @@ public: * Contains all input data related to external devices that aren't necesarily a controller * This includes devices such as the keyboard or mouse */ - EmulatedDevices(); + explicit EmulatedDevices(); ~EmulatedDevices(); YUZU_NON_COPYABLE(EmulatedDevices); From 410df5446eb23e75582020790bce2e8241da88ff Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Mon, 29 Nov 2021 17:22:59 -0500 Subject: [PATCH 3/8] general: Fix handheld typo --- src/core/hle/service/hid/controllers/npad.cpp | 2 +- .../configuration/configure_input_player.cpp | 32 +++++++++---------- 2 files changed, 17 insertions(+), 17 deletions(-) diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index 04b3a68c3a..35dbf12dfc 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -635,7 +635,7 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing // This buffer only is updated on handheld on HW npad.sixaxis_handheld_lifo.WriteNextEntry(sixaxis_handheld_state); } else { - // Hanheld doesn't update this buffer on HW + // Handheld doesn't update this buffer on HW npad.sixaxis_fullkey_lifo.WriteNextEntry(sixaxis_fullkey_state); } diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp index 16284d5a6c..34099bc835 100644 --- a/src/yuzu/configuration/configure_input_player.cpp +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -246,15 +246,15 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i if (player_index == 0) { auto* emulated_controller_p1 = hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1); - auto* emulated_controller_hanheld = + auto* emulated_controller_handheld = hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld); emulated_controller_p1->SaveCurrentConfig(); emulated_controller_p1->EnableConfiguration(); - emulated_controller_hanheld->SaveCurrentConfig(); - emulated_controller_hanheld->EnableConfiguration(); - if (emulated_controller_hanheld->IsConnected(true)) { + emulated_controller_handheld->SaveCurrentConfig(); + emulated_controller_handheld->EnableConfiguration(); + if (emulated_controller_handheld->IsConnected(true)) { emulated_controller_p1->Disconnect(); - emulated_controller = emulated_controller_hanheld; + emulated_controller = emulated_controller_handheld; } else { emulated_controller = emulated_controller_p1; } @@ -590,19 +590,19 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i if (player_index == 0) { auto* emulated_controller_p1 = hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1); - auto* emulated_controller_hanheld = + auto* emulated_controller_handheld = hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld); bool is_connected = emulated_controller->IsConnected(true); emulated_controller_p1->SetNpadStyleIndex(type); - emulated_controller_hanheld->SetNpadStyleIndex(type); + emulated_controller_handheld->SetNpadStyleIndex(type); if (is_connected) { if (type == Core::HID::NpadStyleIndex::Handheld) { emulated_controller_p1->Disconnect(); - emulated_controller_hanheld->Connect(); - emulated_controller = emulated_controller_hanheld; + emulated_controller_handheld->Connect(); + emulated_controller = emulated_controller_handheld; } else { - emulated_controller_hanheld->Disconnect(); + emulated_controller_handheld->Disconnect(); emulated_controller_p1->Connect(); emulated_controller = emulated_controller_p1; } @@ -650,10 +650,10 @@ ConfigureInputPlayer::~ConfigureInputPlayer() { if (player_index == 0) { auto* emulated_controller_p1 = hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1); - auto* emulated_controller_hanheld = + auto* emulated_controller_handheld = hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld); emulated_controller_p1->DisableConfiguration(); - emulated_controller_hanheld->DisableConfiguration(); + emulated_controller_handheld->DisableConfiguration(); } else { emulated_controller->DisableConfiguration(); } @@ -663,14 +663,14 @@ void ConfigureInputPlayer::ApplyConfiguration() { if (player_index == 0) { auto* emulated_controller_p1 = hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1); - auto* emulated_controller_hanheld = + auto* emulated_controller_handheld = hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld); emulated_controller_p1->DisableConfiguration(); emulated_controller_p1->SaveCurrentConfig(); emulated_controller_p1->EnableConfiguration(); - emulated_controller_hanheld->DisableConfiguration(); - emulated_controller_hanheld->SaveCurrentConfig(); - emulated_controller_hanheld->EnableConfiguration(); + emulated_controller_handheld->DisableConfiguration(); + emulated_controller_handheld->SaveCurrentConfig(); + emulated_controller_handheld->EnableConfiguration(); return; } emulated_controller->DisableConfiguration(); From 940375dfbbbb14480de042c96128aaded894e827 Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Mon, 29 Nov 2021 17:59:58 -0500 Subject: [PATCH 4/8] core: hid: hid_core: Add (Enable/DIsable)AllControllerConfiguration --- src/core/hid/hid_core.cpp | 26 ++++++++++++++++++++++++++ src/core/hid/hid_core.h | 6 ++++++ 2 files changed, 32 insertions(+) diff --git a/src/core/hid/hid_core.cpp b/src/core/hid/hid_core.cpp index 741a69c3cc..946adde006 100644 --- a/src/core/hid/hid_core.cpp +++ b/src/core/hid/hid_core.cpp @@ -135,6 +135,32 @@ NpadIdType HIDCore::GetFirstNpadId() const { return NpadIdType::Player1; } +void HIDCore::EnableAllControllerConfiguration() { + player_1->EnableConfiguration(); + player_2->EnableConfiguration(); + player_3->EnableConfiguration(); + player_4->EnableConfiguration(); + player_5->EnableConfiguration(); + player_6->EnableConfiguration(); + player_7->EnableConfiguration(); + player_8->EnableConfiguration(); + other->EnableConfiguration(); + handheld->EnableConfiguration(); +} + +void HIDCore::DisableAllControllerConfiguration() { + player_1->DisableConfiguration(); + player_2->DisableConfiguration(); + player_3->DisableConfiguration(); + player_4->DisableConfiguration(); + player_5->DisableConfiguration(); + player_6->DisableConfiguration(); + player_7->DisableConfiguration(); + player_8->DisableConfiguration(); + other->DisableConfiguration(); + handheld->DisableConfiguration(); +} + void HIDCore::ReloadInputDevices() { player_1->ReloadFromSettings(); player_2->ReloadFromSettings(); diff --git a/src/core/hid/hid_core.h b/src/core/hid/hid_core.h index 609f40f3b9..140a0e9629 100644 --- a/src/core/hid/hid_core.h +++ b/src/core/hid/hid_core.h @@ -45,6 +45,12 @@ public: /// Returns the first connected npad id NpadIdType GetFirstNpadId() const; + /// Sets all emulated controllers into configuring mode. + void EnableAllControllerConfiguration(); + + /// Sets all emulated controllers into normal mode. + void DisableAllControllerConfiguration(); + /// Reloads all input devices from settings void ReloadInputDevices(); From b86fcf7c316d8a024f6ed90e46a20fb977b55f5e Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Mon, 29 Nov 2021 18:01:05 -0500 Subject: [PATCH 5/8] qt_controller: Make use of (Enable/Disable)AllControllerConfiguration This also moves the use of DisableConfiguration to the destructor. --- src/yuzu/applets/qt_controller.cpp | 13 +++++-------- 1 file changed, 5 insertions(+), 8 deletions(-) diff --git a/src/yuzu/applets/qt_controller.cpp b/src/yuzu/applets/qt_controller.cpp index 7e80e7836e..c5685db2e1 100644 --- a/src/yuzu/applets/qt_controller.cpp +++ b/src/yuzu/applets/qt_controller.cpp @@ -139,7 +139,6 @@ QtControllerSelectorDialog::QtControllerSelectorDialog( DisableUnsupportedPlayers(); for (std::size_t player_index = 0; player_index < NUM_PLAYERS; ++player_index) { - system.HIDCore().GetEmulatedControllerByIndex(player_index)->EnableConfiguration(); SetEmulatedControllers(player_index); } @@ -205,9 +204,6 @@ QtControllerSelectorDialog::QtControllerSelectorDialog( // If all the parameters are met AND only allows a single player, // stop the constructor here as we do not need to continue. if (CheckIfParametersMet() && parameters.enable_single_mode) { - for (std::size_t player_index = 0; player_index < NUM_PLAYERS; ++player_index) { - system.HIDCore().GetEmulatedControllerByIndex(player_index)->DisableConfiguration(); - } return; } @@ -221,7 +217,9 @@ QtControllerSelectorDialog::QtControllerSelectorDialog( resize(0, 0); } -QtControllerSelectorDialog::~QtControllerSelectorDialog() = default; +QtControllerSelectorDialog::~QtControllerSelectorDialog() { + system.HIDCore().DisableAllControllerConfiguration(); +} int QtControllerSelectorDialog::exec() { if (parameters_met && parameters.enable_single_mode) { @@ -237,12 +235,11 @@ void QtControllerSelectorDialog::ApplyConfiguration() { Settings::values.vibration_enabled.SetValue(ui->vibrationGroup->isChecked()); Settings::values.motion_enabled.SetValue(ui->motionGroup->isChecked()); - for (std::size_t player_index = 0; player_index < NUM_PLAYERS; ++player_index) { - system.HIDCore().GetEmulatedControllerByIndex(player_index)->DisableConfiguration(); - } } void QtControllerSelectorDialog::LoadConfiguration() { + system.HIDCore().EnableAllControllerConfiguration(); + const auto* handheld = system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld); for (std::size_t index = 0; index < NUM_PLAYERS; ++index) { const auto* controller = system.HIDCore().GetEmulatedControllerByIndex(index); From bfac21fca10e1bc2f6888ce8592dc58bd9f2ffc3 Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Mon, 29 Nov 2021 18:20:34 -0500 Subject: [PATCH 6/8] core: hid: hid_types: Add "All" to NpadButton This represents a bitmask for all pressed buttons --- src/core/hid/hid_types.h | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/core/hid/hid_types.h b/src/core/hid/hid_types.h index acf54e233a..780659b86d 100644 --- a/src/core/hid/hid_types.h +++ b/src/core/hid/hid_types.h @@ -63,6 +63,8 @@ enum class NpadButton : u64 { LagonCUp = 1ULL << 32, LagonCRight = 1ULL << 33, LagonCDown = 1ULL << 34, + + All = 0xFFFFFFFFFFFFFFFFULL, }; DECLARE_ENUM_FLAG_OPERATORS(NpadButton); From 322339a5fd4ed78826ecea42e71bc179afb7b5a7 Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Mon, 29 Nov 2021 18:23:52 -0500 Subject: [PATCH 7/8] npad: Return NpadButton in GetAndResetPressState We were previously truncating this to a u32 as there were no known buttons that used the full 64 bits of this type. Fix this now that we know they are used. --- src/core/hle/service/hid/controllers/npad.cpp | 6 +++--- src/core/hle/service/hid/controllers/npad.h | 4 ++-- src/core/memory/cheat_engine.cpp | 3 +-- 3 files changed, 6 insertions(+), 7 deletions(-) diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index 35dbf12dfc..6916930f75 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -510,7 +510,7 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* libnx_state.r_stick = pad_state.r_stick; npad.system_ext_lifo.WriteNextEntry(pad_state); - press_state |= static_cast(pad_state.npad_buttons.raw); + press_state |= static_cast(pad_state.npad_buttons.raw); std::memcpy(data + NPAD_OFFSET + (i * sizeof(NpadInternalState)), &controller.shared_memory_entry, sizeof(NpadInternalState)); @@ -1149,8 +1149,8 @@ void Controller_NPad::ClearAllControllers() { } } -u32 Controller_NPad::GetAndResetPressState() { - return press_state.exchange(0); +Core::HID::NpadButton Controller_NPad::GetAndResetPressState() { + return static_cast(press_state.exchange(0)); } bool Controller_NPad::IsControllerSupported(Core::HID::NpadStyleIndex controller) const { diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h index 9fa113bb6b..de5fa5a64c 100644 --- a/src/core/hle/service/hid/controllers/npad.h +++ b/src/core/hle/service/hid/controllers/npad.h @@ -179,7 +179,7 @@ public: // Logical OR for all buttons presses on all controllers // Specifically for cheat engine and other features. - u32 GetAndResetPressState(); + Core::HID::NpadButton GetAndResetPressState(); static bool IsNpadIdValid(Core::HID::NpadIdType npad_id); static bool IsDeviceHandleValid(const Core::HID::SixAxisSensorHandle& device_handle); @@ -503,7 +503,7 @@ private: NpadControllerData& GetControllerFromNpadIdType(Core::HID::NpadIdType npad_id); const NpadControllerData& GetControllerFromNpadIdType(Core::HID::NpadIdType npad_id) const; - std::atomic press_state{}; + std::atomic press_state{}; std::array controller_data{}; KernelHelpers::ServiceContext& service_context; diff --git a/src/core/memory/cheat_engine.cpp b/src/core/memory/cheat_engine.cpp index 20f0e90f50..12446c9ac6 100644 --- a/src/core/memory/cheat_engine.cpp +++ b/src/core/memory/cheat_engine.cpp @@ -19,7 +19,6 @@ namespace Core::Memory { namespace { constexpr auto CHEAT_ENGINE_NS = std::chrono::nanoseconds{1000000000 / 12}; -constexpr u32 KEYPAD_BITMASK = 0x3FFFFFF; std::string_view ExtractName(std::string_view data, std::size_t start_index, char match) { auto end_index = start_index; @@ -61,7 +60,7 @@ u64 StandardVmCallbacks::HidKeysDown() { applet_resource ->GetController(Service::HID::HidController::NPad) .GetAndResetPressState(); - return press_state & KEYPAD_BITMASK; + return static_cast(press_state & HID::NpadButton::All); } void StandardVmCallbacks::DebugLog(u8 id, u64 value) { From 5deecd714b78233a4cec207b67d2a32c2defbf0a Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Mon, 29 Nov 2021 18:26:52 -0500 Subject: [PATCH 8/8] input_interpreter: Make use of NpadButton instead of a u64 Allows us to be more explicit with the representation of button states and use the provided bit manipulation operators --- src/core/hid/input_interpreter.cpp | 16 ++++++++-------- src/core/hid/input_interpreter.h | 2 +- 2 files changed, 9 insertions(+), 9 deletions(-) diff --git a/src/core/hid/input_interpreter.cpp b/src/core/hid/input_interpreter.cpp index 870422d820..2dbda8814a 100644 --- a/src/core/hid/input_interpreter.cpp +++ b/src/core/hid/input_interpreter.cpp @@ -20,7 +20,7 @@ InputInterpreter::InputInterpreter(Core::System& system) InputInterpreter::~InputInterpreter() = default; void InputInterpreter::PollInput() { - const u64 button_state = npad.GetAndResetPressState(); + const auto button_state = npad.GetAndResetPressState(); previous_index = current_index; current_index = (current_index + 1) % button_states.size(); @@ -32,30 +32,30 @@ void InputInterpreter::ResetButtonStates() { previous_index = 0; current_index = 0; - button_states[0] = 0xFFFFFFFFFFFFFFFF; + button_states[0] = Core::HID::NpadButton::All; for (std::size_t i = 1; i < button_states.size(); ++i) { - button_states[i] = 0; + button_states[i] = Core::HID::NpadButton::None; } } bool InputInterpreter::IsButtonPressed(Core::HID::NpadButton button) const { - return (button_states[current_index] & static_cast(button)) != 0; + return True(button_states[current_index] & button); } bool InputInterpreter::IsButtonPressedOnce(Core::HID::NpadButton button) const { - const bool current_press = (button_states[current_index] & static_cast(button)) != 0; - const bool previous_press = (button_states[previous_index] & static_cast(button)) != 0; + const bool current_press = True(button_states[current_index] & button); + const bool previous_press = True(button_states[previous_index] & button); return current_press && !previous_press; } bool InputInterpreter::IsButtonHeld(Core::HID::NpadButton button) const { - u64 held_buttons{button_states[0]}; + Core::HID::NpadButton held_buttons{button_states[0]}; for (std::size_t i = 1; i < button_states.size(); ++i) { held_buttons &= button_states[i]; } - return (held_buttons & static_cast(button)) != 0; + return True(held_buttons & button); } diff --git a/src/core/hid/input_interpreter.h b/src/core/hid/input_interpreter.h index 1c2e02142d..70c34d4746 100644 --- a/src/core/hid/input_interpreter.h +++ b/src/core/hid/input_interpreter.h @@ -105,7 +105,7 @@ private: Service::HID::Controller_NPad& npad; /// Stores 9 consecutive button states polled from HID. - std::array button_states{}; + std::array button_states{}; std::size_t previous_index{}; std::size_t current_index{};