glsl: Implement some attribute getters and setters
This commit is contained in:
parent
5399906c26
commit
3d086e6130
10 changed files with 337 additions and 192 deletions
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@ -14,17 +14,63 @@ EmitContext::EmitContext(IR::Program& program, [[maybe_unused]] Bindings& bindin
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: info{program.info}, profile{profile_} {
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std::string header = "#version 450\n";
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SetupExtensions(header);
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if (program.stage == Stage::Compute) {
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stage = program.stage;
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switch (program.stage) {
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case Stage::VertexA:
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case Stage::VertexB:
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stage_name = "vertex";
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attrib_name = "vertex";
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// TODO: add only what's used by the shader
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header +=
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"out gl_PerVertex {vec4 gl_Position;float gl_PointSize;float gl_ClipDistance[];};";
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break;
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case Stage::TessellationControl:
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case Stage::TessellationEval:
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stage_name = "primitive";
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attrib_name = "primitive";
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break;
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case Stage::Geometry:
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stage_name = "primitive";
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attrib_name = "vertex";
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break;
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case Stage::Fragment:
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stage_name = "fragment";
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attrib_name = "fragment";
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break;
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case Stage::Compute:
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stage_name = "invocation";
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header += fmt::format("layout(local_size_x={},local_size_y={},local_size_z={}) in;\n",
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program.workgroup_size[0], program.workgroup_size[1],
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program.workgroup_size[2]);
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break;
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}
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code += header;
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const std::string_view attr_stage{stage == Stage::Fragment ? "fragment" : "vertex"};
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for (size_t index = 0; index < info.input_generics.size(); ++index) {
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const auto& generic{info.input_generics[index]};
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if (generic.used) {
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Add("layout(location={})in vec4 in_attr{};", index, index);
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}
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}
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for (size_t index = 0; index < info.stores_frag_color.size(); ++index) {
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if (!info.stores_frag_color[index]) {
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continue;
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}
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Add("layout(location={})out vec4 frag_color{};", index, index);
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}
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for (size_t index = 0; index < info.stores_generics.size(); ++index) {
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if (info.stores_generics[index]) {
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Add("layout(location={}) out vec4 out_attr{};", index, index);
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}
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}
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DefineConstantBuffers();
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DefineStorageBuffers();
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DefineHelperFunctions();
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code += "void main(){\n";
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Add("void main(){{");
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if (stage == Stage::VertexA || stage == Stage::VertexB) {
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Add("gl_Position = vec4(0.0f, 0.0f, 0.0f, 1.0f);");
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}
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}
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void EmitContext::SetupExtensions(std::string& header) {
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@ -88,6 +88,11 @@ public:
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Add<Type::F32x2>(format_str, inst, args...);
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}
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template <typename... Args>
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void AddF32x4(const char* format_str, IR::Inst& inst, Args&&... args) {
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Add<Type::F32x4>(format_str, inst, args...);
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}
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template <typename... Args>
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void Add(const char* format_str, Args&&... args) {
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code += fmt::format(format_str, std::forward<Args>(args)...);
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@ -100,6 +105,10 @@ public:
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const Info& info;
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const Profile& profile;
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Stage stage{};
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std::string_view stage_name = "invalid";
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std::string_view attrib_name = "invalid";
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private:
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void SetupExtensions(std::string& header);
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void DefineConstantBuffers();
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@ -155,16 +155,14 @@ void EmitCompositeExtractF32x2(EmitContext& ctx, IR::Inst& inst, std::string_vie
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ctx.AddF32("{}={}.{};", inst, composite, SWIZZLE[index]);
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}
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void EmitCompositeExtractF32x3([[maybe_unused]] EmitContext& ctx,
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[[maybe_unused]] std::string_view composite,
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[[maybe_unused]] u32 index) {
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throw NotImplementedException("GLSL Instruction");
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void EmitCompositeExtractF32x3(EmitContext& ctx, IR::Inst& inst, std::string_view composite,
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u32 index) {
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ctx.AddF32("{}={}.{};", inst, composite, SWIZZLE[index]);
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}
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void EmitCompositeExtractF32x4([[maybe_unused]] EmitContext& ctx,
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[[maybe_unused]] std::string_view composite,
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[[maybe_unused]] u32 index) {
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throw NotImplementedException("GLSL Instruction");
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void EmitCompositeExtractF32x4(EmitContext& ctx, IR::Inst& inst, std::string_view composite,
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u32 index) {
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ctx.AddF32("{}={}.{};", inst, composite, SWIZZLE[index]);
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}
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void EmitCompositeInsertF32x2([[maybe_unused]] EmitContext& ctx,
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@ -51,4 +51,57 @@ void EmitGetCbufU32x2([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] const
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[[maybe_unused]] const IR::Value& offset) {
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throw NotImplementedException("GLSL");
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}
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void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr,
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[[maybe_unused]] std::string_view vertex) {
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const u32 element{static_cast<u32>(attr) % 4};
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const char swizzle{"xyzw"[element]};
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if (IR::IsGeneric(attr)) {
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const u32 index{IR::GenericAttributeIndex(attr)};
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ctx.AddF32("{}=in_attr{}.{};", inst, index, swizzle);
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return;
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}
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switch (attr) {
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case IR::Attribute::PositionX:
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case IR::Attribute::PositionY:
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case IR::Attribute::PositionZ:
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case IR::Attribute::PositionW:
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ctx.AddF32("{}=gl_Position.{};", inst, swizzle);
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break;
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default:
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fmt::print("Get attribute {}", attr);
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throw NotImplementedException("Get attribute {}", attr);
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}
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}
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void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, std::string_view value,
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[[maybe_unused]] std::string_view vertex) {
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const u32 element{static_cast<u32>(attr) % 4};
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const char swizzle{"xyzw"[element]};
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if (IR::IsGeneric(attr)) {
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const u32 index{IR::GenericAttributeIndex(attr)};
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ctx.Add("out_attr{}.{}={};", index, swizzle, value);
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return;
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}
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switch (attr) {
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case IR::Attribute::PointSize:
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ctx.Add("gl_Pointsize={};", value);
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break;
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case IR::Attribute::PositionX:
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case IR::Attribute::PositionY:
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case IR::Attribute::PositionZ:
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case IR::Attribute::PositionW:
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ctx.Add("gl_Position.{}={};", swizzle, value);
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break;
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default:
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fmt::print("Set attribute {}", attr);
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throw NotImplementedException("Set attribute {}", attr);
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}
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}
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void EmitSetFragColor(EmitContext& ctx, u32 index, u32 component, std::string_view value) {
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const char swizzle{"xyzw"[component]};
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ctx.Add("frag_color{}.{}={};", index, swizzle, value);
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}
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} // namespace Shader::Backend::GLSL
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@ -0,0 +1,205 @@
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <string_view>
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#include "shader_recompiler/backend/glsl/emit_context.h"
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#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
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#include "shader_recompiler/frontend/ir/value.h"
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#include "shader_recompiler/profile.h"
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namespace Shader::Backend::GLSL {
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void EmitImageSampleImplicitLod([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] const IR::Value& index,
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[[maybe_unused]] std::string_view coords,
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[[maybe_unused]] std::string_view bias_lc,
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[[maybe_unused]] const IR::Value& offset) {
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throw NotImplementedException("GLSL Instruction");
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}
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void EmitImageSampleExplicitLod([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] const IR::Value& index,
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[[maybe_unused]] std::string_view coords,
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[[maybe_unused]] std::string_view lod_lc,
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[[maybe_unused]] const IR::Value& offset) {
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throw NotImplementedException("GLSL Instruction");
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}
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void EmitImageSampleDrefImplicitLod([[maybe_unused]] EmitContext& ctx,
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[[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] const IR::Value& index,
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[[maybe_unused]] std::string_view coords,
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[[maybe_unused]] std::string_view dref,
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[[maybe_unused]] std::string_view bias_lc,
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[[maybe_unused]] const IR::Value& offset) {
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throw NotImplementedException("GLSL Instruction");
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}
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void EmitImageSampleDrefExplicitLod([[maybe_unused]] EmitContext& ctx,
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[[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] const IR::Value& index,
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[[maybe_unused]] std::string_view coords,
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[[maybe_unused]] std::string_view dref,
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[[maybe_unused]] std::string_view lod_lc,
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[[maybe_unused]] const IR::Value& offset) {
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throw NotImplementedException("GLSL Instruction");
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}
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void EmitImageGather([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] const IR::Value& index,
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[[maybe_unused]] std::string_view coords,
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[[maybe_unused]] const IR::Value& offset,
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[[maybe_unused]] const IR::Value& offset2) {
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throw NotImplementedException("GLSL Instruction");
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}
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void EmitImageGatherDref([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] const IR::Value& index,
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[[maybe_unused]] std::string_view coords,
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[[maybe_unused]] const IR::Value& offset,
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[[maybe_unused]] const IR::Value& offset2,
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[[maybe_unused]] std::string_view dref) {
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throw NotImplementedException("GLSL Instruction");
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}
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void EmitImageFetch([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] const IR::Value& index,
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[[maybe_unused]] std::string_view coords,
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[[maybe_unused]] std::string_view offset, [[maybe_unused]] std::string_view lod,
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[[maybe_unused]] std::string_view ms) {
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throw NotImplementedException("GLSL Instruction");
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}
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void EmitImageQueryDimensions([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] const IR::Value& index,
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[[maybe_unused]] std::string_view lod) {
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throw NotImplementedException("GLSL Instruction");
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}
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void EmitImageQueryLod([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] const IR::Value& index,
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[[maybe_unused]] std::string_view coords) {
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throw NotImplementedException("GLSL Instruction");
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}
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void EmitImageGradient([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] const IR::Value& index,
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[[maybe_unused]] std::string_view coords,
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[[maybe_unused]] std::string_view derivates,
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[[maybe_unused]] std::string_view offset,
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[[maybe_unused]] std::string_view lod_clamp) {
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throw NotImplementedException("GLSL Instruction");
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}
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void EmitImageRead([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] const IR::Value& index,
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[[maybe_unused]] std::string_view coords) {
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throw NotImplementedException("GLSL Instruction");
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}
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void EmitImageWrite([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] const IR::Value& index,
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[[maybe_unused]] std::string_view coords,
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[[maybe_unused]] std::string_view color) {
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throw NotImplementedException("GLSL Instruction");
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}
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void EmitBindlessImageSampleImplicitLod(EmitContext&) {
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throw NotImplementedException("GLSL Instruction");
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}
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void EmitBindlessImageSampleExplicitLod(EmitContext&) {
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throw NotImplementedException("GLSL Instruction");
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}
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void EmitBindlessImageSampleDrefImplicitLod(EmitContext&) {
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throw NotImplementedException("GLSL Instruction");
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}
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void EmitBindlessImageSampleDrefExplicitLod(EmitContext&) {
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throw NotImplementedException("GLSL Instruction");
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}
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void EmitBindlessImageGather(EmitContext&) {
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throw NotImplementedException("GLSL Instruction");
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}
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void EmitBindlessImageGatherDref(EmitContext&) {
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throw NotImplementedException("GLSL Instruction");
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}
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void EmitBindlessImageFetch(EmitContext&) {
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throw NotImplementedException("GLSL Instruction");
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}
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void EmitBindlessImageQueryDimensions(EmitContext&) {
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throw NotImplementedException("GLSL Instruction");
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}
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void EmitBindlessImageQueryLod(EmitContext&) {
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throw NotImplementedException("GLSL Instruction");
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}
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void EmitBindlessImageGradient(EmitContext&) {
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throw NotImplementedException("GLSL Instruction");
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}
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void EmitBindlessImageRead(EmitContext&) {
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throw NotImplementedException("GLSL Instruction");
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}
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void EmitBindlessImageWrite(EmitContext&) {
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throw NotImplementedException("GLSL Instruction");
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}
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void EmitBoundImageSampleImplicitLod(EmitContext&) {
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throw NotImplementedException("GLSL Instruction");
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}
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void EmitBoundImageSampleExplicitLod(EmitContext&) {
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throw NotImplementedException("GLSL Instruction");
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}
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void EmitBoundImageSampleDrefImplicitLod(EmitContext&) {
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throw NotImplementedException("GLSL Instruction");
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}
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void EmitBoundImageSampleDrefExplicitLod(EmitContext&) {
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throw NotImplementedException("GLSL Instruction");
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}
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void EmitBoundImageGather(EmitContext&) {
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throw NotImplementedException("GLSL Instruction");
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}
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void EmitBoundImageGatherDref(EmitContext&) {
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throw NotImplementedException("GLSL Instruction");
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}
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void EmitBoundImageFetch(EmitContext&) {
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throw NotImplementedException("GLSL Instruction");
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}
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void EmitBoundImageQueryDimensions(EmitContext&) {
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throw NotImplementedException("GLSL Instruction");
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}
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void EmitBoundImageQueryLod(EmitContext&) {
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throw NotImplementedException("GLSL Instruction");
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}
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void EmitBoundImageGradient(EmitContext&) {
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throw NotImplementedException("GLSL Instruction");
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}
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void EmitBoundImageRead(EmitContext&) {
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throw NotImplementedException("GLSL Instruction");
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}
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void EmitBoundImageWrite(EmitContext&) {
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throw NotImplementedException("GLSL Instruction");
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}
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} // namespace Shader::Backend::GLSL
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@ -61,7 +61,8 @@ void EmitGetCbufU32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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void EmitGetCbufF32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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const IR::Value& offset);
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void EmitGetCbufU32x2(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset);
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void EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, std::string_view vertex);
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void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr,
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std::string_view vertex);
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void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, std::string_view value,
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std::string_view vertex);
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void EmitGetAttributeIndexed(EmitContext& ctx, std::string_view offset, std::string_view vertex);
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@ -180,8 +181,10 @@ void EmitCompositeConstructF32x4(EmitContext& ctx, std::string_view e1, std::str
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std::string_view e3, std::string_view e4);
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void EmitCompositeExtractF32x2(EmitContext& ctx, IR::Inst& inst, std::string_view composite,
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u32 index);
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void EmitCompositeExtractF32x3(EmitContext& ctx, std::string_view composite, u32 index);
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void EmitCompositeExtractF32x4(EmitContext& ctx, std::string_view composite, u32 index);
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void EmitCompositeExtractF32x3(EmitContext& ctx, IR::Inst& inst, std::string_view composite,
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u32 index);
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void EmitCompositeExtractF32x4(EmitContext& ctx, IR::Inst& inst, std::string_view composite,
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u32 index);
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void EmitCompositeInsertF32x2(EmitContext& ctx, std::string_view composite, std::string_view object,
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u32 index);
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void EmitCompositeInsertF32x3(EmitContext& ctx, std::string_view composite, std::string_view object,
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@ -83,7 +83,7 @@ void EmitUnreachable(EmitContext& ctx) {
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}
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void EmitDemoteToHelperInvocation(EmitContext& ctx, std::string_view continue_label) {
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NotImplemented();
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ctx.Add("discard;");
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}
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void EmitBarrier(EmitContext& ctx) {
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@ -146,15 +146,6 @@ void EmitGetIndirectBranchVariable(EmitContext& ctx) {
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NotImplemented();
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}
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void EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, std::string_view vertex) {
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NotImplemented();
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}
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void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, std::string_view value,
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std::string_view vertex) {
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NotImplemented();
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}
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void EmitGetAttributeIndexed(EmitContext& ctx, std::string_view offset, std::string_view vertex) {
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NotImplemented();
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}
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|
@ -172,10 +163,6 @@ void EmitSetPatch(EmitContext& ctx, IR::Patch patch, std::string_view value) {
|
|||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitSetFragColor(EmitContext& ctx, u32 index, u32 component, std::string_view value) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitSetSampleMask(EmitContext& ctx, std::string_view value) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
@ -456,169 +443,6 @@ void EmitSharedAtomicExchange64(EmitContext& ctx, std::string_view pointer_offse
|
|||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitBindlessImageSampleImplicitLod(EmitContext&) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitBindlessImageSampleExplicitLod(EmitContext&) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitBindlessImageSampleDrefImplicitLod(EmitContext&) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitBindlessImageSampleDrefExplicitLod(EmitContext&) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitBindlessImageGather(EmitContext&) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitBindlessImageGatherDref(EmitContext&) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitBindlessImageFetch(EmitContext&) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitBindlessImageQueryDimensions(EmitContext&) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitBindlessImageQueryLod(EmitContext&) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitBindlessImageGradient(EmitContext&) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitBindlessImageRead(EmitContext&) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitBindlessImageWrite(EmitContext&) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitBoundImageSampleImplicitLod(EmitContext&) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitBoundImageSampleExplicitLod(EmitContext&) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitBoundImageSampleDrefImplicitLod(EmitContext&) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitBoundImageSampleDrefExplicitLod(EmitContext&) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitBoundImageGather(EmitContext&) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitBoundImageGatherDref(EmitContext&) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitBoundImageFetch(EmitContext&) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitBoundImageQueryDimensions(EmitContext&) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitBoundImageQueryLod(EmitContext&) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitBoundImageGradient(EmitContext&) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitBoundImageRead(EmitContext&) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitBoundImageWrite(EmitContext&) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitImageSampleImplicitLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
|
||||
std::string_view coords, std::string_view bias_lc,
|
||||
const IR::Value& offset) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitImageSampleExplicitLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
|
||||
std::string_view coords, std::string_view lod_lc,
|
||||
const IR::Value& offset) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitImageSampleDrefImplicitLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
|
||||
std::string_view coords, std::string_view dref,
|
||||
std::string_view bias_lc, const IR::Value& offset) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitImageSampleDrefExplicitLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
|
||||
std::string_view coords, std::string_view dref,
|
||||
std::string_view lod_lc, const IR::Value& offset) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitImageGather(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
|
||||
std::string_view coords, const IR::Value& offset, const IR::Value& offset2) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitImageGatherDref(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
|
||||
std::string_view coords, const IR::Value& offset, const IR::Value& offset2,
|
||||
std::string_view dref) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitImageFetch(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
|
||||
std::string_view coords, std::string_view offset, std::string_view lod,
|
||||
std::string_view ms) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitImageQueryDimensions(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
|
||||
std::string_view lod) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitImageQueryLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
|
||||
std::string_view coords) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitImageGradient(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
|
||||
std::string_view coords, std::string_view derivates, std::string_view offset,
|
||||
std::string_view lod_clamp) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitImageRead(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
|
||||
std::string_view coords) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitImageWrite(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
|
||||
std::string_view coords, std::string_view color) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitBindlessImageAtomicIAdd32(EmitContext&) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
|
|
@ -55,6 +55,8 @@ std::string MakeImm(const IR::Value& value) {
|
|||
return fmt::format("{}ul", value.U64());
|
||||
case IR::Type::F64:
|
||||
return FormatFloat(fmt::format("{}", value.F64()), IR::Type::F64);
|
||||
case IR::Type::Void:
|
||||
return "";
|
||||
default:
|
||||
throw NotImplementedException("Immediate type {}", value.Type());
|
||||
}
|
||||
|
@ -131,6 +133,10 @@ std::string RegAlloc::GetType(Type type, u32 index) {
|
|||
return "uvec2 ";
|
||||
case Type::F32x2:
|
||||
return "vec2 ";
|
||||
case Type::U32x4:
|
||||
return "uvec4 ";
|
||||
case Type::F32x4:
|
||||
return "vec4 ";
|
||||
case Type::Void:
|
||||
return "";
|
||||
default:
|
||||
|
|
|
@ -27,6 +27,8 @@ enum class Type : u32 {
|
|||
F64,
|
||||
U32x2,
|
||||
F32x2,
|
||||
U32x4,
|
||||
F32x4,
|
||||
Void,
|
||||
};
|
||||
|
||||
|
|
|
@ -440,7 +440,6 @@ std::unique_ptr<GraphicsPipeline> ShaderCache::CreateGraphicsPipeline(
|
|||
assembly_programs[stage_index] = CompileProgram(code, AssemblyStage(stage_index));
|
||||
} else {
|
||||
const auto code{EmitGLSL(profile, runtime_info, program, binding)};
|
||||
OGLShader shader;
|
||||
AttachShader(Stage(stage_index), source_program.handle, code);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue